public abstract class com.sun.scenario.effect.impl.sw.java.JSWEffectPeer<T extends com.sun.scenario.effect.impl.state.RenderState> extends com.sun.scenario.effect.impl.EffectPeer<T>
  minor version: 0
  major version: 59
  flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.scenario.effect.impl.sw.java.JSWEffectPeer
  super_class: com.sun.scenario.effect.impl.EffectPeer
{
  protected static final int FVALS_A;
    descriptor: I
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: 3

  protected static final int FVALS_R;
    descriptor: I
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: 0

  protected static final int FVALS_G;
    descriptor: I
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: 1

  protected static final int FVALS_B;
    descriptor: I
    flags: (0x001c) ACC_PROTECTED, ACC_STATIC, ACC_FINAL
    ConstantValue: 2

  protected void <init>(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.impl.Renderer, java.lang.String);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/impl/Renderer;Ljava/lang/String;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // com.sun.scenario.effect.impl.Renderer r
        start local 3 // java.lang.String uniqueName
         0: .line 36
            aload 0 /* this */
            aload 1 /* fctx */
            aload 2 /* r */
            aload 3 /* uniqueName */
            invokespecial com.sun.scenario.effect.impl.EffectPeer.<init>:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/impl/Renderer;Ljava/lang/String;)V
         1: .line 37
            return
        end local 3 // java.lang.String uniqueName
        end local 2 // com.sun.scenario.effect.impl.Renderer r
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    2     0        this  Lcom/sun/scenario/effect/impl/sw/java/JSWEffectPeer<TT;>;
            0    2     1        fctx  Lcom/sun/scenario/effect/FilterContext;
            0    2     2           r  Lcom/sun/scenario/effect/impl/Renderer;
            0    2     3  uniqueName  Ljava/lang/String;
    MethodParameters:
            Name  Flags
      fctx        
      r           
      uniqueName  

  protected final void laccum(int, float, float[]);
    descriptor: (IF[F)V
    flags: (0x0014) ACC_PROTECTED, ACC_FINAL
    Code:
      stack=5, locals=4, args_size=4
        start local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
        start local 1 // int pixel
        start local 2 // float mul
        start local 3 // float[] fvals
         0: .line 45
            fload 2 /* mul */
            ldc 255.0
            fdiv
            fstore 2 /* mul */
         1: .line 46
            aload 3 /* fvals */
            iconst_0
            dup2
            faload
            iload 1 /* pixel */
            bipush 16
            ishr
            sipush 255
            iand
            i2f
            fload 2 /* mul */
            fmul
            fadd
            fastore
         2: .line 47
            aload 3 /* fvals */
            iconst_1
            dup2
            faload
            iload 1 /* pixel */
            bipush 8
            ishr
            sipush 255
            iand
            i2f
            fload 2 /* mul */
            fmul
            fadd
            fastore
         3: .line 48
            aload 3 /* fvals */
            iconst_2
            dup2
            faload
            iload 1 /* pixel */
            sipush 255
            iand
            i2f
            fload 2 /* mul */
            fmul
            fadd
            fastore
         4: .line 49
            aload 3 /* fvals */
            iconst_3
            dup2
            faload
            iload 1 /* pixel */
            bipush 24
            iushr
            i2f
            fload 2 /* mul */
            fmul
            fadd
            fastore
         5: .line 50
            return
        end local 3 // float[] fvals
        end local 2 // float mul
        end local 1 // int pixel
        end local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    6     0   this  Lcom/sun/scenario/effect/impl/sw/java/JSWEffectPeer<TT;>;
            0    6     1  pixel  I
            0    6     2    mul  F
            0    6     3  fvals  [F
    MethodParameters:
       Name  Flags
      pixel  
      mul    
      fvals  

