public class javafx.scene.transform.Rotate extends javafx.scene.transform.Transform
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: javafx.scene.transform.Rotate
super_class: javafx.scene.transform.Transform
{
public static final javafx.geometry.Point3D X_AXIS;
descriptor: Ljavafx/geometry/Point3D;
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
public static final javafx.geometry.Point3D Y_AXIS;
descriptor: Ljavafx/geometry/Point3D;
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
public static final javafx.geometry.Point3D Z_AXIS;
descriptor: Ljavafx/geometry/Point3D;
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
private javafx.scene.transform.Rotate$MatrixCache cache;
descriptor: Ljavafx/scene/transform/Rotate$MatrixCache;
flags: (0x0002) ACC_PRIVATE
private javafx.scene.transform.Rotate$MatrixCache inverseCache;
descriptor: Ljavafx/scene/transform/Rotate$MatrixCache;
flags: (0x0002) ACC_PRIVATE
private javafx.beans.property.DoubleProperty angle;
descriptor: Ljavafx/beans/property/DoubleProperty;
flags: (0x0002) ACC_PRIVATE
private javafx.beans.property.DoubleProperty pivotX;
descriptor: Ljavafx/beans/property/DoubleProperty;
flags: (0x0002) ACC_PRIVATE
private javafx.beans.property.DoubleProperty pivotY;
descriptor: Ljavafx/beans/property/DoubleProperty;
flags: (0x0002) ACC_PRIVATE
private javafx.beans.property.DoubleProperty pivotZ;
descriptor: Ljavafx/beans/property/DoubleProperty;
flags: (0x0002) ACC_PRIVATE
private javafx.beans.property.ObjectProperty<javafx.geometry.Point3D> axis;
descriptor: Ljavafx/beans/property/ObjectProperty;
flags: (0x0002) ACC_PRIVATE
Signature: Ljavafx/beans/property/ObjectProperty<Ljavafx/geometry/Point3D;>;
static void <clinit>();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=8, locals=0, args_size=0
0: new javafx.geometry.Point3D
dup
dconst_1
dconst_0
dconst_0
invokespecial javafx.geometry.Point3D.<init>:(DDD)V
putstatic javafx.scene.transform.Rotate.X_AXIS:Ljavafx/geometry/Point3D;
1: new javafx.geometry.Point3D
dup
dconst_0
dconst_1
dconst_0
invokespecial javafx.geometry.Point3D.<init>:(DDD)V
putstatic javafx.scene.transform.Rotate.Y_AXIS:Ljavafx/geometry/Point3D;
2: new javafx.geometry.Point3D
dup
dconst_0
dconst_0
dconst_1
invokespecial javafx.geometry.Point3D.<init>:(DDD)V
putstatic javafx.scene.transform.Rotate.Z_AXIS:Ljavafx/geometry/Point3D;
return
LocalVariableTable:
Start End Slot Name Signature
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
invokespecial javafx.scene.transform.Transform.<init>:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public void <init>(double);
descriptor: (D)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokespecial javafx.scene.transform.Transform.<init>:()V
1: aload 0
dload 1
invokevirtual javafx.scene.transform.Rotate.setAngle:(D)V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
0 3 1 angle D
MethodParameters:
Name Flags
angle
public void <init>(double, javafx.geometry.Point3D);
descriptor: (DLjavafx/geometry/Point3D;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=4, args_size=3
start local 0 start local 1 start local 3 0: aload 0
invokespecial javafx.scene.transform.Transform.<init>:()V
1: aload 0
dload 1
invokevirtual javafx.scene.transform.Rotate.setAngle:(D)V
2: aload 0
aload 3
invokevirtual javafx.scene.transform.Rotate.setAxis:(Ljavafx/geometry/Point3D;)V
3: return
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Ljavafx/scene/transform/Rotate;
0 4 1 angle D
0 4 3 axis Ljavafx/geometry/Point3D;
MethodParameters:
Name Flags
angle
axis
public void <init>(double, double, double);
descriptor: (DDD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=7, args_size=4
start local 0 start local 1 start local 3 start local 5 0: aload 0
invokespecial javafx.scene.transform.Transform.<init>:()V
1: aload 0
dload 1
invokevirtual javafx.scene.transform.Rotate.setAngle:(D)V
2: aload 0
dload 3
invokevirtual javafx.scene.transform.Rotate.setPivotX:(D)V
3: aload 0
dload 5
invokevirtual javafx.scene.transform.Rotate.setPivotY:(D)V
4: return
end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Ljavafx/scene/transform/Rotate;
0 5 1 angle D
0 5 3 pivotX D
0 5 5 pivotY D
MethodParameters:
Name Flags
angle
pivotX
pivotY
public void <init>(double, double, double, double);
descriptor: (DDDD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=7, locals=9, args_size=5
start local 0 start local 1 start local 3 start local 5 start local 7 0: aload 0
dload 1
dload 3
dload 5
invokespecial javafx.scene.transform.Rotate.<init>:(DDD)V
1: aload 0
dload 7
invokevirtual javafx.scene.transform.Rotate.setPivotZ:(D)V
2: return
end local 7 end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
0 3 1 angle D
0 3 3 pivotX D
0 3 5 pivotY D
0 3 7 pivotZ D
MethodParameters:
Name Flags
angle
pivotX
pivotY
pivotZ
public void <init>(double, double, double, double, javafx.geometry.Point3D);
descriptor: (DDDDLjavafx/geometry/Point3D;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=7, locals=10, args_size=6
start local 0 start local 1 start local 3 start local 5 start local 7 start local 9 0: aload 0
dload 1
dload 3
dload 5
invokespecial javafx.scene.transform.Rotate.<init>:(DDD)V
1: aload 0
dload 7
