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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
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 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package javafx.animation;

import com.sun.javafx.animation.TickCalculation;
import static com.sun.javafx.animation.TickCalculation.*;

import java.util.Arrays;

import javafx.beans.InvalidationListener;
import javafx.beans.Observable;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.collections.ListChangeListener.Change;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Node;
import javafx.util.Duration;

import com.sun.javafx.collections.TrackableObservableList;
import com.sun.javafx.collections.VetoableListDecorator;
import com.sun.scenario.animation.AbstractMasterTimer;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;

This Transition plays a list of Animations in sequential order.

Children of this Transition inherit node, if their node property is not specified.

Code Segment Example:


    Rectangle rect = new Rectangle (100, 40, 100, 100);
    rect.setArcHeight(50);
    rect.setArcWidth(50);
    rect.setFill(Color.VIOLET);
    final Duration SEC_2 = Duration.millis(2000);
    final Duration SEC_3 = Duration.millis(3000);
    PauseTransition pt = new PauseTransition(Duration.millis(1000));
    FadeTransition ft = new FadeTransition(SEC_3);
    ft.setFromValue(1.0f);
    ft.setToValue(0.3f);
    ft.setCycleCount(2f);
    ft.setAutoReverse(true);
    TranslateTransition tt = new TranslateTransition(SEC_2);
    tt.setFromX(-100f);
    tt.setToX(100f);
    tt.setCycleCount(2f);
    tt.setAutoReverse(true);
    RotateTransition rt = new RotateTransition(SEC_3);
    rt.setByAngle(180f);
    rt.setCycleCount(4f);
    rt.setAutoReverse(true);
    ScaleTransition st = new ScaleTransition(SEC_2);
    st.setByX(1.5f);
    st.setByY(1.5f);
    st.setCycleCount(2f);
    st.setAutoReverse(true);
    SequentialTransition seqT = new SequentialTransition (rect, pt, ft, tt, rt, st);
    seqT.play();

See Also:
Since:JavaFX 2.0
/** * This {@link Transition} plays a list of {@link javafx.animation.Animation * Animations} in sequential order. * <p> * Children of this {@code Transition} inherit {@link #nodeProperty() node}, if their * {@code node} property is not specified. * * <p> * Code Segment Example: * </p> * * <pre> * <code> * Rectangle rect = new Rectangle (100, 40, 100, 100); * rect.setArcHeight(50); * rect.setArcWidth(50); * rect.setFill(Color.VIOLET); * * final Duration SEC_2 = Duration.millis(2000); * final Duration SEC_3 = Duration.millis(3000); * * PauseTransition pt = new PauseTransition(Duration.millis(1000)); * FadeTransition ft = new FadeTransition(SEC_3); * ft.setFromValue(1.0f); * ft.setToValue(0.3f); * ft.setCycleCount(2f); * ft.setAutoReverse(true); * TranslateTransition tt = new TranslateTransition(SEC_2); * tt.setFromX(-100f); * tt.setToX(100f); * tt.setCycleCount(2f); * tt.setAutoReverse(true); * RotateTransition rt = new RotateTransition(SEC_3); * rt.setByAngle(180f); * rt.setCycleCount(4f); * rt.setAutoReverse(true); * ScaleTransition st = new ScaleTransition(SEC_2); * st.setByX(1.5f); * st.setByY(1.5f); * st.setCycleCount(2f); * st.setAutoReverse(true); * * SequentialTransition seqT = new SequentialTransition (rect, pt, ft, tt, rt, st); * seqT.play(); * </code> * </pre> * * @see Transition * @see Animation * * @since JavaFX 2.0 */
public final class SequentialTransition extends Transition { private static final Animation[] EMPTY_ANIMATION_ARRAY = new Animation[0]; private static final int BEFORE = -1; private static final double EPSILON = 1e-12; private Animation[] cachedChildren = EMPTY_ANIMATION_ARRAY; private long[] startTimes; private long[] durations; private long[] delays; private double[] rates; private boolean[] forceChildSync; private int end; private int curIndex = BEFORE; private long oldTicks = 0L; private long offsetTicks; private boolean childrenChanged = true; private boolean toggledRate; private final InvalidationListener childrenListener = observable -> { childrenChanged = true; if (getStatus() == Status.STOPPED) { setCycleDuration(computeCycleDuration()); } }; private final ChangeListener<Number> rateListener = new ChangeListener<Number>() { @Override public void changed(ObservableValue<? extends Number> observable, Number oldValue, Number newValue) { if (oldValue.doubleValue() * newValue.doubleValue() < 0) { for (int i = 0; i < cachedChildren.length; ++i) { Animation child = cachedChildren[i]; child.clipEnvelope.setRate(rates[i] * Math.signum(getCurrentRate())); } toggledRate = true; } } };
This Node is used in all child Transitions, that do not define a target Node themselves. This can be used if a number of Transitions should be applied to a single Node.