  protected final void lsample(int[], float, float, int, int, int, float[]);
    descriptor: ([IFFIII[F)V
    flags: (0x0014) ACC_PROTECTED, ACC_FINAL
    Code:
      stack=4, locals=12, args_size=8
        start local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
        start local 1 // int[] img
        start local 2 // float floc_x
        start local 3 // float floc_y
        start local 4 // int w
        start local 5 // int h
        start local 6 // int scan
        start local 7 // float[] fvals
         0: .line 57
            aload 7 /* fvals */
            iconst_0
            fconst_0
            fastore
         1: .line 58
            aload 7 /* fvals */
            iconst_1
            fconst_0
            fastore
         2: .line 59
            aload 7 /* fvals */
            iconst_2
            fconst_0
            fastore
         3: .line 60
            aload 7 /* fvals */
            iconst_3
            fconst_0
            fastore
         4: .line 64
            fload 2 /* floc_x */
            iload 4 /* w */
            i2f
            fmul
            ldc 0.5
            fadd
            fstore 2 /* floc_x */
         5: .line 65
            fload 3 /* floc_y */
            iload 5 /* h */
            i2f
            fmul
            ldc 0.5
            fadd
            fstore 3 /* floc_y */
         6: .line 66
            fload 2 /* floc_x */
            f2i
            istore 8 /* iloc_x */
        start local 8 // int iloc_x
         7: .line 67
            fload 3 /* floc_y */
            f2i
            istore 9 /* iloc_y */
        start local 9 // int iloc_y
         8: .line 70
            fload 2 /* floc_x */
            fconst_0
            fcmpl
            ifle 23
            fload 3 /* floc_y */
            fconst_0
            fcmpl
            ifle 23
            iload 8 /* iloc_x */
            iload 4 /* w */
            if_icmpgt 23
            iload 9 /* iloc_y */
            iload 5 /* h */
            if_icmpgt 23
         9: .line 71
            fload 2 /* floc_x */
            iload 8 /* iloc_x */
            i2f
            fsub
            fstore 2 /* floc_x */
        10: .line 72
            fload 3 /* floc_y */
            iload 9 /* iloc_y */
            i2f
            fsub
            fstore 3 /* floc_y */
        11: .line 74
            iload 9 /* iloc_y */
            iload 6 /* scan */
            imul
            iload 8 /* iloc_x */
            iadd
            istore 10 /* offset */
        start local 10 // int offset
        12: .line 75
            fload 2 /* floc_x */
            fload 3 /* floc_y */
            fmul
            fstore 11 /* fract */
        start local 11 // float fract
        13: .line 76
            iload 9 /* iloc_y */
            iload 5 /* h */
            if_icmpge 18
        14: .line 77
            iload 8 /* iloc_x */
            iload 4 /* w */
            if_icmpge 16
        15: .line 78
            aload 0 /* this */
            aload 1 /* img */
            iload 10 /* offset */
            iaload
            fload 11 /* fract */
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        16: .line 80
      StackMap locals: com.sun.scenario.effect.impl.sw.java.JSWEffectPeer int[] float float int int int float[] int int int float
      StackMap stack:
            iload 8 /* iloc_x */
            ifle 18
        17: .line 81
            aload 0 /* this */
            aload 1 /* img */
            iload 10 /* offset */
            iconst_1
            isub
            iaload
            fload 3 /* floc_y */
            fload 11 /* fract */
            fsub
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        18: .line 84
      StackMap locals:
      StackMap stack:
            iload 9 /* iloc_y */
            ifle 23
        19: .line 85
            iload 8 /* iloc_x */
            iload 4 /* w */
            if_icmpge 21
        20: .line 86
            aload 0 /* this */
            aload 1 /* img */
            iload 10 /* offset */
            iload 6 /* scan */
            isub
            iaload
            fload 2 /* floc_x */
            fload 11 /* fract */
            fsub
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        21: .line 88
      StackMap locals:
      StackMap stack:
            iload 8 /* iloc_x */
            ifle 23
        22: .line 89
            aload 0 /* this */
            aload 1 /* img */
            iload 10 /* offset */
            iload 6 /* scan */
            isub
            iconst_1
            isub
            iaload
            fconst_1
            fload 2 /* floc_x */
            fsub
            fload 3 /* floc_y */
            fsub
            fload 11 /* fract */
            fadd
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        end local 11 // float fract
        end local 10 // int offset
        23: .line 93
      StackMap locals:
      StackMap stack:
            return
        end local 9 // int iloc_y
        end local 8 // int iloc_x
        end local 7 // float[] fvals
        end local 6 // int scan
        end local 5 // int h
        end local 4 // int w
        end local 3 // float floc_y
        end local 2 // float floc_x
        end local 1 // int[] img
        end local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   24     0    this  Lcom/sun/scenario/effect/impl/sw/java/JSWEffectPeer<TT;>;
            0   24     1     img  [I
            0   24     2  floc_x  F
            0   24     3  floc_y  F
            0   24     4       w  I
            0   24     5       h  I
            0   24     6    scan  I
            0   24     7   fvals  [F
            7   24     8  iloc_x  I
            8   24     9  iloc_y  I
           12   23    10  offset  I
           13   23    11   fract  F
    MethodParameters:
        Name  Flags
      img     
      floc_x  
      floc_y  
      w       
      h       
      scan    
      fvals   

