package com.sun.javafx.tk.quantum;
import com.sun.glass.events.WindowEvent;
import com.sun.glass.ui.Application;
import com.sun.glass.ui.Screen;
import com.sun.glass.ui.Window;
import com.sun.glass.ui.Window.Level;
import com.sun.javafx.tk.FocusCause;
import java.security.AccessControlContext;
import java.security.AccessController;
import java.security.PrivilegedAction;
class GlassWindowEventHandler extends Window.EventHandler implements PrivilegedAction<Void> {
private final WindowStage stage;
private Window window;
private int type;
public GlassWindowEventHandler(WindowStage stage) {
this.stage = stage;
}
@Override
public Void run() {
if (stage == null || stage.stageListener == null) {
return null;
}
switch (type) {
case WindowEvent.MINIMIZE:
stage.stageListener.changedIconified(true);
break;
case WindowEvent.MAXIMIZE:
stage.stageListener.changedIconified(false);
stage.stageListener.changedMaximized(true);
break;
case WindowEvent.RESTORE:
stage.stageListener.changedIconified(false);
stage.stageListener.changedMaximized(false);
break;
case WindowEvent.MOVE: {
float wx = window.getX();
float wy = window.getY();
Screen screen = window.getScreen();
float newx, newy;
if (screen != null) {
float pScaleX = screen.getPlatformScaleX();
float pScaleY = screen.getPlatformScaleY();
float sx = screen.getX();
float sy = screen.getY();
float px = screen.getPlatformX();
float py = screen.getPlatformY();
newx = sx + (wx - px) / pScaleX;
newy = sy + (wy - py) / pScaleY;
} else {
newx = wx;
newy = wy;
}
stage.stageListener.changedLocation(newx, newy);
if (!Application.GetApplication().hasWindowManager()) {
QuantumToolkit.runWithRenderLock(() -> {
GlassScene scene = stage.getScene();
if (scene != null) {
scene.updateSceneState();
}
return null;
});
}
break;
}
case WindowEvent.RESIZE: {
float pScaleX = window.getPlatformScaleX();
float pScaleY = window.getPlatformScaleY();
stage.stageListener.changedSize(window.getWidth() / pScaleX,
window.getHeight() / pScaleY);
break;
}
case WindowEvent.RESCALE: {
float outScaleX = window.getOutputScaleX();
float outScaleY = window.getOutputScaleY();
stage.stageListener.changedScale(outScaleX, outScaleY);
QuantumToolkit.runWithRenderLock(() -> {
GlassScene scene = stage.getScene();
if (scene != null) {
scene.entireSceneNeedsRepaint();
scene.updateSceneState();
}
return null;
});
break;
}
case WindowEvent.FOCUS_GAINED:
WindowStage.addActiveWindow(stage);
stage.stageListener.changedFocused(true, FocusCause.ACTIVATED);
break;
case WindowEvent.FOCUS_LOST:
stage.stageListener.changedFocused(false, FocusCause.DEACTIVATED);
break;
case WindowEvent.FOCUS_UNGRAB:
stage.stageListener.focusUngrab();
break;
case WindowEvent.FOCUS_GAINED_FORWARD:
WindowStage.addActiveWindow(stage);
stage.stageListener.changedFocused(true, FocusCause.TRAVERSED_FORWARD);
break;
case WindowEvent.FOCUS_GAINED_BACKWARD:
WindowStage.addActiveWindow(stage);
stage.stageListener.changedFocused(true, FocusCause.TRAVERSED_BACKWARD);
break;
case WindowEvent.FOCUS_DISABLED:
stage.handleFocusDisabled();
break;
case WindowEvent.DESTROY:
stage.setPlatformWindowClosed();
stage.stageListener.closed();
break;
case WindowEvent.CLOSE:
stage.stageListener.closing();
break;
default:
if (QuantumToolkit.verbose) {
System.err.println("GlassWindowEventHandler: unknown type: " + type);
}
break;
}
return null;
}
@Override
public void handleLevelEvent(int level) {
QuantumToolkit.runWithoutRenderLock(() -> {
AccessControlContext acc = stage.getAccessControlContext();
return AccessController.doPrivileged((PrivilegedAction<Void>)() -> {
stage.stageListener.changedAlwaysOnTop(level != Level.NORMAL);
return (Void)null;
} , acc);
});
}
@Override
public void handleWindowEvent(final Window window, final long time, final int type) {
this.window = window;
this.type = type;
QuantumToolkit.runWithoutRenderLock(() -> {
AccessControlContext acc = stage.getAccessControlContext();
return AccessController.doPrivileged(this, acc);
});
}
@Override
public void handleScreenChangedEvent(Window window, long time, Screen oldScreen, Screen newScreen) {
GlassScene scene = stage.getScene();
if (scene != null) {
QuantumToolkit.runWithRenderLock(() -> {
scene.entireSceneNeedsRepaint();
scene.updateSceneState();
return null;
});
}
QuantumToolkit.runWithoutRenderLock(() -> {
AccessControlContext acc = stage.getAccessControlContext();
return AccessController.doPrivileged((PrivilegedAction<Void>)() -> {
stage.stageListener.changedScreen(oldScreen, newScreen);
return (Void)null;
} , acc);
});
}
}