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package javafx.scene;
import com.sun.javafx.scene.AmbientLightHelper;
import com.sun.javafx.scene.DirtyBits;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.sg.prism.NGAmbientLight;
import com.sun.javafx.sg.prism.NGNode;
import javafx.scene.paint.Color;
Defines an ambient light source object. Ambient light is a light source
that seems to come from all directions.
Since: JavaFX 8.0
/**
* Defines an ambient light source object. Ambient light is a light source
* that seems to come from all directions.
*
* @since JavaFX 8.0
*/
public class AmbientLight extends LightBase {
static {
AmbientLightHelper.setAmbientLightAccessor(new AmbientLightHelper.AmbientLightAccessor() {
@Override
public NGNode doCreatePeer(Node node) {
return ((AmbientLight) node).doCreatePeer();
}
});
}
{
// To initialize the class helper at the begining each constructor of this class
AmbientLightHelper.initHelper(this);
}
Creates a new instance of AmbientLight
class with a default Color.WHITE light source. /**
* Creates a new instance of {@code AmbientLight} class with a default Color.WHITE light source.
*/
public AmbientLight() {
super();
}
Creates a new instance of AmbientLight
class using the specified color. Params: - color – the color of the light source
/**
* Creates a new instance of {@code AmbientLight} class using the specified color.
*
* @param color the color of the light source
*/
public AmbientLight(Color color) {
super(color);
}
/*
* Note: This method MUST only be called via its accessor method.
*/
private NGNode doCreatePeer() {
return new NGAmbientLight();
}
}