invokevirtual javafx.scene.transform.Rotate.setPivotZ:(D)V
2: aload 0
aload 9
invokevirtual javafx.scene.transform.Rotate.setAxis:(Ljavafx/geometry/Point3D;)V
3: return
end local 9 end local 7 end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Ljavafx/scene/transform/Rotate;
0 4 1 angle D
0 4 3 pivotX D
0 4 5 pivotY D
0 4 7 pivotZ D
0 4 9 axis Ljavafx/geometry/Point3D;
MethodParameters:
Name Flags
angle
pivotX
pivotY
pivotZ
axis
public final void setAngle(double);
descriptor: (D)V
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.angleProperty:()Ljavafx/beans/property/DoubleProperty;
dload 1
invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
0 2 1 value D
MethodParameters:
Name Flags
value
public final double getAngle();
descriptor: ()D
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.angle:Ljavafx/beans/property/DoubleProperty;
ifnonnull 1
dconst_0
goto 2
StackMap locals:
StackMap stack:
1: aload 0
getfield javafx.scene.transform.Rotate.angle:Ljavafx/beans/property/DoubleProperty;
invokevirtual javafx.beans.property.DoubleProperty.get:()D
StackMap locals:
StackMap stack: double
2: dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final javafx.beans.property.DoubleProperty angleProperty();
descriptor: ()Ljavafx/beans/property/DoubleProperty;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.angle:Ljavafx/beans/property/DoubleProperty;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$1
dup
aload 0
invokespecial javafx.scene.transform.Rotate$1.<init>:(Ljavafx/scene/transform/Rotate;)V
putfield javafx.scene.transform.Rotate.angle:Ljavafx/beans/property/DoubleProperty;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.angle:Ljavafx/beans/property/DoubleProperty;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final void setPivotX(double);
descriptor: (D)V
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.pivotXProperty:()Ljavafx/beans/property/DoubleProperty;
dload 1
invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
0 2 1 value D
MethodParameters:
Name Flags
value
public final double getPivotX();
descriptor: ()D
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.pivotX:Ljavafx/beans/property/DoubleProperty;
ifnonnull 1
dconst_0
goto 2
StackMap locals:
StackMap stack:
1: aload 0
getfield javafx.scene.transform.Rotate.pivotX:Ljavafx/beans/property/DoubleProperty;
invokevirtual javafx.beans.property.DoubleProperty.get:()D
StackMap locals:
StackMap stack: double
2: dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final javafx.beans.property.DoubleProperty pivotXProperty();
descriptor: ()Ljavafx/beans/property/DoubleProperty;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.pivotX:Ljavafx/beans/property/DoubleProperty;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$2
dup
aload 0
invokespecial javafx.scene.transform.Rotate$2.<init>:(Ljavafx/scene/transform/Rotate;)V
putfield javafx.scene.transform.Rotate.pivotX:Ljavafx/beans/property/DoubleProperty;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.pivotX:Ljavafx/beans/property/DoubleProperty;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final void setPivotY(double);
descriptor: (D)V
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.pivotYProperty:()Ljavafx/beans/property/DoubleProperty;
dload 1
invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
0 2 1 value D
MethodParameters:
Name Flags
value
public final double getPivotY();
descriptor: ()D
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.pivotY:Ljavafx/beans/property/DoubleProperty;
ifnonnull 1
dconst_0
goto 2
StackMap locals:
StackMap stack:
1: aload 0
getfield javafx.scene.transform.Rotate.pivotY:Ljavafx/beans/property/DoubleProperty;
invokevirtual javafx.beans.property.DoubleProperty.get:()D
StackMap locals:
StackMap stack: double
2: dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final javafx.beans.property.DoubleProperty pivotYProperty();
descriptor: ()Ljavafx/beans/property/DoubleProperty;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.pivotY:Ljavafx/beans/property/DoubleProperty;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$3
dup
aload 0
invokespecial javafx.scene.transform.Rotate$3.<init>:(Ljavafx/scene/transform/Rotate;)V
putfield javafx.scene.transform.Rotate.pivotY:Ljavafx/beans/property/DoubleProperty;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.pivotY:Ljavafx/beans/property/DoubleProperty;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final void setPivotZ(double);
descriptor: (D)V
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.pivotZProperty:()Ljavafx/beans/property/DoubleProperty;
dload 1
invokevirtual javafx.beans.property.DoubleProperty.set:(D)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
0 2 1 value D
MethodParameters:
Name Flags
value
public final double getPivotZ();
descriptor: ()D
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.pivotZ:Ljavafx/beans/property/DoubleProperty;
ifnonnull 1
dconst_0
goto 2
StackMap locals:
StackMap stack:
1: aload 0
getfield javafx.scene.transform.Rotate.pivotZ:Ljavafx/beans/property/DoubleProperty;
invokevirtual javafx.beans.property.DoubleProperty.get:()D
StackMap locals:
StackMap stack: double
