public class com.sun.scenario.effect.impl.state.GaussianRenderState extends com.sun.scenario.effect.impl.state.LinearConvolveRenderState
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.impl.state.GaussianRenderState
  super_class: com.sun.scenario.effect.impl.state.LinearConvolveRenderState
{
  public static final float MAX_RADIUS;
    descriptor: F
    flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL

  private boolean isShadow;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private com.sun.scenario.effect.Color4f shadowColor;
    descriptor: Lcom/sun/scenario/effect/Color4f;
    flags: (0x0002) ACC_PRIVATE

  private float spread;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace space;
    descriptor: Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.javafx.geom.transform.BaseTransform inputtx;
    descriptor: Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.javafx.geom.transform.BaseTransform resulttx;
    descriptor: Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0002) ACC_PRIVATE

  private float inputRadiusX;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float inputRadiusY;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float spreadPass;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private int validatedPass;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType passType;
    descriptor: Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
    flags: (0x0002) ACC_PRIVATE

  private float passRadius;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private java.nio.FloatBuffer weights;
    descriptor: Ljava/nio/FloatBuffer;
    flags: (0x0002) ACC_PRIVATE

  private float[] samplevectors;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private float weightsValidRadius;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float weightsValidSpread;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=2, locals=0, args_size=0
         0: .line 41
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_KERNEL_SIZE:I
            iconst_1
            isub
            iconst_2
            idiv
            i2f
            putstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  static java.nio.FloatBuffer getGaussianWeights(java.nio.FloatBuffer, int, float, float);
    descriptor: (Ljava/nio/FloatBuffer;IFF)Ljava/nio/FloatBuffer;
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=11, args_size=4
        start local 0 // java.nio.FloatBuffer weights
        start local 1 // int pad
        start local 2 // float radius
        start local 3 // float spread
         0: .line 70
            iload 1 /* pad */
            istore 4 /* r */
        start local 4 // int r
         1: .line 71
            iload 4 /* r */
            iconst_2
            imul
            iconst_1
            iadd
            istore 5 /* klen */
        start local 5 // int klen
         2: .line 72
            aload 0 /* weights */
            ifnonnull 4
         3: .line 73
            sipush 128
            invokestatic com.sun.scenario.effect.impl.BufferUtil.newFloatBuffer:(I)Ljava/nio/FloatBuffer;
            astore 0 /* weights */
         4: .line 75
      StackMap locals: int int
      StackMap stack:
            aload 0 /* weights */
            invokevirtual java.nio.FloatBuffer.clear:()Ljava/nio/Buffer;
            pop
         5: .line 76
            fload 2 /* radius */
            ldc 3.0
            fdiv
            fstore 6 /* sigma */
        start local 6 // float sigma
         6: .line 77
            fconst_2
            fload 6 /* sigma */
            fmul
            fload 6 /* sigma */
            fmul
            fstore 7 /* sigma22 */
        start local 7 // float sigma22
         7: .line 78
            fload 7 /* sigma22 */
            ldc 1.4E-45
            fcmpg
            ifge 9
         8: .line 80
            ldc 1.4E-45
            fstore 7 /* sigma22 */
         9: .line 82
      StackMap locals: float float
      StackMap stack:
            fconst_0
            fstore 8 /* total */
        start local 8 // float total
        10: .line 83
            iload 4 /* r */
            ineg
            istore 9 /* row */
        start local 9 // int row
        11: goto 16
        12: .line 84
      StackMap locals: float int
      StackMap stack:
            iload 9 /* row */
            iload 9 /* row */
            imul
            ineg
            i2f
            fload 7 /* sigma22 */
            fdiv
            f2d
            invokestatic java.lang.Math.exp:(D)D
            d2f
            fstore 10 /* kval */
        start local 10 // float kval
        13: .line 85
            aload 0 /* weights */
            fload 10 /* kval */
            invokevirtual java.nio.FloatBuffer.put:(F)Ljava/nio/FloatBuffer;
            pop
        14: .line 86
            fload 8 /* total */
            fload 10 /* kval */
            fadd
            fstore 8 /* total */
        end local 10 // float kval
        15: .line 83
            iinc 9 /* row */ 1
      StackMap locals:
      StackMap stack:
        16: iload 9 /* row */
            iload 4 /* r */
            if_icmple 12
        end local 9 // int row
        17: .line 88
            fload 8 /* total */
            aload 0 /* weights */
            iconst_0
            invokevirtual java.nio.FloatBuffer.get:(I)F
            fload 8 /* total */
            fsub
            fload 3 /* spread */
            fmul
            fadd
            fstore 8 /* total */
        18: .line 89
            iconst_0
            istore 9 /* i */
        start local 9 // int i
        19: goto 22
        20: .line 90
      StackMap locals:
      StackMap stack:
            aload 0 /* weights */
            iload 9 /* i */
            aload 0 /* weights */
            iload 9 /* i */
            invokevirtual java.nio.FloatBuffer.get:(I)F
            fload 8 /* total */
            fdiv
            invokevirtual java.nio.FloatBuffer.put:(IF)Ljava/nio/FloatBuffer;
            pop
        21: .line 89
            iinc 9 /* i */ 1
      StackMap locals:
      StackMap stack:
        22: iload 9 /* i */
            iload 5 /* klen */
            if_icmplt 20
        end local 9 // int i
        23: .line 92
            iload 5 /* klen */
            invokestatic com.sun.scenario.effect.impl.state.GaussianRenderState.getPeerSize:(I)I
            istore 9 /* limit */
        start local 9 // int limit
        24: .line 93
            goto 26
        25: .line 94
      StackMap locals:
      StackMap stack:
            aload 0 /* weights */
            fconst_0
            invokevirtual java.nio.FloatBuffer.put:(F)Ljava/nio/FloatBuffer;
            pop
        26: .line 93
      StackMap locals:
      StackMap stack:
            aload 0 /* weights */
            invokevirtual java.nio.FloatBuffer.position:()I
            iload 9 /* limit */
            if_icmplt 25
        27: .line 96
            aload 0 /* weights */
            iload 9 /* limit */
            invokevirtual java.nio.FloatBuffer.limit:(I)Ljava/nio/Buffer;
            pop
        28: .line 97
            aload 0 /* weights */
            invokevirtual java.nio.FloatBuffer.rewind:()Ljava/nio/Buffer;
            pop
        29: .line 98
            aload 0 /* weights */
            areturn
        end local 9 // int limit
        end local 8 // float total
        end local 7 // float sigma22
        end local 6 // float sigma
        end local 5 // int klen
        end local 4 // int r
        end local 3 // float spread
        end local 2 // float radius
        end local 1 // int pad
        end local 0 // java.nio.FloatBuffer weights
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   30     0  weights  Ljava/nio/FloatBuffer;
            0   30     1      pad  I
            0   30     2   radius  F
            0   30     3   spread  F
            1   30     4        r  I
            2   30     5     klen  I
            6   30     6    sigma  F
            7   30     7  sigma22  F
           10   30     8    total  F
           11   17     9      row  I
           13   15    10     kval  F
           19   23     9        i  I
           24   30     9    limit  I
    MethodParameters:
         Name  Flags
      weights  
      pad      
      radius   
      spread   

