/*
* Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package com.sun.prism.image;
import com.sun.prism.Graphics;
import com.sun.prism.Texture;
public class Coords {
float x0, y0, x1, y1;
float u0, v0, u1, v1;
public Coords(float w, float h, ViewPort v) {
x0 = 0; x1 = w;
y0 = 0; y1 = h;
u0 = v.u0; u1 = v.u1;
v0 = v.v0; v1 = v.v1;
}
public Coords() {
}
public void draw(Texture t, Graphics g, float x, float y) {
g.drawTexture(t,
x + x0, y + y0, x + x1, y + y1,
u0, v0, u1, v1);
}
// returns x corresponding for u
public float getX(float u) {
return (x0 * (u1 - u) + x1 * (u - u0)) / (u1 - u0);
}
// returns y corresponding for v
public float getY(float v) {
return (y0 * (v1 - v) + y1 * (v - v0)) / (v1 - v0);
}
}