public abstract class com.sun.glass.ui.Accessible
minor version: 0
major version: 59
flags: flags: (0x0421) ACC_PUBLIC, ACC_SUPER, ACC_ABSTRACT
this_class: com.sun.glass.ui.Accessible
super_class: java.lang.Object
{
private com.sun.glass.ui.Accessible$EventHandler eventHandler;
descriptor: Lcom/sun/glass/ui/Accessible$EventHandler;
flags: (0x0002) ACC_PRIVATE
private com.sun.glass.ui.View view;
descriptor: Lcom/sun/glass/ui/View;
flags: (0x0002) ACC_PRIVATE
private com.sun.glass.ui.Accessible$GetAttribute getAttribute;
descriptor: Lcom/sun/glass/ui/Accessible$GetAttribute;
flags: (0x0002) ACC_PRIVATE
private com.sun.glass.ui.Accessible$ExecuteAction executeAction;
descriptor: Lcom/sun/glass/ui/Accessible$ExecuteAction;
flags: (0x0002) ACC_PRIVATE
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
invokespecial java.lang.Object.<init>:()V
1: aload 0
new com.sun.glass.ui.Accessible$GetAttribute
dup
aload 0
invokespecial com.sun.glass.ui.Accessible$GetAttribute.<init>:(Lcom/sun/glass/ui/Accessible;)V
putfield com.sun.glass.ui.Accessible.getAttribute:Lcom/sun/glass/ui/Accessible$GetAttribute;
2: aload 0
new com.sun.glass.ui.Accessible$ExecuteAction
dup
aload 0
invokespecial com.sun.glass.ui.Accessible$ExecuteAction.<init>:(Lcom/sun/glass/ui/Accessible;)V
putfield com.sun.glass.ui.Accessible.executeAction:Lcom/sun/glass/ui/Accessible$ExecuteAction;
3: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/glass/ui/Accessible;
public com.sun.glass.ui.Accessible$EventHandler getEventHandler();
descriptor: ()Lcom/sun/glass/ui/Accessible$EventHandler;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.glass.ui.Accessible.eventHandler:Lcom/sun/glass/ui/Accessible$EventHandler;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/Accessible;
public void setEventHandler(com.sun.glass.ui.Accessible$EventHandler);
descriptor: (Lcom/sun/glass/ui/Accessible$EventHandler;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
putfield com.sun.glass.ui.Accessible.eventHandler:Lcom/sun/glass/ui/Accessible$EventHandler;
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/Accessible;
0 2 1 eventHandler Lcom/sun/glass/ui/Accessible$EventHandler;
MethodParameters:
Name Flags
eventHandler
public void setView(com.sun.glass.ui.View);
descriptor: (Lcom/sun/glass/ui/View;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
putfield com.sun.glass.ui.Accessible.view:Lcom/sun/glass/ui/View;
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/Accessible;
0 2 1 view Lcom/sun/glass/ui/View;
MethodParameters:
Name Flags
view
public com.sun.glass.ui.View getView();
descriptor: ()Lcom/sun/glass/ui/View;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.glass.ui.Accessible.view:Lcom/sun/glass/ui/View;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/Accessible;
public void dispose();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
aconst_null
putfield com.sun.glass.ui.Accessible.eventHandler:Lcom/sun/glass/ui/Accessible$EventHandler;
1: aload 0
aconst_null
putfield com.sun.glass.ui.Accessible.view:Lcom/sun/glass/ui/View;
2: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/Accessible;
public boolean isDisposed();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual com.sun.glass.ui.Accessible.getNativeAccessible:()J
lconst_0
lcmp
ifne 1
iconst_1
ireturn
StackMap locals:
StackMap stack:
1: iconst_0
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/Accessible;
public java.lang.String toString();
descriptor: ()Ljava/lang/String;
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=1, args_size=1
start local 0 0: new java.lang.StringBuilder
dup
aload 0
invokevirtual java.lang.Object.getClass:()Ljava/lang/Class;
invokevirtual java.lang.Class.getSimpleName:()Ljava/lang/String;
invokestatic java.lang.String.valueOf:(Ljava/lang/Object;)Ljava/lang/String;
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
ldc " ("