  public void <init>(float, float, float, boolean, com.sun.scenario.effect.Color4f, com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (FFFZLcom/sun/scenario/effect/Color4f;Lcom/sun/javafx/geom/transform/BaseTransform;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=8, locals=22, args_size=7
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // float xradius
        start local 2 // float yradius
        start local 3 // float spread
        start local 4 // boolean isShadow
        start local 5 // com.sun.scenario.effect.Color4f shadowColor
        start local 6 // com.sun.javafx.geom.transform.BaseTransform filtertx
         0: .line 111
            aload 0 /* this */
            invokespecial com.sun.scenario.effect.impl.state.LinearConvolveRenderState.<init>:()V
         1: .line 171
            aload 0 /* this */
            iload 4 /* isShadow */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.isShadow:Z
         2: .line 172
            aload 0 /* this */
            aload 5 /* shadowColor */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.shadowColor:Lcom/sun/scenario/effect/Color4f;
         3: .line 173
            aload 0 /* this */
            fload 3 /* spread */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.spread:F
         4: .line 174
            aload 6 /* filtertx */
            ifnonnull 5
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            astore 6 /* filtertx */
         5: .line 175
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float int com.sun.scenario.effect.Color4f com.sun.javafx.geom.transform.BaseTransform
      StackMap stack:
            aload 6 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxx:()D
            dstore 7 /* mxx */
        start local 7 // double mxx
         6: .line 176
            aload 6 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxy:()D
            dstore 9 /* mxy */
        start local 9 // double mxy
         7: .line 177
            aload 6 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyx:()D
            dstore 11 /* myx */
        start local 11 // double myx
         8: .line 178
            aload 6 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyy:()D
            dstore 13 /* myy */
        start local 13 // double myy
         9: .line 180
            dload 7 /* mxx */
            dload 11 /* myx */
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 15 /* txScaleX */
        start local 15 // double txScaleX
        10: .line 181
            dload 9 /* mxy */
            dload 13 /* myy */
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 17 /* txScaleY */
        start local 17 // double txScaleY
        11: .line 182
            iconst_0
            istore 19 /* scaled */
        start local 19 // boolean scaled
        12: .line 183
            fload 1 /* xradius */
            f2d
            dload 15 /* txScaleX */
            dmul
            d2f
            fstore 20 /* scaledRadiusX */
        start local 20 // float scaledRadiusX
        13: .line 184
            fload 2 /* yradius */
            f2d
            dload 17 /* txScaleY */
            dmul
            d2f
            fstore 21 /* scaledRadiusY */
        start local 21 // float scaledRadiusY
        14: .line 185
            fload 20 /* scaledRadiusX */
            ldc 0.00390625
            fcmpg
            ifge 23
            fload 21 /* scaledRadiusY */
            ldc 0.00390625
            fcmpg
            ifge 23
        15: .line 189
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
        16: .line 190
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
        17: .line 191
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.spreadPass:F
        18: .line 192
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.RenderSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        19: .line 193
            aload 0 /* this */
            aload 6 /* filtertx */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        20: .line 194
            aload 0 /* this */
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        21: .line 195
            aload 0 /* this */
            bipush 6
            newarray 6
            dup
            iconst_0
            fconst_1
            fastore
            dup
            iconst_1
            fconst_0
            fastore
            dup
            iconst_2
            fconst_0
            fastore
            dup
            iconst_3
            fconst_1
            fastore
            dup
            iconst_4
            fconst_0
            fastore
            dup
            iconst_5
            fconst_0
            fastore
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
        22: .line 196
            goto 55
        23: .line 197
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float int com.sun.scenario.effect.Color4f com.sun.javafx.geom.transform.BaseTransform double double double double double double int float float
      StackMap stack:
            fload 20 /* scaledRadiusX */
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fcmpl
            ifle 27
        24: .line 198
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fstore 20 /* scaledRadiusX */
        25: .line 199
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fload 1 /* xradius */
            fdiv
            f2d
            dstore 15 /* txScaleX */
        26: .line 200
            iconst_1
            istore 19 /* scaled */
        27: .line 202
      StackMap locals:
      StackMap stack:
            fload 21 /* scaledRadiusY */
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fcmpl
            ifle 31
        28: .line 203
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fstore 21 /* scaledRadiusY */
        29: .line 204
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fload 2 /* yradius */
            fdiv
            f2d
            dstore 17 /* txScaleY */
        30: .line 205
            iconst_1
            istore 19 /* scaled */
        31: .line 207
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 20 /* scaledRadiusX */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
        32: .line 208
            aload 0 /* this */
            fload 21 /* scaledRadiusY */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
        33: .line 212
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
            fconst_1
            fcmpl
            ifgt 34
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            fcmpl
            iflt 35
      StackMap locals:
      StackMap stack: com.sun.scenario.effect.impl.state.GaussianRenderState
        34: iconst_1
            goto 36
      StackMap locals:
      StackMap stack: com.sun.scenario.effect.impl.state.GaussianRenderState
        35: iconst_0
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float int com.sun.scenario.effect.Color4f com.sun.javafx.geom.transform.BaseTransform double double double double double double int float float
      StackMap stack: com.sun.scenario.effect.impl.state.GaussianRenderState int
        36: i2f
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.spreadPass:F
        37: .line 213
            iload 19 /* scaled */
            ifeq 46
        38: .line 214
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.CustomSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        39: .line 215
            aload 0 /* this */
            dload 15 /* txScaleX */
            dload 17 /* txScaleY */
            invokestatic com.sun.javafx.geom.transform.BaseTransform.getScaleInstance:(DD)Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        40: .line 216
            aload 0 /* this */
            aload 6 /* filtertx */
        41: .line 217
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.copy:()Lcom/sun/javafx/geom/transform/BaseTransform;
        42: .line 218
            dconst_1
            dload 15 /* txScaleX */
            ddiv
            dconst_1
            dload 17 /* txScaleY */
            ddiv
            dconst_1
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithScale:(DDD)Lcom/sun/javafx/geom/transform/BaseTransform;
        43: .line 216
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        44: .line 220
            aload 0 /* this */
            bipush 6
            newarray 6
            dup
            iconst_0
            fconst_1
            fastore
            dup
            iconst_1
            fconst_0
            fastore
            dup
            iconst_2
            fconst_0
            fastore
            dup
            iconst_3
            fconst_1
            fastore
            dup
            iconst_4
            fconst_0
            fastore
            dup
            iconst_5
            fconst_0
            fastore
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
        45: .line 221
            goto 55
        46: .line 222
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.RenderSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        47: .line 223
            aload 0 /* this */
            aload 6 /* filtertx */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        48: .line 224
            aload 0 /* this */
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        49: .line 227
            aload 0 /* this */
            bipush 6
            newarray 6
            dup
            iconst_0
            dload 7 /* mxx */
            dload 15 /* txScaleX */
            ddiv
            d2f
            fastore
            dup
            iconst_1
        50: .line 228
            dload 11 /* myx */
            dload 15 /* txScaleX */
            ddiv
            d2f
            fastore
            dup
            iconst_2
        51: .line 229
            dload 9 /* mxy */
            dload 17 /* txScaleY */
            ddiv
            d2f
            fastore
            dup
            iconst_3
        52: .line 230
            dload 13 /* myy */
            dload 17 /* txScaleY */
            ddiv
            d2f
            fastore
            dup
            iconst_4
        53: .line 231
            fconst_0
            fastore
            dup
            iconst_5
            fconst_0
            fastore
        54: .line 227
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
        55: .line 238
      StackMap locals:
      StackMap stack:
            return
        end local 21 // float scaledRadiusY
        end local 20 // float scaledRadiusX
        end local 19 // boolean scaled
        end local 17 // double txScaleY
        end local 15 // double txScaleX
        end local 13 // double myy
        end local 11 // double myx
        end local 9 // double mxy
        end local 7 // double mxx
        end local 6 // com.sun.javafx.geom.transform.BaseTransform filtertx
        end local 5 // com.sun.scenario.effect.Color4f shadowColor
        end local 4 // boolean isShadow
        end local 3 // float spread
        end local 2 // float yradius
        end local 1 // float xradius
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0   56     0           this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0   56     1        xradius  F
            0   56     2        yradius  F
            0   56     3         spread  F
            0   56     4       isShadow  Z
            0   56     5    shadowColor  Lcom/sun/scenario/effect/Color4f;
            0   56     6       filtertx  Lcom/sun/javafx/geom/transform/BaseTransform;
            6   56     7            mxx  D
            7   56     9            mxy  D
            8   56    11            myx  D
            9   56    13            myy  D
           10   56    15       txScaleX  D
           11   56    17       txScaleY  D
           12   56    19         scaled  Z
           13   56    20  scaledRadiusX  F
           14   56    21  scaledRadiusY  F
    MethodParameters:
             Name  Flags
      xradius      
      yradius      
      spread       
      isShadow     
      shadowColor  
      filtertx     