2: dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final javafx.beans.property.DoubleProperty pivotZProperty();
descriptor: ()Ljavafx/beans/property/DoubleProperty;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=4, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.pivotZ:Ljavafx/beans/property/DoubleProperty;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$4
dup
aload 0
invokespecial javafx.scene.transform.Rotate$4.<init>:(Ljavafx/scene/transform/Rotate;)V
putfield javafx.scene.transform.Rotate.pivotZ:Ljavafx/beans/property/DoubleProperty;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.pivotZ:Ljavafx/beans/property/DoubleProperty;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final void setAxis(javafx.geometry.Point3D);
descriptor: (Ljavafx/geometry/Point3D;)V
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.axisProperty:()Ljavafx/beans/property/ObjectProperty;
aload 1
invokevirtual javafx.beans.property.ObjectProperty.set:(Ljava/lang/Object;)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
0 2 1 value Ljavafx/geometry/Point3D;
MethodParameters:
Name Flags
value
public final javafx.geometry.Point3D getAxis();
descriptor: ()Ljavafx/geometry/Point3D;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.axis:Ljavafx/beans/property/ObjectProperty;
ifnonnull 1
getstatic javafx.scene.transform.Rotate.Z_AXIS:Ljavafx/geometry/Point3D;
goto 2
StackMap locals:
StackMap stack:
1: aload 0
getfield javafx.scene.transform.Rotate.axis:Ljavafx/beans/property/ObjectProperty;
invokevirtual javafx.beans.property.ObjectProperty.get:()Ljava/lang/Object;
checkcast javafx.geometry.Point3D
StackMap locals:
StackMap stack: javafx.geometry.Point3D
2: areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public final javafx.beans.property.ObjectProperty<javafx.geometry.Point3D> axisProperty();
descriptor: ()Ljavafx/beans/property/ObjectProperty;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=5, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.axis:Ljavafx/beans/property/ObjectProperty;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$5
dup
aload 0
getstatic javafx.scene.transform.Rotate.Z_AXIS:Ljavafx/geometry/Point3D;
invokespecial javafx.scene.transform.Rotate$5.<init>:(Ljavafx/scene/transform/Rotate;Ljavafx/geometry/Point3D;)V
putfield javafx.scene.transform.Rotate.axis:Ljavafx/beans/property/ObjectProperty;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.axis:Ljavafx/beans/property/ObjectProperty;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
Signature: ()Ljavafx/beans/property/ObjectProperty<Ljavafx/geometry/Point3D;>;
public double getMxx();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMxy();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMxz();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getTx();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMyx();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMyy();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMyz();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getTy();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMzx();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMzy();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getMzz();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
public double getTz();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tz:D
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Ljavafx/scene/transform/Rotate;
boolean computeIs2D();
descriptor: ()Z
flags: (0x0000)
Code:
stack=4, locals=2, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
astore 1
start local 1 1: aload 1
invokevirtual javafx.geometry.Point3D.getX:()D
dconst_0
dcmpl
ifne 2
aload 1
invokevirtual javafx.geometry.Point3D.getY:()D
dconst_0
dcmpl
ifeq 3
StackMap locals: javafx.geometry.Point3D
StackMap stack:
2: aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dconst_0
dcmpl
ifeq 3
iconst_0
ireturn
StackMap locals:
StackMap stack:
3: iconst_1
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Ljavafx/scene/transform/Rotate;
1 4 1 a Ljavafx/geometry/Point3D;
boolean computeIsIdentity();
descriptor: ()Z
flags: (0x0000)
Code:
stack=4, locals=2, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dconst_0
dcmpl
ifne 2
1: iconst_1
ireturn
2: StackMap locals:
StackMap stack:
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
astore 1
start local 1 3: aload 1
invokevirtual javafx.geometry.Point3D.getX:()D
dconst_0
dcmpl
ifne 4
aload 1
invokevirtual javafx.geometry.Point3D.getY:()D
dconst_0
dcmpl
ifne 4
aload 1
invokevirtual javafx.geometry.Point3D.getZ:()D
dconst_0
dcmpl
ifne 4
iconst_1
ireturn
StackMap locals: javafx.geometry.Point3D
StackMap stack:
4: iconst_0
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Ljavafx/scene/transform/Rotate;
3 5 1 a Ljavafx/geometry/Point3D;
void fill2DArray(double[]);
descriptor: ([D)V
flags: (0x0000)
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 1
iconst_0
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dastore
2: aload 1
iconst_1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dastore
3: aload 1
iconst_2
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dastore
4: aload 1
iconst_3
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dastore
5: aload 1
