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package javafx.scene;

import com.sun.javafx.scene.DirtyBits;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.scene.PointLightHelper;
import com.sun.javafx.sg.prism.NGNode;
import com.sun.javafx.sg.prism.NGPointLight;
import javafx.scene.paint.Color;

Defines a point light source object. A light source that has a fixed point in space and radiates light equally in all directions away from itself.
Since:JavaFX 8.0
/** * Defines a point light source object. A light source that has a * fixed point in space and radiates light equally in all directions * away from itself. * * @since JavaFX 8.0 */
public class PointLight extends LightBase { static { PointLightHelper.setPointLightAccessor(new PointLightHelper.PointLightAccessor() { @Override public NGNode doCreatePeer(Node node) { return ((PointLight) node).doCreatePeer(); } }); } { // To initialize the class helper at the begining each constructor of this class PointLightHelper.initHelper(this); }
Creates a new instance of PointLight class with a default Color.WHITE light source.
/** * Creates a new instance of {@code PointLight} class with a default Color.WHITE light source. */
public PointLight() { super(); }
Creates a new instance of PointLight class using the specified color.
Params:
  • color – the color of the light source
/** * Creates a new instance of {@code PointLight} class using the specified color. * * @param color the color of the light source */
public PointLight(Color color) { super(color); } /* * Note: This method MUST only be called via its accessor method. */ private NGNode doCreatePeer() { return new NGPointLight(); } }