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 0
getfield com.sun.glass.ui.Accessible.eventHandler:Lcom/sun/glass/ui/Accessible$EventHandler;
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
ldc ")"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/Accessible;
protected boolean isIgnored();
descriptor: ()Z
flags: (0x0004) ACC_PROTECTED
Code:
stack=3, locals=2, args_size=1
start local 0 0: aload 0
getstatic javafx.scene.AccessibleAttribute.ROLE:Ljavafx/scene/AccessibleAttribute;
iconst_0
anewarray java.lang.Object
invokevirtual com.sun.glass.ui.Accessible.getAttribute:(Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;)Ljava/lang/Object;
checkcast javafx.scene.AccessibleRole
astore 1
start local 1 1: aload 1
ifnonnull 2
iconst_1
ireturn
2: StackMap locals: javafx.scene.AccessibleRole
StackMap stack:
aload 1
getstatic javafx.scene.AccessibleRole.NODE:Ljavafx/scene/AccessibleRole;
if_acmpeq 3
aload 1
getstatic javafx.scene.AccessibleRole.PARENT:Ljavafx/scene/AccessibleRole;
if_acmpeq 3
iconst_0
ireturn
StackMap locals:
StackMap stack:
3: iconst_1
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/glass/ui/Accessible;
1 4 1 role Ljavafx/scene/AccessibleRole;
protected abstract long getNativeAccessible();
descriptor: ()J
flags: (0x0404) ACC_PROTECTED, ACC_ABSTRACT
protected com.sun.glass.ui.Accessible getAccessible(javafx.scene.Scene);
descriptor: (Ljavafx/scene/Scene;)Lcom/sun/glass/ui/Accessible;
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=2, args_size=2
start local 0 start local 1 0: aload 1
ifnonnull 1
aconst_null
areturn
1: StackMap locals:
StackMap stack:
aload 1
invokestatic com.sun.javafx.scene.SceneHelper.getAccessible:(Ljavafx/scene/Scene;)Lcom/sun/glass/ui/Accessible;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/Accessible;
0 2 1 scene Ljavafx/scene/Scene;
MethodParameters:
Name Flags
scene
protected com.sun.glass.ui.Accessible getAccessible(javafx.scene.Node);
descriptor: (Ljavafx/scene/Node;)Lcom/sun/glass/ui/Accessible;
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=2, args_size=2
start local 0 start local 1 0: aload 1
ifnonnull 1
aconst_null
areturn
1: StackMap locals:
StackMap stack:
aload 1
invokestatic com.sun.javafx.scene.NodeHelper.getAccessible:(Ljavafx/scene/Node;)Lcom/sun/glass/ui/Accessible;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/Accessible;
0 2 1 node Ljavafx/scene/Node;
MethodParameters:
Name Flags
node
protected long getNativeAccessible(javafx.scene.Node);
descriptor: (Ljavafx/scene/Node;)J
flags: (0x0004) ACC_PROTECTED
Code:
stack=2, locals=3, args_size=2
start local 0 start local 1 0: aload 1
ifnonnull 1
lconst_0
lreturn
1: StackMap locals:
StackMap stack:
aload 0
aload 1
invokevirtual com.sun.glass.ui.Accessible.getAccessible:(Ljavafx/scene/Node;)Lcom/sun/glass/ui/Accessible;
astore 2
start local 2 2: aload 2
ifnonnull 3
lconst_0
lreturn
3: StackMap locals: com.sun.glass.ui.Accessible
StackMap stack:
aload 2
invokevirtual com.sun.glass.ui.Accessible.getNativeAccessible:()J
lreturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/glass/ui/Accessible;
0 4 1 node Ljavafx/scene/Node;
2 4 2 acc Lcom/sun/glass/ui/Accessible;
MethodParameters:
Name Flags
node
protected com.sun.glass.ui.Accessible getContainerAccessible(javafx.scene.AccessibleRole);
descriptor: (Ljavafx/scene/AccessibleRole;)Lcom/sun/glass/ui/Accessible;
flags: (0x0004) ACC_PROTECTED
Code:
stack=3, locals=5, args_size=2
start local 0 start local 1 0: aload 0
getstatic javafx.scene.AccessibleAttribute.PARENT:Ljavafx/scene/AccessibleAttribute;
iconst_0
anewarray java.lang.Object
invokevirtual com.sun.glass.ui.Accessible.getAttribute:(Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;)Ljava/lang/Object;
checkcast javafx.scene.Node
astore 2
start local 2 1: goto 6
2: StackMap locals: javafx.scene.Node
StackMap stack:
aload 0
aload 2