iconst_4
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dastore
6: aload 1
iconst_5
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dastore
7: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Ljavafx/scene/transform/Rotate;
0 8 1 array [D
MethodParameters:
Name Flags
array
void fill3DArray(double[]);
descriptor: ([D)V
flags: (0x0000)
Code:
stack=4, locals=2, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: aload 1
iconst_0
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dastore
2: aload 1
iconst_1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dastore
3: aload 1
iconst_2
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dastore
4: aload 1
iconst_3
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dastore
5: aload 1
iconst_4
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dastore
6: aload 1
iconst_5
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dastore
7: aload 1
bipush 6
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dastore
8: aload 1
bipush 7
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dastore
9: aload 1
bipush 8
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dastore
10: aload 1
bipush 9
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dastore
11: aload 1
bipush 10
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dastore
12: aload 1
bipush 11
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tz:D
dastore
13: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 14 0 this Ljavafx/scene/transform/Rotate;
0 14 1 array [D
MethodParameters:
Name Flags
array
public javafx.scene.transform.Transform createConcatenation(javafx.scene.transform.Transform);
descriptor: (Ljavafx/scene/transform/Transform;)Ljavafx/scene/transform/Transform;
flags: (0x0001) ACC_PUBLIC
Code:
stack=11, locals=9, args_size=2
start local 0 start local 1 0: aload 1
instanceof javafx.scene.transform.Rotate
ifeq 11
1: aload 1
checkcast javafx.scene.transform.Rotate
astore 2
start local 2 2: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
dstore 3
start local 3 3: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
dstore 5
start local 5 4: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
dstore 7
start local 7 5: aload 2
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
if_acmpeq 7
6: aload 2
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.normalize:()Ljavafx/geometry/Point3D;
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.normalize:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.equals:(Ljava/lang/Object;)Z
ifeq 11
7: StackMap locals: javafx.scene.transform.Rotate javafx.scene.transform.Transform javafx.scene.transform.Rotate double double double
StackMap stack:
dload 3
aload 2
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
dcmpl
ifne 11
8: dload 5
aload 2
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
dcmpl
ifne 11
9: dload 7
aload 2
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
dcmpl
ifne 11
10: new javafx.scene.transform.Rotate
dup
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
aload 2
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dadd
dload 3
dload 5
dload 7
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokespecial javafx.scene.transform.Rotate.<init>:(DDDDLjavafx/geometry/Point3D;)V
areturn
end local 7 end local 5 end local 3 end local 2 11: StackMap locals: javafx.scene.transform.Rotate javafx.scene.transform.Transform
StackMap stack:
aload 1
instanceof javafx.scene.transform.Affine
ifeq 15
12: aload 1
invokevirtual javafx.scene.transform.Transform.clone:()Ljavafx/scene/transform/Transform;
checkcast javafx.scene.transform.Affine
astore 2
start local 2 13: aload 2
aload 0
invokevirtual javafx.scene.transform.Affine.prepend:(Ljavafx/scene/transform/Transform;)V
14: aload 2
areturn
end local 2 15: StackMap locals:
StackMap stack:
aload 0
aload 1
invokespecial javafx.scene.transform.Transform.createConcatenation:(Ljavafx/scene/transform/Transform;)Ljavafx/scene/transform/Transform;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Ljavafx/scene/transform/Rotate;
0 16 1 transform Ljavafx/scene/transform/Transform;
2 11 2 r Ljavafx/scene/transform/Rotate;
3 11 3 px D
4 11 5 py D
5 11 7 pz D
13 15 2 a Ljavafx/scene/transform/Affine;
MethodParameters:
Name Flags
transform
public javafx.scene.transform.Transform createInverse();
descriptor: ()Ljavafx/scene/transform/Transform;
flags: (0x0001) ACC_PUBLIC
Code:
stack=11, locals=1, args_size=1
start local 0 0: new javafx.scene.transform.Rotate
dup
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dneg
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
1: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
2: invokespecial javafx.scene.transform.Rotate.<init>:(DDDDLjavafx/geometry/Point3D;)V
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
Exceptions:
throws javafx.scene.transform.NonInvertibleTransformException
public javafx.scene.transform.Rotate clone();
descriptor: ()Ljavafx/scene/transform/Rotate;
flags: (0x0001) ACC_PUBLIC
Code:
stack=11, locals=1, args_size=1
start local 0 0: new javafx.scene.transform.Rotate
dup
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
1: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
