public class com.sun.scenario.effect.impl.state.BoxRenderState extends com.sun.scenario.effect.impl.state.LinearConvolveRenderState
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.impl.state.BoxRenderState
  super_class: com.sun.scenario.effect.impl.state.LinearConvolveRenderState
{
  private static final int[] MAX_BOX_SIZES;
    descriptor: [I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  private final boolean isShadow;
    descriptor: Z
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int blurPasses;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float spread;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private com.sun.scenario.effect.Color4f shadowColor;
    descriptor: Lcom/sun/scenario/effect/Color4f;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace space;
    descriptor: Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.javafx.geom.transform.BaseTransform inputtx;
    descriptor: Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.javafx.geom.transform.BaseTransform resulttx;
    descriptor: Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0002) ACC_PRIVATE

  private final float inputSizeH;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float inputSizeV;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final int spreadPass;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private float[] samplevectors;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private int validatedPass;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private float passSize;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private java.nio.FloatBuffer weights;
    descriptor: Ljava/nio/FloatBuffer;
    flags: (0x0002) ACC_PRIVATE

  private float weightsValidSize;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float weightsValidSpread;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private boolean swCompatible;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  static final boolean $assertionsDisabled;
    descriptor: Z
    flags: (0x1018) ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC

  private static volatile int[] $SWITCH_TABLE$com$sun$scenario$effect$Effect$AccelType;
    descriptor: [I
    flags: (0x104a) ACC_PRIVATE, ACC_STATIC, ACC_VOLATILE, ACC_SYNTHETIC

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=5, locals=0, args_size=0
         0: .line 79
            ldc Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            invokevirtual java.lang.Class.desiredAssertionStatus:()Z
            ifne 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_0
      StackMap locals:
      StackMap stack: int
         2: putstatic com.sun.scenario.effect.impl.state.BoxRenderState.$assertionsDisabled:Z
         3: .line 80
            iconst_4
            newarray 10
            dup
            iconst_0
         4: .line 81
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_KERNEL_SIZE:I
            iconst_0
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getMaxSizeForKernelSize:(II)I
            iastore
            dup
            iconst_1
         5: .line 82
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_KERNEL_SIZE:I
            iconst_1
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getMaxSizeForKernelSize:(II)I
            iastore
            dup
            iconst_2
         6: .line 83
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_KERNEL_SIZE:I
            iconst_2
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getMaxSizeForKernelSize:(II)I
            iastore
            dup
            iconst_3
         7: .line 84
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_KERNEL_SIZE:I
            iconst_3
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getMaxSizeForKernelSize:(II)I
            iastore
         8: .line 80
            putstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_BOX_SIZES:[I
         9: .line 85
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public static int getMaxSizeForKernelSize(int, int);
    descriptor: (II)I
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=3, args_size=2
        start local 0 // int kernelSize
        start local 1 // int blurPasses
         0: .line 108
            iload 1 /* blurPasses */
            ifne 2
         1: .line 109
            ldc 2147483647
            ireturn
         2: .line 115
      StackMap locals:
      StackMap stack:
            iload 0 /* kernelSize */
            iconst_1
            isub
            iconst_1
            ior
            istore 2 /* passSize */
        start local 2 // int passSize
         3: .line 116
            iload 2 /* passSize */
            iconst_1
            isub
            iload 1 /* blurPasses */
            idiv
            iconst_1
            ior
            istore 2 /* passSize */
         4: .line 117
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.$assertionsDisabled:Z
            ifne 5
            iload 2 /* passSize */
            iload 1 /* blurPasses */
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getKernelSize:(II)I
            iload 0 /* kernelSize */
            if_icmple 5
            new java.lang.AssertionError
            dup
            invokespecial java.lang.AssertionError.<init>:()V
            athrow
         5: .line 118
      StackMap locals: int
      StackMap stack:
            iload 2 /* passSize */
            ireturn
        end local 2 // int passSize
        end local 1 // int blurPasses
        end local 0 // int kernelSize
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    6     0  kernelSize  I
            0    6     1  blurPasses  I
            3    6     2    passSize  I
    MethodParameters:
            Name  Flags
      kernelSize  
      blurPasses  

  public static int getKernelSize(int, int);
    descriptor: (II)I
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=3, args_size=2
        start local 0 // int passSize
        start local 1 // int blurPasses
         0: .line 122
            iload 0 /* passSize */
            iconst_1
            if_icmpge 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iload 0 /* passSize */
      StackMap locals:
      StackMap stack: int
         2: istore 2 /* kernelSize */
        start local 2 // int kernelSize
         3: .line 123
            iload 2 /* kernelSize */
            iconst_1
            isub
            iload 1 /* blurPasses */
            imul
            iconst_1
            iadd
            istore 2 /* kernelSize */
         4: .line 124
            iload 2 /* kernelSize */
            iconst_1
            ior
            istore 2 /* kernelSize */
         5: .line 125
            iload 2 /* kernelSize */
            ireturn
        end local 2 // int kernelSize
        end local 1 // int blurPasses
        end local 0 // int passSize
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    6     0    passSize  I
            0    6     1  blurPasses  I
            3    6     2  kernelSize  I
    MethodParameters:
            Name  Flags
      passSize    
      blurPasses  

