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package javafx.scene;

import javafx.scene.shape.Shape;

The JavaFX SceneAntialiasing class specifies the level of anti-aliasing desired. Scene anti-aliasing is primarily used when rendering 3D primitives, which are otherwise rendered aliased.

SceneAntialiasing is unrelated to Shape.setSmooth. Unlike Shape.setSmooth, SceneAntialiasing affects the smoothness of the entire rendered scene whereas Shape.setSmooth is a rendering hint that applies to an individual 2D Shape.

Note: In order for SceneAntialiasing to have an affect, the underlying system must support: ConditionalFeature.SCENE3D and anti-aliasing.

Since:JavaFX 8.0
/** * The JavaFX {@code SceneAntialiasing} class specifies the level of * anti-aliasing desired. Scene anti-aliasing is primarily used when rendering * 3D primitives, which are otherwise rendered aliased. * <p> * {@code SceneAntialiasing} is unrelated to * {@link Shape#setSmooth Shape.setSmooth}. Unlike * {@link Shape#setSmooth Shape.setSmooth}, {@code SceneAntialiasing} affects * the smoothness of the entire rendered scene whereas * {@link Shape#setSmooth Shape.setSmooth} is a rendering hint that applies to * an individual 2D Shape. * <p> * Note: In order for {@code SceneAntialiasing} to have an affect, the underlying * system must support: * {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D} * and anti-aliasing. * </p> * @since JavaFX 8.0 */
public final class SceneAntialiasing {
Disables anti-aliasing
/** * Disables anti-aliasing */
public static final SceneAntialiasing DISABLED = new SceneAntialiasing("DISABLED"); /* * Enables anti-aliasing optimizing for performance over quality */ // public static final SceneAntialiasing FASTEST = new SceneAntialiasing("FASTEST");
Enables anti-aliasing optimizing for a balance of quality and performance
/** * Enables anti-aliasing optimizing for a balance of quality and performance */
public static final SceneAntialiasing BALANCED = new SceneAntialiasing("BALANCED"); /* * Enables anti-aliasing optimizing for quality over performance */ // public static final SceneAntialiasing NICEST = new SceneAntialiasing("NICEST"); private final String val; private SceneAntialiasing(String value) { val = value; } @Override public String toString() { return val; } }