package com.sun.scenario.animation.shared;
import javafx.animation.Animation;
import javafx.animation.Animation.Status;
import javafx.util.Duration;
public class InfiniteClipEnvelope extends ClipEnvelope {
private boolean autoReverse;
private long pos;
protected InfiniteClipEnvelope(Animation animation) {
super(animation);
if (animation != null) {
autoReverse = animation.isAutoReverse();
}
}
@Override
public void setAutoReverse(boolean autoReverse) {
this.autoReverse = autoReverse;
}
@Override
protected double calculateCurrentRate() {
return !autoReverse? rate
: (ticks % (2 * cycleTicks) < cycleTicks)? rate : -rate;
}
@Override
public ClipEnvelope setCycleDuration(Duration cycleDuration) {
if (cycleDuration.isIndefinite()) {
return create(animation);
}
updateCycleTicks(cycleDuration);
return this;
}
@Override
public ClipEnvelope setCycleCount(int cycleCount) {
return (cycleCount != Animation.INDEFINITE)? create(animation) : this;
}
@Override
public void setRate(double rate) {
final Status status = animation.getStatus();
if (status != Status.STOPPED) {
setInternalCurrentRate((Math.abs(currentRate - this.rate) < EPSILON) ? rate : -rate);
deltaTicks = ticks - Math.round((ticks - deltaTicks) * Math.abs(rate / this.rate));
if (rate * this.rate < 0) {
final long delta = 2 * cycleTicks - pos;
deltaTicks += delta;
ticks += delta;
}
abortCurrentPulse();
}
this.rate = rate;
}
@Override
public void timePulse(long currentTick) {
if (cycleTicks == 0L) {
return;
}
aborted = false;
inTimePulse = true;
try {
final long oldTicks = ticks;
ticks = Math.max(0, deltaTicks + Math.round(currentTick * Math.abs(rate)));
long overallDelta = ticks - oldTicks;
if (overallDelta == 0) {
return;
}
long cycleDelta = (currentRate > 0)? cycleTicks - pos : pos;
while (overallDelta >= cycleDelta) {
if (cycleDelta > 0) {
pos = (currentRate > 0)? cycleTicks : 0;
overallDelta -= cycleDelta;
AnimationAccessor.getDefault().playTo(animation, pos, cycleTicks);
if (aborted) {
return;
}
}
if (autoReverse) {
setCurrentRate(-currentRate);
} else {
pos = (currentRate > 0)? 0 : cycleTicks;
AnimationAccessor.getDefault().jumpTo(animation, pos, cycleTicks, false);
}
cycleDelta = cycleTicks;
}
if (overallDelta > 0) {
pos += (currentRate > 0)? overallDelta : -overallDelta;
AnimationAccessor.getDefault().playTo(animation, pos, cycleTicks);
}
} finally {
inTimePulse = false;
}
}
@Override
public void jumpTo(long newTicks) {
if (cycleTicks == 0L) {
return;
}
final long oldTicks = ticks;
ticks = Math.max(0, newTicks) % (2 * cycleTicks);
final long delta = ticks - oldTicks;
if (delta != 0) {
deltaTicks += delta;
if (autoReverse) {
if (ticks > cycleTicks) {
pos = 2 * cycleTicks - ticks;
if (animation.getStatus() == Status.RUNNING) {
setCurrentRate(-rate);
}
} else {
pos = ticks;
if (animation.getStatus() == Status.RUNNING) {
setCurrentRate(rate);
}
}
} else {
pos = ticks % cycleTicks;
if (pos == 0) {
pos = ticks;
}
}
AnimationAccessor.getDefault().jumpTo(animation, pos, cycleTicks, false);
abortCurrentPulse();
}
}
}