invokevirtual com.sun.glass.ui.Accessible.getAccessible:(Ljavafx/scene/Node;)Lcom/sun/glass/ui/Accessible;
astore 3
start local 3 3: aload 3
getstatic javafx.scene.AccessibleAttribute.ROLE:Ljavafx/scene/AccessibleAttribute;
iconst_0
anewarray java.lang.Object
invokevirtual com.sun.glass.ui.Accessible.getAttribute:(Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;)Ljava/lang/Object;
checkcast javafx.scene.AccessibleRole
astore 4
start local 4 4: aload 4
aload 1
if_acmpne 5
aload 3
areturn
5: StackMap locals: com.sun.glass.ui.Accessible javafx.scene.AccessibleRole
StackMap stack:
aload 3
getstatic javafx.scene.AccessibleAttribute.PARENT:Ljavafx/scene/AccessibleAttribute;
iconst_0
anewarray java.lang.Object
invokevirtual com.sun.glass.ui.Accessible.getAttribute:(Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;)Ljava/lang/Object;
checkcast javafx.scene.Node
astore 2
end local 4 end local 3 6: StackMap locals:
StackMap stack:
aload 2
ifnonnull 2
7: aconst_null
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Lcom/sun/glass/ui/Accessible;
0 8 1 targetRole Ljavafx/scene/AccessibleRole;
1 8 2 node Ljavafx/scene/Node;
3 6 3 acc Lcom/sun/glass/ui/Accessible;
4 6 4 role Ljavafx/scene/AccessibleRole;
MethodParameters:
Name Flags
targetRole
private final java.security.AccessControlContext getAccessControlContext();
descriptor: ()Ljava/security/AccessControlContext;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
Code:
stack=1, locals=2, args_size=1
start local 0 0: aconst_null
astore 1
start local 1 1: aload 0
getfield com.sun.glass.ui.Accessible.eventHandler:Lcom/sun/glass/ui/Accessible$EventHandler;
invokevirtual com.sun.glass.ui.Accessible$EventHandler.getAccessControlContext:()Ljava/security/AccessControlContext;
astore 1
2: goto 4
StackMap locals: com.sun.glass.ui.Accessible java.security.AccessControlContext
StackMap stack: java.lang.Exception
3: pop
4: StackMap locals:
StackMap stack:
aload 1
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Lcom/sun/glass/ui/Accessible;
1 5 1 acc Ljava/security/AccessControlContext;
Exception table:
from to target type
1 2 3 Class java.lang.Exception
public java.lang.Object getAttribute(javafx.scene.AccessibleAttribute, java.lang.Object[]);
descriptor: (Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;)Ljava/lang/Object;
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=4, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 0
invokevirtual com.sun.glass.ui.Accessible.getAccessControlContext:()Ljava/security/AccessControlContext;
astore 3
start local 3 1: aload 3
ifnonnull 2
aconst_null
areturn
2: StackMap locals: java.security.AccessControlContext
StackMap stack:
aload 0
aload 1
aload 2
aload 3
invokedynamic get(Lcom/sun/glass/ui/Accessible;Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;Ljava/security/AccessControlContext;)Ljava/util/function/Supplier;
Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
Method arguments:
()Ljava/lang/Object;
com/sun/glass/ui/Accessible.lambda$0(Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;Ljava/security/AccessControlContext;)Ljava/lang/Object; (7)
()Ljava/lang/Object;
invokestatic com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock:(Ljava/util/function/Supplier;)Ljava/lang/Object;
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/Accessible;
0 3 1 attribute Ljavafx/scene/AccessibleAttribute;
0 3 2 parameters [Ljava/lang/Object;
1 3 3 acc Ljava/security/AccessControlContext;
MethodParameters:
Name Flags
attribute
parameters
public void executeAction(javafx.scene.AccessibleAction, java.lang.Object[]);
descriptor: (Ljavafx/scene/AccessibleAction;[Ljava/lang/Object;)V
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=4, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 0
invokevirtual com.sun.glass.ui.Accessible.getAccessControlContext:()Ljava/security/AccessControlContext;
astore 3
start local 3 1: aload 3
