final class com.sun.glass.ui.ios.IosGestureSupport
  minor version: 0
  major version: 59
  flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
  this_class: com.sun.glass.ui.ios.IosGestureSupport
  super_class: java.lang.Object
{
  private static final double multiplier;
    descriptor: D
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 1.0

  private static final boolean isDirect;
    descriptor: Z
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 1

  private static final com.sun.glass.ui.GestureSupport gestures;
    descriptor: Lcom/sun/glass/ui/GestureSupport;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  private static final com.sun.glass.ui.TouchInputSupport touches;
    descriptor: Lcom/sun/glass/ui/TouchInputSupport;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=0, args_size=0
         0: .line 38
            invokestatic com.sun.glass.ui.ios.IosGestureSupport._initIDs:()V
         1: .line 46
            new com.sun.glass.ui.GestureSupport
            dup
            iconst_0
            invokespecial com.sun.glass.ui.GestureSupport.<init>:(Z)V
            putstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
         2: .line 48
            new com.sun.glass.ui.TouchInputSupport
            dup
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            invokevirtual com.sun.glass.ui.GestureSupport.createTouchCountListener:()Lcom/sun/glass/ui/TouchInputSupport$TouchCountListener;
            iconst_0
            invokespecial com.sun.glass.ui.TouchInputSupport.<init>:(Lcom/sun/glass/ui/TouchInputSupport$TouchCountListener;Z)V
         3: .line 47
            putstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
         4: .line 48
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  void <init>();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.ios.IosGestureSupport this
         0: .line 34
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
            return
        end local 0 // com.sun.glass.ui.ios.IosGestureSupport this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/glass/ui/ios/IosGestureSupport;

  private static native void _initIDs();
    descriptor: ()V
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE

  public static void notifyBeginTouchEvent(com.sun.glass.ui.View, int, int);
    descriptor: (Lcom/sun/glass/ui/View;II)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=5, locals=3, args_size=3
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int modifiers
        start local 2 // int touchEventCount
         0: .line 53
            getstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iload 2 /* touchEventCount */
            invokevirtual com.sun.glass.ui.TouchInputSupport.notifyBeginTouchEvent:(Lcom/sun/glass/ui/View;IZI)V
         1: .line 54
            return
        end local 2 // int touchEventCount
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    2     0             view  Lcom/sun/glass/ui/View;
            0    2     1        modifiers  I
            0    2     2  touchEventCount  I
    MethodParameters:
                 Name  Flags
      view             
      modifiers        
      touchEventCount  

  public static void notifyNextTouchEvent(com.sun.glass.ui.View, int, long, float, float);
    descriptor: (Lcom/sun/glass/ui/View;IJFF)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=9, locals=6, args_size=5
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int state
        start local 2 // long id
        start local 4 // float x
        start local 5 // float y
         0: .line 59
            getstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
            aload 0 /* view */
            iload 1 /* state */
            lload 2 /* id */
            fload 4 /* x */
            f2i
            fload 5 /* y */
            f2i
            fload 4 /* x */
            f2i
            fload 5 /* y */
            f2i
            invokevirtual com.sun.glass.ui.TouchInputSupport.notifyNextTouchEvent:(Lcom/sun/glass/ui/View;IJIIII)V
         1: .line 60
            return
        end local 5 // float y
        end local 4 // float x
        end local 2 // long id
        end local 1 // int state
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   view  Lcom/sun/glass/ui/View;
            0    2     1  state  I
            0    2     2     id  J
            0    2     4      x  F
            0    2     5      y  F
    MethodParameters:
       Name  Flags
      view   
      state  
      id     
      x      
      y      

  public static void notifyEndTouchEvent(com.sun.glass.ui.View);
    descriptor: (Lcom/sun/glass/ui/View;)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.View view
         0: .line 64
            getstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
            aload 0 /* view */
            invokevirtual com.sun.glass.ui.TouchInputSupport.notifyEndTouchEvent:(Lcom/sun/glass/ui/View;)V
         1: .line 65
            return
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  view  Lcom/sun/glass/ui/View;
    MethodParameters:
      Name  Flags
      view  

