final class javafx.scene.shape.PredefinedMeshManager
minor version: 0
major version: 59
flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
this_class: javafx.scene.shape.PredefinedMeshManager
super_class: java.lang.Object
{
private static final int INITAL_CAPACITY;
descriptor: I
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
ConstantValue: 17
private static final float LOAD_FACTOR;
descriptor: F
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
ConstantValue: 0.75
private static final javafx.scene.shape.PredefinedMeshManager INSTANCE;
descriptor: Ljavafx/scene/shape/PredefinedMeshManager;
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
private javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache boxCache;
descriptor: Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
flags: (0x0002) ACC_PRIVATE
private javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache sphereCache;
descriptor: Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
flags: (0x0002) ACC_PRIVATE
private javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache cylinderCache;
descriptor: Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
flags: (0x0002) ACC_PRIVATE
static void <clinit>();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=2, locals=0, args_size=0
0: new javafx.scene.shape.PredefinedMeshManager
dup
invokespecial javafx.scene.shape.PredefinedMeshManager.<init>:()V
putstatic javafx.scene.shape.PredefinedMeshManager.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager;
return
LocalVariableTable:
Start End Slot Name Signature
private void <init>();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokespecial java.lang.Object.<init>:()V
1: aload 0
aconst_null
putfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
2: aload 0
aconst_null
putfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
3: aload 0
aconst_null
putfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
4: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Ljavafx/scene/shape/PredefinedMeshManager;
static javafx.scene.shape.PredefinedMeshManager getInstance();
descriptor: ()Ljavafx/scene/shape/PredefinedMeshManager;
flags: (0x0008) ACC_STATIC
Code:
stack=1, locals=0, args_size=0
0: getstatic javafx.scene.shape.PredefinedMeshManager.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager;
areturn
LocalVariableTable:
Start End Slot Name Signature
synchronized javafx.scene.shape.TriangleMesh getBoxMesh(float, float, float, javafx.scene.shape.Shape3D$Key);
descriptor: (FFFLjavafx/scene/shape/Shape3D$Key;)Ljavafx/scene/shape/TriangleMesh;
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=3, locals=6, args_size=5
start local 0 start local 1 start local 2 start local 3 start local 4 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnonnull 2
1: aload 0
getstatic javafx.scene.shape.PredefinedMeshManager$BoxCacheLoader.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
putfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 4
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.get:(Ljavafx/scene/shape/Shape3D$Key;)Ljavafx/scene/shape/TriangleMesh;
astore 5
start local 5 3: aload 5
ifnonnull 7
4: fload 1
fload 2
fload 3
invokestatic javafx.scene.shape.Box.createMesh:(FFF)Ljavafx/scene/shape/TriangleMesh;
astore 5
5: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 4
aload 5
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.put:(Ljavafx/scene/shape/Shape3D$Key;Ljavafx/scene/shape/TriangleMesh;)V
6: goto 8
7: StackMap locals: javafx.scene.shape.TriangleMesh
StackMap stack:
aload 5
invokevirtual javafx.scene.shape.TriangleMesh.incRef:()V
8: StackMap locals:
StackMap stack:
aload 5
areturn
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Ljavafx/scene/shape/PredefinedMeshManager;
0 9 1 w F
0 9 2 h F
0 9 3 d F
0 9 4 key Ljavafx/scene/shape/Shape3D$Key;
3 9 5 mesh Ljavafx/scene/shape/TriangleMesh;
MethodParameters:
Name Flags
w
h
d
key
synchronized javafx.scene.shape.TriangleMesh getSphereMesh(float, int, javafx.scene.shape.Shape3D$Key);
descriptor: (FILjavafx/scene/shape/Shape3D$Key;)Ljavafx/scene/shape/TriangleMesh;
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=3, locals=5, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnonnull 2
1: aload 0
getstatic javafx.scene.shape.PredefinedMeshManager$SphereCacheLoader.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
putfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 3
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.get:(Ljavafx/scene/shape/Shape3D$Key;)Ljavafx/scene/shape/TriangleMesh;
astore 4
start local 4 3: aload 4
ifnonnull 7
4: iload 2
fload 1
invokestatic javafx.scene.shape.Sphere.createMesh:(IF)Ljavafx/scene/shape/TriangleMesh;
astore 4
5: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 3
aload 4
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.put:(Ljavafx/scene/shape/Shape3D$Key;Ljavafx/scene/shape/TriangleMesh;)V
6: goto 8
7: StackMap locals: javafx.scene.shape.TriangleMesh
StackMap stack:
aload 4
invokevirtual javafx.scene.shape.TriangleMesh.incRef:()V
8: StackMap locals:
StackMap stack:
aload 4
areturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Ljavafx/scene/shape/PredefinedMeshManager;
0 9 1 r F
0 9 2 div I
0 9 3 key Ljavafx/scene/shape/Shape3D$Key;
3 9 4 mesh Ljavafx/scene/shape/TriangleMesh;
MethodParameters:
Name Flags
r
div
key
synchronized javafx.scene.shape.TriangleMesh getCylinderMesh(float, float, int, javafx.scene.shape.Shape3D$Key);
descriptor: (FFILjavafx/scene/shape/Shape3D$Key;)Ljavafx/scene/shape/TriangleMesh;
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=3, locals=6, args_size=5
start local 0 start local 1 start local 2 start local 3 start local 4 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnonnull 2
1: aload 0
getstatic javafx.scene.shape.PredefinedMeshManager$CylinderCacheLoader.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
putfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 4
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.get:(Ljavafx/scene/shape/Shape3D$Key;)Ljavafx/scene/shape/TriangleMesh;
astore 5
start local 5 3: aload 5
ifnonnull 7
4: iload 3
fload 1
fload 2
invokestatic javafx.scene.shape.Cylinder.createMesh:(IFF)Ljavafx/scene/shape/TriangleMesh;
