class javafx.scene.shape.Box$BoxKey extends javafx.scene.shape.Shape3D$Key
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: javafx.scene.shape.Box$BoxKey
  super_class: javafx.scene.shape.Shape3D$Key
{
  final double width;
    descriptor: D
    flags: (0x0010) ACC_FINAL

  final double height;
    descriptor: D
    flags: (0x0010) ACC_FINAL

  final double depth;
    descriptor: D
    flags: (0x0010) ACC_FINAL

  private void <init>(double, double, double);
    descriptor: (DDD)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=7, args_size=4
        start local 0 // javafx.scene.shape.Box$BoxKey this
        start local 1 // double width
        start local 3 // double height
        start local 5 // double depth
         0: .line 475
            aload 0 /* this */
            invokespecial javafx.scene.shape.Shape3D$Key.<init>:()V
         1: .line 476
            aload 0 /* this */
            dload 1 /* width */
            putfield javafx.scene.shape.Box$BoxKey.width:D
         2: .line 477
            aload 0 /* this */
            dload 3 /* height */
            putfield javafx.scene.shape.Box$BoxKey.height:D
         3: .line 478
            aload 0 /* this */
            dload 5 /* depth */
            putfield javafx.scene.shape.Box$BoxKey.depth:D
         4: .line 479
            return
        end local 5 // double depth
        end local 3 // double height
        end local 1 // double width
        end local 0 // javafx.scene.shape.Box$BoxKey this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    5     0    this  Ljavafx/scene/shape/Box$BoxKey;
            0    5     1   width  D
            0    5     3  height  D
            0    5     5   depth  D
    MethodParameters:
        Name  Flags
      width   
      height  
      depth   

  public int hashCode();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=3, args_size=1
        start local 0 // javafx.scene.shape.Box$BoxKey this
         0: .line 483
            ldc 7
            lstore 1 /* bits */
        start local 1 // long bits
         1: .line 484
            ldc 31
            lload 1 /* bits */
            lmul
            aload 0 /* this */
            getfield javafx.scene.shape.Box$BoxKey.depth:D
            invokestatic java.lang.Double.doubleToLongBits:(D)J
            ladd
            lstore 1 /* bits */
         2: .line 485
            ldc 31
            lload 1 /* bits */
            lmul
            aload 0 /* this */
            getfield javafx.scene.shape.Box$BoxKey.height:D
            invokestatic java.lang.Double.doubleToLongBits:(D)J
            ladd
            lstore 1 /* bits */
         3: .line 486
            ldc 31
            lload 1 /* bits */
            lmul
            aload 0 /* this */
            getfield javafx.scene.shape.Box$BoxKey.width:D
            invokestatic java.lang.Double.doubleToLongBits:(D)J
            ladd
            lstore 1 /* bits */
         4: .line 487
            lload 1 /* bits */
            invokestatic java.lang.Long.hashCode:(J)I
            ireturn
        end local 1 // long bits
        end local 0 // javafx.scene.shape.Box$BoxKey this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Ljavafx/scene/shape/Box$BoxKey;
            1    5     1  bits  J

  public boolean equals(java.lang.Object);
    descriptor: (Ljava/lang/Object;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=3, args_size=2
        start local 0 // javafx.scene.shape.Box$BoxKey this
        start local 1 // java.lang.Object obj
         0: .line 492
            aload 0 /* this */
            aload 1 /* obj */
            if_acmpne 2
         1: .line 493
            iconst_1
            ireturn
         2: .line 495
      StackMap locals:
      StackMap stack:
            aload 1 /* obj */
            ifnonnull 4
         3: .line 496
            iconst_0
            ireturn
         4: .line 498
      StackMap locals:
      StackMap stack:
            aload 1 /* obj */
            instanceof javafx.scene.shape.Box$BoxKey
            ifne 6
         5: .line 499
            iconst_0
            ireturn
         6: .line 501
      StackMap locals:
      StackMap stack:
            aload 1 /* obj */
            checkcast javafx.scene.shape.Box$BoxKey
            astore 2 /* other */
        start local 2 // javafx.scene.shape.Box$BoxKey other
         7: .line 502
            aload 0 /* this */
            getfield javafx.scene.shape.Box$BoxKey.depth:D
            aload 2 /* other */
            getfield javafx.scene.shape.Box$BoxKey.depth:D
            invokestatic java.lang.Double.compare:(DD)I
            ifeq 9
         8: .line 503
            iconst_0
            ireturn
         9: .line 505
      StackMap locals: javafx.scene.shape.Box$BoxKey
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.shape.Box$BoxKey.height:D
            aload 2 /* other */
            getfield javafx.scene.shape.Box$BoxKey.height:D
            invokestatic java.lang.Double.compare:(DD)I
            ifeq 11
        10: .line 506
            iconst_0
            ireturn
        11: .line 508
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.shape.Box$BoxKey.width:D
            aload 2 /* other */
            getfield javafx.scene.shape.Box$BoxKey.width:D
            invokestatic java.lang.Double.compare:(DD)I
            ifeq 13
        12: .line 509
            iconst_0
            ireturn
        13: .line 511
      StackMap locals:
      StackMap stack:
            iconst_1
            ireturn
        end local 2 // javafx.scene.shape.Box$BoxKey other
        end local 1 // java.lang.Object obj
        end local 0 // javafx.scene.shape.Box$BoxKey this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   14     0   this  Ljavafx/scene/shape/Box$BoxKey;
            0   14     1    obj  Ljava/lang/Object;
            7   14     2  other  Ljavafx/scene/shape/Box$BoxKey;
    MethodParameters:
      Name  Flags
      obj   
}
SourceFile: "Box.java"
NestHost: javafx.scene.shape.Box
InnerClasses:
  private BoxKey = javafx.scene.shape.Box$BoxKey of javafx.scene.shape.Box
  abstract Key = javafx.scene.shape.Shape3D$Key of javafx.scene.shape.Shape3D