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package com.sun.glass.ui.ios;

import com.sun.glass.ui.Pixels;
import com.sun.glass.ui.View;
import java.util.Map;

iOS View platform implementation.
/** * iOS View platform implementation. */
final class IosView extends View { private long nativePtr; public IosView() { super(); } // Constants /reusing Mac OS X values private static final long multiClickTime = 300; private static final int multiClickMaxX = 2; private static final int multiClickMaxY = 2; static long _getMultiClickTime() { return multiClickTime; } static int _getMultiClickMaxX() { return multiClickMaxX; } static int _getMultiClickMaxY() { return multiClickMaxY; } // See View @Override protected void _enableInputMethodEvents(long ptr, boolean enable) { } @Override native protected int _getNativeFrameBuffer(long ptr); @Override native protected long _create(Map caps); @Override native protected long _getNativeView(long ptr); @Override native protected int _getX(long ptr); @Override protected native int _getY(long ptr); @Override native protected boolean _close(long ptr); @Override native protected void _scheduleRepaint(long ptr); @Override native protected void _begin(long ptr); @Override native protected void _end(long ptr); @Override native protected boolean _enterFullscreen(long ptr, boolean animate, boolean keepRatio, boolean hideCursor); @Override native protected void _exitFullscreen(long ptr, boolean animate); @Override native protected void _setParent(long ptr, long parentPtr); @Override protected void _uploadPixels(long ptr, Pixels pixels) { throw new RuntimeException("IosView._uploadPixels() UNIMPLEMENTED."); } private void notifyUnicode(int type, int keyCode, int unicode, int modifiers) { notifyKey(type, keyCode, new char[] {(char) unicode}, modifiers); } }