It is not possible to change the target node of a running Transition. If the value of node is changed for a running Transition, the animation has to be stopped and started again to pick up the new value.

/** * This {@link javafx.scene.Node} is used in all child {@link Transition * Transitions}, that do not define a target {@code Node} themselves. This * can be used if a number of {@code Transitions} should be applied to a * single {@code Node}. * <p> * It is not possible to change the target {@code node} of a running * {@code Transition}. If the value of {@code node} is changed for a * running {@code Transition}, the animation has to be stopped and started again to * pick up the new value. */
private ObjectProperty<Node> node; private static final Node DEFAULT_NODE = null; public final void setNode(Node value) { if ((node != null) || (value != null /* DEFAULT_NODE */)) { nodeProperty().set(value); } } public final Node getNode() { return (node == null)? DEFAULT_NODE : node.get(); } public final ObjectProperty<Node> nodeProperty() { if (node == null) { node = new SimpleObjectProperty<Node>(this, "node", DEFAULT_NODE); } return node; } private final Set<Animation> childrenSet = new HashSet<Animation>(); private final ObservableList<Animation> children = new VetoableListDecorator<Animation>(new TrackableObservableList<Animation>() { @Override protected void onChanged(Change<Animation> c) { while (c.next()) { for (final Animation animation : c.getRemoved()) { animation.parent = null; animation.rateProperty().removeListener(childrenListener); animation.totalDurationProperty().removeListener(childrenListener); animation.delayProperty().removeListener(childrenListener); } for (final Animation animation : c.getAddedSubList()) { animation.parent = SequentialTransition.this; animation.rateProperty().addListener(childrenListener); animation.totalDurationProperty().addListener(childrenListener); animation.delayProperty().addListener(childrenListener); } } childrenListener.invalidated(children); } }) { @Override protected void onProposedChange(List<Animation> toBeAdded, int... indexes) { IllegalArgumentException exception = null; for (int i = 0; i < indexes.length; i+=2) { for (int idx = indexes[i]; idx < indexes[i+1]; ++idx) { childrenSet.remove(children.get(idx)); } } for (Animation child : toBeAdded) { if (child == null) { exception = new IllegalArgumentException("Child cannot be null"); break; } if (!childrenSet.add(child)) { exception = new IllegalArgumentException("Attempting to add a duplicate to the list of children"); break; } if (checkCycle(child, SequentialTransition.this)) { exception = new IllegalArgumentException("This change would create cycle"); break; } } if (exception != null) { childrenSet.clear(); childrenSet.addAll(children); throw exception; } } }; private static boolean checkCycle(Animation child, Animation parent) { Animation a = parent; while (a != child) { if (a.parent != null) { a = a.parent; } else { return false; } } return true; }
A list of Animations that will be played sequentially.

It is not possible to change the children of a running SequentialTransition. If the children are changed for a running SequentialTransition, the animation has to be stopped and started again to pick up the new value.