2: invokespecial javafx.scene.transform.Rotate.<init>:(DDDDLjavafx/geometry/Point3D;)V
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Ljavafx/scene/transform/Rotate;
public javafx.geometry.Point2D transform(double, double);
descriptor: (DD)Ljavafx/geometry/Point2D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=10, locals=5, args_size=3
start local 0 start local 1 start local 3 0: aload 0
invokevirtual javafx.scene.transform.Rotate.ensureCanTransform2DPoint:()V
1: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
2: new javafx.geometry.Point2D
dup
3: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
5: invokespecial javafx.geometry.Point2D.<init>:(DD)V
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
MethodParameters:
Name Flags
x
y
public javafx.geometry.Point3D transform(double, double, double);
descriptor: (DDD)Ljavafx/geometry/Point3D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=12, locals=7, args_size=4
start local 0 start local 1 start local 3 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: new javafx.geometry.Point3D
dup
2: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dload 5
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
3: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dload 5
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dload 5
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tz:D
dadd
5: invokespecial javafx.geometry.Point3D.<init>:(DDD)V
areturn
end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
0 6 5 z D
MethodParameters:
Name Flags
x
y
z
void transform2DPointsImpl(double[], int, double[], int, int);
descriptor: ([DI[DII)V
flags: (0x0000)
Code:
stack=8, locals=10, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: goto 6
2: StackMap locals:
StackMap stack:
aload 1
iload 2
iinc 2 1
daload
dstore 6
start local 6 3: aload 1
iload 2
iinc 2 1
daload
dstore 8
start local 8 4: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 8
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
dastore
5: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 8
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
dastore
end local 8 end local 6 6: StackMap locals:
StackMap stack:
iinc 5 -1
iload 5
ifge 2
7: return
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Ljavafx/scene/transform/Rotate;
0 8 1 srcPts [D
0 8 2 srcOff I
0 8 3 dstPts [D
0 8 4 dstOff I
0 8 5 numPts I
3 6 6 x D
4 6 8 y D
MethodParameters:
Name Flags
srcPts
srcOff
dstPts
dstOff
numPts
void transform3DPointsImpl(double[], int, double[], int, int);
descriptor: ([DI[DII)V
flags: (0x0000)
Code:
stack=8, locals=12, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: goto 8
2: StackMap locals:
StackMap stack:
aload 1
iload 2
iinc 2 1
daload
dstore 6
start local 6 3: aload 1
iload 2
iinc 2 1
daload
dstore 8
start local 8 4: aload 1
iload 2
iinc 2 1
daload
dstore 10
start local 10 5: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 8
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dload 10
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
dastore
6: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 8
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dload 10
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
dastore
7: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dload 8
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dload 10
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tz:D
dadd
dastore
end local 10 end local 8 end local 6 8: StackMap locals:
StackMap stack:
iinc 5 -1
iload 5
ifge 2
9: return
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 10 0 this Ljavafx/scene/transform/Rotate;
0 10 1 srcPts [D
0 10 2 srcOff I
0 10 3 dstPts [D
0 10 4 dstOff I
0 10 5 numPts I
3 8 6 x D
4 8 8 y D
5 8 10 z D
MethodParameters:
Name Flags
srcPts
srcOff
dstPts
dstOff
numPts
public javafx.geometry.Point2D deltaTransform(double, double);
descriptor: (DD)Ljavafx/geometry/Point2D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=10, locals=5, args_size=3
start local 0 start local 1 start local 3 0: aload 0
invokevirtual javafx.scene.transform.Rotate.ensureCanTransform2DPoint:()V
1: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
2: new javafx.geometry.Point2D
dup
3: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
5: invokespecial javafx.geometry.Point2D.<init>:(DD)V
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
MethodParameters:
Name Flags
x
y
public javafx.geometry.Point3D deltaTransform(double, double, double);
descriptor: (DDD)Ljavafx/geometry/Point3D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=12, locals=7, args_size=4
start local 0 start local 1 start local 3 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateCache:()V
1: new javafx.geometry.Point3D
dup
2: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dload 5
dmul
dadd
3: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dload 5
dmul
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dload 5
dmul
dadd
5: invokespecial javafx.geometry.Point3D.<init>:(DDD)V
areturn
end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
0 6 5 z D
MethodParameters:
Name Flags
x
y
z
public javafx.geometry.Point2D inverseTransform(double, double);
