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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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package javafx.scene.layout;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import javafx.beans.NamedArg;
import javafx.geometry.Insets;
import javafx.scene.Node;
import javafx.scene.paint.Paint;
import com.sun.javafx.UnmodifiableArrayList;
import javafx.css.CssMetaData;
import com.sun.javafx.css.SubCssMetaData;
import javafx.css.converter.InsetsConverter;
import javafx.css.converter.URLConverter;
import com.sun.javafx.scene.layout.region.BorderImageSlices;
import com.sun.javafx.scene.layout.region.BorderImageWidthConverter;
import com.sun.javafx.scene.layout.region.CornerRadiiConverter;
import com.sun.javafx.scene.layout.region.LayeredBorderPaintConverter;
import com.sun.javafx.scene.layout.region.LayeredBorderStyleConverter;
import com.sun.javafx.scene.layout.region.Margins;
import com.sun.javafx.scene.layout.region.RepeatStruct;
import com.sun.javafx.scene.layout.region.RepeatStructConverter;
import com.sun.javafx.scene.layout.region.SliceSequenceConverter;
import javafx.css.Styleable;
The border of a Region
. A Border
is an immutable object which encapsulates the entire set of data required to render the border of a Region
. Because this class is immutable, you can freely reuse the same Border
on many different Region
s. Please refer to JavaFX CSS Reference Guide for a complete description of the CSS rules for styling the border of a Region
. Every Border
is comprised of strokes
and / or images
. Neither list will ever be null
, but either or both may be empty. When rendering, if no images are specified or no image succeeds in loading, then all strokes will be rendered in order. If any image is specified and succeeds in loading, then no strokes will be drawn, although they will still contribute to the insets
and outsets
of the Border
.
The Border
's outsets
define any extension of the drawing area of a Region
which is necessary to account for all border drawing and positioning. These outsets
are defined by both the BorderStroke
s and BorderImage
s specified on this Border
. outsets
are strictly non-negative.
insets
are used to define the inner-most edge of all of the borders. It also is always strictly non-negative. The Region
uses the insets of the Background
and Border
, and the Region's padding
to determine the Region
insets
, which define the content area for any children of the Region
. The outsets
of a Border
together with the outsets
of a Background
, and the width and height of the Region
define the geometric bounds of the Region
(which in turn contribute to the layoutBounds
, boundsInLocal
, and boundsInParent
).
A Border
is most often used in cases where you want to skin the Region
with an image, often used in conjunction with 9-patch scaling techniques. In such cases, you may also specify a stroked border which is only used when the image fails to load for some reason.
Since: JavaFX 8.0
/**
* The border of a {@link Region}. A {@code Border} is an immutable object which
* encapsulates the entire set of data required to render the border
* of a {@code Region}. Because this class is immutable, you can freely reuse the same
* {@code Border} on many different {@code Region}s. Please refer to
* <a href="../doc-files/cssref.html">JavaFX CSS Reference Guide</a> for a
* complete description of the CSS rules for styling the border of a {@code Region}.
* <p>
* Every {@code Border} is comprised of {@link #getStrokes() strokes} and / or
* {@link #getImages() images}. Neither list will ever be {@code null}, but either or
* both may be empty. When rendering, if no images are specified or no
* image succeeds in loading, then all strokes will be rendered in order.
* If any image is specified and succeeds in loading, then no strokes will
* be drawn, although they will still contribute to the {@link #getInsets() insets}
* and {@link #getOutsets() outsets} of the {@code Border}.
* <p>
* The {@code Border}'s {@code outsets} define any extension of the drawing area of a {@code Region}
* which is necessary to account for all border drawing and positioning. These {@code outsets} are defined
* by both the {@link BorderStroke}s and {@link BorderImage}s specified on this {@code Border}.
* {@code outsets} are strictly non-negative.
* <p>
* {@code insets} are used to define the inner-most edge of all of the borders. It also is
* always strictly non-negative. The {@code Region} uses the insets of the {@link Background} and {@code Border},
* and the {@link Region#getPadding() Region's padding} to determine the
* {@code Region} {@link Region#getInsets() insets}, which define the content area
* for any children of the {@code Region}. The {@code outsets} of a {@code Border} together with the {@code outsets} of
* a {@code Background}, and the width and height of the {@code Region} define the geometric bounds of the
* {@code Region} (which in turn contribute to the {@code layoutBounds}, {@code boundsInLocal}, and
* {@code boundsInParent}).