Returns:a list of Animations that will be played sequentially
/** * A list of {@link javafx.animation.Animation Animations} that will be * played sequentially. * <p> * It is not possible to change the children of a running * {@code SequentialTransition}. If the children are changed for a running * {@code SequentialTransition}, the animation has to be stopped and started * again to pick up the new value. * @return a list of Animations that will be played sequentially */
public final ObservableList<Animation> getChildren() { return children; }
The constructor of SequentialTransition.
Params:
  • node – The target Node to be used in child Transitions that have no Node specified themselves
  • children – The child Animations of this SequentialTransition
/** * The constructor of {@code SequentialTransition}. * * @param node * The target {@link javafx.scene.Node} to be used in child * {@link Transition Transitions} that have no {@code Node} specified * themselves * @param children * The child {@link javafx.animation.Animation Animations} of * this {@code SequentialTransition} */
public SequentialTransition(Node node, Animation... children) { setInterpolator(Interpolator.LINEAR); setNode(node); getChildren().setAll(children); }
The constructor of SequentialTransition.
Params:
  • children – The child Animations of this SequentialTransition
/** * The constructor of {@code SequentialTransition}. * * @param children * The child {@link javafx.animation.Animation Animations} of * this {@code SequentialTransition} */
public SequentialTransition(Animation... children) { this(null, children); }
The constructor of SequentialTransition.
Params:
  • node – The target Node to be used in child Transitions that have no Node specified themselves
/** * The constructor of {@code SequentialTransition}. * * @param node * The target {@link javafx.scene.Node} to be used in child * {@link Transition Transitions} that have no {@code Node} specified * themselves */
public SequentialTransition(Node node) { setInterpolator(Interpolator.LINEAR); setNode(node); }
The constructor of SequentialTransition.
/** * The constructor of {@code SequentialTransition}. */
public SequentialTransition() { this((Node) null); } // For testing purposes SequentialTransition(AbstractMasterTimer timer) { super(timer); setInterpolator(Interpolator.LINEAR); }
{@inheritDoc}
/** * {@inheritDoc} */
@Override protected Node getParentTargetNode() { final Node _node = getNode(); return (_node != null) ? _node : ((parent != null && parent instanceof Transition) ? ((Transition)parent).getParentTargetNode() : null); } private Duration computeCycleDuration() { Duration currentDur = Duration.ZERO; for (final Animation animation : getChildren()) { currentDur = currentDur.add(animation.getDelay()); final double absRate = Math.abs(animation.getRate()); currentDur = currentDur.add((absRate < EPSILON) ? animation.getTotalDuration() : animation.getTotalDuration().divide(absRate)); if (currentDur.isIndefinite()) { break; } } return currentDur; } private double calculateFraction(long currentTicks, long cycleTicks) { final double frac = (double) currentTicks / cycleTicks; return (frac <= 0.0) ? 0 : (frac >= 1.0) ? 1.0 : frac; } private int findNewIndex(long ticks) { if ((curIndex != BEFORE) && (curIndex != end) && (startTimes[curIndex] <= ticks) && (ticks <= startTimes[curIndex + 1])) { return curIndex; } final boolean indexUndefined = (curIndex == BEFORE) || (curIndex == end); final int fromIndex = (indexUndefined || (ticks < oldTicks)) ? 