public final class com.sun.prism.paint.Color extends com.sun.prism.paint.Paint
  minor version: 0
  major version: 59
  flags: flags: (0x0031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER
  this_class: com.sun.prism.paint.Color
  super_class: com.sun.prism.paint.Paint
{
  public static final com.sun.prism.paint.Color WHITE;
    descriptor: Lcom/sun/prism/paint/Color;
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  public static final com.sun.prism.paint.Color BLACK;
    descriptor: Lcom/sun/prism/paint/Color;
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  public static final com.sun.prism.paint.Color RED;
    descriptor: Lcom/sun/prism/paint/Color;
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  public static final com.sun.prism.paint.Color GREEN;
    descriptor: Lcom/sun/prism/paint/Color;
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  public static final com.sun.prism.paint.Color BLUE;
    descriptor: Lcom/sun/prism/paint/Color;
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  public static final com.sun.prism.paint.Color TRANSPARENT;
    descriptor: Lcom/sun/prism/paint/Color;
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  private final int argb;
    descriptor: I
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float r;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float g;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float b;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float a;
    descriptor: F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=6, locals=0, args_size=0
         0: .line 37
            new com.sun.prism.paint.Color
            dup
            fconst_1
            fconst_1
            fconst_1
            fconst_1
            invokespecial com.sun.prism.paint.Color.<init>:(FFFF)V
            putstatic com.sun.prism.paint.Color.WHITE:Lcom/sun/prism/paint/Color;
         1: .line 38
            new com.sun.prism.paint.Color
            dup
            fconst_0
            fconst_0
            fconst_0
            fconst_1
            invokespecial com.sun.prism.paint.Color.<init>:(FFFF)V
            putstatic com.sun.prism.paint.Color.BLACK:Lcom/sun/prism/paint/Color;
         2: .line 39
            new com.sun.prism.paint.Color
            dup
            fconst_1
            fconst_0
            fconst_0
            fconst_1
            invokespecial com.sun.prism.paint.Color.<init>:(FFFF)V
            putstatic com.sun.prism.paint.Color.RED:Lcom/sun/prism/paint/Color;
         3: .line 40
            new com.sun.prism.paint.Color
            dup
            fconst_0
            fconst_1
            fconst_0
            fconst_1
            invokespecial com.sun.prism.paint.Color.<init>:(FFFF)V
            putstatic com.sun.prism.paint.Color.GREEN:Lcom/sun/prism/paint/Color;
         4: .line 41
            new com.sun.prism.paint.Color
            dup
            fconst_0
            fconst_0
            fconst_1
            fconst_1
            invokespecial com.sun.prism.paint.Color.<init>:(FFFF)V
            putstatic com.sun.prism.paint.Color.BLUE:Lcom/sun/prism/paint/Color;
         5: .line 42
            new com.sun.prism.paint.Color
            dup
            fconst_0
            fconst_0
            fconst_0
            fconst_0
            invokespecial com.sun.prism.paint.Color.<init>:(FFFF)V
            putstatic com.sun.prism.paint.Color.TRANSPARENT:Lcom/sun/prism/paint/Color;
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public void <init>(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=9, args_size=5
        start local 0 // com.sun.prism.paint.Color this
        start local 1 // float r
        start local 2 // float g
        start local 3 // float b
        start local 4 // float a
         0: .line 55
            aload 0 /* this */
            getstatic com.sun.prism.paint.Paint$Type.COLOR:Lcom/sun/prism/paint/Paint$Type;
            iconst_0
            iconst_0
            invokespecial com.sun.prism.paint.Paint.<init>:(Lcom/sun/prism/paint/Paint$Type;ZZ)V
         1: .line 56
            ldc 255.0
            fload 4 /* a */
            f2d
            dmul
            d2i
            istore 5 /* ia */
        start local 5 // int ia
         2: .line 57
            ldc 255.0
            fload 1 /* r */
            f2d
            dmul
            fload 4 /* a */
            f2d
            dmul
            d2i
            istore 6 /* ir */
        start local 6 // int ir
         3: .line 58
            ldc 255.0
            fload 2 /* g */
            f2d
            dmul
            fload 4 /* a */
            f2d
            dmul
            d2i
            istore 7 /* ig */
        start local 7 // int ig
         4: .line 59
            ldc 255.0
            fload 3 /* b */
            f2d
            dmul
            fload 4 /* a */
            f2d
            dmul
            d2i
            istore 8 /* ib */
        start local 8 // int ib
         5: .line 60
            aload 0 /* this */
            iload 5 /* ia */
            bipush 24
            ishl
            iload 6 /* ir */
            bipush 16
            ishl
            ior
            iload 7 /* ig */
            bipush 8
            ishl
            ior
            iload 8 /* ib */
            iconst_0
            ishl
            ior
            putfield com.sun.prism.paint.Color.argb:I
         6: .line 61
            aload 0 /* this */
            fload 1 /* r */
            putfield com.sun.prism.paint.Color.r:F
         7: .line 62
            aload 0 /* this */
            fload 2 /* g */
            putfield com.sun.prism.paint.Color.g:F
         8: .line 63
            aload 0 /* this */
            fload 3 /* b */
            putfield com.sun.prism.paint.Color.b:F
         9: .line 64
            aload 0 /* this */
            fload 4 /* a */
            putfield com.sun.prism.paint.Color.a:F
        10: .line 65
            return
        end local 8 // int ib
        end local 7 // int ig
        end local 6 // int ir
        end local 5 // int ia
        end local 4 // float a
        end local 3 // float b
        end local 2 // float g
        end local 1 // float r
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   11     0  this  Lcom/sun/prism/paint/Color;
            0   11     1     r  F
            0   11     2     g  F
            0   11     3     b  F
            0   11     4     a  F
            2   11     5    ia  I
            3   11     6    ir  I
            4   11     7    ig  I
            5   11     8    ib  I
    MethodParameters:
      Name  Flags
      r     
      g     
      b     
      a     