  public void <init>(float, float, int, float, boolean, com.sun.scenario.effect.Color4f, com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (FFIFZLcom/sun/scenario/effect/Color4f;Lcom/sun/javafx/geom/transform/BaseTransform;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=8, locals=16, args_size=8
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // float hsize
        start local 2 // float vsize
        start local 3 // int blurPasses
        start local 4 // float spread
        start local 5 // boolean isShadow
        start local 6 // com.sun.scenario.effect.Color4f shadowColor
        start local 7 // com.sun.javafx.geom.transform.BaseTransform filtertx
         0: .line 128
            aload 0 /* this */
            invokespecial com.sun.scenario.effect.impl.state.LinearConvolveRenderState.<init>:()V
         1: .line 200
            aload 0 /* this */
            iload 5 /* isShadow */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.isShadow:Z
         2: .line 201
            aload 0 /* this */
            aload 6 /* shadowColor */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.shadowColor:Lcom/sun/scenario/effect/Color4f;
         3: .line 202
            aload 0 /* this */
            fload 4 /* spread */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.spread:F
         4: .line 203
            aload 0 /* this */
            iload 3 /* blurPasses */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
         5: .line 204
            aload 7 /* filtertx */
            ifnonnull 6
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            astore 7 /* filtertx */
         6: .line 205
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState float float int float int com.sun.scenario.effect.Color4f com.sun.javafx.geom.transform.BaseTransform
      StackMap stack:
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxx:()D
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyx:()D
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 8 /* txScaleX */
        start local 8 // double txScaleX
         7: .line 206
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxy:()D
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyy:()D
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 10 /* txScaleY */
        start local 10 // double txScaleY
         8: .line 207
            fload 1 /* hsize */
            f2d
            dload 8 /* txScaleX */
            dmul
            d2f
            fstore 12 /* fSizeH */
        start local 12 // float fSizeH
         9: .line 208
            fload 2 /* vsize */
            f2d
            dload 10 /* txScaleY */
            dmul
            d2f
            fstore 13 /* fSizeV */
        start local 13 // float fSizeV
        10: .line 209
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_BOX_SIZES:[I
            iload 3 /* blurPasses */
            iaload
            istore 14 /* maxPassSize */
        start local 14 // int maxPassSize
        11: .line 210
            fload 12 /* fSizeH */
            iload 14 /* maxPassSize */
            i2f
            fcmpl
            ifle 14
        12: .line 211
            iload 14 /* maxPassSize */
            i2f
            fload 1 /* hsize */
            fdiv
            f2d
            dstore 8 /* txScaleX */
        13: .line 212
            iload 14 /* maxPassSize */
            i2f
            fstore 12 /* fSizeH */
        14: .line 214
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState float float int float int com.sun.scenario.effect.Color4f com.sun.javafx.geom.transform.BaseTransform double double float float int
      StackMap stack:
            fload 13 /* fSizeV */
            iload 14 /* maxPassSize */
            i2f
            fcmpl
            ifle 17
        15: .line 215
            iload 14 /* maxPassSize */
            i2f
            fload 2 /* vsize */
            fdiv
            f2d
            dstore 10 /* txScaleY */
        16: .line 216
            iload 14 /* maxPassSize */
            i2f
            fstore 13 /* fSizeV */
        17: .line 218
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 12 /* fSizeH */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeH:F
        18: .line 219
            aload 0 /* this */
            fload 13 /* fSizeV */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeV:F
        19: .line 220
            aload 0 /* this */
            fload 13 /* fSizeV */
            fconst_1
            fcmpl
            ifle 20
            iconst_1
            goto 21
      StackMap locals:
      StackMap stack: com.sun.scenario.effect.impl.state.BoxRenderState
        20: iconst_0
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState float float int float int com.sun.scenario.effect.Color4f com.sun.javafx.geom.transform.BaseTransform double double float float int
      StackMap stack: com.sun.scenario.effect.impl.state.BoxRenderState int
        21: putfield com.sun.scenario.effect.impl.state.BoxRenderState.spreadPass:I
        22: .line 226
            dload 8 /* txScaleX */
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxx:()D
            dcmpl
            ifne 27
        23: .line 227
            dconst_0
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyx:()D
            dcmpl
            ifne 27
        24: .line 228
            dload 10 /* txScaleY */
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyy:()D
            dcmpl
            ifne 27
        25: .line 229
            dconst_0
            aload 7 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxy:()D
            dcmpl
            ifne 27
        26: .line 226
            iconst_0
            goto 28
      StackMap locals:
      StackMap stack:
        27: iconst_1
      StackMap locals:
      StackMap stack: int
        28: istore 15 /* custom */
        start local 15 // boolean custom
        29: .line 230
            iload 15 /* custom */
            ifeq 37
        30: .line 231
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.CustomSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        31: .line 232
            aload 0 /* this */
            dload 8 /* txScaleX */
            dload 10 /* txScaleY */
            invokestatic com.sun.javafx.geom.transform.BaseTransform.getScaleInstance:(DD)Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        32: .line 233
            aload 0 /* this */
            aload 7 /* filtertx */
        33: .line 234
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.copy:()Lcom/sun/javafx/geom/transform/BaseTransform;
        34: .line 235
            dconst_1
            dload 8 /* txScaleX */
            ddiv
            dconst_1
            dload 10 /* txScaleY */
            ddiv
            dconst_1
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithScale:(DDD)Lcom/sun/javafx/geom/transform/BaseTransform;
        35: .line 233
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        36: .line 236
            goto 40
        37: .line 237
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.RenderSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        38: .line 238
            aload 0 /* this */
            aload 7 /* filtertx */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        39: .line 239
            aload 0 /* this */
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        40: .line 242
      StackMap locals:
      StackMap stack:
            return
        end local 15 // boolean custom
        end local 14 // int maxPassSize
        end local 13 // float fSizeV
        end local 12 // float fSizeH
        end local 10 // double txScaleY
        end local 8 // double txScaleX
        end local 7 // com.sun.javafx.geom.transform.BaseTransform filtertx
        end local 6 // com.sun.scenario.effect.Color4f shadowColor
        end local 5 // boolean isShadow
        end local 4 // float spread
        end local 3 // int blurPasses
        end local 2 // float vsize
        end local 1 // float hsize
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   41     0         this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0   41     1        hsize  F
            0   41     2        vsize  F
            0   41     3   blurPasses  I
            0   41     4       spread  F
            0   41     5     isShadow  Z
            0   41     6  shadowColor  Lcom/sun/scenario/effect/Color4f;
            0   41     7     filtertx  Lcom/sun/javafx/geom/transform/BaseTransform;
            7   41     8     txScaleX  D
            8   41    10     txScaleY  D
            9   41    12       fSizeH  F
           10   41    13       fSizeV  F
           11   41    14  maxPassSize  I
           29   41    15       custom  Z
    MethodParameters:
             Name  Flags
      hsize        
      vsize        
      blurPasses   
      spread       
      isShadow     
      shadowColor  
      filtertx     