  public void <init>(float, float, float, com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (FFFLcom/sun/javafx/geom/transform/BaseTransform;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=8, locals=29, args_size=5
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // float radius
        start local 2 // float dx
        start local 3 // float dy
        start local 4 // com.sun.javafx.geom.transform.BaseTransform filtertx
         0: .line 249
            aload 0 /* this */
            invokespecial com.sun.scenario.effect.impl.state.LinearConvolveRenderState.<init>:()V
         1: .line 253
            aload 0 /* this */
            iconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.isShadow:Z
         2: .line 254
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.spread:F
         3: .line 255
            aload 4 /* filtertx */
            ifnonnull 4
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            astore 4 /* filtertx */
         4: .line 256
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float com.sun.javafx.geom.transform.BaseTransform
      StackMap stack:
            aload 4 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxx:()D
            dstore 5 /* mxx */
        start local 5 // double mxx
         5: .line 257
            aload 4 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMxy:()D
            dstore 7 /* mxy */
        start local 7 // double mxy
         6: .line 258
            aload 4 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyx:()D
            dstore 9 /* myx */
        start local 9 // double myx
         7: .line 259
            aload 4 /* filtertx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.getMyy:()D
            dstore 11 /* myy */
        start local 11 // double myy
         8: .line 261
            dload 5 /* mxx */
            fload 2 /* dx */
            f2d
            dmul
            dload 7 /* mxy */
            fload 3 /* dy */
            f2d
            dmul
            dadd
            dstore 13 /* tdx */
        start local 13 // double tdx
         9: .line 262
            dload 9 /* myx */
            fload 2 /* dx */
            f2d
            dmul
            dload 11 /* myy */
            fload 3 /* dy */
            f2d
            dmul
            dadd
            dstore 15 /* tdy */
        start local 15 // double tdy
        10: .line 263
            dload 13 /* tdx */
            dload 15 /* tdy */
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 17 /* txScale */
        start local 17 // double txScale
        11: .line 264
            iconst_0
            istore 19 /* scaled */
        start local 19 // boolean scaled
        12: .line 265
            fload 1 /* radius */
            f2d
            dload 17 /* txScale */
            dmul
            d2f
            fstore 20 /* scaledRadius */
        start local 20 // float scaledRadius
        13: .line 266
            fload 20 /* scaledRadius */
            ldc 0.00390625
            fcmpg
            ifge 22
        14: .line 267
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
        15: .line 268
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
        16: .line 269
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.spreadPass:F
        17: .line 270
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.RenderSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        18: .line 271
            aload 0 /* this */
            aload 4 /* filtertx */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        19: .line 272
            aload 0 /* this */
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        20: .line 273
            aload 0 /* this */
            bipush 6
            newarray 6
            dup
            iconst_0
            fconst_1
            fastore
            dup
            iconst_1
            fconst_0
            fastore
            dup
            iconst_2
            fconst_0
            fastore
            dup
            iconst_3
            fconst_0
            fastore
            dup
            iconst_4
            fconst_0
            fastore
            dup
            iconst_5
            fconst_0
            fastore
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
        21: .line 274
            goto 55
        22: .line 275
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float com.sun.javafx.geom.transform.BaseTransform double double double double double double double int float
      StackMap stack:
            fload 20 /* scaledRadius */
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fcmpl
            ifle 26
        23: .line 276
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fstore 20 /* scaledRadius */
        24: .line 277
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fload 1 /* radius */
            fdiv
            f2d
            dstore 17 /* txScale */
        25: .line 278
            iconst_1
            istore 19 /* scaled */
        26: .line 280
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 20 /* scaledRadius */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
        27: .line 281
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
        28: .line 282
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.spreadPass:F
        29: .line 283
            iload 19 /* scaled */
            ifeq 48
        30: .line 297
            dload 7 /* mxy */
            fload 2 /* dx */
            f2d
            dmul
            dload 5 /* mxx */
            fload 3 /* dy */
            f2d
            dmul
            dsub
            dstore 21 /* odx */
        start local 21 // double odx
        31: .line 298
            dload 11 /* myy */
            fload 2 /* dx */
            f2d
            dmul
            dload 9 /* myx */
            fload 3 /* dy */
            f2d
            dmul
            dsub
            dstore 23 /* ody */
        start local 23 // double ody
        32: .line 299
            dload 21 /* odx */
            dload 23 /* ody */
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 25 /* txOScale */
        start local 25 // double txOScale
        33: .line 300
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.CustomSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        34: .line 301
            new com.sun.javafx.geom.transform.Affine2D
            dup
            invokespecial com.sun.javafx.geom.transform.Affine2D.<init>:()V