astore 5
5: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 4
aload 5
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.put:(Ljavafx/scene/shape/Shape3D$Key;Ljavafx/scene/shape/TriangleMesh;)V
6: goto 8
7: StackMap locals: javafx.scene.shape.TriangleMesh
StackMap stack:
aload 5
invokevirtual javafx.scene.shape.TriangleMesh.incRef:()V
8: StackMap locals:
StackMap stack:
aload 5
areturn
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Ljavafx/scene/shape/PredefinedMeshManager;
0 9 1 h F
0 9 2 r F
0 9 3 div I
0 9 4 key Ljavafx/scene/shape/Shape3D$Key;
3 9 5 mesh Ljavafx/scene/shape/TriangleMesh;
MethodParameters:
Name Flags
h
r
div
key
synchronized void invalidateBoxMesh(javafx.scene.shape.Shape3D$Key);
descriptor: (Ljavafx/scene/shape/Shape3D$Key;)V
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 2
1: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 1
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.invalidateMesh:(Ljavafx/scene/shape/Shape3D$Key;)V
2: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/shape/PredefinedMeshManager;
0 3 1 key Ljavafx/scene/shape/Shape3D$Key;
MethodParameters:
Name Flags
key
synchronized void invalidateSphereMesh(javafx.scene.shape.Shape3D$Key);
descriptor: (Ljavafx/scene/shape/Shape3D$Key;)V
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 2
1: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 1
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.invalidateMesh:(Ljavafx/scene/shape/Shape3D$Key;)V
2: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/shape/PredefinedMeshManager;
0 3 1 key Ljavafx/scene/shape/Shape3D$Key;
MethodParameters:
Name Flags
key
synchronized void invalidateCylinderMesh(javafx.scene.shape.Shape3D$Key);
descriptor: (Ljavafx/scene/shape/Shape3D$Key;)V
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 2
1: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
aload 1
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.invalidateMesh:(Ljavafx/scene/shape/Shape3D$Key;)V
2: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/shape/PredefinedMeshManager;
0 3 1 key Ljavafx/scene/shape/Shape3D$Key;
MethodParameters:
Name Flags
key
synchronized void dispose();
descriptor: ()V
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 2
1: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.clear:()V
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 4
3: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.clear:()V
4: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 6
5: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.clear:()V
6: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Ljavafx/scene/shape/PredefinedMeshManager;
synchronized void printStats();
descriptor: ()V
flags: (0x0020) ACC_SYNCHRONIZED
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 2
1: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ldc "BoxCache"
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.printStats:(Ljava/lang/String;)V
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 4
3: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ldc "SphereCache"
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.printStats:(Ljava/lang/String;)V
4: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ifnull 6
5: aload 0
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
ldc "CylinderCache"
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.printStats:(Ljava/lang/String;)V
6: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Ljavafx/scene/shape/PredefinedMeshManager;
void test_clearCaches();
descriptor: ()V
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: getstatic javafx.scene.shape.PredefinedMeshManager.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager;
invokevirtual javafx.scene.shape.PredefinedMeshManager.dispose:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/shape/PredefinedMeshManager;
int test_getBoxCacheSize();
descriptor: ()I
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: getstatic javafx.scene.shape.PredefinedMeshManager.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager;
getfield javafx.scene.shape.PredefinedMeshManager.boxCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.size:()I
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Ljavafx/scene/shape/PredefinedMeshManager;
int test_getSphereCacheSize();
descriptor: ()I
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: getstatic javafx.scene.shape.PredefinedMeshManager.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager;
getfield javafx.scene.shape.PredefinedMeshManager.sphereCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.size:()I
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Ljavafx/scene/shape/PredefinedMeshManager;
int test_getCylinderCacheSize();
descriptor: ()I
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: getstatic javafx.scene.shape.PredefinedMeshManager.INSTANCE:Ljavafx/scene/shape/PredefinedMeshManager;
getfield javafx.scene.shape.PredefinedMeshManager.cylinderCache:Ljavafx/scene/shape/PredefinedMeshManager$TriangleMeshCache;
invokevirtual javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache.size:()I
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Ljavafx/scene/shape/PredefinedMeshManager;
}
SourceFile: "PredefinedMeshManager.java"
NestMembers:
javafx.scene.shape.PredefinedMeshManager$BoxCacheLoader javafx.scene.shape.PredefinedMeshManager$CylinderCacheLoader javafx.scene.shape.PredefinedMeshManager$SphereCacheLoader javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache
InnerClasses:
private final BoxCacheLoader = javafx.scene.shape.PredefinedMeshManager$BoxCacheLoader of javafx.scene.shape.PredefinedMeshManager
private final CylinderCacheLoader = javafx.scene.shape.PredefinedMeshManager$CylinderCacheLoader of javafx.scene.shape.PredefinedMeshManager
private final SphereCacheLoader = javafx.scene.shape.PredefinedMeshManager$SphereCacheLoader of javafx.scene.shape.PredefinedMeshManager
private TriangleMeshCache = javafx.scene.shape.PredefinedMeshManager$TriangleMeshCache of javafx.scene.shape.PredefinedMeshManager
abstract Key = javafx.scene.shape.Shape3D$Key of javafx.scene.shape.Shape3D