package com.sun.glass.ui.win;
import com.sun.glass.ui.Application;
import com.sun.glass.ui.Pixels;
import com.sun.glass.ui.View;
import com.sun.glass.ui.Window;
import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.Map;
final class WinView extends View {
private native static void _initIDs();
static {
_initIDs();
multiClickTime = _getMultiClickTime_impl();
multiClickMaxX = _getMultiClickMaxX_impl();
multiClickMaxY = _getMultiClickMaxY_impl();
}
private static final long multiClickTime;
private static final int multiClickMaxX, multiClickMaxY;
protected WinView() {
super();
}
native private static long _getMultiClickTime_impl();
native private static int _getMultiClickMaxX_impl();
native private static int _getMultiClickMaxY_impl();
static long getMultiClickTime_impl() {
return multiClickTime;
}
static int getMultiClickMaxX_impl() {
return multiClickMaxX;
}
static int getMultiClickMaxY_impl() {
return multiClickMaxY;
}
@Override
protected int _getNativeFrameBuffer(long ptr) {
return 0;
}
@Override native protected void _enableInputMethodEvents(long ptr, boolean enable);
@Override native protected void _finishInputMethodComposition(long ptr);
@Override native protected long _create(Map caps);
@Override native protected long _getNativeView(long ptr);
@Override native protected int _getX(long ptr);
@Override native protected int _getY(long ptr);
@Override native protected void _setParent(long ptr, long parentPtr);
@Override native protected boolean _close(long ptr);
@Override native protected void _scheduleRepaint(long ptr);
@Override native protected void _begin(long ptr);
@Override native protected void _end(long ptr);
@Override native protected void _uploadPixels(long ptr, Pixels pixels);
@Override native protected boolean _enterFullscreen(long ptr, boolean animate, boolean keepRatio, boolean hideCursor);
@Override native protected void _exitFullscreen(long ptr, boolean animate);
}