            astore 27 /* a2d */
        start local 27 // com.sun.javafx.geom.transform.Affine2D a2d
        35: .line 302
            aload 27 /* a2d */
            dload 17 /* txScale */
            dload 25 /* txOScale */
            invokevirtual com.sun.javafx.geom.transform.Affine2D.scale:(DD)V
        36: .line 303
            aload 27 /* a2d */
            fload 2 /* dx */
            f2d
            fload 3 /* dy */
            fneg
            f2d
            invokevirtual com.sun.javafx.geom.transform.Affine2D.rotate:(DD)V
        37: .line 306
            aload 27 /* a2d */
            invokevirtual com.sun.javafx.geom.transform.Affine2D.createInverse:()Lcom/sun/javafx/geom/transform/Affine2D;
            astore 28 /* a2di */
        start local 28 // com.sun.javafx.geom.transform.BaseTransform a2di
        38: .line 307
            goto 41
        end local 28 // com.sun.javafx.geom.transform.BaseTransform a2di
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float com.sun.javafx.geom.transform.BaseTransform double double double double double double double int float double double double com.sun.javafx.geom.transform.Affine2D
      StackMap stack: com.sun.javafx.geom.transform.NoninvertibleTransformException
        39: pop
        40: .line 308
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            astore 28 /* a2di */
        start local 28 // com.sun.javafx.geom.transform.BaseTransform a2di
        41: .line 310
      StackMap locals: com.sun.javafx.geom.transform.BaseTransform
      StackMap stack:
            aload 0 /* this */
            aload 27 /* a2d */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        42: .line 311
            aload 0 /* this */
            aload 4 /* filtertx */
        43: .line 312
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.copy:()Lcom/sun/javafx/geom/transform/BaseTransform;
        44: .line 313
            aload 28 /* a2di */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.deriveWithConcatenation:(Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/transform/BaseTransform;
        45: .line 311
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        46: .line 315
            aload 0 /* this */
            bipush 6
            newarray 6
            dup
            iconst_0
            fconst_1
            fastore
            dup
            iconst_1
            fconst_0
            fastore
            dup
            iconst_2
            fconst_0
            fastore
            dup
            iconst_3
            fconst_0
            fastore
            dup
            iconst_4
            fconst_0
            fastore
            dup
            iconst_5
            fconst_0
            fastore
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
        end local 28 // com.sun.javafx.geom.transform.BaseTransform a2di
        end local 27 // com.sun.javafx.geom.transform.Affine2D a2d
        end local 25 // double txOScale
        end local 23 // double ody
        end local 21 // double odx
        47: .line 316
            goto 55
        48: .line 317
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState float float float com.sun.javafx.geom.transform.BaseTransform double double double double double double double int float
      StackMap stack:
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace.RenderSpace:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
        49: .line 318
            aload 0 /* this */
            aload 4 /* filtertx */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
        50: .line 319
            aload 0 /* this */
            getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
        51: .line 322
            aload 0 /* this */
            bipush 6
            newarray 6
            dup
            iconst_0
            dload 13 /* tdx */
            dload 17 /* txScale */
            ddiv
            d2f
            fastore
            dup
            iconst_1
        52: .line 323
            dload 15 /* tdy */
            dload 17 /* txScale */
            ddiv
            d2f
            fastore
            dup
            iconst_2
        53: .line 324
            fconst_0
            fastore
            dup
            iconst_3
            fconst_0
            fastore
            dup
            iconst_4
            fconst_0
            fastore
            dup
            iconst_5
            fconst_0
            fastore
        54: .line 322
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
        55: .line 333
      StackMap locals:
      StackMap stack:
            return
        end local 20 // float scaledRadius
        end local 19 // boolean scaled
        end local 17 // double txScale
        end local 15 // double tdy
        end local 13 // double tdx
        end local 11 // double myy
        end local 9 // double myx
        end local 7 // double mxy
        end local 5 // double mxx
        end local 4 // com.sun.javafx.geom.transform.BaseTransform filtertx
        end local 3 // float dy
        end local 2 // float dx
        end local 1 // float radius
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   56     0          this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0   56     1        radius  F
            0   56     2            dx  F
            0   56     3            dy  F
            0   56     4      filtertx  Lcom/sun/javafx/geom/transform/BaseTransform;
            5   56     5           mxx  D
            6   56     7           mxy  D
            7   56     9           myx  D
            8   56    11           myy  D
            9   56    13           tdx  D
           10   56    15           tdy  D
           11   56    17       txScale  D
           12   56    19        scaled  Z
           13   56    20  scaledRadius  F
           31   47    21           odx  D
           32   47    23           ody  D
           33   47    25      txOScale  D
           35   47    27           a2d  Lcom/sun/javafx/geom/transform/Affine2D;
           38   39    28          a2di  Lcom/sun/javafx/geom/transform/BaseTransform;
           41   47    28          a2di  Lcom/sun/javafx/geom/transform/BaseTransform;
      Exception table:
        from    to  target  type
          37    38      39  Class com.sun.javafx.geom.transform.NoninvertibleTransformException
    MethodParameters:
          Name  Flags
      radius    
      dx        
      dy        
      filtertx  

