public class com.sun.javafx.scene.shape.TriangleMeshHelper extends com.sun.javafx.scene.shape.MeshHelper
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.javafx.scene.shape.TriangleMeshHelper
  super_class: com.sun.javafx.scene.shape.MeshHelper
{
  private static final com.sun.javafx.scene.shape.TriangleMeshHelper theInstance;
    descriptor: Lcom/sun/javafx/scene/shape/TriangleMeshHelper;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  private static com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor triangleMeshAccessor;
    descriptor: Lcom/sun/javafx/scene/shape/TriangleMeshHelper$TriangleMeshAccessor;
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=2, locals=0, args_size=0
         0: .line 46
            new com.sun.javafx.scene.shape.TriangleMeshHelper
            dup
            invokespecial com.sun.javafx.scene.shape.TriangleMeshHelper.<init>:()V
            putstatic com.sun.javafx.scene.shape.TriangleMeshHelper.theInstance:Lcom/sun/javafx/scene/shape/TriangleMeshHelper;
         1: .line 47
            ldc Ljavafx/scene/shape/TriangleMesh;
            invokestatic com.sun.javafx.util.Utils.forceInit:(Ljava/lang/Class;)V
         2: .line 48
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.shape.TriangleMeshHelper this
         0: .line 40
            aload 0 /* this */
            invokespecial com.sun.javafx.scene.shape.MeshHelper.<init>:()V
            return
        end local 0 // com.sun.javafx.scene.shape.TriangleMeshHelper this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/shape/TriangleMeshHelper;

  private static com.sun.javafx.scene.shape.TriangleMeshHelper getInstance();
    descriptor: ()Lcom/sun/javafx/scene/shape/TriangleMeshHelper;
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=1, locals=0, args_size=0
         0: .line 51
            getstatic com.sun.javafx.scene.shape.TriangleMeshHelper.theInstance:Lcom/sun/javafx/scene/shape/TriangleMeshHelper;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public static void initHelper(javafx.scene.shape.TriangleMesh);
    descriptor: (Ljavafx/scene/shape/TriangleMesh;)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // javafx.scene.shape.TriangleMesh triangleMesh
         0: .line 55
            aload 0 /* triangleMesh */
            invokestatic com.sun.javafx.scene.shape.TriangleMeshHelper.getInstance:()Lcom/sun/javafx/scene/shape/TriangleMeshHelper;
            invokestatic com.sun.javafx.scene.shape.TriangleMeshHelper.setHelper:(Ljavafx/scene/shape/Mesh;Lcom/sun/javafx/scene/shape/MeshHelper;)V
         1: .line 56
            return
        end local 0 // javafx.scene.shape.TriangleMesh triangleMesh
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    2     0  triangleMesh  Ljavafx/scene/shape/TriangleMesh;
    MethodParameters:
              Name  Flags
      triangleMesh  

  protected boolean computeIntersectsImpl(javafx.scene.shape.Mesh, com.sun.javafx.geom.PickRay, com.sun.javafx.scene.input.PickResultChooser, javafx.scene.Node, javafx.scene.shape.CullFace, boolean);
    descriptor: (Ljavafx/scene/shape/Mesh;Lcom/sun/javafx/geom/PickRay;Lcom/sun/javafx/scene/input/PickResultChooser;Ljavafx/scene/Node;Ljavafx/scene/shape/CullFace;Z)Z
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=7, locals=7, args_size=7
        start local 0 // com.sun.javafx.scene.shape.TriangleMeshHelper this
        start local 1 // javafx.scene.shape.Mesh mesh
        start local 2 // com.sun.javafx.geom.PickRay pickRay
        start local 3 // com.sun.javafx.scene.input.PickResultChooser pickResult
        start local 4 // javafx.scene.Node candidate
        start local 5 // javafx.scene.shape.CullFace cullFace
        start local 6 // boolean reportFace
         0: .line 62
            getstatic com.sun.javafx.scene.shape.TriangleMeshHelper.triangleMeshAccessor:Lcom/sun/javafx/scene/shape/TriangleMeshHelper$TriangleMeshAccessor;
            aload 1 /* mesh */
            aload 2 /* pickRay */
            aload 3 /* pickResult */
         1: .line 63
            aload 4 /* candidate */
            aload 5 /* cullFace */
            iload 6 /* reportFace */
         2: .line 62
            invokeinterface com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor.doComputeIntersects:(Ljavafx/scene/shape/Mesh;Lcom/sun/javafx/geom/PickRay;Lcom/sun/javafx/scene/input/PickResultChooser;Ljavafx/scene/Node;Ljavafx/scene/shape/CullFace;Z)Z
            ireturn
        end local 6 // boolean reportFace
        end local 5 // javafx.scene.shape.CullFace cullFace
        end local 4 // javafx.scene.Node candidate
        end local 3 // com.sun.javafx.scene.input.PickResultChooser pickResult
        end local 2 // com.sun.javafx.geom.PickRay pickRay
        end local 1 // javafx.scene.shape.Mesh mesh
        end local 0 // com.sun.javafx.scene.shape.TriangleMeshHelper this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    3     0        this  Lcom/sun/javafx/scene/shape/TriangleMeshHelper;
            0    3     1        mesh  Ljavafx/scene/shape/Mesh;
            0    3     2     pickRay  Lcom/sun/javafx/geom/PickRay;
            0    3     3  pickResult  Lcom/sun/javafx/scene/input/PickResultChooser;
            0    3     4   candidate  Ljavafx/scene/Node;
            0    3     5    cullFace  Ljavafx/scene/shape/CullFace;
            0    3     6  reportFace  Z
    MethodParameters:
            Name  Flags
      mesh        
      pickRay     
      pickResult  
      candidate   
      cullFace    
      reportFace  

  public static void setTriangleMeshAccessor(com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor);
    descriptor: (Lcom/sun/javafx/scene/shape/TriangleMeshHelper$TriangleMeshAccessor;)V
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor newAccessor
         0: .line 67
            getstatic com.sun.javafx.scene.shape.TriangleMeshHelper.triangleMeshAccessor:Lcom/sun/javafx/scene/shape/TriangleMeshHelper$TriangleMeshAccessor;
            ifnull 2
         1: .line 68
            new java.lang.IllegalStateException
            dup
            invokespecial java.lang.IllegalStateException.<init>:()V
            athrow
         2: .line 71
      StackMap locals:
      StackMap stack:
            aload 0 /* newAccessor */
            putstatic com.sun.javafx.scene.shape.TriangleMeshHelper.triangleMeshAccessor:Lcom/sun/javafx/scene/shape/TriangleMeshHelper$TriangleMeshAccessor;
         3: .line 72
            return
        end local 0 // com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor newAccessor
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0    4     0  newAccessor  Lcom/sun/javafx/scene/shape/TriangleMeshHelper$TriangleMeshAccessor;
    MethodParameters:
             Name  Flags
      newAccessor  final
}
SourceFile: "TriangleMeshHelper.java"
NestMembers:
  com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor
InnerClasses:
  public abstract TriangleMeshAccessor = com.sun.javafx.scene.shape.TriangleMeshHelper$TriangleMeshAccessor of com.sun.javafx.scene.shape.TriangleMeshHelper