public final class javafx.scene.layout.BackgroundFill
  minor version: 0
  major version: 59
  flags: flags: (0x0031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER
  this_class: javafx.scene.layout.BackgroundFill
  super_class: java.lang.Object
{
  final javafx.scene.paint.Paint fill;
    descriptor: Ljavafx/scene/paint/Paint;
    flags: (0x0010) ACC_FINAL

  final javafx.scene.layout.CornerRadii radii;
    descriptor: Ljavafx/scene/layout/CornerRadii;
    flags: (0x0010) ACC_FINAL

  final javafx.geometry.Insets insets;
    descriptor: Ljavafx/geometry/Insets;
    flags: (0x0010) ACC_FINAL

  private final int hash;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  public final javafx.scene.paint.Paint getFill();
    descriptor: ()Ljavafx/scene/paint/Paint;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.layout.BackgroundFill this
         0: .line 50
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.fill:Ljavafx/scene/paint/Paint;
            areturn
        end local 0 // javafx.scene.layout.BackgroundFill this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/layout/BackgroundFill;

  public final javafx.scene.layout.CornerRadii getRadii();
    descriptor: ()Ljavafx/scene/layout/CornerRadii;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.layout.BackgroundFill this
         0: .line 60
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.radii:Ljavafx/scene/layout/CornerRadii;
            areturn
        end local 0 // javafx.scene.layout.BackgroundFill this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/layout/BackgroundFill;

  public final javafx.geometry.Insets getInsets();
    descriptor: ()Ljavafx/geometry/Insets;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.layout.BackgroundFill this
         0: .line 71
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.insets:Ljavafx/geometry/Insets;
            areturn
        end local 0 // javafx.scene.layout.BackgroundFill this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/layout/BackgroundFill;

  public void <init>(javafx.scene.paint.Paint, javafx.scene.layout.CornerRadii, javafx.geometry.Insets);
    descriptor: (Ljavafx/scene/paint/Paint;Ljavafx/scene/layout/CornerRadii;Ljavafx/geometry/Insets;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=5, args_size=4
        start local 0 // javafx.scene.layout.BackgroundFill this
        start local 1 // javafx.scene.paint.Paint fill
        start local 2 // javafx.scene.layout.CornerRadii radii
        start local 3 // javafx.geometry.Insets insets
         0: .line 91
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 93
            aload 0 /* this */
            aload 1 /* fill */
            ifnonnull 2
            getstatic javafx.scene.paint.Color.TRANSPARENT:Ljavafx/scene/paint/Color;
            goto 3
      StackMap locals: javafx.scene.layout.BackgroundFill javafx.scene.paint.Paint javafx.scene.layout.CornerRadii javafx.geometry.Insets
      StackMap stack: javafx.scene.layout.BackgroundFill
         2: aload 1 /* fill */
      StackMap locals: javafx.scene.layout.BackgroundFill javafx.scene.paint.Paint javafx.scene.layout.CornerRadii javafx.geometry.Insets
      StackMap stack: javafx.scene.layout.BackgroundFill javafx.scene.paint.Paint
         3: putfield javafx.scene.layout.BackgroundFill.fill:Ljavafx/scene/paint/Paint;
         4: .line 94
            aload 0 /* this */
            aload 2 /* radii */
            ifnonnull 5
            getstatic javafx.scene.layout.CornerRadii.EMPTY:Ljavafx/scene/layout/CornerRadii;
            goto 6
      StackMap locals:
      StackMap stack: javafx.scene.layout.BackgroundFill
         5: aload 2 /* radii */
      StackMap locals: javafx.scene.layout.BackgroundFill javafx.scene.paint.Paint javafx.scene.layout.CornerRadii javafx.geometry.Insets
      StackMap stack: javafx.scene.layout.BackgroundFill javafx.scene.layout.CornerRadii
         6: putfield javafx.scene.layout.BackgroundFill.radii:Ljavafx/scene/layout/CornerRadii;
         7: .line 95
            aload 0 /* this */
            aload 3 /* insets */
            ifnonnull 8
            getstatic javafx.geometry.Insets.EMPTY:Ljavafx/geometry/Insets;
            goto 9
      StackMap locals:
      StackMap stack: javafx.scene.layout.BackgroundFill
         8: aload 3 /* insets */
      StackMap locals: javafx.scene.layout.BackgroundFill javafx.scene.paint.Paint javafx.scene.layout.CornerRadii javafx.geometry.Insets
      StackMap stack: javafx.scene.layout.BackgroundFill javafx.geometry.Insets
         9: putfield javafx.scene.layout.BackgroundFill.insets:Ljavafx/geometry/Insets;
        10: .line 100
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.fill:Ljavafx/scene/paint/Paint;
            invokevirtual java.lang.Object.hashCode:()I
            istore 4 /* result */
        start local 4 // int result
        11: .line 101
            bipush 31
            iload 4 /* result */
            imul
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.radii:Ljavafx/scene/layout/CornerRadii;
            invokevirtual javafx.scene.layout.CornerRadii.hashCode:()I
            iadd
            istore 4 /* result */
        12: .line 102
            bipush 31
            iload 4 /* result */
            imul
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.insets:Ljavafx/geometry/Insets;
            invokevirtual javafx.geometry.Insets.hashCode:()I
            iadd
            istore 4 /* result */
        13: .line 103
            aload 0 /* this */
            iload 4 /* result */
            putfield javafx.scene.layout.BackgroundFill.hash:I
        14: .line 104
            return
        end local 4 // int result
        end local 3 // javafx.geometry.Insets insets
        end local 2 // javafx.scene.layout.CornerRadii radii
        end local 1 // javafx.scene.paint.Paint fill
        end local 0 // javafx.scene.layout.BackgroundFill this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   15     0    this  Ljavafx/scene/layout/BackgroundFill;
            0   15     1    fill  Ljavafx/scene/paint/Paint;
            0   15     2   radii  Ljavafx/scene/layout/CornerRadii;
            0   15     3  insets  Ljavafx/geometry/Insets;
           11   15     4  result  I
    RuntimeVisibleParameterAnnotations: 
      0:
        javafx.beans.NamedArg(value = "fill")
      1:
        javafx.beans.NamedArg(value = "radii")
      2:
        javafx.beans.NamedArg(value = "insets")
    MethodParameters:
        Name  Flags
      fill    
      radii   
      insets  