  public boolean isShadow();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 337
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.isShadow:Z
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public com.sun.scenario.effect.Color4f getShadowColor();
    descriptor: ()Lcom/sun/scenario/effect/Color4f;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 342
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.shadowColor:Lcom/sun/scenario/effect/Color4f;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public float[] getPassShadowColorComponents();
    descriptor: ()[F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 347
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            ifne 2
         1: .line 348
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.BLACK_COMPONENTS:[F
            goto 3
         2: .line 349
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.shadowColor:Lcom/sun/scenario/effect/Color4f;
            invokevirtual com.sun.scenario.effect.Color4f.getPremultipliedRGBComponents:()[F
         3: .line 347
      StackMap locals:
      StackMap stack: float[]
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace getEffectTransformSpace();
    descriptor: ()Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 354
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.space:Lcom/sun/scenario/effect/impl/state/RenderState$EffectCoordinateSpace;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public com.sun.javafx.geom.transform.BaseTransform getInputTransform(com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
         0: .line 359
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputtx:Lcom/sun/javafx/geom/transform/BaseTransform;
            areturn
        end local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    1     0             this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0    1     1  filterTransform  Lcom/sun/javafx/geom/transform/BaseTransform;
    MethodParameters:
                 Name  Flags
      filterTransform  

  public com.sun.javafx.geom.transform.BaseTransform getResultTransform(com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/transform/BaseTransform;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
         0: .line 364
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.resulttx:Lcom/sun/javafx/geom/transform/BaseTransform;
            areturn
        end local 1 // com.sun.javafx.geom.transform.BaseTransform filterTransform
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0    1     0             this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0    1     1  filterTransform  Lcom/sun/javafx/geom/transform/BaseTransform;
    MethodParameters:
                 Name  Flags
      filterTransform  

  public com.sun.javafx.geom.Rectangle getInputClip(int, com.sun.javafx.geom.Rectangle);
    descriptor: (ILcom/sun/javafx/geom/Rectangle;)Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=13, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // int i
        start local 2 // com.sun.javafx.geom.Rectangle filterClip
         0: .line 369
            aload 2 /* filterClip */
            ifnull 10
         1: .line 370
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_0
            faload
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            fmul
            f2d
            dstore 3 /* dx0 */
        start local 3 // double dx0
         2: .line 371
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_1
            faload
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            fmul
            f2d
            dstore 5 /* dy0 */
        start local 5 // double dy0
         3: .line 372
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_2
            faload
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
            fmul
            f2d
            dstore 7 /* dx1 */
        start local 7 // double dx1
         4: .line 373
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_3
            faload
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
            fmul
            f2d
            dstore 9 /* dy1 */
        start local 9 // double dy1
         5: .line 374
            dload 3 /* dx0 */
            dload 7 /* dx1 */
            dadd
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            istore 11 /* padx */
        start local 11 // int padx
         6: .line 375
            dload 5 /* dy0 */
            dload 9 /* dy1 */
            dadd
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            istore 12 /* pady */
        start local 12 // int pady
         7: .line 376
            iload 11 /* padx */
            iload 12 /* pady */
            ior
            ifeq 10
         8: .line 377
            new com.sun.javafx.geom.Rectangle
            dup
            aload 2 /* filterClip */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(Lcom/sun/javafx/geom/Rectangle;)V
            astore 2 /* filterClip */
         9: .line 378
            aload 2 /* filterClip */
            iload 11 /* padx */
            iload 12 /* pady */
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
        end local 12 // int pady
        end local 11 // int padx
        end local 9 // double dy1
        end local 7 // double dx1
        end local 5 // double dy0
        end local 3 // double dx0
        10: .line 381
      StackMap locals:
      StackMap stack:
            aload 2 /* filterClip */
            areturn
        end local 2 // com.sun.javafx.geom.Rectangle filterClip
        end local 1 // int i
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0   11     0        this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0   11     1           i  I
            0   11     2  filterClip  Lcom/sun/javafx/geom/Rectangle;
            2   10     3         dx0  D
            3   10     5         dy0  D
            4   10     7         dx1  D
            5   10     9         dy1  D
            6   10    11        padx  I
            7   10    12        pady  I
    MethodParameters:
            Name  Flags
      i           
      filterClip  