0 : curIndex + 1; final int toIndex = (indexUndefined || (oldTicks < ticks)) ? end : curIndex; final int index = Arrays.binarySearch(startTimes, fromIndex, toIndex, ticks); return (index < 0) ? -index - 2 : (index > 0) ? index - 1 : 0; } @Override void sync(boolean forceSync) { super.sync(forceSync); if ((forceSync && childrenChanged) || (startTimes == null)) { cachedChildren = getChildren().toArray(EMPTY_ANIMATION_ARRAY); end = cachedChildren.length; startTimes = new long[end + 1]; durations = new long[end]; delays = new long[end]; rates = new double[end]; forceChildSync = new boolean[end]; long cycleTicks = 0L; int i = 0; for (final Animation animation : cachedChildren) { startTimes[i] = cycleTicks; rates[i] = Math.abs(animation.getRate()); if (rates[i] < EPSILON) { rates[i] = 1; } durations[i] = fromDuration(animation.getTotalDuration(), rates[i]); delays[i] = fromDuration(animation.getDelay()); if ((durations[i] == Long.MAX_VALUE) || (delays[i] == Long.MAX_VALUE) || (cycleTicks == Long.MAX_VALUE)) { cycleTicks = Long.MAX_VALUE; } else { cycleTicks = add(cycleTicks, add(durations[i], delays[i])); } forceChildSync[i] = true; i++; } startTimes[end] = cycleTicks; childrenChanged = false; } else if (forceSync) { final int n = forceChildSync.length; for (int i=0; i<n; i++) { forceChildSync[i] = true; } } } @Override void doStart(boolean forceSync) { super.doStart(forceSync); toggledRate = false; rateProperty().addListener(rateListener); offsetTicks = 0L; double curRate = getCurrentRate(); final long currentTicks = TickCalculation.fromDuration(getCurrentTime()); if (curRate < 0) { jumpToEnd(); curIndex = end; if (currentTicks < startTimes[end]) { doJumpTo(currentTicks, startTimes[end], false); } } else { jumpToBefore(); curIndex = BEFORE; if (currentTicks > 0) { doJumpTo(currentTicks, startTimes[end], false); } } } @Override void doPause() { super.doPause(); if ((curIndex != BEFORE) && (curIndex != end)) { final Animation current = cachedChildren[curIndex]; if (current.getStatus() == Status.RUNNING) { current.doPause(); } } } @Override void doResume() { super.doResume(); if ((curIndex != BEFORE) && (curIndex != end)) { final Animation current = cachedChildren[curIndex]; if (current.getStatus() == Status.PAUSED) { current.doResume(); current.clipEnvelope.setRate(rates[curIndex] * Math.signum(getCurrentRate())); } } } @Override void doStop() { super.doStop(); if ((curIndex != BEFORE) && (curIndex != end)) { final Animation current = cachedChildren[curIndex]; if (current.getStatus() != Status.STOPPED) { current.doStop(); } } if (childrenChanged) { setCycleDuration(computeCycleDuration()); } rateProperty().removeListener(rateListener); } private boolean startChild(Animation child, int index) { final boolean forceSync = forceChildSync[index]; if (child.startable(forceSync)) { child.clipEnvelope.setRate(rates[index] * Math.signum(getCurrentRate())); child.doStart(forceSync); forceChildSync[index] = false; return true; } return false; } @Override void doPlayTo(long currentTicks, long cycleTicks) { setCurrentTicks(currentTicks); final double frac = calculateFraction(currentTicks, cycleTicks); final long newTicks = Math.max(0, Math.min(getCachedInterpolator().interpolate(0, cycleTicks, frac), cycleTicks)); final int newIndex = findNewIndex(newTicks); final Animation current = ((curIndex == BEFORE) || (curIndex == end)) ? null : cachedChildren[curIndex]; if (toggledRate) { if (current != null && current.getStatus() == Status.RUNNING) { offsetTicks -= Math.signum(getCurrentRate()) * (durations[curIndex] - 2 * (oldTicks - delays[curIndex] - startTimes[curIndex])); } toggledRate = false; } if (curIndex == newIndex) { if (getCurrentRate() > 0) { final long currentDelay = add(startTimes[curIndex], delays[curIndex]); if (newTicks >= currentDelay) { if ((oldTicks <= currentDelay) || (current.getStatus() == Status.STOPPED)) { final boolean enteringCycle = oldTicks <= currentDelay; if (enteringCycle) { current.clipEnvelope.jumpTo(0); } if (!startChild(current, curIndex)) { if (enteringCycle) { final EventHandler<ActionEvent> handler = current.