  public int getBoxPixelSize(int);
    descriptor: (I)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=4, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // int pass
         0: .line 245
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
            fstore 2 /* size */
        start local 2 // float size
         1: .line 246
            fload 2 /* size */
            fconst_1
            fcmpg
            ifge 2
            fconst_1
            fstore 2 /* size */
         2: .line 247
      StackMap locals: float
      StackMap stack:
            fload 2 /* size */
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            iconst_1
            ior
            istore 3 /* boxsize */
        start local 3 // int boxsize
         3: .line 248
            iload 3 /* boxsize */
            ireturn
        end local 3 // int boxsize
        end local 2 // float size
        end local 1 // int pass
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    4     0     this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0    4     1     pass  I
            1    4     2     size  F
            3    4     3  boxsize  I
    MethodParameters:
      Name  Flags
      pass  

  public int getBlurPasses();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 252
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public float getSpread();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 256
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.spread:F
            freturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public boolean isShadow();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 261
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.isShadow:Z
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public com.sun.scenario.effect.Color4f getShadowColor();
    descriptor: ()Lcom/sun/scenario/effect/Color4f;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 266
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.shadowColor:Lcom/sun/scenario/effect/Color4f;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public float[] getPassShadowColorComponents();
    descriptor: ()[F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 271
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.validatedPass:I
            ifne 2
         1: .line 272
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.BLACK_COMPONENTS:[F
            goto 3
         2: .line 273
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.shadowColor:Lcom/sun/scenario/effect/Color4f;
            invokevirtual com.sun.scenario.effect.Color4f.getPremultipliedRGBComponents:()[F
         3: .line 271
      StackMap locals:
      StackMap stack: float[]
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace getEffectTransformSpace();
    descriptor: ()Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 278
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public com.sun.javafx.geom.transform.BaseTransform getInputTransform(com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
         0: .line 283
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
            areturn
        end local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    1     0             this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0    1     1  filterTransform  Lcom/sun/javafx/geom/transform/BaseTransform;
    MethodParameters:
                 Name  Flags
      filterTransform  

  public com.sun.javafx.geom.transform.BaseTransform getResultTransform(com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
         0: .line 288
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
            areturn
        end local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    1     0             this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0    1     1  filterTransform  Lcom/sun/javafx/geom/transform/BaseTransform;
    MethodParameters:
                 Name  Flags
      filterTransform  

  public com.sun.scenario.effect.impl.EffectPeer<com.sun.scenario.effect.impl.state.BoxRenderState> getPassPeer(com.sun.scenario.effect.impl.Renderer, com.sun.scenario.effect.FilterContext);
    descriptor: (Lcom/sun/scenario/effect/impl/Renderer;Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/impl/EffectPeer;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=8, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // com.sun.scenario.effect.impl.Renderer r
        start local 2 // com.sun.scenario.effect.FilterContext fctx
         0: .line 293
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.isPassNop:()Z
            ifeq 2
         1: .line 294
            aconst_null
            areturn
         2: .line 296
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getPassKernelSize:()I
            istore 3 /* ksize */
        start local 3 // int ksize
         3: .line 297
            iload 3 /* ksize */
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getPeerSize:(I)I
            istore 4 /* psize */
        start local 4 // int psize
         4: .line 298
            aload 1 /* r */
            invokevirtual com.sun.scenario.effect.impl.Renderer.getAccelType:()Lcom/sun/scenario/effect/Effect$AccelType;
            astore 5 /* actype */
        start local 5 // com.sun.scenario.effect.Effect$AccelType actype
         5: .line 300
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.$SWITCH_TABLE$com$sun$scenario$effect$Effect$AccelType:()[I
            aload 5 /* actype */
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            iaload
            tableswitch { // 2 - 3
                    2: 6
                    3: 6
              default: 11
          }
         6: .line 303
      StackMap locals: int int com.sun.scenario.effect.Effect$AccelType
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.swCompatible:Z
            ifeq 11
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.spread:F
            fconst_0
            fcmpl
            ifne 11
         7: .line 304
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.isShadow:()Z
            ifeq 8
            ldc "BoxShadow"
            goto 9
      StackMap locals:
      StackMap stack:
         8: ldc "BoxBlur"
      StackMap locals:
      StackMap stack: java.lang.String
         9: astore 6 /* name */
        start local 6 // java.lang.String name
        10: .line 305
            goto 14
        end local 6 // java.lang.String name
        11: .line 309
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.isShadow:()Z
            ifeq 12
            ldc "LinearConvolveShadow"
            goto 13
      StackMap locals:
      StackMap stack:
        12: ldc "LinearConvolve"
      StackMap locals:
      StackMap stack: java.lang.String
        13: astore 6 /* name */
        start local 6 // java.lang.String name
        14: .line 312
      StackMap locals: java.lang.String
      StackMap stack:
            aload 1 /* r */
            aload 2 /* fctx */
            aload 6 /* name */
            iload 4 /* psize */
            invokevirtual com.sun.scenario.effect.impl.Renderer.getPeerInstance:(Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
            astore 7 /* peer */
        start local 7 // com.sun.scenario.effect.impl.EffectPeer peer
        15: .line 313
            aload 7 /* peer */
            areturn
        end local 7 // com.sun.scenario.effect.impl.EffectPeer peer
        end local 6 // java.lang.String name
        end local 5 // com.sun.scenario.effect.Effect$AccelType actype
        end local 4 // int psize
        end local 3 // int ksize
        end local 2 // com.sun.scenario.effect.FilterContext fctx
        end local 1 // com.sun.scenario.effect.impl.Renderer r
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   16     0    this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0   16     1       r  Lcom/sun/scenario/effect/impl/Renderer;
            0   16     2    fctx  Lcom/sun/scenario/effect/FilterContext;
            3   16     3   ksize  I
            4   16     4   psize  I
            5   16     5  actype  Lcom/sun/scenario/effect/Effect$AccelType;
           10   11     6    name  Ljava/lang/String;
           14   16     6    name  Ljava/lang/String;
           15   16     7    peer  Lcom/sun/scenario/effect/impl/EffectPeer;
    Signature: (Lcom/sun/scenario/effect/impl/Renderer;Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/impl/EffectPeer<Lcom/sun/scenario/effect/impl/state/BoxRenderState;>;
    MethodParameters:
      Name  Flags
      r     
      fctx  

