/*
* Copyright (c) 2010, 2017, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package javafx.scene.effect;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.DoublePropertyBase;
import javafx.beans.property.ObjectProperty;
import javafx.scene.Node;
import com.sun.javafx.util.Utils;
import com.sun.javafx.effect.EffectDirtyBits;
import com.sun.javafx.geom.BaseBounds;
import com.sun.javafx.geom.transform.BaseTransform;
import com.sun.javafx.scene.BoundsAccessor;
A high-level effect that makes brighter portions of the input image
appear to glow, based on a configurable threshold.
Example:
Bloom bloom = new Bloom();
bloom.setThreshold(0.1);
Rectangle rect = new Rectangle();
rect.setX(10);
rect.setY(10);
rect.setWidth(160);
rect.setHeight(80);
rect.setFill(Color.DARKSLATEBLUE);
Text text = new Text();
text.setText("Bloom!");
text.setFill(Color.ALICEBLUE);
text.setFont(Font.font(null, FontWeight.BOLD, 40));
text.setX(25);
text.setY(65);
text.setEffect(bloom);
The code above produces the following:
Since: JavaFX 2.0
/**
* A high-level effect that makes brighter portions of the input image
* appear to glow, based on a configurable threshold.
*
* <p>
* Example:
* <pre>{@code
* Bloom bloom = new Bloom();
* bloom.setThreshold(0.1);
*
* Rectangle rect = new Rectangle();
* rect.setX(10);
* rect.setY(10);
* rect.setWidth(160);
* rect.setHeight(80);
* rect.setFill(Color.DARKSLATEBLUE);
*
* Text text = new Text();
* text.setText("Bloom!");
* text.setFill(Color.ALICEBLUE);
* text.setFont(Font.font(null, FontWeight.BOLD, 40));
* text.setX(25);
* text.setY(65);
* text.setEffect(bloom);
* }</pre>
*
* <p> The code above produces the following: </p>
* <p>
* <img src="doc-files/bloom.png" alt="The visual effect of applying bloom on text">
* </p>
* @since JavaFX 2.0
*/
public class Bloom extends Effect {
Creates a new instance of Bloom with default parameters.
/**
* Creates a new instance of Bloom with default parameters.
*/
public Bloom() {}
Creates a new instance of Bloom with the specified threshold.
Params: - threshold – the threshold value for the bloom effect
Since: JavaFX 2.1
/**
* Creates a new instance of Bloom with the specified threshold.
* @param threshold the threshold value for the bloom effect
* @since JavaFX 2.1
*/
public Bloom(double threshold) {
setThreshold(threshold);
}
@Override
com.sun.scenario.effect.Bloom createPeer() {
return new com.sun.scenario.effect.Bloom();
};
The input for this Effect
. If set to null
, or left unspecified, a graphical image of the Node
to which the Effect
is attached will be used as the input. @defaultValue null
/**
* The input for this {@code Effect}.
* If set to {@code null}, or left unspecified, a graphical image of
* the {@code Node} to which the {@code Effect} is attached will be
* used as the input.
* @defaultValue null
*/
private ObjectProperty<Effect> input;
public final void setInput(Effect value) {
inputProperty().set(value);
}
public final Effect getInput() {
return input == null ? null : input.get();
}
public final ObjectProperty<Effect> inputProperty() {
if (input == null) {
input = new EffectInputProperty("input");
}
return input;
}
@Override
boolean checkChainContains(Effect e) {
Effect localInput = getInput();
if (localInput == null)
return false;
if (localInput == e)
return true;
return localInput.checkChainContains(e);
}
The threshold value controls the minimum luminosity value of
the pixels that will be made to glow.
Min: 0.0
Max: 1.0
Default: 0.3
Identity: n/a
@defaultValue 0.3
/**
* The threshold value controls the minimum luminosity value of
* the pixels that will be made to glow.
* <pre>
* Min: 0.0
* Max: 1.0
* Default: 0.3
* Identity: n/a
* </pre>
* @defaultValue 0.3
*/
private DoubleProperty threshold;
public final void setThreshold(double value) {
thresholdProperty().set(value);
}
public final double getThreshold() {
return threshold == null ? 0.3 : threshold.get();
}
public final DoubleProperty thresholdProperty() {
if (threshold == null) {
threshold = new DoublePropertyBase(0.3) {
@Override
public void invalidated() {
markDirty(EffectDirtyBits.EFFECT_DIRTY);
}
@Override
public Object getBean() {
return Bloom.this;
}
@Override
public String getName() {
return "threshold";
}
};
}
return threshold;
}
@Override
void update() {
Effect localInput = getInput();
if (localInput != null) {
localInput.sync();
}
com.sun.scenario.effect.Bloom peer =
(com.sun.scenario.effect.Bloom) getPeer();
peer.setInput(localInput == null ? null : localInput.getPeer());
peer.setThreshold((float)Utils.clamp(0, getThreshold(), 1));
}
@Override
BaseBounds getBounds(BaseBounds bounds,
BaseTransform tx,
Node node,
BoundsAccessor boundsAccessor) {
return getInputBounds(bounds, tx,node, boundsAccessor, getInput());
}
@Override
Effect copy() {
Bloom b = new Bloom(this.getThreshold());
b.setInput(this.getInput());
return b;
}
}