ifnonnull 2
return
2: StackMap locals: java.security.AccessControlContext
StackMap stack:
aload 0
aload 1
aload 2
aload 3
invokedynamic get(Lcom/sun/glass/ui/Accessible;Ljavafx/scene/AccessibleAction;[Ljava/lang/Object;Ljava/security/AccessControlContext;)Ljava/util/function/Supplier;
Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
Method arguments:
()Ljava/lang/Object;
com/sun/glass/ui/Accessible.lambda$1(Ljavafx/scene/AccessibleAction;[Ljava/lang/Object;Ljava/security/AccessControlContext;)Ljava/lang/Void; (7)
()Ljava/lang/Void;
invokestatic com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock:(Ljava/util/function/Supplier;)Ljava/lang/Object;
pop
3: return
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/glass/ui/Accessible;
0 4 1 action Ljavafx/scene/AccessibleAction;
0 4 2 parameters [Ljava/lang/Object;
1 4 3 acc Ljava/security/AccessControlContext;
MethodParameters:
Name Flags
action
parameters
public abstract void sendNotification(javafx.scene.AccessibleAttribute);
descriptor: (Ljavafx/scene/AccessibleAttribute;)V
flags: (0x0401) ACC_PUBLIC, ACC_ABSTRACT
MethodParameters:
Name Flags
notification
private java.lang.Object lambda$0(javafx.scene.AccessibleAttribute, java.lang.Object[], java.security.AccessControlContext);
descriptor: (Ljavafx/scene/AccessibleAttribute;[Ljava/lang/Object;Ljava/security/AccessControlContext;)Ljava/lang/Object;
flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
Code:
stack=2, locals=4, args_size=4
start local 0 0: aload 0
getfield com.sun.glass.ui.Accessible.getAttribute:Lcom/sun/glass/ui/Accessible$GetAttribute;
aload 1
putfield com.sun.glass.ui.Accessible$GetAttribute.attribute:Ljavafx/scene/AccessibleAttribute;
1: aload 0
getfield com.sun.glass.ui.Accessible.getAttribute:Lcom/sun/glass/ui/Accessible$GetAttribute;
aload 2
putfield com.sun.glass.ui.Accessible$GetAttribute.parameters:[Ljava/lang/Object;
2: aload 0
getfield com.sun.glass.ui.Accessible.getAttribute:Lcom/sun/glass/ui/Accessible$GetAttribute;
aload 3
invokestatic java.security.AccessController.doPrivileged:(Ljava/security/PrivilegedAction;Ljava/security/AccessControlContext;)Ljava/lang/Object;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/Accessible;
private java.lang.Void lambda$1(javafx.scene.AccessibleAction, java.lang.Object[], java.security.AccessControlContext);
descriptor: (Ljavafx/scene/AccessibleAction;[Ljava/lang/Object;Ljava/security/AccessControlContext;)Ljava/lang/Void;
flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
Code:
stack=2, locals=4, args_size=4
start local 0 0: aload 0
getfield com.sun.glass.ui.Accessible.executeAction:Lcom/sun/glass/ui/Accessible$ExecuteAction;
aload 1
putfield com.sun.glass.ui.Accessible$ExecuteAction.action:Ljavafx/scene/AccessibleAction;
1: aload 0
getfield com.sun.glass.ui.Accessible.executeAction:Lcom/sun/glass/ui/Accessible$ExecuteAction;
aload 2
putfield com.sun.glass.ui.Accessible$ExecuteAction.parameters:[Ljava/lang/Object;
2: aload 0
getfield com.sun.glass.ui.Accessible.executeAction:Lcom/sun/glass/ui/Accessible$ExecuteAction;
aload 3
invokestatic java.security.AccessController.doPrivileged:(Ljava/security/PrivilegedAction;Ljava/security/AccessControlContext;)Ljava/lang/Object;
checkcast java.lang.Void
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/Accessible;
}
SourceFile: "Accessible.java"
NestMembers:
com.sun.glass.ui.Accessible$EventHandler com.sun.glass.ui.Accessible$ExecuteAction com.sun.glass.ui.Accessible$GetAttribute
InnerClasses:
public abstract EventHandler = com.sun.glass.ui.Accessible$EventHandler of com.sun.glass.ui.Accessible
private ExecuteAction = com.sun.glass.ui.Accessible$ExecuteAction of com.sun.glass.ui.Accessible
private GetAttribute = com.sun.glass.ui.Accessible$GetAttribute of com.sun.glass.ui.Accessible
public final Lookup = java.lang.invoke.MethodHandles$Lookup of java.lang.invoke.MethodHandles