  protected final void laccumsample(int[], float, float, int, int, int, float, float[]);
    descriptor: ([IFFIIIF[F)V
    flags: (0x0014) ACC_PROTECTED, ACC_FINAL
    Code:
      stack=4, locals=13, args_size=9
        start local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
        start local 1 // int[] img
        start local 2 // float fpix_x
        start local 3 // float fpix_y
        start local 4 // int w
        start local 5 // int h
        start local 6 // int scan
        start local 7 // float factor
        start local 8 // float[] fvals
         0: .line 100
            fload 7 /* factor */
            ldc 255.0
            fmul
            fstore 7 /* factor */
         1: .line 104
            fload 2 /* fpix_x */
            ldc 0.5
            fadd
            fstore 2 /* fpix_x */
         2: .line 105
            fload 3 /* fpix_y */
            ldc 0.5
            fadd
            fstore 3 /* fpix_y */
         3: .line 106
            fload 2 /* fpix_x */
            f2i
            istore 9 /* ipix_x */
        start local 9 // int ipix_x
         4: .line 107
            fload 3 /* fpix_y */
            f2i
            istore 10 /* ipix_y */
        start local 10 // int ipix_y
         5: .line 110
            fload 2 /* fpix_x */
            fconst_0
            fcmpl
            ifle 20
            fload 3 /* fpix_y */
            fconst_0
            fcmpl
            ifle 20
            iload 9 /* ipix_x */
            iload 4 /* w */
            if_icmpgt 20
            iload 10 /* ipix_y */
            iload 5 /* h */
            if_icmpgt 20
         6: .line 111
            fload 2 /* fpix_x */
            iload 9 /* ipix_x */
            i2f
            fsub
            fstore 2 /* fpix_x */
         7: .line 112
            fload 3 /* fpix_y */
            iload 10 /* ipix_y */
            i2f
            fsub
            fstore 3 /* fpix_y */
         8: .line 114
            iload 10 /* ipix_y */
            iload 6 /* scan */
            imul
            iload 9 /* ipix_x */
            iadd
            istore 11 /* offset */
        start local 11 // int offset
         9: .line 115
            fload 2 /* fpix_x */
            fload 3 /* fpix_y */
            fmul
            fstore 12 /* fract */
        start local 12 // float fract
        10: .line 116
            iload 10 /* ipix_y */
            iload 5 /* h */
            if_icmpge 15
        11: .line 117
            iload 9 /* ipix_x */
            iload 4 /* w */
            if_icmpge 13
        12: .line 118
            aload 0 /* this */
            aload 1 /* img */
            iload 11 /* offset */
            iaload
            fload 12 /* fract */
            fload 7 /* factor */
            fmul
            aload 8 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        13: .line 120
      StackMap locals: com.sun.scenario.effect.impl.sw.java.JSWEffectPeer int[] float float int int int float float[] int int int float
      StackMap stack:
            iload 9 /* ipix_x */
            ifle 15
        14: .line 121
            aload 0 /* this */
            aload 1 /* img */
            iload 11 /* offset */
            iconst_1
            isub
            iaload
            fload 3 /* fpix_y */
            fload 12 /* fract */
            fsub
            fload 7 /* factor */
            fmul
            aload 8 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        15: .line 124
      StackMap locals:
      StackMap stack:
            iload 10 /* ipix_y */
            ifle 20
        16: .line 125
            iload 9 /* ipix_x */
            iload 4 /* w */
            if_icmpge 18
        17: .line 126
            aload 0 /* this */
            aload 1 /* img */
            iload 11 /* offset */
            iload 6 /* scan */
            isub
            iaload
            fload 2 /* fpix_x */
            fload 12 /* fract */
            fsub
            fload 7 /* factor */
            fmul
            aload 8 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        18: .line 128
      StackMap locals:
      StackMap stack:
            iload 9 /* ipix_x */
            ifle 20
        19: .line 129
            aload 0 /* this */
            aload 1 /* img */
            iload 11 /* offset */
            iload 6 /* scan */
            isub
            iconst_1
            isub
            iaload
            fconst_1
            fload 2 /* fpix_x */
            fsub
            fload 3 /* fpix_y */
            fsub
            fload 12 /* fract */
            fadd
            fload 7 /* factor */
            fmul
            aload 8 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.laccum:(IF[F)V
        end local 12 // float fract
        end local 11 // int offset
        20: .line 133
      StackMap locals:
      StackMap stack:
            return
        end local 10 // int ipix_y
        end local 9 // int ipix_x
        end local 8 // float[] fvals
        end local 7 // float factor
        end local 6 // int scan
        end local 5 // int h
        end local 4 // int w
        end local 3 // float fpix_y
        end local 2 // float fpix_x
        end local 1 // int[] img
        end local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   21     0    this  Lcom/sun/scenario/effect/impl/sw/java/JSWEffectPeer<TT;>;
            0   21     1     img  [I
            0   21     2  fpix_x  F
            0   21     3  fpix_y  F
            0   21     4       w  I
            0   21     5       h  I
            0   21     6    scan  I
            0   21     7  factor  F
            0   21     8   fvals  [F
            4   21     9  ipix_x  I
            5   21    10  ipix_y  I
            9   20    11  offset  I
           10   20    12   fract  F
    MethodParameters:
        Name  Flags
      img     
      fpix_x  
      fpix_y  
      w       
      h       
      scan    
      factor  
      fvals   