  public com.sun.scenario.effect.ImageData validatePassInput(com.sun.scenario.effect.ImageData, int);
    descriptor: (Lcom/sun/scenario/effect/ImageData;I)Lcom/sun/scenario/effect/ImageData;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=10, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // com.sun.scenario.effect.ImageData src
        start local 2 // int pass
         0: .line 386
            aload 0 /* this */
            iload 2 /* pass */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
         1: .line 387
            aload 1 /* src */
            invokevirtual com.sun.scenario.effect.ImageData.getUntransformedImage:()Lcom/sun/scenario/effect/Filterable;
            astore 3 /* f */
        start local 3 // com.sun.scenario.effect.Filterable f
         2: .line 388
            aload 1 /* src */
            invokevirtual com.sun.scenario.effect.ImageData.getTransform:()Lcom/sun/javafx/geom/transform/BaseTransform;
            astore 4 /* srcTx */
        start local 4 // com.sun.javafx.geom.transform.BaseTransform srcTx
         3: .line 389
            iload 2 /* pass */
            ifne 4
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            goto 5
      StackMap locals: com.sun.scenario.effect.Filterable com.sun.javafx.geom.transform.BaseTransform
      StackMap stack:
         4: aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
      StackMap locals:
      StackMap stack: float
         5: fstore 5 /* iRadius */
        start local 5 // float iRadius
         6: .line 390
            iload 2 /* pass */
            iconst_2
            imul
            istore 6 /* vecindex */
        start local 6 // int vecindex
         7: .line 391
            aload 4 /* srcTx */
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.isTranslateOrIdentity:()Z
            ifeq 24
         8: .line 393
            aload 0 /* this */
            fload 5 /* iRadius */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passRadius:F
         9: .line 394
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iload 6 /* vecindex */
            faload
            fastore
        10: .line 395
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iload 6 /* vecindex */
            iconst_1
            iadd
            faload
            fastore
        11: .line 396
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            ifne 18
        12: .line 397
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            faload
            aload 3 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalWidth:()I
            invokestatic com.sun.scenario.effect.impl.state.GaussianRenderState.nearOne:(FI)Z
            ifeq 16
        13: .line 398
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            faload
            aload 3 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalWidth:()I
            invokestatic com.sun.scenario.effect.impl.state.GaussianRenderState.nearZero:(FI)Z
            ifeq 16
        14: .line 400
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType.HORIZONTAL_CENTERED:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passType:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
        15: .line 401
            goto 39
        16: .line 402
      StackMap locals: float int
      StackMap stack:
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType.GENERAL_VECTOR:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passType:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
        17: .line 404
            goto 39
        18: .line 405
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            faload
            aload 3 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalHeight:()I
            invokestatic com.sun.scenario.effect.impl.state.GaussianRenderState.nearZero:(FI)Z
            ifeq 22
        19: .line 406
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            faload
            aload 3 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalHeight:()I
            invokestatic com.sun.scenario.effect.impl.state.GaussianRenderState.nearOne:(FI)Z
            ifeq 22
        20: .line 408
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType.VERTICAL_CENTERED:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passType:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
        21: .line 409
            goto 39
        22: .line 410
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType.GENERAL_VECTOR:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passType:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
        23: .line 413
            goto 39
        24: .line 425
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType.GENERAL_VECTOR:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passType:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
        25: .line 427
            aload 4 /* srcTx */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iload 6 /* vecindex */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            iconst_1
            invokevirtual com.sun.javafx.geom.transform.BaseTransform.inverseDeltaTransform:([FI[FII)V
        26: .line 428
            goto 31
      StackMap locals:
      StackMap stack: com.sun.javafx.geom.transform.NoninvertibleTransformException
        27: pop
        28: .line 429
            aload 0 /* this */
            fconst_0
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passRadius:F
        29: .line 430
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            fconst_0
            dup_x2
            fastore
            fastore
        30: .line 431
            aload 1 /* src */
            areturn
        31: .line 433
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            faload
            f2d
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            faload
            f2d
            invokestatic java.lang.Math.hypot:(DD)D
            dstore 7 /* srcScale */
        start local 7 // double srcScale
        32: .line 434
            fload 5 /* iRadius */
            f2d
            dload 7 /* srcScale */
            dmul
            d2f
            fstore 9 /* pRad */
        start local 9 // float pRad
        33: .line 435
            fload 9 /* pRad */
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fcmpl
            ifle 36
        34: .line 436
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fstore 9 /* pRad */
        35: .line 437
            getstatic com.sun.scenario.effect.impl.state.GaussianRenderState.MAX_RADIUS:F
            fload 5 /* iRadius */
            fdiv
            f2d
            dstore 7 /* srcScale */
        36: .line 439
      StackMap locals: double float
      StackMap stack:
            aload 0 /* this */
            fload 9 /* pRad */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.passRadius:F
        37: .line 448
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            dup2
            faload
            f2d
            dload 7 /* srcScale */
            ddiv
            d2f
            fastore
        38: .line 449
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            dup2
            faload
            f2d
            dload 7 /* srcScale */
            ddiv
            d2f
            fastore
        end local 9 // float pRad
        end local 7 // double srcScale
        39: .line 451
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            dup2
            faload
            aload 3 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalWidth:()I
            i2f
            fdiv
            fastore
        40: .line 452
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            dup2
            faload
            aload 3 /* f */
            invokeinterface com.sun.scenario.effect.Filterable.getPhysicalHeight:()I
            i2f
            fdiv
            fastore
        41: .line 453
            aload 1 /* src */
            areturn
        end local 6 // int vecindex
        end local 5 // float iRadius
        end local 4 // com.sun.javafx.geom.transform.BaseTransform srcTx
        end local 3 // com.sun.scenario.effect.Filterable f
        end local 2 // int pass
        end local 1 // com.sun.scenario.effect.ImageData src
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   42     0      this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0   42     1       src  Lcom/sun/scenario/effect/ImageData;
            0   42     2      pass  I
            2   42     3         f  Lcom/sun/scenario/effect/Filterable;
            3   42     4     srcTx  Lcom/sun/javafx/geom/transform/BaseTransform;
            6   42     5   iRadius  F
            7   42     6  vecindex  I
           32   39     7  srcScale  D
           33   39     9      pRad  F
      Exception table:
        from    to  target  type
          25    26      27  Class com.sun.javafx.geom.transform.NoninvertibleTransformException
    MethodParameters:
      Name  Flags
      src   
      pass  