descriptor: (DD)Ljavafx/geometry/Point2D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=10, locals=5, args_size=3
start local 0 start local 1 start local 3 0: aload 0
invokevirtual javafx.scene.transform.Rotate.ensureCanTransform2DPoint:()V
1: aload 0
invokevirtual javafx.scene.transform.Rotate.updateInverseCache:()V
2: new javafx.geometry.Point2D
dup
3: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
5: invokespecial javafx.geometry.Point2D.<init>:(DD)V
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
MethodParameters:
Name Flags
x
y
public javafx.geometry.Point3D inverseTransform(double, double, double);
descriptor: (DDD)Ljavafx/geometry/Point3D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=12, locals=7, args_size=4
start local 0 start local 1 start local 3 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateInverseCache:()V
1: new javafx.geometry.Point3D
dup
2: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dload 5
dmul
dadd
3: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
4: dadd
5: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dload 5
dmul
dadd
6: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
7: dadd
8: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dload 5
dmul
dadd
9: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tz:D
10: dadd
11: invokespecial javafx.geometry.Point3D.<init>:(DDD)V
areturn
end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Ljavafx/scene/transform/Rotate;
0 12 1 x D
0 12 3 y D
0 12 5 z D
MethodParameters:
Name Flags
x
y
z
void inverseTransform2DPointsImpl(double[], int, double[], int, int);
descriptor: ([DI[DII)V
flags: (0x0000)
Code:
stack=8, locals=10, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateInverseCache:()V
1: goto 10
2: StackMap locals:
StackMap stack:
aload 1
iload 2
iinc 2 1
daload
dstore 6
start local 6 3: aload 1
iload 2
iinc 2 1
daload
dstore 8
start local 8 4: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 8
dmul
dadd
5: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
6: dastore
7: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 8
dmul
dadd
8: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
9: dastore
end local 8 end local 6 10: StackMap locals:
StackMap stack:
iinc 5 -1
iload 5
ifge 2
11: return
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Ljavafx/scene/transform/Rotate;
0 12 1 srcPts [D
0 12 2 srcOff I
0 12 3 dstPts [D
0 12 4 dstOff I
0 12 5 numPts I
3 10 6 x D
4 10 8 y D
MethodParameters:
Name Flags
srcPts
srcOff
dstPts
dstOff
numPts
void inverseTransform3DPointsImpl(double[], int, double[], int, int);
descriptor: ([DI[DII)V
flags: (0x0000)
Code:
stack=8, locals=12, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateInverseCache:()V
1: goto 14
2: StackMap locals:
StackMap stack:
aload 1
iload 2
iinc 2 1
daload
dstore 6
start local 6 3: aload 1
iload 2
iinc 2 1
daload
dstore 8
start local 8 4: aload 1
iload 2
iinc 2 1
daload
dstore 10
start local 10 5: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 8
dmul
dadd
6: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dload 10
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tx:D
dadd
7: dastore
8: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 8
dmul
dadd
9: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dload 10
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.ty:D
dadd
10: dastore
11: aload 3
iload 4
iinc 4 1
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dload 6
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dload 8
dmul
dadd
12: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dload 10
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.tz:D
dadd
13: dastore
end local 10 end local 8 end local 6 14: StackMap locals:
StackMap stack:
iinc 5 -1
iload 5
ifge 2
15: return
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Ljavafx/scene/transform/Rotate;
0 16 1 srcPts [D
0 16 2 srcOff I
0 16 3 dstPts [D
0 16 4 dstOff I
0 16 5 numPts I
3 14 6 x D
4 14 8 y D
5 14 10 z D
MethodParameters:
Name Flags
srcPts
srcOff
dstPts
dstOff
numPts
public javafx.geometry.Point2D inverseDeltaTransform(double, double);
descriptor: (DD)Ljavafx/geometry/Point2D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=10, locals=5, args_size=3
start local 0 start local 1 start local 3 0: aload 0
invokevirtual javafx.scene.transform.Rotate.ensureCanTransform2DPoint:()V
1: aload 0
invokevirtual javafx.scene.transform.Rotate.updateInverseCache:()V
2: new javafx.geometry.Point2D
dup
3: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
5: invokespecial javafx.geometry.Point2D.<init>:(DD)V
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
MethodParameters:
Name Flags
x
y
public javafx.geometry.Point3D inverseDeltaTransform(double, double, double);
descriptor: (DDD)Ljavafx/geometry/Point3D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=12, locals=7, args_size=4
start local 0 start local 1 start local 3 start local 5 0: aload 0
invokevirtual javafx.scene.transform.Rotate.updateInverseCache:()V
1: new javafx.geometry.Point3D
dup
2: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mxz:D
dload 5
dmul
dadd
3: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.myz:D
dload 5
dmul
dadd
4: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzx:D