  protected final void faccum(float[], int, float, float[]);
    descriptor: ([FIF[F)V
    flags: (0x0014) ACC_PROTECTED, ACC_FINAL
    Code:
      stack=6, locals=5, args_size=5
        start local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
        start local 1 // float[] map
        start local 2 // int offset
        start local 3 // float mul
        start local 4 // float[] fvals
         0: .line 138
            aload 4 /* fvals */
            iconst_0
            dup2
            faload
            aload 1 /* map */
            iload 2 /* offset */
            faload
            fload 3 /* mul */
            fmul
            fadd
            fastore
         1: .line 139
            aload 4 /* fvals */
            iconst_1
            dup2
            faload
            aload 1 /* map */
            iload 2 /* offset */
            iconst_1
            iadd
            faload
            fload 3 /* mul */
            fmul
            fadd
            fastore
         2: .line 140
            aload 4 /* fvals */
            iconst_2
            dup2
            faload
            aload 1 /* map */
            iload 2 /* offset */
            iconst_2
            iadd
            faload
            fload 3 /* mul */
            fmul
            fadd
            fastore
         3: .line 141
            aload 4 /* fvals */
            iconst_3
            dup2
            faload
            aload 1 /* map */
            iload 2 /* offset */
            iconst_3
            iadd
            faload
            fload 3 /* mul */
            fmul
            fadd
            fastore
         4: .line 142
            return
        end local 4 // float[] fvals
        end local 3 // float mul
        end local 2 // int offset
        end local 1 // float[] map
        end local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    5     0    this  Lcom/sun/scenario/effect/impl/sw/java/JSWEffectPeer<TT;>;
            0    5     1     map  [F
            0    5     2  offset  I
            0    5     3     mul  F
            0    5     4   fvals  [F
    MethodParameters:
        Name  Flags
      map     
      offset  
      mul     
      fvals   