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } oldTicks = newTicks; return; } } if (newTicks >= startTimes[curIndex+1]) { current.doTimePulse(sub(durations[curIndex], offsetTicks)); if (newTicks == cycleTicks) { curIndex = end; } } else { final long localTicks = sub(newTicks - currentDelay, offsetTicks); current.doTimePulse(localTicks); } } } else { // getCurrentRate() < 0 final long currentDelay = add(startTimes[curIndex], delays[curIndex]); if ((oldTicks >= startTimes[curIndex+1]) || ((oldTicks >= currentDelay) && (current.getStatus() == Status.STOPPED))){ final boolean enteringCycle = oldTicks >= startTimes[curIndex+1]; if (enteringCycle) { current.clipEnvelope.jumpTo(Math.round(durations[curIndex] * rates[curIndex])); } if (!startChild(current, curIndex)) { if (enteringCycle) { final EventHandler<ActionEvent> handler = current.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } oldTicks = newTicks; return; } } if (newTicks <= currentDelay) { current.doTimePulse(sub(durations[curIndex], offsetTicks)); if (newTicks == 0) { curIndex = BEFORE; } } else { final long localTicks = sub(startTimes[curIndex + 1] - newTicks, offsetTicks); current.doTimePulse(localTicks); } } } else { // curIndex != newIndex if (curIndex < newIndex) { if (current != null) { final long oldDelay = add(startTimes[curIndex], delays[curIndex]); if ((oldTicks <= oldDelay) || ((current.getStatus() == Status.STOPPED) && (oldTicks != startTimes[curIndex + 1]))) { final boolean enteringCycle = oldTicks <= oldDelay; if (enteringCycle) { current.clipEnvelope.jumpTo(0); } if (!startChild(current, curIndex)) { if (enteringCycle) { final EventHandler<ActionEvent> handler = current.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } } } if (current.getStatus() == Status.RUNNING) { current.doTimePulse(sub(durations[curIndex], offsetTicks)); } oldTicks = startTimes[curIndex + 1]; } offsetTicks = 0; curIndex++; for (; curIndex < newIndex; curIndex++) { final Animation animation = cachedChildren[curIndex]; animation.clipEnvelope.jumpTo(0); if (startChild(animation, curIndex)) { animation.doTimePulse(durations[curIndex]); // No need to subtract offsetTicks ( == 0) } else { final EventHandler<ActionEvent> handler = animation.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } oldTicks = startTimes[curIndex + 1]; } final Animation newAnimation = cachedChildren[curIndex]; newAnimation.clipEnvelope.jumpTo(0); if (startChild(newAnimation, curIndex)) { if (newTicks >= startTimes[curIndex+1]) { newAnimation.doTimePulse(durations[curIndex]); // No need to subtract offsetTicks ( == 0) if (newTicks == cycleTicks) { curIndex = end; } } else { final long localTicks = sub(newTicks, add(startTimes[curIndex], delays[curIndex])); newAnimation.doTimePulse(localTicks); } } else { final EventHandler<ActionEvent> handler = newAnimation.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } } else { if (current != null) { final long oldDelay = add(startTimes[curIndex], delays[curIndex]); if ((oldTicks >= startTimes[curIndex+1]) || ((oldTicks > oldDelay) && (current.getStatus() == Status.STOPPED))){ final boolean enteringCycle = oldTicks >= startTimes[curIndex+1]; if (enteringCycle) { current.clipEnvelope.jumpTo(Math.round(durations[curIndex] * rates[curIndex])); } if (!startChild(current, curIndex)) { if (enteringCycle) { final EventHandler<ActionEvent> handler = current.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } } } if (current.getStatus() == Status.RUNNING) { current.doTimePulse(sub(durations[curIndex], offsetTicks)); } oldTicks = startTimes[curIndex]; } offsetTicks = 0; curIndex--; for (; curIndex > newIndex; curIndex--) { final Animation animation = cachedChildren[curIndex]; animation.clipEnvelope.jumpTo(Math.round(durations[curIndex] * rates[curIndex])); if (startChild(animation, curIndex)) { animation.doTimePulse(durations[curIndex]); // No need to subtract offsetTicks ( == 0) } else { final EventHandler<ActionEvent> handler = animation.