  public int getIntArgbPre();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 72
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            ireturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public void putRgbaPreBytes(byte[], int);
    descriptor: ([BI)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=3, args_size=3
        start local 0 // com.sun.prism.paint.Color this
        start local 1 // byte[] arr
        start local 2 // int offset
         0: .line 80
            aload 1 /* arr */
            iload 2 /* offset */
            iconst_0
            iadd
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            bipush 16
            ishr
            sipush 255
            iand
            i2b
            bastore
         1: .line 81
            aload 1 /* arr */
            iload 2 /* offset */
            iconst_1
            iadd
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            bipush 8
            ishr
            sipush 255
            iand
            i2b
            bastore
         2: .line 82
            aload 1 /* arr */
            iload 2 /* offset */
            iconst_2
            iadd
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            sipush 255
            iand
            i2b
            bastore
         3: .line 83
            aload 1 /* arr */
            iload 2 /* offset */
            iconst_3
            iadd
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            bipush 24
            ishr
            sipush 255
            iand
            i2b
            bastore
         4: .line 84
            return
        end local 2 // int offset
        end local 1 // byte[] arr
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    5     0    this  Lcom/sun/prism/paint/Color;
            0    5     1     arr  [B
            0    5     2  offset  I
    MethodParameters:
        Name  Flags
      arr     
      offset  

  public void putBgraPreBytes(java.nio.ByteBuffer);
    descriptor: (Ljava/nio/ByteBuffer;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.prism.paint.Color this
        start local 1 // java.nio.ByteBuffer buf
         0: .line 91
            aload 1 /* buf */
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            sipush 255
            iand
            i2b
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            pop
         1: .line 92
            aload 1 /* buf */
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            bipush 8
            ishr
            sipush 255
            iand
            i2b
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            pop
         2: .line 93
            aload 1 /* buf */
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            bipush 16
            ishr
            sipush 255
            iand
            i2b
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            pop
         3: .line 94
            aload 1 /* buf */
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.argb:I
            bipush 24
            ishr
            sipush 255
            iand
            i2b
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            pop
         4: .line 95
            return
        end local 1 // java.nio.ByteBuffer buf
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/prism/paint/Color;
            0    5     1   buf  Ljava/nio/ByteBuffer;
    MethodParameters:
      Name  Flags
      buf   

  public float getRed();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 102
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.r:F
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public float getRedPremult();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 110
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.r:F
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            fmul
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public float getGreen();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 118
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.g:F
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public float getGreenPremult();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 126
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.g:F
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            fmul
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public float getBlue();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 134
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.b:F
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public float getBluePremult();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 142
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.b:F
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            fmul
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public float getAlpha();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 149
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            freturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/paint/Color;