  public com.sun.javafx.geom.Rectangle getPassResultBounds(com.sun.javafx.geom.Rectangle, com.sun.javafx.geom.Rectangle);
    descriptor: (Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/Rectangle;)Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=13, args_size=3
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // com.sun.javafx.geom.Rectangle srcdimension
        start local 2 // com.sun.javafx.geom.Rectangle outputClip
         0: .line 466
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            ifne 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
      StackMap locals:
      StackMap stack: float
         2: f2d
            dstore 3 /* r */
        start local 3 // double r
         3: .line 467
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            iconst_2
            imul
            istore 5 /* i */
        start local 5 // int i
         4: .line 468
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iload 5 /* i */
            iconst_0
            iadd
            faload
            f2d
            dload 3 /* r */
            dmul
            dstore 6 /* dx */
        start local 6 // double dx
         5: .line 469
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iload 5 /* i */
            iconst_1
            iadd
            faload
            f2d
            dload 3 /* r */
            dmul
            dstore 8 /* dy */
        start local 8 // double dy
         6: .line 470
            dload 6 /* dx */
            invokestatic java.lang.Math.abs:(D)D
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            istore 10 /* padx */
        start local 10 // int padx
         7: .line 471
            dload 8 /* dy */
            invokestatic java.lang.Math.abs:(D)D
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            istore 11 /* pady */
        start local 11 // int pady
         8: .line 472
            new com.sun.javafx.geom.Rectangle
            dup
            aload 1 /* srcdimension */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(Lcom/sun/javafx/geom/Rectangle;)V
            astore 12 /* ret */
        start local 12 // com.sun.javafx.geom.Rectangle ret
         9: .line 473
            aload 12 /* ret */
            iload 10 /* padx */
            iload 11 /* pady */
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
        10: .line 474
            aload 2 /* outputClip */
            ifnull 20
        11: .line 475
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            ifne 19
        12: .line 479
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_2
            faload
            f2d
            dload 3 /* r */
            dmul
            dstore 6 /* dx */
        13: .line 480
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_3
            faload
            f2d
            dload 3 /* r */
            dmul
            dstore 8 /* dy */
        14: .line 481
            dload 6 /* dx */
            invokestatic java.lang.Math.abs:(D)D
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            istore 10 /* padx */
        15: .line 482
            dload 8 /* dy */
            invokestatic java.lang.Math.abs:(D)D
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            istore 11 /* pady */
        16: .line 483
            iload 10 /* padx */
            iload 11 /* pady */
            ior
            ifeq 19
        17: .line 484
            new com.sun.javafx.geom.Rectangle
            dup
            aload 2 /* outputClip */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(Lcom/sun/javafx/geom/Rectangle;)V
            astore 2 /* outputClip */
        18: .line 485
            aload 2 /* outputClip */
            iload 10 /* padx */
            iload 11 /* pady */
            invokevirtual com.sun.javafx.geom.Rectangle.grow:(II)V
        19: .line 488
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState com.sun.javafx.geom.Rectangle com.sun.javafx.geom.Rectangle double int double double int int com.sun.javafx.geom.Rectangle
      StackMap stack:
            aload 12 /* ret */
            aload 2 /* outputClip */
            invokevirtual com.sun.javafx.geom.Rectangle.intersectWith:(Lcom/sun/javafx/geom/Rectangle;)V
        20: .line 490
      StackMap locals:
      StackMap stack:
            aload 12 /* ret */
            areturn
        end local 12 // com.sun.javafx.geom.Rectangle ret
        end local 11 // int pady
        end local 10 // int padx
        end local 8 // double dy
        end local 6 // double dx
        end local 5 // int i
        end local 3 // double r
        end local 2 // com.sun.javafx.geom.Rectangle outputClip
        end local 1 // com.sun.javafx.geom.Rectangle srcdimension
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   21     0          this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0   21     1  srcdimension  Lcom/sun/javafx/geom/Rectangle;
            0   21     2    outputClip  Lcom/sun/javafx/geom/Rectangle;
            3   21     3             r  D
            4   21     5             i  I
            5   21     6            dx  D
            6   21     8            dy  D
            7   21    10          padx  I
            8   21    11          pady  I
            9   21    12           ret  Lcom/sun/javafx/geom/Rectangle;
    MethodParameters:
              Name  Flags
      srcdimension  
      outputClip    