* <p>
* A {@code Border} is most often used in cases where you want to skin the {@code Region} with an image,
* often used in conjunction with 9-patch scaling techniques. In such cases, you may
* also specify a stroked border which is only used when the image fails to load for some
* reason.
*
* @since JavaFX 8.0
*/
@SuppressWarnings("unchecked")
public final class Border {
static final CssMetaData<Node,Paint[]> BORDER_COLOR =
new SubCssMetaData<Paint[]>("-fx-border-color",
LayeredBorderPaintConverter.getInstance());
static final CssMetaData<Node,BorderStrokeStyle[][]> BORDER_STYLE =
new SubCssMetaData<BorderStrokeStyle[][]>("-fx-border-style",
LayeredBorderStyleConverter.getInstance());
static final CssMetaData<Node,Margins[]> BORDER_WIDTH =
new SubCssMetaData<Margins[]> ("-fx-border-width",
Margins.SequenceConverter.getInstance());
static final CssMetaData<Node,CornerRadii[]> BORDER_RADIUS =
new SubCssMetaData<CornerRadii[]>("-fx-border-radius",
CornerRadiiConverter.getInstance());
static final CssMetaData<Node,Insets[]> BORDER_INSETS =
new SubCssMetaData<Insets[]>("-fx-border-insets",
InsetsConverter.SequenceConverter.getInstance());
static final CssMetaData<Node,String[]> BORDER_IMAGE_SOURCE =
new SubCssMetaData<String[]>("-fx-border-image-source",
URLConverter.SequenceConverter.getInstance());
static final CssMetaData<Node,RepeatStruct[]> BORDER_IMAGE_REPEAT =
new SubCssMetaData<RepeatStruct[]>("-fx-border-image-repeat",
RepeatStructConverter.getInstance(),
new RepeatStruct[] { new RepeatStruct(BackgroundRepeat.REPEAT, BackgroundRepeat.REPEAT) });
static final CssMetaData<Node,BorderImageSlices[]> BORDER_IMAGE_SLICE =
new SubCssMetaData<BorderImageSlices[]> ("-fx-border-image-slice",
SliceSequenceConverter.getInstance(),
new BorderImageSlices[] { BorderImageSlices.DEFAULT});
static final CssMetaData<Node,BorderWidths[]> BORDER_IMAGE_WIDTH =
new SubCssMetaData<BorderWidths[]>("-fx-border-image-width",
BorderImageWidthConverter.getInstance(),
new BorderWidths[] { BorderWidths.DEFAULT });
static final CssMetaData<Node,Insets[]> BORDER_IMAGE_INSETS =
new SubCssMetaData<Insets[]>("-fx-border-image-insets",
InsetsConverter.SequenceConverter.getInstance(),
new Insets[] {Insets.EMPTY});
private static final List<CssMetaData<? extends Styleable, ?>> STYLEABLES =
(List<CssMetaData<? extends Styleable, ?>>) (List) Collections.unmodifiableList(
// Unchecked!
Arrays.asList(BORDER_COLOR,
BORDER_STYLE,
BORDER_WIDTH,
BORDER_RADIUS,
BORDER_INSETS,
BORDER_IMAGE_SOURCE,
BORDER_IMAGE_REPEAT,
BORDER_IMAGE_SLICE,
BORDER_IMAGE_WIDTH,
BORDER_IMAGE_INSETS));
Returns: The CssMetaData associated with this class, which may include the
CssMetaData of its superclasses.
/**
* @return The CssMetaData associated with this class, which may include the
* CssMetaData of its superclasses.
*/
public static List<CssMetaData<? extends Styleable, ?>> getClassCssMetaData() {
return STYLEABLES;
}
An empty Border, useful to use instead of null.
/**
* An empty Border, useful to use instead of null.
*/
public static final Border EMPTY = new Border((BorderStroke[])null, null);
The list of BorderStrokes which together define the stroked portion
of this Border. This List is unmodifiable and immutable. It
will never be null. It will never contain any null elements.
Returns: the list of BorderStrokes which together define the stroked
portion of this Border
/**
* The list of BorderStrokes which together define the stroked portion
* of this Border. This List is unmodifiable and immutable. It
* will never be null. It will never contain any null elements.