  public com.sun.javafx.geom.Rectangle getInputClip(int, com.sun.javafx.geom.Rectangle);
    descriptor: (ILcom/sun/javafx/geom/Rectangle;)Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=5, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // int i
        start local 2 // com.sun.javafx.geom.Rectangle filterClip
         0: .line 318
            aload 2 /* filterClip */
            ifnull 6
         1: .line 319
            aload 0 /* this */
            iconst_0
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getInputKernelSize:(I)I
            istore 3 /* klenh */
        start local 3 // int klenh
         2: .line 320
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getInputKernelSize:(I)I
            istore 4 /* klenv */
        start local 4 // int klenv
         3: .line 321
            iload 3 /* klenh */
            iload 4 /* klenv */
            ior
            iconst_1
            if_icmple 6
         4: .line 322
            new com.sun.javafx.geom.Rectangle
            dup
            aload 2 /* filterClip */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(Lcom/sun/javafx/geom/Rectangle;)V
            astore 2 /* filterClip */
         5: .line 326
            aload 2 /* filterClip */
            iload 3 /* klenh */
            iconst_2
            idiv
            iload 4 /* klenv */
            iconst_2
            idiv
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
        end local 4 // int klenv
        end local 3 // int klenh
         6: .line 329
      StackMap locals:
      StackMap stack:
            aload 2 /* filterClip */
            areturn
        end local 2 // com.sun.javafx.geom.Rectangle filterClip
        end local 1 // int i
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    7     0        this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0    7     1           i  I
            0    7     2  filterClip  Lcom/sun/javafx/geom/Rectangle;
            2    6     3       klenh  I
            3    6     4       klenv  I
    MethodParameters:
            Name  Flags
      i           
      filterClip  

  public com.sun.scenario.effect.ImageData validatePassInput(com.sun.scenario.effect.ImageData, int);
    descriptor: (Lcom/sun/scenario/effect/ImageData;I)Lcom/sun/scenario/effect/ImageData;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=10, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // com.sun.scenario.effect.ImageData src
        start local 2 // int pass
         0: .line 334
            aload 0 /* this */
            iload 2 /* pass */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.validatedPass:I
         1: .line 335
            aload 1 /* src */
            invokevirtual com.sun.scenario.effect.ImageData.getTransform:()Lcom/sun/javafx/geom/transform/BaseTransform;
            astore 3 /* srcTx */
        start local 3 // com.sun.javafx.geom.transform.BaseTransform srcTx
         2: .line 336
            aload 0 /* this */
            iconst_2
            newarray 6
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
         3: .line 337
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iload 2 /* pass */
            fconst_1
            fastore
         4: .line 338
            iload 2 /* pass */
            ifne 5
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeH:F
            goto 6
      StackMap locals: com.sun.javafx.geom.transform.BaseTransform
      StackMap stack:
         5: aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeV:F
      StackMap locals:
      StackMap stack: float
         6: fstore 4 /* iSize */
        start local 4 // float iSize
         7: .line 339
            aload 3 /* srcTx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.isTranslateOrIdentity:()Z
            ifeq 11
         8: .line 340
            aload 0 /* this */
            iconst_1
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.swCompatible:Z
         9: .line 341
            aload 0 /* this */
            fload 4 /* iSize */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
        10: .line 342
            goto 39
        11: .line 355
      StackMap locals: float
      StackMap stack:
            aload 3 /* srcTx */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            iconst_1
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.inverseDeltaTransform:([FI[FII)V
        12: .line 356
            goto 18
      StackMap locals:
      StackMap stack: com.sun.javafx.geom.transform.NoninvertibleTransformException
        13: pop
        14: .line 357
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
        15: .line 358
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            fconst_0
            dup_x2
            fastore
            fastore
        16: .line 359
            aload 0 /* this */
            iconst_1
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.swCompatible:Z
        17: .line 360
            aload 1 /* src */
            areturn
        18: .line 362
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            faload
            f2d
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            faload
            f2d
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 5 /* srcScale */
        start local 5 // double srcScale
        19: .line 363
            fload 4 /* iSize */
            f2d
            dload 5 /* srcScale */
            dmul
            d2f
            fstore 7 /* pSize */
        start local 7 // float pSize
        20: .line 364
            fload 7 /* pSize */
            f2d
            dload 5 /* srcScale */
            dmul
            d2f
            fstore 7 /* pSize */
        21: .line 365
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_BOX_SIZES:[I
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            iaload
            istore 8 /* maxPassSize */
        start local 8 // int maxPassSize
        22: .line 366
            fload 7 /* pSize */
            iload 8 /* maxPassSize */
            i2f
            fcmpl
            ifle 25
        23: .line 367
            iload 8 /* maxPassSize */
            i2f
            fstore 7 /* pSize */
        24: .line 368
            iload 8 /* maxPassSize */
            i2f
            fload 4 /* iSize */
            fdiv
            f2d
            dstore 5 /* srcScale */
        25: .line 370
      StackMap locals: double float int
      StackMap stack:
            aload 0 /* this */
            fload 7 /* pSize */
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
        26: .line 379
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            dup2
            faload
            f2d
            dload 5 /* srcScale */
            ddiv
            d2f
            fastore
        27: .line 380
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            dup2
            faload
            f2d
            dload 5 /* srcScale */
            ddiv
            d2f
            fastore
        28: .line 394
            aload 1 /* src */
            invokevirtual com.sun.scenario.effect.ImageData.getUntransformedBounds:()Lcom/sun/javafx/geom/Rectangle;
            astore 9 /* srcSize */
        start local 9 // com.sun.javafx.geom.Rectangle srcSize
        29: .line 395
            iload 2 /* pass */
            ifne 35
        30: .line 396
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            faload
            aload 9 /* srcSize */
            getfield com.sun.javafx.geom.Rectangle.width:I
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.nearOne:(FI)Z
            ifeq 32
        31: .line 397
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            faload
            aload 9 /* srcSize */
            getfield com.sun.javafx.geom.Rectangle.width:I
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.nearZero:(FI)Z
            ifeq 32
            iconst_1
            goto 33
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState com.sun.scenario.effect.ImageData int com.sun.javafx.geom.transform.BaseTransform float double float int com.sun.javafx.geom.Rectangle
      StackMap stack: com.sun.scenario.effect.impl.state.BoxRenderState
        32: iconst_0
        33: .line 396
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState com.sun.scenario.effect.ImageData int com.sun.javafx.geom.transform.BaseTransform float double float int com.sun.javafx.geom.Rectangle
      StackMap stack: com.sun.scenario.effect.impl.state.BoxRenderState int
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.swCompatible:Z
        34: .line 398
            goto 39
        35: .line 399
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            faload
            aload 9 /* srcSize */
            getfield com.sun.javafx.geom.Rectangle.height:I
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.nearZero:(FI)Z
            ifeq 37
        36: .line 400
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            faload
            aload 9 /* srcSize */
            getfield com.sun.javafx.geom.Rectangle.height:I
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.nearOne:(FI)Z
            ifeq 37
            iconst_1
            goto 38
      StackMap locals:
      StackMap stack: com.sun.scenario.effect.impl.state.BoxRenderState
        37: iconst_0
        38: .line 399
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState com.sun.scenario.effect.ImageData int com.sun.javafx.geom.transform.BaseTransform float double float int com.sun.javafx.geom.Rectangle
      StackMap stack: com.sun.scenario.effect.impl.state.BoxRenderState int
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.swCompatible:Z
        end local 9 // com.sun.javafx.geom.Rectangle srcSize
        end local 8 // int maxPassSize
        end local 7 // float pSize
        end local 5 // double srcScale
        39: .line 403
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState com.sun.scenario.effect.ImageData int com.sun.javafx.geom.transform.BaseTransform float
      StackMap stack:
            aload 1 /* src */
            invokevirtual com.sun.scenario.effect.ImageData.getUntransformedImage:()Lcom/sun/scenario/effect/Filterable;
            astore 5 /* f */
        start local 5 // com.sun.scenario.effect.Filterable f
        40: .line 404
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            dup2
            faload
            aload 5 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalWidth:()I
            i2f
            fdiv
            fastore
        41: .line 405
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            dup2
            faload
            aload 5 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalHeight:()I
            i2f
            fdiv
            fastore
        42: .line 406
            aload 1 /* src */
            areturn
        end local 5 // com.sun.scenario.effect.Filterable f
        end local 4 // float iSize
        end local 3 // com.sun.javafx.geom.transform.BaseTransform srcTx
        end local 2 // int pass
        end local 1 // com.sun.scenario.effect.ImageData src
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   43     0         this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0   43     1          src  Lcom/sun/scenario/effect/ImageData;
            0   43     2         pass  I
            2   43     3        srcTx  Lcom/sun/javafx/geom/transform/BaseTransform;
            7   43     4        iSize  F
           19   39     5     srcScale  D
           20   39     7        pSize  F
           22   39     8  maxPassSize  I
           29   39     9      srcSize  Lcom/sun/javafx/geom/Rectangle;
           40   43     5            f  Lcom/sun/scenario/effect/Filterable;
      Exception table:
        from    to  target  type
          11    12      13  Class com.sun.javafx.geom.transform.NoninvertibleTransformException
    MethodParameters:
      Name  Flags
      src   
      pass  

