public final class com.sun.scenario.effect.Blend$Mode extends java.lang.Enum<com.sun.scenario.effect.Blend$Mode>
minor version: 0
major version: 59
flags: flags: (0x4031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER, ACC_ANNOTATION
this_class: com.sun.scenario.effect.Blend$Mode
super_class: java.lang.Enum
{
public static final com.sun.scenario.effect.Blend$Mode SRC_OVER;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode SRC_IN;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode SRC_OUT;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode SRC_ATOP;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode ADD;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode MULTIPLY;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode SCREEN;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode OVERLAY;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode DARKEN;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode LIGHTEN;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode COLOR_DODGE;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode COLOR_BURN;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode HARD_LIGHT;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode SOFT_LIGHT;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode DIFFERENCE;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode EXCLUSION;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode RED;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode GREEN;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
public static final com.sun.scenario.effect.Blend$Mode BLUE;
descriptor: Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x4019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL, ACC_ANNOTATION
private static final com.sun.scenario.effect.Blend$Mode[] ENUM$VALUES;
descriptor: [Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x101a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC
static void <clinit>();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=4, locals=0, args_size=0
0: new com.sun.scenario.effect.Blend$Mode
dup
ldc "SRC_OVER"
iconst_0
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
1: putstatic com.sun.scenario.effect.Blend$Mode.SRC_OVER:Lcom/sun/scenario/effect/Blend$Mode;
2: new com.sun.scenario.effect.Blend$Mode
dup
ldc "SRC_IN"
iconst_1
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
3: putstatic com.sun.scenario.effect.Blend$Mode.SRC_IN:Lcom/sun/scenario/effect/Blend$Mode;
4: new com.sun.scenario.effect.Blend$Mode
dup
ldc "SRC_OUT"
iconst_2
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
5: putstatic com.sun.scenario.effect.Blend$Mode.SRC_OUT:Lcom/sun/scenario/effect/Blend$Mode;
6: new com.sun.scenario.effect.Blend$Mode
dup
ldc "SRC_ATOP"
iconst_3
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
7: putstatic com.sun.scenario.effect.Blend$Mode.SRC_ATOP:Lcom/sun/scenario/effect/Blend$Mode;
8: new com.sun.scenario.effect.Blend$Mode
dup
ldc "ADD"
iconst_4
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
9: putstatic com.sun.scenario.effect.Blend$Mode.ADD:Lcom/sun/scenario/effect/Blend$Mode;
10: new com.sun.scenario.effect.Blend$Mode
dup
ldc "MULTIPLY"
iconst_5
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
11: putstatic com.sun.scenario.effect.Blend$Mode.MULTIPLY:Lcom/sun/scenario/effect/Blend$Mode;
12: new com.sun.scenario.effect.Blend$Mode
dup
ldc "SCREEN"
bipush 6
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
13: putstatic com.sun.scenario.effect.Blend$Mode.SCREEN:Lcom/sun/scenario/effect/Blend$Mode;
14: new com.sun.scenario.effect.Blend$Mode
dup
ldc "OVERLAY"
bipush 7
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
15: putstatic com.sun.scenario.effect.Blend$Mode.OVERLAY:Lcom/sun/scenario/effect/Blend$Mode;
16: new com.sun.scenario.effect.Blend$Mode
dup
ldc "DARKEN"
bipush 8
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
17: putstatic com.sun.scenario.effect.Blend$Mode.DARKEN:Lcom/sun/scenario/effect/Blend$Mode;
18: new com.sun.scenario.effect.Blend$Mode
dup
ldc "LIGHTEN"
bipush 9
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
19: putstatic com.sun.scenario.effect.Blend$Mode.LIGHTEN:Lcom/sun/scenario/effect/Blend$Mode;
20: new com.sun.scenario.effect.Blend$Mode
dup
ldc "COLOR_DODGE"
bipush 10
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
21: putstatic com.sun.scenario.effect.Blend$Mode.COLOR_DODGE:Lcom/sun/scenario/effect/Blend$Mode;
22: new com.sun.scenario.effect.Blend$Mode
dup
ldc "COLOR_BURN"
bipush 11
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
23: putstatic com.sun.scenario.effect.Blend$Mode.COLOR_BURN:Lcom/sun/scenario/effect/Blend$Mode;
24: new com.sun.scenario.effect.Blend$Mode
dup
ldc "HARD_LIGHT"
bipush 12
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
25: putstatic com.sun.scenario.effect.Blend$Mode.HARD_LIGHT:Lcom/sun/scenario/effect/Blend$Mode;
26: new com.sun.scenario.effect.Blend$Mode
dup
ldc "SOFT_LIGHT"
bipush 13
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
27: putstatic com.sun.scenario.effect.Blend$Mode.SOFT_LIGHT:Lcom/sun/scenario/effect/Blend$Mode;
