package com.sun.scenario.effect.impl.prism.ps;
import com.sun.javafx.geom.Rectangle;
import com.sun.prism.ps.Shader;
import com.sun.prism.ps.ShaderGraphics;
import com.sun.prism.paint.Color;
import com.sun.scenario.effect.FilterContext;
import com.sun.scenario.effect.ImageData;
import com.sun.scenario.effect.impl.Renderer;
public abstract class PPSZeroSamplerPeer extends PPSEffectPeer {
private Shader shader;
protected PPSZeroSamplerPeer(FilterContext fctx, Renderer r, String shaderName) {
super(fctx, r, shaderName);
}
@Override
public void dispose() {
if (shader != null) {
shader.dispose();
}
}
@Override
ImageData filterImpl(ImageData... inputs) {
final Rectangle dstBounds = getDestBounds();
final int dstw = dstBounds.width;
final int dsth = dstBounds.height;
PPSRenderer renderer = getRenderer();
PPSDrawable dst = renderer.getCompatibleImage(dstw, dsth);
if (dst == null) {
renderer.markLost();
return new ImageData(getFilterContext(), dst, dstBounds);
}
setDestNativeBounds(dst.getPhysicalWidth(), dst.getPhysicalHeight());
ShaderGraphics g = dst.createGraphics();
if (g == null) {
renderer.markLost();
return new ImageData(getFilterContext(), dst, dstBounds);
}
if (shader == null) {
shader = createShader();
}
if (shader == null || !shader.isValid()) {
renderer.markLost();
return new ImageData(getFilterContext(), dst, dstBounds);
}
g.setExternalShader(shader);
updateShader(shader);
float dx1 = 0;
float dy1 = 0;
float dx2 = dstw;
float dy2 = dsth;
g.setPaint(Color.WHITE);
g.fillQuad(dx1, dy1, dx2, dy2);
g.setExternalShader(null);
return new ImageData(getFilterContext(), dst, dstBounds);
}
}