public class com.sun.scenario.effect.impl.prism.PrTexture<T extends com.sun.prism.Texture> implements com.sun.scenario.effect.LockableResource
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.impl.prism.PrTexture
  super_class: java.lang.Object
{
  private final T tex;
    descriptor: Lcom/sun/prism/Texture;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    Signature: TT;

  private final com.sun.javafx.geom.Rectangle bounds;
    descriptor: Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  public void <init>();
    descriptor: (Lcom/sun/prism/Texture;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
        start local 1 // com.sun.prism.Texture tex
         0: .line 36
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 37
            aload 1 /* tex */
            ifnonnull 3
         2: .line 38
            new java.lang.IllegalArgumentException
            dup
            ldc "Texture must be non-null"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         3: .line 40
      StackMap locals: com.sun.scenario.effect.impl.prism.PrTexture com.sun.prism.Texture
      StackMap stack:
            aload 0 /* this */
            aload 1 /* tex */
            putfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
         4: .line 41
            aload 0 /* this */
            new com.sun.javafx.geom.Rectangle
            dup
            aload 1 /* tex */
            invokeinterface com.sun.prism.Texture.getPhysicalWidth:()I
            aload 1 /* tex */
            invokeinterface com.sun.prism.Texture.getPhysicalHeight:()I
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(II)V
            putfield com.sun.scenario.effect.impl.prism.PrTexture.bounds:Lcom/sun/javafx/geom/Rectangle;
         5: .line 42
            return
        end local 1 // com.sun.prism.Texture tex
        end local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    6     0  this  Lcom/sun/scenario/effect/impl/prism/PrTexture<TT;>;
            0    6     1   tex  TT;
    Signature: (TT;)V
    MethodParameters:
      Name  Flags
      tex   

  public void lock();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
         0: .line 45
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
            ifnull 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
            invokeinterface com.sun.prism.Texture.lock:()V
         1: .line 46
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/scenario/effect/impl/prism/PrTexture<TT;>;

  public void unlock();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
         0: .line 49
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
            ifnull 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
            invokeinterface com.sun.prism.Texture.unlock:()V
         1: .line 50
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/scenario/effect/impl/prism/PrTexture<TT;>;

  public boolean isLost();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
         0: .line 53
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
            invokeinterface com.sun.prism.Texture.isSurfaceLost:()Z
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/PrTexture<TT;>;

  public com.sun.javafx.geom.Rectangle getNativeBounds();
    descriptor: ()Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
         0: .line 57
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.bounds:Lcom/sun/javafx/geom/Rectangle;
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/PrTexture<TT;>;

  public T getTextureObject();
    descriptor: ()Lcom/sun/prism/Texture;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
         0: .line 61
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.PrTexture.tex:Lcom/sun/prism/Texture;
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.PrTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/PrTexture<TT;>;
    Signature: ()TT;
}
Signature: <T::Lcom/sun/prism/Texture;>Ljava/lang/Object;Lcom/sun/scenario/effect/LockableResource;
SourceFile: "PrTexture.java"