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package javafx.concurrent;
import javafx.beans.NamedArg;
import javafx.event.Event;
import javafx.event.EventTarget;
import javafx.event.EventType;
An event which occurs whenever the state changes on a Worker. Both Task
and Service
support listening to state events. Since: JavaFX 2.1
/**
* An event which occurs whenever the state changes on a Worker. Both
* {@link Task} and {@link Service} support listening to state events.
* @since JavaFX 2.1
*/
public class WorkerStateEvent extends Event {
Common supertype for all worker state event types.
/**
* Common supertype for all worker state event types.
*/
public static final EventType<WorkerStateEvent> ANY =
new EventType<WorkerStateEvent>(Event.ANY, "WORKER_STATE");
This event occurs when the state of a Worker implementation has
transitioned to the READY state.
/**
* This event occurs when the state of a Worker implementation has
* transitioned to the READY state.
*/
public static final EventType<WorkerStateEvent> WORKER_STATE_READY =
new EventType<WorkerStateEvent>(WorkerStateEvent.ANY, "WORKER_STATE_READY");
This event occurs when the state of a Worker implementation has
transitioned to the SCHEDULED state.
/**
* This event occurs when the state of a Worker implementation has
* transitioned to the SCHEDULED state.
*/
public static final EventType<WorkerStateEvent> WORKER_STATE_SCHEDULED =
new EventType<WorkerStateEvent>(WorkerStateEvent.ANY, "WORKER_STATE_SCHEDULED");
This event occurs when the state of a Worker implementation has
transitioned to the RUNNING state.
/**
* This event occurs when the state of a Worker implementation has
* transitioned to the RUNNING state.
*/
public static final EventType<WorkerStateEvent> WORKER_STATE_RUNNING =
new EventType<WorkerStateEvent>(WorkerStateEvent.ANY, "WORKER_STATE_RUNNING");
This event occurs when the state of a Worker implementation has
transitioned to the SUCCEEDED state.
/**
* This event occurs when the state of a Worker implementation has
* transitioned to the SUCCEEDED state.
*/
public static final EventType<WorkerStateEvent> WORKER_STATE_SUCCEEDED =
new EventType<WorkerStateEvent>(WorkerStateEvent.ANY, "WORKER_STATE_SUCCEEDED");
This event occurs when the state of a Worker implementation has
transitioned to the CANCELLED state.
/**
* This event occurs when the state of a Worker implementation has
* transitioned to the CANCELLED state.
*/
public static final EventType<WorkerStateEvent> WORKER_STATE_CANCELLED =
new EventType<WorkerStateEvent>(WorkerStateEvent.ANY, "WORKER_STATE_CANCELLED");
This event occurs when the state of a Worker implementation has
transitioned to the FAILED state.
/**
* This event occurs when the state of a Worker implementation has
* transitioned to the FAILED state.
*/
public static final EventType<WorkerStateEvent> WORKER_STATE_FAILED =
new EventType<WorkerStateEvent>(WorkerStateEvent.ANY, "WORKER_STATE_FAILED");
Create a new WorkerStateEvent. Specify the worker and the event type.
Params: - worker – The Worker which is firing the event. The Worker really
should be an EventTarget, otherwise the EventTarget
for the event will be null.
- eventType – The type of event. This should not be null.
/**
* Create a new WorkerStateEvent. Specify the worker and the event type.
*
* @param worker The Worker which is firing the event. The Worker really
* should be an EventTarget, otherwise the EventTarget
* for the event will be null.
* @param eventType The type of event. This should not be null.
*/
public WorkerStateEvent(@NamedArg("worker") Worker worker, @NamedArg("eventType") EventType<? extends WorkerStateEvent> eventType) {
super(worker, worker instanceof EventTarget ? (EventTarget) worker : null, eventType);
}
The Worker on which the Event initially occurred.
Returns: The Worker on which the Event initially occurred.
/**
* The Worker on which the Event initially occurred.
*
* @return The Worker on which the Event initially occurred.
*/
@Override public Worker getSource() {
return (Worker) super.getSource();
}
}