dload 1
dmul
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzy:D
dload 3
dmul
dadd
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.mzz:D
dload 5
dmul
dadd
5: invokespecial javafx.geometry.Point3D.<init>:(DDD)V
areturn
end local 5 end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
0 6 1 x D
0 6 3 y D
0 6 5 z D
MethodParameters:
Name Flags
x
y
z
public java.lang.String toString();
descriptor: ()Ljava/lang/String;
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=2, args_size=1
start local 0 0: new java.lang.StringBuilder
dup
ldc "Rotate ["
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
astore 1
start local 1 1: aload 1
ldc "angle="
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
invokevirtual java.lang.StringBuilder.append:(D)Ljava/lang/StringBuilder;
pop
2: aload 1
ldc ", pivotX="
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
invokevirtual java.lang.StringBuilder.append:(D)Ljava/lang/StringBuilder;
pop
3: aload 1
ldc ", pivotY="
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
invokevirtual java.lang.StringBuilder.append:(D)Ljava/lang/StringBuilder;
pop
4: aload 1
ldc ", pivotZ="
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
invokevirtual java.lang.StringBuilder.append:(D)Ljava/lang/StringBuilder;
pop
5: aload 1
ldc ", axis="
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
pop
6: aload 1
ldc "]"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Ljavafx/scene/transform/Rotate;
1 7 1 sb Ljava/lang/StringBuilder;
void apply(com.sun.javafx.geom.transform.Affine3D);
descriptor: (Lcom/sun/javafx/geom/transform/Affine3D;)V
flags: (0x0000)
Code:
stack=9, locals=10, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
dstore 2
start local 2 1: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
dstore 4
start local 4 2: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
dstore 6
start local 6 3: aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dstore 8
start local 8 4: dload 2
dconst_0
dcmpl
ifne 5
dload 4
dconst_0
dcmpl
ifne 5
dload 6
dconst_0
dcmpl
ifeq 11
5: StackMap locals: javafx.scene.transform.Rotate com.sun.javafx.geom.transform.Affine3D double double double double
StackMap stack:
aload 1
dload 2
dload 4
dload 6
invokevirtual com.sun.javafx.geom.transform.Affine3D.translate:(DDD)V
6: aload 1
dload 8
invokestatic java.lang.Math.toRadians:(D)D
7: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getZ:()D
8: invokevirtual com.sun.javafx.geom.transform.Affine3D.rotate:(DDDD)V
9: aload 1
dload 2
dneg
dload 4
dneg
dload 6
dneg
invokevirtual com.sun.javafx.geom.transform.Affine3D.translate:(DDD)V
10: goto 14
11: StackMap locals:
StackMap stack:
aload 1
dload 8
invokestatic java.lang.Math.toRadians:(D)D
12: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getZ:()D
13: invokevirtual com.sun.javafx.geom.transform.Affine3D.rotate:(DDDD)V
14: StackMap locals:
StackMap stack:
return
end local 8 end local 6 end local 4 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 15 0 this Ljavafx/scene/transform/Rotate;
0 15 1 trans Lcom/sun/javafx/geom/transform/Affine3D;
1 15 2 localPivotX D
2 15 4 localPivotY D
3 15 6 localPivotZ D
4 15 8 localAngle D
MethodParameters:
Name Flags
trans final
com.sun.javafx.geom.transform.BaseTransform derive(com.sun.javafx.geom.transform.BaseTransform);
descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/transform/BaseTransform;
flags: (0x0000)
Code:
stack=9, locals=10, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual javafx.scene.transform.Rotate.isIdentity:()Z
ifeq 2
1: aload 1
areturn
2: StackMap locals:
StackMap stack:
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
dstore 2
start local 2 3: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
dstore 4
start local 4 4: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
dstore 6
start local 6 5: aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dstore 8
start local 8 6: dload 2
dconst_0
dcmpl
ifne 7
dload 4
dconst_0
dcmpl
ifne 7
dload 6
dconst_0
dcmpl
ifeq 12
7: StackMap locals: javafx.scene.transform.Rotate com.sun.javafx.geom.transform.BaseTransform double double double double
StackMap stack:
aload 1
dload 2
dload 4
dload 6
invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithTranslation:(DDD)Lcom/sun/javafx/geom/transform/BaseTransform;
astore 1
8: aload 1
dload 8
invokestatic java.lang.Math.toRadians:(D)D
9: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getZ:()D
10: invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithRotation:(DDDD)Lcom/sun/javafx/geom/transform/BaseTransform;
astore 1
11: aload 1
dload 2
dneg
dload 4
dneg
dload 6
dneg
invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithTranslation:(DDD)Lcom/sun/javafx/geom/transform/BaseTransform;
areturn
12: StackMap locals:
StackMap stack:
aload 1
dload 8
invokestatic java.lang.Math.toRadians:(D)D
13: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
invokevirtual javafx.geometry.Point3D.getZ:()D
14: invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithRotation:(DDDD)Lcom/sun/javafx/geom/transform/BaseTransform;
areturn
end local 8 end local 6 end local 4 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 15 0 this Ljavafx/scene/transform/Rotate;