  public boolean equals(java.lang.Object);
    descriptor: (Ljava/lang/Object;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=3, args_size=2
        start local 0 // javafx.scene.layout.BackgroundFill this
        start local 1 // java.lang.Object o
         0: .line 110
            aload 0 /* this */
            aload 1 /* o */
            if_acmpne 1
            iconst_1
            ireturn
         1: .line 111
      StackMap locals:
      StackMap stack:
            aload 1 /* o */
            ifnull 2
            aload 0 /* this */
            invokevirtual java.lang.Object.getClass:()Ljava/lang/Class;
            aload 1 /* o */
            invokevirtual java.lang.Object.getClass:()Ljava/lang/Class;
            if_acmpeq 3
      StackMap locals:
      StackMap stack:
         2: iconst_0
            ireturn
         3: .line 112
      StackMap locals:
      StackMap stack:
            aload 1 /* o */
            checkcast javafx.scene.layout.BackgroundFill
            astore 2 /* that */
        start local 2 // javafx.scene.layout.BackgroundFill that
         4: .line 114
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.hash:I
            aload 2 /* that */
            getfield javafx.scene.layout.BackgroundFill.hash:I
            if_icmpeq 5
            iconst_0
            ireturn
         5: .line 115
      StackMap locals: javafx.scene.layout.BackgroundFill
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.fill:Ljavafx/scene/paint/Paint;
            aload 2 /* that */
            getfield javafx.scene.layout.BackgroundFill.fill:Ljavafx/scene/paint/Paint;
            invokevirtual java.lang.Object.equals:(Ljava/lang/Object;)Z
            ifne 6
            iconst_0
            ireturn
         6: .line 116
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.insets:Ljavafx/geometry/Insets;
            aload 2 /* that */
            getfield javafx.scene.layout.BackgroundFill.insets:Ljavafx/geometry/Insets;
            invokevirtual javafx.geometry.Insets.equals:(Ljava/lang/Object;)Z
            ifne 7
            iconst_0
            ireturn
         7: .line 117
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.radii:Ljavafx/scene/layout/CornerRadii;
            aload 2 /* that */
            getfield javafx.scene.layout.BackgroundFill.radii:Ljavafx/scene/layout/CornerRadii;
            invokevirtual javafx.scene.layout.CornerRadii.equals:(Ljava/lang/Object;)Z
            ifne 8
            iconst_0
            ireturn
         8: .line 119
      StackMap locals:
      StackMap stack:
            iconst_1
            ireturn
        end local 2 // javafx.scene.layout.BackgroundFill that
        end local 1 // java.lang.Object o
        end local 0 // javafx.scene.layout.BackgroundFill this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    9     0  this  Ljavafx/scene/layout/BackgroundFill;
            0    9     1     o  Ljava/lang/Object;
            4    9     2  that  Ljavafx/scene/layout/BackgroundFill;
    MethodParameters:
      Name  Flags
      o     

  public int hashCode();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.layout.BackgroundFill this
         0: .line 126
            aload 0 /* this */
            getfield javafx.scene.layout.BackgroundFill.hash:I
            ireturn
        end local 0 // javafx.scene.layout.BackgroundFill this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/layout/BackgroundFill;
}
SourceFile: "BackgroundFill.java"