  public static void rotateGesturePerformed(com.sun.glass.ui.View, int, int, int, int, int, float);
    descriptor: (Lcom/sun/glass/ui/View;IIIIIF)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=13, locals=7, args_size=7
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int modifiers
        start local 2 // int x
        start local 3 // int y
        start local 4 // int xAbs
        start local 5 // int yAbs
        start local 6 // float rotation
         0: .line 71
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iconst_0
            iload 2 /* x */
            iload 3 /* y */
         1: .line 72
            iload 4 /* xAbs */
            iload 5 /* yAbs */
            ldc 57.29577951308232
            fload 6 /* rotation */
            f2d
            dmul
         2: .line 71
            invokevirtual com.sun.glass.ui.GestureSupport.handleDeltaRotation:(Lcom/sun/glass/ui/View;IZZIIIID)V
         3: .line 73
            return
        end local 6 // float rotation
        end local 5 // int yAbs
        end local 4 // int xAbs
        end local 3 // int y
        end local 2 // int x
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    4     0       view  Lcom/sun/glass/ui/View;
            0    4     1  modifiers  I
            0    4     2          x  I
            0    4     3          y  I
            0    4     4       xAbs  I
            0    4     5       yAbs  I
            0    4     6   rotation  F
    MethodParameters:
           Name  Flags
      view       
      modifiers  
      x          
      y          
      xAbs       
      yAbs       
      rotation   

  public static void scrollGesturePerformed(com.sun.glass.ui.View, int, boolean, float, float, float, float, float, float);
    descriptor: (Lcom/sun/glass/ui/View;IZFFFFFF)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=18, locals=9, args_size=9
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int modifiers
        start local 2 // boolean inertia
        start local 3 // float x
        start local 4 // float y
        start local 5 // float xAbs
        start local 6 // float yAbs
        start local 7 // float dx
        start local 8 // float dy
         0: .line 80
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iload 2 /* inertia */
         1: .line 81
            getstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
            invokevirtual com.sun.glass.ui.TouchInputSupport.getTouchCount:()I
            fload 3 /* x */
            f2i
            fload 4 /* y */
            f2i
         2: .line 82
            fload 5 /* xAbs */
            f2i
            fload 6 /* yAbs */
            f2i
            fload 7 /* dx */
            f2d
            fload 8 /* dy */
            f2d
            dconst_1
            dconst_1
         3: .line 80
            invokevirtual com.sun.glass.ui.GestureSupport.handleDeltaScrolling:(Lcom/sun/glass/ui/View;IZZIIIIIDDDD)V
         4: .line 83
            return
        end local 8 // float dy
        end local 7 // float dx
        end local 6 // float yAbs
        end local 5 // float xAbs
        end local 4 // float y
        end local 3 // float x
        end local 2 // boolean inertia
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    5     0       view  Lcom/sun/glass/ui/View;
            0    5     1  modifiers  I
            0    5     2    inertia  Z
            0    5     3          x  F
            0    5     4          y  F
            0    5     5       xAbs  F
            0    5     6       yAbs  F
            0    5     7         dx  F
            0    5     8         dy  F
    MethodParameters:
           Name  Flags
      view       
      modifiers  
      inertia    
      x          
      y          
      xAbs       
      yAbs       
      dx         
      dy         

  public static void swipeGesturePerformed(com.sun.glass.ui.View, int, int, int, int, int, int);
    descriptor: (Lcom/sun/glass/ui/View;IIIIII)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=10, locals=7, args_size=7
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int modifiers
        start local 2 // int dir
        start local 3 // int x
        start local 4 // int y
        start local 5 // int xAbs
        start local 6 // int yAbs
         0: .line 88
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iconst_0
            getstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
         1: .line 89
            invokevirtual com.sun.glass.ui.TouchInputSupport.getTouchCount:()I
            iload 2 /* dir */
            iload 3 /* x */
            iload 4 /* y */
            iload 5 /* xAbs */
            iload 6 /* yAbs */
         2: .line 88
            invokestatic com.sun.glass.ui.GestureSupport.handleSwipePerformed:(Lcom/sun/glass/ui/View;IZZIIIIII)V
         3: .line 90
            return
        end local 6 // int yAbs
        end local 5 // int xAbs
        end local 4 // int y
        end local 3 // int x
        end local 2 // int dir
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    4     0       view  Lcom/sun/glass/ui/View;
            0    4     1  modifiers  I
            0    4     2        dir  I
            0    4     3          x  I
            0    4     4          y  I
            0    4     5       xAbs  I
            0    4     6       yAbs  I
    MethodParameters:
           Name  Flags
      view       
      modifiers  
      dir        
      x          
      y          
      xAbs       
      yAbs       