0 15 1 trans Lcom/sun/javafx/geom/transform/BaseTransform;
3 15 2 localPivotX D
4 15 4 localPivotY D
5 15 6 localPivotZ D
6 15 8 localAngle D
MethodParameters:
Name Flags
trans
void validate();
descriptor: ()V
flags: (0x0000)
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
pop
1: aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
pop2
2: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
pop2
3: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
pop2
4: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
pop2
5: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Ljavafx/scene/transform/Rotate;
protected void transformChanged();
descriptor: ()V
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
ifnull 2
1: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
invokevirtual javafx.scene.transform.Rotate$MatrixCache.invalidate:()V
2: StackMap locals:
StackMap stack:
aload 0
invokespecial javafx.scene.transform.Transform.transformChanged:()V
3: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Ljavafx/scene/transform/Rotate;
void appendTo(javafx.scene.transform.Affine);
descriptor: (Ljavafx/scene/transform/Affine;)V
flags: (0x0000)
Code:
stack=10, locals=2, args_size=2
start local 0 start local 1 0: aload 1
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
1: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
2: invokevirtual javafx.scene.transform.Affine.appendRotation:(DDDDLjavafx/geometry/Point3D;)V
3: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Ljavafx/scene/transform/Rotate;
0 4 1 a Ljavafx/scene/transform/Affine;
MethodParameters:
Name Flags
a
void prependTo(javafx.scene.transform.Affine);
descriptor: (Ljavafx/scene/transform/Affine;)V
flags: (0x0000)
Code:
stack=10, locals=2, args_size=2
start local 0 start local 1 0: aload 1
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
1: aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
2: invokevirtual javafx.scene.transform.Affine.prependRotation:(DDDDLjavafx/geometry/Point3D;)V
3: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Ljavafx/scene/transform/Rotate;
0 4 1 a Ljavafx/scene/transform/Affine;
MethodParameters:
Name Flags
a
private void updateCache();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=10, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$MatrixCache
dup
invokespecial javafx.scene.transform.Rotate$MatrixCache.<init>:()V
putfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.valid:Z
ifne 6
3: aload 0
getfield javafx.scene.transform.Rotate.cache:Ljavafx/scene/transform/Rotate$MatrixCache;
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
4: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
5: invokevirtual javafx.scene.transform.Rotate$MatrixCache.update:(DLjavafx/geometry/Point3D;DDD)V
6: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Ljavafx/scene/transform/Rotate;
private void updateInverseCache();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=10, locals=1, args_size=1
start local 0 0: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
ifnonnull 2
1: aload 0
new javafx.scene.transform.Rotate$MatrixCache
dup
invokespecial javafx.scene.transform.Rotate$MatrixCache.<init>:()V
putfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
2: StackMap locals:
StackMap stack:
aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
getfield javafx.scene.transform.Rotate$MatrixCache.valid:Z
ifne 6
3: aload 0
getfield javafx.scene.transform.Rotate.inverseCache:Ljavafx/scene/transform/Rotate$MatrixCache;
aload 0
invokevirtual javafx.scene.transform.Rotate.getAngle:()D
dneg
aload 0
invokevirtual javafx.scene.transform.Rotate.getAxis:()Ljavafx/geometry/Point3D;
4: aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotX:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotY:()D
aload 0
invokevirtual javafx.scene.transform.Rotate.getPivotZ:()D
5: invokevirtual javafx.scene.transform.Rotate$MatrixCache.update:(DLjavafx/geometry/Point3D;DDD)V
6: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Ljavafx/scene/transform/Rotate;
public javafx.scene.transform.Transform clone();
descriptor: ()Ljavafx/scene/transform/Transform;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=1, locals=1, args_size=1
0: aload 0
invokevirtual javafx.scene.transform.Rotate.clone:()Ljavafx/scene/transform/Rotate;
areturn
LocalVariableTable:
Start End Slot Name Signature
public java.lang.Object clone();
descriptor: ()Ljava/lang/Object;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=1, locals=1, args_size=1
0: aload 0
invokevirtual javafx.scene.transform.Rotate.clone:()Ljavafx/scene/transform/Rotate;
areturn
LocalVariableTable:
Start End Slot Name Signature
Exceptions:
throws java.lang.CloneNotSupportedException
}
SourceFile: "Rotate.java"
NestMembers:
javafx.scene.transform.Rotate$1 javafx.scene.transform.Rotate$2 javafx.scene.transform.Rotate$3 javafx.scene.transform.Rotate$4 javafx.scene.transform.Rotate$5 javafx.scene.transform.Rotate$MatrixCache
InnerClasses:
javafx.scene.transform.Rotate$1
javafx.scene.transform.Rotate$2
javafx.scene.transform.Rotate$3
javafx.scene.transform.Rotate$4
javafx.scene.transform.Rotate$5
private MatrixCache = javafx.scene.transform.Rotate$MatrixCache of javafx.scene.transform.Rotate