  public com.sun.javafx.geom.Rectangle getPassResultBounds(com.sun.javafx.geom.Rectangle, com.sun.javafx.geom.Rectangle);
    descriptor: (Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/Rectangle;)Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=4, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // com.sun.javafx.geom.Rectangle srcdimension
        start local 2 // com.sun.javafx.geom.Rectangle outputClip
         0: .line 419
            new com.sun.javafx.geom.Rectangle
            dup
            aload 1 /* srcdimension */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(Lcom/sun/javafx/geom/Rectangle;)V
            astore 3 /* ret */
        start local 3 // com.sun.javafx.geom.Rectangle ret
         1: .line 420
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.validatedPass:I
            ifne 4
         2: .line 421
            aload 3 /* ret */
            aload 0 /* this */
            iconst_0
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getInputKernelSize:(I)I
            iconst_2
            idiv
            iconst_0
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
         3: .line 422
            goto 5
         4: .line 423
      StackMap locals: com.sun.javafx.geom.Rectangle
      StackMap stack:
            aload 3 /* ret */
            iconst_0
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getInputKernelSize:(I)I
            iconst_2
            idiv
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
         5: .line 425
      StackMap locals:
      StackMap stack:
            aload 2 /* outputClip */
            ifnull 10
         6: .line 426
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.validatedPass:I
            ifne 9
         7: .line 427
            new com.sun.javafx.geom.Rectangle
            dup
            aload 2 /* outputClip */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(Lcom/sun/javafx/geom/Rectangle;)V
            astore 2 /* outputClip */
         8: .line 428
            aload 2 /* outputClip */
            iconst_0
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getInputKernelSize:(I)I
            iconst_2
            idiv
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
         9: .line 430
      StackMap locals:
      StackMap stack:
            aload 3 /* ret */
            aload 2 /* outputClip */
            invokevirtual com.sun.javafx.geom.Rectangle.intersectWith:(Lcom/sun/javafx/geom/Rectangle;)V
        10: .line 432
      StackMap locals:
      StackMap stack:
            aload 3 /* ret */
            areturn
        end local 3 // com.sun.javafx.geom.Rectangle ret
        end local 2 // com.sun.javafx.geom.Rectangle outputClip
        end local 1 // com.sun.javafx.geom.Rectangle srcdimension
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   11     0          this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0   11     1  srcdimension  Lcom/sun/javafx/geom/Rectangle;
            0   11     2    outputClip  Lcom/sun/javafx/geom/Rectangle;
            1   11     3           ret  Lcom/sun/javafx/geom/Rectangle;
    MethodParameters:
              Name  Flags
      srcdimension  
      outputClip    