* @return the list of BorderStrokes which together define the stroked
* portion of this Border
*/
public final List<BorderStroke> getStrokes() { return strokes; }
final List<BorderStroke> strokes;
The list of BorderImages which together define the images to use instead of stroke for this Border. If this list is specified and at least one image within it succeeds in loading, then any specified strokes
are not drawn. If this list is null or no images succeeded in loading, then any specified strokes
are drawn.
This List is unmodifiable and immutable. It will never be null.
It will never contain any null elements.
Returns: the list of BorderImages which together define the images to use
instead of stroke for this Border
/**
* The list of BorderImages which together define the images to use
* instead of stroke for this Border. If this list is specified and
* at least one image within it succeeds in loading, then any specified
* {@link #getStrokes strokes} are not drawn. If this list is null or no images
* succeeded in loading, then any specified {@code strokes} are drawn.
* <p>
* This List is unmodifiable and immutable. It will never be null.
* It will never contain any null elements.
* @return the list of BorderImages which together define the images to use
* instead of stroke for this Border
*/
public final List<BorderImage> getImages() { return images; }
final List<BorderImage> images;
The outsets of the border define the outer-most edge of the border to be drawn.
The values in these outsets are strictly non-negative.
Returns: the outsets of the border define the outer-most edge of the
border to be drawn
/**
* The outsets of the border define the outer-most edge of the border to be drawn.
* The values in these outsets are strictly non-negative.
* @return the outsets of the border define the outer-most edge of the
* border to be drawn
*/
public final Insets getOutsets() { return outsets; }
final Insets outsets;
The insets define the distance from the edge of the Region to the inner-most edge
of the border, if that distance is non-negative. The values in these insets
are strictly non-negative.
Returns: the insets define the distance from the edge of the Region to the
inner-most edge of the border
/**
* The insets define the distance from the edge of the Region to the inner-most edge
* of the border, if that distance is non-negative. The values in these insets
* are strictly non-negative.
* @return the insets define the distance from the edge of the Region to the
* inner-most edge of the border
*/
public final Insets getInsets() { return insets; }
final Insets insets;
Gets whether the Border is empty. It is empty if there are no strokes or images.
Returns: true if the Border is empty, false otherwise.
/**
* Gets whether the Border is empty. It is empty if there are no strokes or images.
* @return true if the Border is empty, false otherwise.
*/
public final boolean isEmpty() {
return strokes.isEmpty() && images.isEmpty();
}
The cached hash code computation for the Border. One very big
reason for making Border immutable was to make it possible to
cache and reuse the same Border instance for multiple
Regions. To enable efficient caching, we cache the hash.
/**
* The cached hash code computation for the Border. One very big
* reason for making Border immutable was to make it possible to
* cache and reuse the same Border instance for multiple
* Regions. To enable efficient caching, we cache the hash.
*/
private final int hash;
Creates a new Border by supplying an array of BorderStrokes. This array may be null, or may contain null values. Any null values will be ignored and will not contribute to the strokes
or outsets
or insets
. Params: - strokes – The strokes. This may be null, and may contain nulls. Any
contained nulls are filtered out and not included in the
final List of strokes. A null array becomes an empty List.
If both strokes and images are specified, and if any one
of the images specified succeeds in loading, then no
strokes are shown. In this way, strokes can be defined as
a fallback in the case that an image failed to load.
/**
* Creates a new Border by supplying an array of BorderStrokes.
* This array may be null, or may contain null values. Any null values
* will be ignored and will not contribute to the {@link #getStrokes() strokes}
* or {@link #getOutsets() outsets} or {@link #getInsets() insets}.
*
* @param strokes The strokes. This may be null, and may contain nulls. Any
* contained nulls are filtered out and not included in the
* final List of strokes. A null array becomes an empty List.
* If both strokes and images are specified, and if any one
* of the images specified succeeds in loading, then no
* strokes are shown. In this way, strokes can be defined as
* a fallback in the case that an image failed to load.
*/
public Border(@NamedArg("strokes") BorderStroke... strokes) {
this(strokes, null);
}
Creates a new Border by supplying an array of BorderImages. This array may be null, or may contain null values. Any null values will be ignored and will not contribute to the images
or outsets
or insets
. Params: - images – The images. This may be null, and may contain nulls. Any
contained nulls are filtered out and not included in the
final List of images. A null array becomes an empty List.
/**
* Creates a new Border by supplying an array of BorderImages.
* This array may be null, or may contain null values. Any null values
* will be ignored and will not contribute to the {@link #getImages() images}
* or {@link #getOutsets() outsets} or {@link #getInsets() insets}.