  public com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType getPassType();
    descriptor: ()Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 495
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.passType:Lcom/sun/scenario/effect/impl/state/LinearConvolveRenderState$PassType;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public float[] getPassVector();
    descriptor: ()[F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=6, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 500
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_4
            faload
            fstore 1 /* xoff */
        start local 1 // float xoff
         1: .line 501
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.samplevectors:[F
            iconst_5
            faload
            fstore 2 /* yoff */
        start local 2 // float yoff
         2: .line 502
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.GaussianRenderState.getPassKernelSize:()I
            istore 3 /* ksize */
        start local 3 // int ksize
         3: .line 503
            iload 3 /* ksize */
            iconst_2
            idiv
            istore 4 /* center */
        start local 4 // int center
         4: .line 504
            iconst_4
            newarray 6
            astore 5 /* ret */
        start local 5 // float[] ret
         5: .line 505
            aload 5 /* ret */
            iconst_0
            fload 1 /* xoff */
            fastore
         6: .line 506
            aload 5 /* ret */
            iconst_1
            fload 2 /* yoff */
            fastore
         7: .line 507
            aload 5 /* ret */
            iconst_2
            iload 4 /* center */
            ineg
            i2f
            fload 1 /* xoff */
            fmul
            fastore
         8: .line 508
            aload 5 /* ret */
            iconst_3
            iload 4 /* center */
            ineg
            i2f
            fload 2 /* yoff */
            fmul
            fastore
         9: .line 509
            aload 5 /* ret */
            areturn
        end local 5 // float[] ret
        end local 4 // int center
        end local 3 // int ksize
        end local 2 // float yoff
        end local 1 // float xoff
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   10     0    this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            1   10     1    xoff  F
            2   10     2    yoff  F
            3   10     3   ksize  I
            4   10     4  center  I
            5   10     5     ret  [F

  public int getPassWeightsArrayLength();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 514
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.GaussianRenderState.validateWeights:()V
         1: .line 515
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.limit:()I
            iconst_4
            idiv
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public java.nio.FloatBuffer getPassWeights();
    descriptor: ()Ljava/nio/FloatBuffer;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 520
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.state.GaussianRenderState.validateWeights:()V
         1: .line 521
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weights:Ljava/nio/FloatBuffer;
            invokevirtual java.nio.FloatBuffer.rewind:()Ljava/nio/Buffer;
            pop
         2: .line 522
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weights:Ljava/nio/FloatBuffer;
            areturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public int getInputKernelSize(int);
    descriptor: (I)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
        start local 1 // int pass
         0: .line 527
            iconst_1
            iconst_2
            iload 1 /* pass */
            ifne 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            goto 2
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState int
      StackMap stack: int int
         1: aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
      StackMap locals: com.sun.scenario.effect.impl.state.GaussianRenderState int
      StackMap stack: int int float
         2: f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            imul
            iadd
            ireturn
        end local 1 // int pass
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            0    3     1  pass  I
    MethodParameters:
      Name  Flags
      pass  

  public int getPassKernelSize();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 532
            iconst_1
            iconst_2
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.passRadius:F
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            imul
            iadd
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public boolean isNop();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 537
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.isShadow:Z
            ifeq 1
            iconst_0
            ireturn
         1: .line 538
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusX:F
            ldc 0.00390625
            fcmpg
            ifge 4
         2: .line 539
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.inputRadiusY:F
            ldc 0.00390625
         3: .line 538
            fcmpg
            ifge 4
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         4: iconst_0
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  public boolean isPassNop();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 544
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.isShadow:Z
            ifeq 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            iconst_1
            if_icmpne 1
            iconst_0
            ireturn
         1: .line 545
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.passRadius:F
            ldc 0.00390625
            fcmpg
            ifge 2
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         2: iconst_0
            ireturn
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;

  private void validateWeights();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=3, args_size=1
        start local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
         0: .line 549
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.passRadius:F
            fstore 1 /* r */
        start local 1 // float r
         1: .line 550
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.validatedPass:I
            i2f
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.spreadPass:F
            fcmpl
            ifne 2
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.spread:F
            goto 3
      StackMap locals: float
      StackMap stack:
         2: fconst_0
      StackMap locals:
      StackMap stack: float
         3: fstore 2 /* s */
        start local 2 // float s
         4: .line 551
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weights:Ljava/nio/FloatBuffer;
            ifnull 7
         5: .line 552
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weightsValidRadius:F
            fload 1 /* r */
            fcmpl
            ifne 7
         6: .line 553
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weightsValidSpread:F
            fload 2 /* s */
            fcmpl
            ifeq 10
         7: .line 555
      StackMap locals: float
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.state.GaussianRenderState.weights:Ljava/nio/FloatBuffer;
            fload 1 /* r */
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2i
            fload 1 /* r */
            fload 2 /* s */
            invokestatic com.sun.scenario.effect.impl.state.GaussianRenderState.getGaussianWeights:(Ljava/nio/FloatBuffer;IFF)Ljava/nio/FloatBuffer;
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.weights:Ljava/nio/FloatBuffer;
         8: .line 556
            aload 0 /* this */
            fload 1 /* r */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.weightsValidRadius:F
         9: .line 557
            aload 0 /* this */
            fload 2 /* s */
            putfield com.sun.scenario.effect.impl.state.GaussianRenderState.weightsValidSpread:F
        10: .line 559
      StackMap locals:
      StackMap stack:
            return
        end local 2 // float s
        end local 1 // float r
        end local 0 // com.sun.scenario.effect.impl.state.GaussianRenderState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   11     0  this  Lcom/sun/scenario/effect/impl/state/GaussianRenderState;
            1   11     1     r  F
            4   11     2     s  F
}
SourceFile: "GaussianRenderState.java"
InnerClasses:
  public final PassType = com.sun.scenario.effect.impl.state.LinearConvolveRenderState$PassType of com.sun.scenario.effect.impl.state.LinearConvolveRenderState
  public final EffectCoordinateSpace = com.sun.scenario.effect.impl.state.RenderState$EffectCoordinateSpace of com.sun.scenario.effect.impl.state.RenderState