  public static void magnifyGesturePerformed(com.sun.glass.ui.View, int, int, int, int, int, float);
    descriptor: (Lcom/sun/glass/ui/View;IIIIIF)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=13, locals=7, args_size=7
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int modifiers
        start local 2 // int x
        start local 3 // int y
        start local 4 // int xAbs
        start local 5 // int yAbs
        start local 6 // float scale
         0: .line 96
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iconst_0
            iload 2 /* x */
            iload 3 /* y */
            iload 4 /* xAbs */
         1: .line 97
            iload 5 /* yAbs */
            fload 6 /* scale */
            f2d
            ldc NaN
         2: .line 96
            invokevirtual com.sun.glass.ui.GestureSupport.handleDeltaZooming:(Lcom/sun/glass/ui/View;IZZIIIIDD)V
         3: .line 98
            return
        end local 6 // float scale
        end local 5 // int yAbs
        end local 4 // int xAbs
        end local 3 // int y
        end local 2 // int x
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    4     0       view  Lcom/sun/glass/ui/View;
            0    4     1  modifiers  I
            0    4     2          x  I
            0    4     3          y  I
            0    4     4       xAbs  I
            0    4     5       yAbs  I
            0    4     6      scale  F
    MethodParameters:
           Name  Flags
      view       
      modifiers  
      x          
      y          
      xAbs       
      yAbs       
      scale      

  public static void gestureFinished(com.sun.glass.ui.View, int, int, int, int, int);
    descriptor: (Lcom/sun/glass/ui/View;IIIII)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=10, locals=6, args_size=6
        start local 0 // com.sun.glass.ui.View view
        start local 1 // int modifiers
        start local 2 // int x
        start local 3 // int y
        start local 4 // int xAbs
        start local 5 // int yAbs
         0: .line 103
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            invokevirtual com.sun.glass.ui.GestureSupport.isScrolling:()Z
            ifeq 4
         1: .line 104
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            getstatic com.sun.glass.ui.ios.IosGestureSupport.touches:Lcom/sun/glass/ui/TouchInputSupport;
            invokevirtual com.sun.glass.ui.TouchInputSupport.getTouchCount:()I
         2: .line 105
            iconst_1
            iconst_0
            iload 2 /* x */
            iload 3 /* y */
            iload 4 /* xAbs */
            iload 5 /* yAbs */
         3: .line 104
            invokevirtual com.sun.glass.ui.GestureSupport.handleScrollingEnd:(Lcom/sun/glass/ui/View;IIZZIIII)V
         4: .line 108
      StackMap locals:
      StackMap stack:
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            invokevirtual com.sun.glass.ui.GestureSupport.isRotating:()Z
            ifeq 8
         5: .line 109
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iconst_0
            iload 2 /* x */
            iload 3 /* y */
         6: .line 110
            iload 4 /* xAbs */
            iload 5 /* yAbs */
         7: .line 109
            invokevirtual com.sun.glass.ui.GestureSupport.handleRotationEnd:(Lcom/sun/glass/ui/View;IZZIIII)V
         8: .line 113
      StackMap locals:
      StackMap stack:
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            invokevirtual com.sun.glass.ui.GestureSupport.isZooming:()Z
            ifeq 12
         9: .line 114
            getstatic com.sun.glass.ui.ios.IosGestureSupport.gestures:Lcom/sun/glass/ui/GestureSupport;
            aload 0 /* view */
            iload 1 /* modifiers */
            iconst_1
            iconst_0
            iload 2 /* x */
            iload 3 /* y */
        10: .line 115
            iload 4 /* xAbs */
            iload 5 /* yAbs */
        11: .line 114
            invokevirtual com.sun.glass.ui.GestureSupport.handleZoomingEnd:(Lcom/sun/glass/ui/View;IZZIIII)V
        12: .line 117
      StackMap locals:
      StackMap stack:
            return
        end local 5 // int yAbs
        end local 4 // int xAbs
        end local 3 // int y
        end local 2 // int x
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.View view
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   13     0       view  Lcom/sun/glass/ui/View;
            0   13     1  modifiers  I
            0   13     2          x  I
            0   13     3          y  I
            0   13     4       xAbs  I
            0   13     5       yAbs  I
    MethodParameters:
           Name  Flags
      view       
      modifiers  
      x          
      y          
      xAbs       
      yAbs       
}
SourceFile: "IosGestureSupport.java"
InnerClasses:
  public abstract TouchCountListener = com.sun.glass.ui.TouchInputSupport$TouchCountListener of com.sun.glass.ui.TouchInputSupport