  public float[] getPassVector();
    descriptor: ()[F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=6, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 437
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_0
            faload
            fstore 1 /* xoff */
        start local 1 // float xoff
         1: .line 438
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.samplevectors:[F
            iconst_1
            faload
            fstore 2 /* yoff */
        start local 2 // float yoff
         2: .line 439
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.getPassKernelSize:()I
            istore 3 /* ksize */
        start local 3 // int ksize
         3: .line 440
            iload 3 /* ksize */
            iconst_2
            idiv
            istore 4 /* center */
        start local 4 // int center
         4: .line 441
            iconst_4
            newarray 6
            astore 5 /* ret */
        start local 5 // float[] ret
         5: .line 442
            aload 5 /* ret */
            iconst_0
            fload 1 /* xoff */
            fastore
         6: .line 443
            aload 5 /* ret */
            iconst_1
            fload 2 /* yoff */
            fastore
         7: .line 444
            aload 5 /* ret */
            iconst_2
            iload 4 /* center */
            ineg
            i2f
            fload 1 /* xoff */
            fmul
            fastore
         8: .line 445
            aload 5 /* ret */
            iconst_3
            iload 4 /* center */
            ineg
            i2f
            fload 2 /* yoff */
            fmul
            fastore
         9: .line 446
            aload 5 /* ret */
            areturn
        end local 5 // float[] ret
        end local 4 // int center
        end local 3 // int ksize
        end local 2 // float yoff
        end local 1 // float xoff
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   10     0    this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            1   10     1    xoff  F
            2   10     2    yoff  F
            3   10     3   ksize  I
            4   10     4  center  I
            5   10     5     ret  [F