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } oldTicks = startTimes[curIndex]; } final Animation newAnimation = cachedChildren[curIndex]; newAnimation.clipEnvelope.jumpTo(Math.round(durations[curIndex] * rates[curIndex])); if (startChild(newAnimation, curIndex)) { if (newTicks <= add(startTimes[curIndex], delays[curIndex])) { newAnimation.doTimePulse(durations[curIndex]); // No need to subtract offsetTicks ( == 0) if (newTicks == 0) { curIndex = BEFORE; } } else { final long localTicks = sub(startTimes[curIndex + 1], newTicks); newAnimation.doTimePulse(localTicks); } } else { final EventHandler<ActionEvent> handler = newAnimation.getOnFinished(); if (handler != null) { handler.handle(new ActionEvent(this, null)); } } } } oldTicks = newTicks; } @Override void doJumpTo(long currentTicks, long cycleTicks, boolean forceJump) { setCurrentTicks(currentTicks); final Status status = getStatus(); if (status == Status.STOPPED && !forceJump) { return; } sync(false); final double frac = calculateFraction(currentTicks, cycleTicks); final long newTicks = Math.max(0, Math.min(getCachedInterpolator().interpolate(0, cycleTicks, frac), cycleTicks)); final int oldIndex = curIndex; curIndex = findNewIndex(newTicks); final Animation newAnimation = cachedChildren[curIndex]; final double currentRate = getCurrentRate(); final long currentDelay = add(startTimes[curIndex], delays[curIndex]); if (curIndex != oldIndex) { if (status != Status.STOPPED) { if ((oldIndex != BEFORE) && (oldIndex != end)) { final Animation oldChild = cachedChildren[oldIndex]; if (oldChild.getStatus() != Status.STOPPED) { cachedChildren[oldIndex].doStop(); } } if (curIndex < oldIndex) { for (int i = oldIndex == end ? end - 1 : oldIndex; i > curIndex; --i) { cachedChildren[i].doJumpTo(0, durations[i], true); } } else { //curIndex > oldIndex as curIndex != oldIndex for (int i = oldIndex == BEFORE? 0 : oldIndex; i < curIndex; ++i) { cachedChildren[i].doJumpTo(durations[i], durations[i], true); } } if (newTicks >= currentDelay) { startChild(newAnimation, curIndex); if (status == Status.PAUSED) { newAnimation.doPause(); } } } } if (oldIndex == curIndex) { if (currentRate == 0) { offsetTicks += (newTicks - oldTicks) * Math.signum(this.clipEnvelope.getCurrentRate()); } else { offsetTicks += currentRate > 0 ? newTicks - oldTicks : oldTicks - newTicks; } } else { if (currentRate == 0) { if (this.clipEnvelope.getCurrentRate() > 0) { offsetTicks = Math.max(0, newTicks - currentDelay); } else { offsetTicks = startTimes[curIndex] + durations[curIndex] - newTicks; } } else { offsetTicks = currentRate > 0 ? Math.max(0, newTicks - currentDelay) : startTimes[curIndex + 1] - newTicks; } } newAnimation.clipEnvelope.jumpTo(Math.round(sub(newTicks, currentDelay) * rates[curIndex])); oldTicks = newTicks; } private void jumpToEnd() { for (int i = 0 ; i < end; ++i) { if (forceChildSync[i]) { cachedChildren[i].sync(true); //NOTE: do not clean up forceChildSync[i] here. Another sync will be needed during the play // The reason is we have 2 different use-cases for jumping (1)play from start, (2)play next cycle. // and 2 different types of sub-transitions (A)"by" transitions that need to synchronize on // the current state and move property by certain value and (B)"from-to" transitions that // move from one point to another on each play/cycle. We can't query if transition is A or B. // // Now for combination 1A we need to synchronize here, as the subsequent jump would move // the property to the previous value. 1B doesn't need to sync here, but it's not unsafe to // do it. As forceChildSync is set only in case (1) and not in case (2), the cycles are always equal. // // Now the reason why we cannot clean forceChildSync[i] here is that while we need to sync here, // there might be children of (A)-"by" type that operate on the same property, but fail to synchronize // them when they start would mean they all would have the same value at the beginning. } cachedChildren[i].doJumpTo(durations[i], durations[i], true); } } private void jumpToBefore() { for (int i = end - 1 ; i >= 0; --i) { if (forceChildSync[i]) { cachedChildren[i].sync(true); //NOTE: do not clean up forceChildSync[i] here. Another sync will be needed during the play // See explanation in jumpToEnd } cachedChildren[i].doJumpTo(0, durations[i], true); } }
{@inheritDoc}
/** * {@inheritDoc} */
@Override protected void interpolate(double frac) { // no-op } }