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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
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package com.sun.glass.ui.monocle;

import com.sun.glass.ui.Pixels;

import java.nio.Buffer;
import java.nio.ByteBuffer;

public class AndroidScreen implements NativeScreen {

    private float density = -1;
    public int getDepth() {
        return 24;
    }

    
Returns the native format of the screen, as a constant from the Pixels class.
/** * Returns the native format of the screen, as a constant from the Pixels * class. */
public int getNativeFormat() { return Pixels.Format.BYTE_ARGB; }
Returns the pixel width of the screen.
/** * Returns the pixel width of the screen. */
public int getWidth() { int answer = (int)(_getWidth()/getScale()); return answer; }
Returns the pixel height of the screen.
/** * Returns the pixel height of the screen. */
public int getHeight() { return (int)(_getHeight()/getScale()); }
Returns the number of pixels per inch in the screen.
/** * Returns the number of pixels per inch in the screen. */
public int getDPI() { return 100; } @Override public float getScale () { if (density < 0) { density = _getDensity(); } return density; }
Returns a native handle for the screen. The handle is platform-specific.
/** * Returns a native handle for the screen. The handle is platform-specific. */
public long getNativeHandle() { long answer = _getNativeHandle(); return answer; }
Called during JavaFX shutdown to release the screen. Called only once.
/** * Called during JavaFX shutdown to release the screen. Called only once. */
public void shutdown() { _shutdown(); }
Uploads a pixel buffer to the screen. Called on the JavaFX application thread.
Params:
  • b – Pixel data, in BYTE_BGRA_PRE format. The byte stride of the data is equal to width * 4.
  • x – The X offset of the pixel data on the screen
  • y – The Y offset of the pixel data on the screen
  • width – The pixel width of the data
  • height – The pixel height of the data
  • alpha – The alpha level to use to compose the data over existing pixels
/** Uploads a pixel buffer to the screen. Called on the JavaFX application thread. * * @param b Pixel data, in BYTE_BGRA_PRE format. The byte stride of the * data is equal to width * 4. * @param x The X offset of the pixel data on the screen * @param y The Y offset of the pixel data on the screen * @param width The pixel width of the data * @param height The pixel height of the data * @param alpha The alpha level to use to compose the data over existing * pixels */
public void uploadPixels(Buffer b, int x, int y, int width, int height, float alpha) { _uploadPixels (b, x, y, width, height, alpha); }
Called on the JavaFX application thread when pixel data for all windows has been uploaded.
/** * Called on the JavaFX application thread when pixel data for all windows * has been uploaded. */
public void swapBuffers() { _swapBuffers(); }
Returns a read-only ByteBuffer in the native pixel format containing the screen contents.
Returns:ByteBuffer a read-only ByteBuffer containing the screen contents
/** * Returns a read-only ByteBuffer in the native pixel format containing the screen contents. * @return ByteBuffer a read-only ByteBuffer containing the screen contents */
public ByteBuffer getScreenCapture() { return _getScreenCapture(); }
An Object to lock against when swapping screen buffers.
/** * An Object to lock against when swapping screen buffers. */
public static final Object framebufferSwapLock = new Object(); native int _getWidth(); native int _getHeight(); native float _getDensity(); native long _getNativeHandle(); native void _shutdown(); native void _uploadPixels(Buffer b, int x, int y, int width, int height, float alpha); native void _swapBuffers(); native ByteBuffer _getScreenCapture(); }