28: new com.sun.scenario.effect.Blend$Mode
dup
ldc "DIFFERENCE"
bipush 14
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
29: putstatic com.sun.scenario.effect.Blend$Mode.DIFFERENCE:Lcom/sun/scenario/effect/Blend$Mode;
30: new com.sun.scenario.effect.Blend$Mode
dup
ldc "EXCLUSION"
bipush 15
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
31: putstatic com.sun.scenario.effect.Blend$Mode.EXCLUSION:Lcom/sun/scenario/effect/Blend$Mode;
32: new com.sun.scenario.effect.Blend$Mode
dup
ldc "RED"
bipush 16
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
33: putstatic com.sun.scenario.effect.Blend$Mode.RED:Lcom/sun/scenario/effect/Blend$Mode;
34: new com.sun.scenario.effect.Blend$Mode
dup
ldc "GREEN"
bipush 17
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
35: putstatic com.sun.scenario.effect.Blend$Mode.GREEN:Lcom/sun/scenario/effect/Blend$Mode;
36: new com.sun.scenario.effect.Blend$Mode
dup
ldc "BLUE"
bipush 18
invokespecial com.sun.scenario.effect.Blend$Mode.<init>:(Ljava/lang/String;I)V
37: putstatic com.sun.scenario.effect.Blend$Mode.BLUE:Lcom/sun/scenario/effect/Blend$Mode;
38: bipush 19
anewarray com.sun.scenario.effect.Blend$Mode
dup
iconst_0
getstatic com.sun.scenario.effect.Blend$Mode.SRC_OVER:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
iconst_1
getstatic com.sun.scenario.effect.Blend$Mode.SRC_IN:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
iconst_2
getstatic com.sun.scenario.effect.Blend$Mode.SRC_OUT:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
iconst_3
getstatic com.sun.scenario.effect.Blend$Mode.SRC_ATOP:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
iconst_4
getstatic com.sun.scenario.effect.Blend$Mode.ADD:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
iconst_5
getstatic com.sun.scenario.effect.Blend$Mode.MULTIPLY:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 6
getstatic com.sun.scenario.effect.Blend$Mode.SCREEN:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 7
getstatic com.sun.scenario.effect.Blend$Mode.OVERLAY:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 8
getstatic com.sun.scenario.effect.Blend$Mode.DARKEN:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 9
getstatic com.sun.scenario.effect.Blend$Mode.LIGHTEN:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 10
getstatic com.sun.scenario.effect.Blend$Mode.COLOR_DODGE:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 11
getstatic com.sun.scenario.effect.Blend$Mode.COLOR_BURN:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 12
getstatic com.sun.scenario.effect.Blend$Mode.HARD_LIGHT:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 13
getstatic com.sun.scenario.effect.Blend$Mode.SOFT_LIGHT:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 14
getstatic com.sun.scenario.effect.Blend$Mode.DIFFERENCE:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 15
getstatic com.sun.scenario.effect.Blend$Mode.EXCLUSION:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 16
getstatic com.sun.scenario.effect.Blend$Mode.RED:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 17
getstatic com.sun.scenario.effect.Blend$Mode.GREEN:Lcom/sun/scenario/effect/Blend$Mode;
aastore
dup
bipush 18
getstatic com.sun.scenario.effect.Blend$Mode.BLUE:Lcom/sun/scenario/effect/Blend$Mode;
aastore
putstatic com.sun.scenario.effect.Blend$Mode.ENUM$VALUES:[Lcom/sun/scenario/effect/Blend$Mode;
return
LocalVariableTable:
Start End Slot Name Signature
private void <init>(java.lang.String, int);
descriptor: (Ljava/lang/String;I)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=3, args_size=3
start local 0 0: aload 0
aload 1
iload 2
invokespecial java.lang.Enum.<init>:(Ljava/lang/String;I)V
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/Blend$Mode;
MethodParameters:
Name Flags
$enum$name
$enum$ordinal
public static com.sun.scenario.effect.Blend$Mode[] values();
descriptor: ()[Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x0009) ACC_PUBLIC, ACC_STATIC
Code:
stack=5, locals=3, args_size=0
0: getstatic com.sun.scenario.effect.Blend$Mode.ENUM$VALUES:[Lcom/sun/scenario/effect/Blend$Mode;
dup
astore 0
iconst_0
aload 0
arraylength
dup
istore 1
anewarray com.sun.scenario.effect.Blend$Mode
dup
astore 2
iconst_0
iload 1
invokestatic java.lang.System.arraycopy:(Ljava/lang/Object;ILjava/lang/Object;II)V
aload 2
areturn
LocalVariableTable:
Start End Slot Name Signature
public static com.sun.scenario.effect.Blend$Mode valueOf(java.lang.String);
descriptor: (Ljava/lang/String;)Lcom/sun/scenario/effect/Blend$Mode;
flags: (0x0009) ACC_PUBLIC, ACC_STATIC
Code:
stack=2, locals=1, args_size=1
0: ldc Lcom/sun/scenario/effect/Blend$Mode;
aload 0
invokestatic java.lang.Enum.valueOf:(Ljava/lang/Class;Ljava/lang/String;)Ljava/lang/Enum;
checkcast com.sun.scenario.effect.Blend$Mode
areturn
LocalVariableTable:
Start End Slot Name Signature
MethodParameters:
Name Flags
name
}
Signature: Ljava/lang/Enum<Lcom/sun/scenario/effect/Blend$Mode;>;
SourceFile: "Blend.java"
NestHost: com.sun.scenario.effect.Blend
InnerClasses:
public final Mode = com.sun.scenario.effect.Blend$Mode of com.sun.scenario.effect.Blend