  public int getPassWeightsArrayLength();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 451
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.validateWeights:()V
         1: .line 452
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.limit:()I
            iconst_4
            idiv
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public java.nio.FloatBuffer getPassWeights();
    descriptor: ()Ljava/nio/FloatBuffer;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 457
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.BoxRenderState.validateWeights:()V
         1: .line 458
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.rewind:()Ljava/nio/Buffer;
            pop
         2: .line 459
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  private void validateWeights();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=10, locals=14, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 464
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            ifne 3
         1: .line 465
            fconst_1
            fstore 1 /* pSize */
        start local 1 // float pSize
         2: .line 466
            goto 5
        end local 1 // float pSize
         3: .line 467
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
            fstore 1 /* pSize */
        start local 1 // float pSize
         4: .line 470
            fload 1 /* pSize */
            fconst_1
            fcmpg
            ifge 5
            fconst_1
            fstore 1 /* pSize */
         5: .line 472
      StackMap locals: float
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.validatedPass:I
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.spreadPass:I
            if_icmpne 6
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.spread:F
            goto 7
      StackMap locals:
      StackMap stack:
         6: fconst_0
      StackMap locals:
      StackMap stack: float
         7: fstore 2 /* passSpread */
        start local 2 // float passSpread
         8: .line 473
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            ifnull 12
         9: .line 474
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weightsValidSize:F
            fload 1 /* pSize */
            fcmpl
            ifne 12
        10: .line 475
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weightsValidSpread:F
            fload 2 /* passSpread */
            fcmpl
            ifne 12
        11: .line 477
            return
        12: .line 488
      StackMap locals: float
      StackMap stack:
            fload 1 /* pSize */
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            iconst_1
            ior
            istore 3 /* klen */
        start local 3 // int klen
        13: .line 489
            iload 3 /* klen */
            istore 4 /* totalklen */
        start local 4 // int totalklen
        14: .line 490
            iconst_1
            istore 5 /* p */
        start local 5 // int p
        15: goto 18
        16: .line 491
      StackMap locals: int int int
      StackMap stack:
            iload 4 /* totalklen */
            iload 3 /* klen */
            iconst_1
            isub
            iadd
            istore 4 /* totalklen */
        17: .line 490
            iinc 5 /* p */ 1
      StackMap locals:
      StackMap stack:
        18: iload 5 /* p */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            if_icmplt 16
        end local 5 // int p
        19: .line 493
            iload 4 /* totalklen */
            newarray 7
            astore 5 /* ik */
        start local 5 // double[] ik
        20: .line 494
            iconst_0
            istore 6 /* i */
        start local 6 // int i
        21: goto 24
        22: .line 495
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState float float int int double[] int
      StackMap stack:
            aload 5 /* ik */
            iload 6 /* i */
            dconst_1
            dastore
        23: .line 494
            iinc 6 /* i */ 1
      StackMap locals:
      StackMap stack:
        24: iload 6 /* i */
            iload 3 /* klen */
            if_icmplt 22
        end local 6 // int i
        25: .line 503
            iload 3 /* klen */
            i2f
            fload 1 /* pSize */
            fsub
            f2d
            dstore 6 /* excess */
        start local 6 // double excess
        26: .line 504
            dload 6 /* excess */
            dconst_0
            dcmpl
            ifle 28
        27: .line 506
            aload 5 /* ik */
            iconst_0
            aload 5 /* ik */
            iload 3 /* klen */
            iconst_1
            isub
            dconst_1
            dload 6 /* excess */
            ldc 0.5
            dmul
            dsub
            dup2_x2
            dastore
            dastore
        28: .line 508
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState float float int int double[] double
      StackMap stack:
            iload 3 /* klen */
            istore 8 /* filledklen */
        start local 8 // int filledklen
        29: .line 509
            iconst_1
            istore 9 /* p */
        start local 9 // int p
        30: goto 52
        31: .line 510
      StackMap locals: int int
      StackMap stack:
            iload 8 /* filledklen */
            iload 3 /* klen */
            iconst_1
            isub
            iadd
            istore 8 /* filledklen */
        32: .line 511
            iload 8 /* filledklen */
            iconst_1
            isub
            istore 10 /* i */
        start local 10 // int i
        33: .line 512
            goto 41
        34: .line 513
      StackMap locals: int
      StackMap stack:
            aload 5 /* ik */
            iload 10 /* i */
            daload
            dstore 11 /* sum */
        start local 11 // double sum
        35: .line 514
            iconst_1
            istore 13 /* k */
        start local 13 // int k
        36: goto 39
        37: .line 515
      StackMap locals: double int
      StackMap stack:
            dload 11 /* sum */
            aload 5 /* ik */
            iload 10 /* i */
            iload 13 /* k */
            isub
            daload
            dadd
            dstore 11 /* sum */
        38: .line 514
            iinc 13 /* k */ 1
      StackMap locals:
      StackMap stack:
        39: iload 13 /* k */
            iload 3 /* klen */
            if_icmplt 37
        end local 13 // int k
        40: .line 517
            aload 5 /* ik */
            iload 10 /* i */
            iinc 10 /* i */ -1
            dload 11 /* sum */
            dastore
        end local 11 // double sum
        41: .line 512
      StackMap locals:
      StackMap stack:
            iload 10 /* i */
            iload 3 /* klen */
            if_icmpgt 34
        42: .line 519
            goto 50
        43: .line 520
      StackMap locals:
      StackMap stack:
            aload 5 /* ik */
            iload 10 /* i */
            daload
            dstore 11 /* sum */
        start local 11 // double sum
        44: .line 521
            iconst_0
            istore 13 /* k */
        start local 13 // int k
        45: goto 48
        46: .line 522
      StackMap locals: double int
      StackMap stack:
            dload 11 /* sum */
            aload 5 /* ik */
            iload 13 /* k */
            daload
            dadd
            dstore 11 /* sum */
        47: .line 521
            iinc 13 /* k */ 1
      StackMap locals:
      StackMap stack:
        48: iload 13 /* k */
            iload 10 /* i */
            if_icmplt 46
        end local 13 // int k
        49: .line 524
            aload 5 /* ik */
            iload 10 /* i */
            iinc 10 /* i */ -1
            dload 11 /* sum */
            dastore
        end local 11 // double sum
        50: .line 519
      StackMap locals:
      StackMap stack:
            iload 10 /* i */
            ifgt 43
        end local 10 // int i
        51: .line 509
            iinc 9 /* p */ 1
      StackMap locals:
      StackMap stack:
        52: iload 9 /* p */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            if_icmplt 31
        end local 9 // int p
        53: .line 528
            dconst_0
            dstore 9 /* sum */
        start local 9 // double sum
        54: .line 529
            iconst_0
            istore 11 /* i */
        start local 11 // int i
        55: goto 58
        56: .line 530
      StackMap locals: com.sun.scenario.effect.impl.state.BoxRenderState float float int int double[] double int double int
      StackMap stack:
            dload 9 /* sum */
            aload 5 /* ik */
            iload 11 /* i */
            daload
            dadd
            dstore 9 /* sum */
        57: .line 529
            iinc 11 /* i */ 1
      StackMap locals:
      StackMap stack:
        58: iload 11 /* i */
            aload 5 /* ik */
            arraylength
            if_icmplt 56
        end local 11 // int i
        59: .line 535
            dload 9 /* sum */
            dconst_1
            dload 9 /* sum */
            dsub
            fload 2 /* passSpread */
            f2d
            dmul
            dadd
            dstore 9 /* sum */
        60: .line 537
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            ifnonnull 64
        61: .line 539
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.MAX_KERNEL_SIZE:I
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getPeerSize:(I)I
            istore 11 /* maxbufsize */
        start local 11 // int maxbufsize
        62: .line 540
            iload 11 /* maxbufsize */
            iconst_3
            iadd
            bipush -4
            iand
            istore 11 /* maxbufsize */
        63: .line 541
            aload 0 /* this */
            iload 11 /* maxbufsize */
            invokestatic com.sun.scenario.effect.impl.BufferUtil.newFloatBuffer:(I)Ljava/nio/FloatBuffer;
            putfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
        end local 11 // int maxbufsize
        64: .line 543
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.clear:()Ljava/nio/Buffer;
            pop
        65: .line 544
            iconst_0
            istore 11 /* i */
        start local 11 // int i
        66: goto 69
        67: .line 545
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            aload 5 /* ik */
            iload 11 /* i */
            daload
            dload 9 /* sum */
            ddiv
            d2f
            invokevirtual java.nio.FloatBuffer.put:(F)Ljava/nio/FloatBuffer;
            pop
        68: .line 544
            iinc 11 /* i */ 1
      StackMap locals:
      StackMap stack:
        69: iload 11 /* i */
            aload 5 /* ik */
            arraylength
            if_icmplt 67
        end local 11 // int i
        70: .line 547
            aload 5 /* ik */
            arraylength
            invokestatic com.sun.scenario.effect.impl.state.BoxRenderState.getPeerSize:(I)I
            istore 11 /* limit */
        start local 11 // int limit
        71: .line 548
            goto 73
        72: .line 549
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            fconst_0
            invokevirtual java.nio.FloatBuffer.put:(F)Ljava/nio/FloatBuffer;
            pop
        73: .line 548
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.position:()I
            iload 11 /* limit */
            if_icmplt 72
        74: .line 551
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            iload 11 /* limit */
            invokevirtual java.nio.FloatBuffer.limit:(I)Ljava/nio/Buffer;
            pop
        75: .line 552
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.rewind:()Ljava/nio/Buffer;
            pop
        76: .line 553
            return
        end local 11 // int limit
        end local 9 // double sum
        end local 8 // int filledklen
        end local 6 // double excess
        end local 5 // double[] ik
        end local 4 // int totalklen
        end local 3 // int klen
        end local 2 // float passSpread
        end local 1 // float pSize
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0   77     0        this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            2    3     1       pSize  F
            4   77     1       pSize  F
            8   77     2  passSpread  F
           13   77     3        klen  I
           14   77     4   totalklen  I
           15   19     5           p  I
           20   77     5          ik  [D
           21   25     6           i  I
           26   77     6      excess  D
           29   77     8  filledklen  I
           30   53     9           p  I
           33   51    10           i  I
           35   41    11         sum  D
           36   40    13           k  I
           44   50    11         sum  D
           45   49    13           k  I
           54   77     9         sum  D
           55   59    11           i  I
           62   64    11  maxbufsize  I
           66   70    11           i  I
           71   77    11       limit  I