*
* @param images The images. This may be null, and may contain nulls. Any
* contained nulls are filtered out and not included in the
* final List of images. A null array becomes an empty List.
*/
public Border(@NamedArg("images") BorderImage... images) {
this(null, images);
}
Creates a new Border by supplying a List of BorderStrokes and BorderImages. These Lists may be null, or may contain null values. Any null values will be ignored and will not contribute to the strokes
or images
, outsets
, or insets
. Params: - strokes – The strokes. This may be null, and may contain nulls. Any
contained nulls are filtered out and not included in the
final List of strokes. A null array becomes an empty List.
If both strokes and images are specified, and if any one
of the images specified succeeds in loading, then no
strokes are shown. In this way, strokes can be defined as
a fallback in the case that an image failed to load.
- images – The images. This may be null, and may contain nulls. Any
contained nulls are filtered out and not included in the
final List of images. A null array becomes an empty List.
/**
* Creates a new Border by supplying a List of BorderStrokes and BorderImages.
* These Lists may be null, or may contain null values. Any null values
* will be ignored and will not contribute to the {@link #getStrokes() strokes}
* or {@link #getImages() images}, {@link #getOutsets() outsets}, or
* {@link #getInsets() insets}.
*
* @param strokes The strokes. This may be null, and may contain nulls. Any
* contained nulls are filtered out and not included in the
* final List of strokes. A null array becomes an empty List.
* If both strokes and images are specified, and if any one
* of the images specified succeeds in loading, then no
* strokes are shown. In this way, strokes can be defined as
* a fallback in the case that an image failed to load.
* @param images The images. This may be null, and may contain nulls. Any
* contained nulls are filtered out and not included in the
* final List of images. A null array becomes an empty List.
*/
public Border(@NamedArg("strokes") List<BorderStroke> strokes, @NamedArg("images") List<BorderImage> images) {
// NOTE: This constructor had to be supplied in order to cause a Builder
// to be auto-generated, because otherwise the types of the strokes and images
// properties didn't match the types of the array based constructor parameters.
// So a Builder will use this constructor, while the CSS engine uses the
// array based constructor (for speed).
this(strokes == null ? null : strokes.toArray(new BorderStroke[strokes.size()]),
images == null ? null : images.toArray(new BorderImage[images.size()]));
}
Creates a new Border by supplying an array of BorderStrokes and BorderImages. These arrays may be null, or may contain null values. Any null values will be ignored and will not contribute to the strokes
or images
, outsets
, or insets
. Params: - strokes – The strokes. This may be null, and may contain nulls. Any
contained nulls are filtered out and not included in the
final List of strokes. A null array becomes an empty List.
If both strokes and images are specified, and if any one
of the images specified succeeds in loading, then no
strokes are shown. In this way, strokes can be defined as
a fallback in the case that an image failed to load.
- images – The images. This may be null, and may contain nulls. Any
contained nulls are filtered out and not included in the
final List of images. A null array becomes an empty List.
/**
* Creates a new Border by supplying an array of BorderStrokes and BorderImages.
* These arrays may be null, or may contain null values. Any null values
* will be ignored and will not contribute to the {@link #getStrokes() strokes}
* or {@link #getImages() images}, {@link #getOutsets() outsets}, or
* {@link #getInsets() insets}.
*
* @param strokes The strokes. This may be null, and may contain nulls. Any
* contained nulls are filtered out and not included in the
* final List of strokes. A null array becomes an empty List.
* If both strokes and images are specified, and if any one
* of the images specified succeeds in loading, then no
* strokes are shown. In this way, strokes can be defined as
* a fallback in the case that an image failed to load.
* @param images The images. This may be null, and may contain nulls. Any
* contained nulls are filtered out and not included in the
* final List of images. A null array becomes an empty List.
*/
public Border(@NamedArg("strokes") BorderStroke[] strokes, @NamedArg("images") BorderImage[] images) {
double innerTop = 0, innerRight = 0, innerBottom = 0, innerLeft = 0;
double outerTop = 0, outerRight = 0, outerBottom = 0, outerLeft = 0;
if (strokes == null || strokes.length == 0) {
this.strokes = Collections.emptyList();
} else {
final BorderStroke[] noNulls = new BorderStroke[strokes.length];
int size = 0;
for (int i=0; i<strokes.length; i++) {
final BorderStroke stroke = strokes[i];
if (stroke != null) {
noNulls[size++] = stroke;
// Calculate the insets and outsets. "insets" are the distance
// from the edge of the region to the inmost edge of the inmost border.