  public boolean isOpaque();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 154
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            fconst_1
            fcmpl
            iflt 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/paint/Color;

  public boolean equals(java.lang.Object);
    descriptor: (Ljava/lang/Object;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=3, args_size=2
        start local 0 // com.sun.prism.paint.Color this
        start local 1 // java.lang.Object obj
         0: .line 159
            aload 1 /* obj */
            instanceof com.sun.prism.paint.Color
            ifne 2
         1: .line 160
            iconst_0
            ireturn
         2: .line 163
      StackMap locals:
      StackMap stack:
            aload 1 /* obj */
            checkcast com.sun.prism.paint.Color
            astore 2 /* other */
        start local 2 // com.sun.prism.paint.Color other
         3: .line 165
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.r:F
            aload 2 /* other */
            getfield com.sun.prism.paint.Color.r:F
            fcmpl
            ifne 8
         4: .line 166
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.g:F
            aload 2 /* other */
            getfield com.sun.prism.paint.Color.g:F
            fcmpl
            ifne 8
         5: .line 167
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.b:F
            aload 2 /* other */
            getfield com.sun.prism.paint.Color.b:F
            fcmpl
            ifne 8
         6: .line 168
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            aload 2 /* other */
            getfield com.sun.prism.paint.Color.a:F
            fcmpl
            ifne 8
         7: .line 164
            iconst_1
            ireturn
      StackMap locals: com.sun.prism.paint.Color
      StackMap stack:
         8: iconst_0
            ireturn
        end local 2 // com.sun.prism.paint.Color other
        end local 1 // java.lang.Object obj
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    9     0   this  Lcom/sun/prism/paint/Color;
            0    9     1    obj  Ljava/lang/Object;
            3    9     2  other  Lcom/sun/prism/paint/Color;
    MethodParameters:
      Name  Flags
      obj   

  public int hashCode();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 173
            iconst_3
            istore 1 /* hash */
        start local 1 // int hash
         1: .line 174
            bipush 53
            iload 1 /* hash */
            imul
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.r:F
            invokestatic java.lang.Float.floatToIntBits:(F)I
            iadd
            istore 1 /* hash */
         2: .line 175
            bipush 53
            iload 1 /* hash */
            imul
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.g:F
            invokestatic java.lang.Float.floatToIntBits:(F)I
            iadd
            istore 1 /* hash */
         3: .line 176
            bipush 53
            iload 1 /* hash */
            imul
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.b:F
            invokestatic java.lang.Float.floatToIntBits:(F)I
            iadd
            istore 1 /* hash */
         4: .line 177
            bipush 53
            iload 1 /* hash */
            imul
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            invokestatic java.lang.Float.floatToIntBits:(F)I
            iadd
            istore 1 /* hash */
         5: .line 178
            iload 1 /* hash */
            ireturn
        end local 1 // int hash
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    6     0  this  Lcom/sun/prism/paint/Color;
            1    6     1  hash  I

  public java.lang.String toString();
    descriptor: ()Ljava/lang/String;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.paint.Color this
         0: .line 183
            new java.lang.StringBuilder
            dup
            ldc "Color[r="
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
         1: .line 184
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.r:F
            invokevirtual java.lang.StringBuilder.append:(F)Ljava/lang/StringBuilder;
         2: .line 185
            ldc ", g="
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.g:F
            invokevirtual java.lang.StringBuilder.append:(F)Ljava/lang/StringBuilder;
         3: .line 186
            ldc ", b="
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.b:F
            invokevirtual java.lang.StringBuilder.append:(F)Ljava/lang/StringBuilder;
         4: .line 187
            ldc ", a="
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.prism.paint.Color.a:F
            invokevirtual java.lang.StringBuilder.append:(F)Ljava/lang/StringBuilder;
         5: .line 188
            ldc "]"
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
         6: .line 183
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            areturn
        end local 0 // com.sun.prism.paint.Color this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    7     0  this  Lcom/sun/prism/paint/Color;
}
SourceFile: "Color.java"
InnerClasses:
  public final Type = com.sun.prism.paint.Paint$Type of com.sun.prism.paint.Paint