  protected final void fsample(float[], float, float, int, int, int, float[]);
    descriptor: ([FFFIII[F)V
    flags: (0x0014) ACC_PROTECTED, ACC_FINAL
    Code:
      stack=5, locals=12, args_size=8
        start local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
        start local 1 // float[] map
        start local 2 // float floc_x
        start local 3 // float floc_y
        start local 4 // int w
        start local 5 // int h
        start local 6 // int scan
        start local 7 // float[] fvals
         0: .line 149
            aload 7 /* fvals */
            iconst_0
            fconst_0
            fastore
         1: .line 150
            aload 7 /* fvals */
            iconst_1
            fconst_0
            fastore
         2: .line 151
            aload 7 /* fvals */
            iconst_2
            fconst_0
            fastore
         3: .line 152
            aload 7 /* fvals */
            iconst_3
            fconst_0
            fastore
         4: .line 156
            fload 2 /* floc_x */
            iload 4 /* w */
            i2f
            fmul
            ldc 0.5
            fadd
            fstore 2 /* floc_x */
         5: .line 157
            fload 3 /* floc_y */
            iload 5 /* h */
            i2f
            fmul
            ldc 0.5
            fadd
            fstore 3 /* floc_y */
         6: .line 158
            fload 2 /* floc_x */
            f2i
            istore 8 /* iloc_x */
        start local 8 // int iloc_x
         7: .line 159
            fload 3 /* floc_y */
            f2i
            istore 9 /* iloc_y */
        start local 9 // int iloc_y
         8: .line 162
            fload 2 /* floc_x */
            fconst_0
            fcmpl
            ifle 23
            fload 3 /* floc_y */
            fconst_0
            fcmpl
            ifle 23
            iload 8 /* iloc_x */
            iload 4 /* w */
            if_icmpgt 23
            iload 9 /* iloc_y */
            iload 5 /* h */
            if_icmpgt 23
         9: .line 163
            fload 2 /* floc_x */
            iload 8 /* iloc_x */
            i2f
            fsub
            fstore 2 /* floc_x */
        10: .line 164
            fload 3 /* floc_y */
            iload 9 /* iloc_y */
            i2f
            fsub
            fstore 3 /* floc_y */
        11: .line 166
            iconst_4
            iload 9 /* iloc_y */
            iload 6 /* scan */
            imul
            iload 8 /* iloc_x */
            iadd
            imul
            istore 10 /* offset */
        start local 10 // int offset
        12: .line 167
            fload 2 /* floc_x */
            fload 3 /* floc_y */
            fmul
            fstore 11 /* fract */
        start local 11 // float fract
        13: .line 168
            iload 9 /* iloc_y */
            iload 5 /* h */
            if_icmpge 18
        14: .line 169
            iload 8 /* iloc_x */
            iload 4 /* w */
            if_icmpge 16
        15: .line 170
            aload 0 /* this */
            aload 1 /* map */
            iload 10 /* offset */
            fload 11 /* fract */
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.faccum:([FIF[F)V
        16: .line 172
      StackMap locals: com.sun.scenario.effect.impl.sw.java.JSWEffectPeer float[] float float int int int float[] int int int float
      StackMap stack:
            iload 8 /* iloc_x */
            ifle 18
        17: .line 173
            aload 0 /* this */
            aload 1 /* map */
            iload 10 /* offset */
            iconst_4
            isub
            fload 3 /* floc_y */
            fload 11 /* fract */
            fsub
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.faccum:([FIF[F)V
        18: .line 176
      StackMap locals:
      StackMap stack:
            iload 9 /* iloc_y */
            ifle 23
        19: .line 177
            iload 8 /* iloc_x */
            iload 4 /* w */
            if_icmpge 21
        20: .line 178
            aload 0 /* this */
            aload 1 /* map */
            iload 10 /* offset */
            iload 6 /* scan */
            iconst_4
            imul
            isub
            fload 2 /* floc_x */
            fload 11 /* fract */
            fsub
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.faccum:([FIF[F)V
        21: .line 180
      StackMap locals:
      StackMap stack:
            iload 8 /* iloc_x */
            ifle 23
        22: .line 181
            aload 0 /* this */
            aload 1 /* map */
            iload 10 /* offset */
            iload 6 /* scan */
            iconst_4
            imul
            isub
            iconst_4
            isub
            fconst_1
            fload 2 /* floc_x */
            fsub
            fload 3 /* floc_y */
            fsub
            fload 11 /* fract */
            fadd
            aload 7 /* fvals */
            invokevirtual com.sun.scenario.effect.impl.sw.java.JSWEffectPeer.faccum:([FIF[F)V
        end local 11 // float fract
        end local 10 // int offset
        23: .line 185
      StackMap locals:
      StackMap stack:
            return
        end local 9 // int iloc_y
        end local 8 // int iloc_x
        end local 7 // float[] fvals
        end local 6 // int scan
        end local 5 // int h
        end local 4 // int w
        end local 3 // float floc_y
        end local 2 // float floc_x
        end local 1 // float[] map
        end local 0 // com.sun.scenario.effect.impl.sw.java.JSWEffectPeer this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   24     0    this  Lcom/sun/scenario/effect/impl/sw/java/JSWEffectPeer<TT;>;
            0   24     1     map  [F
            0   24     2  floc_x  F
            0   24     3  floc_y  F
            0   24     4       w  I
            0   24     5       h  I
            0   24     6    scan  I
            0   24     7   fvals  [F
            7   24     8  iloc_x  I
            8   24     9  iloc_y  I
           12   23    10  offset  I
           13   23    11   fract  F
    MethodParameters:
        Name  Flags
      map     
      floc_x  
      floc_y  
      w       
      h       
      scan    
      fvals   
}
Signature: <T::Lcom/sun/scenario/effect/impl/state/RenderState;>Lcom/sun/scenario/effect/impl/EffectPeer<TT;>;
SourceFile: "JSWEffectPeer.java"