// Outsets are the distance from the edge of the region out towards the
// outer-most edge of the outer-most border.
final double strokeInnerTop = stroke.innerEdge.getTop();
final double strokeInnerRight = stroke.innerEdge.getRight();
final double strokeInnerBottom = stroke.innerEdge.getBottom();
final double strokeInnerLeft = stroke.innerEdge.getLeft();
innerTop = innerTop >= strokeInnerTop ? innerTop : strokeInnerTop;
innerRight = innerRight >= strokeInnerRight? innerRight : strokeInnerRight;
innerBottom = innerBottom >= strokeInnerBottom ? innerBottom : strokeInnerBottom;
innerLeft = innerLeft >= strokeInnerLeft ? innerLeft : strokeInnerLeft;
final double strokeOuterTop = stroke.outerEdge.getTop();
final double strokeOuterRight = stroke.outerEdge.getRight();
final double strokeOuterBottom = stroke.outerEdge.getBottom();
final double strokeOuterLeft = stroke.outerEdge.getLeft();
outerTop = outerTop >= strokeOuterTop ? outerTop : strokeOuterTop;
outerRight = outerRight >= strokeOuterRight? outerRight : strokeOuterRight;
outerBottom = outerBottom >= strokeOuterBottom ? outerBottom : strokeOuterBottom;
outerLeft = outerLeft >= strokeOuterLeft ? outerLeft : strokeOuterLeft;
}
}
this.strokes = new UnmodifiableArrayList<BorderStroke>(noNulls, size);
}
if (images == null || images.length == 0) {
this.images = Collections.emptyList();
} else {
final BorderImage[] noNulls = new BorderImage[images.length];
int size = 0;
for (int i=0; i<images.length; i++) {
final BorderImage image = images[i];
if (image != null){
noNulls[size++] = image;
// The Image width + insets may contribute to the insets / outsets of
// this border.
final double imageInnerTop = image.innerEdge.getTop();
final double imageInnerRight = image.innerEdge.getRight();
final double imageInnerBottom = image.innerEdge.getBottom();
final double imageInnerLeft = image.innerEdge.getLeft();
innerTop = innerTop >= imageInnerTop ? innerTop : imageInnerTop;
innerRight = innerRight >= imageInnerRight? innerRight : imageInnerRight;
innerBottom = innerBottom >= imageInnerBottom ? innerBottom : imageInnerBottom;
innerLeft = innerLeft >= imageInnerLeft ? innerLeft : imageInnerLeft;
final double imageOuterTop = image.outerEdge.getTop();
final double imageOuterRight = image.outerEdge.getRight();
final double imageOuterBottom = image.outerEdge.getBottom();
final double imageOuterLeft = image.outerEdge.getLeft();
outerTop = outerTop >= imageOuterTop ? outerTop : imageOuterTop;
outerRight = outerRight >= imageOuterRight? outerRight : imageOuterRight;
outerBottom = outerBottom >= imageOuterBottom ? outerBottom : imageOuterBottom;
outerLeft = outerLeft >= imageOuterLeft ? outerLeft : imageOuterLeft;
}
}
this.images = new UnmodifiableArrayList<BorderImage>(noNulls, size);
}
// Both the BorderStroke and BorderImage class make sure to return the outsets
// and insets in the right way, such that we don't have to worry about adjusting
// the sign, etc, unlike in the Background implementation.
outsets = new Insets(outerTop, outerRight, outerBottom, outerLeft);
insets = new Insets(innerTop, innerRight, innerBottom, innerLeft);
// Pre-compute the hash code. NOTE: all variables are prefixed with "this" so that we
// do not accidentally compute the hash based on the constructor arguments rather than
// based on the fields themselves!
int result = this.strokes.hashCode();
result = 31 * result + this.images.hashCode();
hash = result;
}
{@inheritDoc}
/**
* {@inheritDoc}
*/
@Override public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
Border border = (Border) o;
if (this.hash != border.hash) return false;
if (!images.equals(border.images)) return false;
if (!strokes.equals(border.strokes)) return false;
return true;
}
{@inheritDoc}
/**
* {@inheritDoc}
*/
@Override public int hashCode() {
return hash;
}
}