package com.sun.prism.es2;
import com.sun.glass.ui.monocle.GLException;
import com.sun.glass.ui.monocle.NativePlatformFactory;
import com.sun.prism.es2.GLPixelFormat.Attributes;
import java.util.HashMap;
import com.sun.glass.ui.monocle.AcceleratedScreen;
import com.sun.prism.impl.PrismSettings;
class MonocleGLFactory extends GLFactory {
private static native long nInitialize(int[] attrArr);
private static native long nPopulateNativeCtxInfo(long libraryHandle);
private static native int nGetAdapterOrdinal(long nativeScreen);
private static native int nGetAdapterCount();
private static native int nGetDefaultScreen(long nativeCtxInfo);
private static native long nGetDisplay(long nativeCtxInfo);
private static native long nGetVisualID(long nativeCtxInfo);
private static native boolean nGetIsGL2(long nativeCtxInfo);
private GLGPUInfo preQualificationFilter[] = null;
private GLGPUInfo blackList[] = null;
private AcceleratedScreen accScreen = null;
@Override
GLGPUInfo[] getPreQualificationFilter() {
return preQualificationFilter;
}
@Override
GLGPUInfo[] getBlackList() {
return blackList;
}
@Override
GLContext createGLContext(long nativeCtxInfo) {
return new MonocleGLContext(nativeCtxInfo);
}
@Override
GLContext createGLContext(GLDrawable drawable, GLPixelFormat pixelFormat,
GLContext shareCtx, boolean vSyncRequest) {
return new MonocleGLContext(drawable, pixelFormat, vSyncRequest,
accScreen, nativeCtxInfo);
}
@Override
GLDrawable createDummyGLDrawable(GLPixelFormat pixelFormat) {
return new MonocleGLDrawable(pixelFormat, accScreen);
}
@Override
GLDrawable createGLDrawable(long nativeWindow, GLPixelFormat pixelFormat) {
return new MonocleGLDrawable(nativeWindow, pixelFormat, accScreen);
}
@Override
GLPixelFormat createGLPixelFormat(long nativeScreen, Attributes attributes) {
return new MonocleGLPixelFormat(nativeScreen, attributes);
}
@Override
boolean initialize(Class psClass, Attributes attrs) {
int attrArr[] = new int[GLPixelFormat.Attributes.NUM_ITEMS];
attrArr[GLPixelFormat.Attributes.RED_SIZE] = attrs.getRedSize();
attrArr[GLPixelFormat.Attributes.GREEN_SIZE] = attrs.getGreenSize();
attrArr[GLPixelFormat.Attributes.BLUE_SIZE] = attrs.getBlueSize();
attrArr[GLPixelFormat.Attributes.ALPHA_SIZE] = attrs.getAlphaSize();
attrArr[GLPixelFormat.Attributes.DEPTH_SIZE] = attrs.getDepthSize();
attrArr[GLPixelFormat.Attributes.DOUBLEBUFFER] = attrs.isDoubleBuffer() ? 1 : 0;
attrArr[GLPixelFormat.Attributes.ONSCREEN] = attrs.isOnScreen() ? 1 : 0;
try {
accScreen = NativePlatformFactory.getNativePlatform().getAcceleratedScreen(
attrArr);
if (accScreen == null) {
return false;
}
accScreen.enableRendering(true);
nativeCtxInfo = nPopulateNativeCtxInfo(accScreen.getGLHandle());
accScreen.enableRendering(false);
if (nativeCtxInfo == 0) {
return false;
} else {
gl2 = nGetIsGL2(nativeCtxInfo);
return true;
}
} catch (GLException e) {
if (PrismSettings.verbose) {
e.printStackTrace();
}
return false;
} catch (UnsatisfiedLinkError e) {
if (PrismSettings.verbose) {
e.printStackTrace();
}
return false;
}
}
@Override
int getAdapterCount() {
return nGetAdapterCount();
}
@Override
int getAdapterOrdinal(long nativeScreen) {
return nGetAdapterOrdinal(nativeScreen);
}
@Override
void updateDeviceDetails(HashMap deviceDetails) {
}
}