  public int getInputKernelSize(int);
    descriptor: (I)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=6, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
        start local 1 // int pass
         0: .line 557
            iload 1 /* pass */
            ifne 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeH:F
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeV:F
      StackMap locals:
      StackMap stack: float
         2: fstore 2 /* size */
        start local 2 // float size
         3: .line 558
            fload 2 /* size */
            fconst_1
            fcmpg
            ifge 4
            fconst_1
            fstore 2 /* size */
         4: .line 559
      StackMap locals: float
      StackMap stack:
            fload 2 /* size */
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            iconst_1
            ior
            istore 3 /* klen */
        start local 3 // int klen
         5: .line 560
            iconst_1
            istore 4 /* totalklen */
        start local 4 // int totalklen
         6: .line 561
            iconst_0
            istore 5 /* p */
        start local 5 // int p
         7: goto 10
         8: .line 562
      StackMap locals: int int int
      StackMap stack:
            iload 4 /* totalklen */
            iload 3 /* klen */
            iconst_1
            isub
            iadd
            istore 4 /* totalklen */
         9: .line 561
            iinc 5 /* p */ 1
      StackMap locals:
      StackMap stack:
        10: iload 5 /* p */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            if_icmplt 8
        end local 5 // int p
        11: .line 564
            iload 4 /* totalklen */
            ireturn
        end local 4 // int totalklen
        end local 3 // int klen
        end local 2 // float size
        end local 1 // int pass
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   12     0       this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            0   12     1       pass  I
            3   12     2       size  F
            5   12     3       klen  I
            6   12     4  totalklen  I
            7   11     5          p  I
    MethodParameters:
      Name  Flags
      pass  

  public int getPassKernelSize();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=5, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 569
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
            fstore 1 /* size */
        start local 1 // float size
         1: .line 570
            fload 1 /* size */
            fconst_1
            fcmpg
            ifge 2
            fconst_1
            fstore 1 /* size */
         2: .line 571
      StackMap locals: float
      StackMap stack:
            fload 1 /* size */
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            iconst_1
            ior
            istore 2 /* klen */
        start local 2 // int klen
         3: .line 572
            iconst_1
            istore 3 /* totalklen */
        start local 3 // int totalklen
         4: .line 573
            iconst_0
            istore 4 /* p */
        start local 4 // int p
         5: goto 8
         6: .line 574
      StackMap locals: int int int
      StackMap stack:
            iload 3 /* totalklen */
            iload 2 /* klen */
            iconst_1
            isub
            iadd
            istore 3 /* totalklen */
         7: .line 573
            iinc 4 /* p */ 1
      StackMap locals:
      StackMap stack:
         8: iload 4 /* p */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            if_icmplt 6
        end local 4 // int p
         9: .line 576
            iload 3 /* totalklen */
            ireturn
        end local 3 // int totalklen
        end local 2 // int klen
        end local 1 // float size
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   10     0       this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;
            1   10     1       size  F
            3   10     2       klen  I
            4   10     3  totalklen  I
            5    9     4          p  I

  public boolean isNop();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 581
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.isShadow:Z
            ifeq 1
            iconst_0
            ireturn
         1: .line 582
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            ifeq 5
         2: .line 583
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeH:F
            fconst_1
            fcmpg
            ifgt 4
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.inputSizeV:F
            fconst_1
         3: .line 582
            fcmpg
            ifle 5
      StackMap locals:
      StackMap stack:
         4: iconst_0
            ireturn
      StackMap locals:
      StackMap stack:
         5: iconst_1
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    6     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  public boolean isPassNop();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
         0: .line 588
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.isShadow:Z
            ifeq 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.validatedPass:I
            iconst_1
            if_icmpne 1
            iconst_0
            ireturn
         1: .line 589
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.blurPasses:I
            ifeq 2
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.BoxRenderState.passSize:F
            fconst_1
            fcmpg
            ifle 2
            iconst_0
            ireturn
      StackMap locals:
      StackMap stack:
         2: iconst_1
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.BoxRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/state/BoxRenderState;

  static int[] $SWITCH_TABLE$com$sun$scenario$effect$Effect$AccelType();
    descriptor: ()[I
    flags: (0x1008) ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=3, locals=1, args_size=0
         0: .line 79
            getstatic com.sun.scenario.effect.impl.state.BoxRenderState.$SWITCH_TABLE$com$sun$scenario$effect$Effect$AccelType:[I
            dup
            ifnull 1
            areturn
      StackMap locals:
      StackMap stack: int[]
         1: pop
            invokestatic com.sun.scenario.effect.Effect$AccelType.values:()[Lcom/sun/scenario/effect/Effect$AccelType;
            arraylength
            newarray 10
            astore 0
         2: aload 0
            getstatic com.sun.scenario.effect.Effect$AccelType.DIRECT3D:Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            bipush 6
            iastore
         3: goto 5
      StackMap locals: int[]
      StackMap stack: java.lang.NoSuchFieldError
         4: pop
      StackMap locals:
      StackMap stack:
         5: aload 0
            getstatic com.sun.scenario.effect.Effect$AccelType.FIXED:Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            iconst_4
            iastore
         6: goto 8
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
         7: pop
      StackMap locals:
      StackMap stack:
         8: aload 0
            getstatic com.sun.scenario.effect.Effect$AccelType.INTRINSIC:Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            iconst_1
            iastore
         9: goto 11
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        10: pop
      StackMap locals:
      StackMap stack:
        11: aload 0
            getstatic com.sun.scenario.effect.Effect$AccelType.NONE:Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            iconst_2
            iastore
        12: goto 14
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        13: pop
      StackMap locals:
      StackMap stack:
        14: aload 0
            getstatic com.sun.scenario.effect.Effect$AccelType.OPENGL:Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            iconst_5
            iastore
        15: goto 17
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        16: pop
      StackMap locals:
      StackMap stack:
        17: aload 0
            getstatic com.sun.scenario.effect.Effect$AccelType.SIMD:Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual com.sun.scenario.effect.Effect$AccelType.ordinal:()I
            iconst_3
            iastore
        18: goto 20
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        19: pop
      StackMap locals:
      StackMap stack:
        20: aload 0
            dup
            putstatic com.sun.scenario.effect.impl.state.BoxRenderState.$SWITCH_TABLE$com$sun$scenario$effect$Effect$AccelType:[I
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
      Exception table:
        from    to  target  type
           2     3       4  Class java.lang.NoSuchFieldError
           5     6       7  Class java.lang.NoSuchFieldError
           8     9      10  Class java.lang.NoSuchFieldError
          11    12      13  Class java.lang.NoSuchFieldError
          14    15      16  Class java.lang.NoSuchFieldError
          17    18      19  Class java.lang.NoSuchFieldError
}
SourceFile: "BoxRenderState.java"
InnerClasses:
  public final AccelType = com.sun.scenario.effect.Effect$AccelType of com.sun.scenario.effect.Effect
  public final EffectCoordinateSpace = com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace of com.sun.scenario.effect.impl.state.RenderState