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package com.sun.scenario.effect;

import com.sun.javafx.geom.BaseBounds;
import com.sun.javafx.geom.DirtyRegionContainer;
import com.sun.javafx.geom.DirtyRegionPool;
import com.sun.javafx.geom.RectBounds;
import com.sun.javafx.geom.Rectangle;
import com.sun.javafx.geom.transform.BaseTransform;
import com.sun.scenario.effect.impl.Renderer;
import com.sun.scenario.effect.impl.state.LinearConvolveKernel;
import com.sun.scenario.effect.impl.state.MotionBlurState;

A motion blur effect using a Gaussian convolution kernel, with a configurable radius and angle.
/** * A motion blur effect using a Gaussian convolution kernel, with a * configurable radius and angle. */
public class MotionBlur extends LinearConvolveCoreEffect { private MotionBlurState state = new MotionBlurState();
Constructs a new MotionBlur effect with the default radius (10.0) and default angle (0.0), using the default input for source data. This is a shorthand equivalent to:
    new MotionBlur(10f, 0f, DefaultInput)
/** * Constructs a new {@code MotionBlur} effect with the default radius * (10.0) and default angle (0.0), using the default input for source * data. * This is a shorthand equivalent to: * <pre> * new MotionBlur(10f, 0f, DefaultInput) * </pre> */
public MotionBlur() { this(10f, 0f, DefaultInput); }
Constructs a new MotionBlur effect with the given radius and angle, using the default input for source data. This is a shorthand equivalent to:
    new MotionBlur(radius, angle, DefaultInput)
Params:
  • radius – the radius of the Gaussian kernel
  • angle – the angle of the motion effect, in radians
Throws:
/** * Constructs a new {@code MotionBlur} effect with the given radius * and angle, using the default input for source data. * This is a shorthand equivalent to: * <pre> * new MotionBlur(radius, angle, DefaultInput) * </pre> * * @param radius the radius of the Gaussian kernel * @param angle the angle of the motion effect, in radians * @throws IllegalArgumentException if {@code radius} is outside the * allowable range */
public MotionBlur(float radius, float angle) { this(radius, angle, DefaultInput); }
Constructs a new MotionBlur effect with the given radius and angle.
Params:
  • radius – the radius of the Gaussian kernel
  • angle – the angle of the motion effect, in radians
  • input – the single input Effect
Throws:
/** * Constructs a new {@code MotionBlur} effect with the given radius * and angle. * * @param radius the radius of the Gaussian kernel * @param angle the angle of the motion effect, in radians * @param input the single input {@code Effect} * @throws IllegalArgumentException if {@code radius} is outside the * allowable range */
public MotionBlur(float radius, float angle, Effect input) { super(input); setRadius(radius); setAngle(angle); } @Override LinearConvolveKernel getState() { return state; } @Override public AccelType getAccelType(FilterContext fctx) { return Renderer.getRenderer(fctx).getAccelType(); }
Returns the input for this Effect.
Returns:the input for this Effect
/** * Returns the input for this {@code Effect}. * * @return the input for this {@code Effect} */
public final Effect getInput() { return getInputs().get(0); }
Sets the input for this Effect to a specific Effect or to the default input if input is null.
Params:
  • input – the input for this Effect
/** * Sets the input for this {@code Effect} to a specific {@code Effect} * or to the default input if {@code input} is {@code null}. * * @param input the input for this {@code Effect} */
public void setInput(Effect input) { setInput(0, input); }
Returns the radius of the Gaussian kernel.
Returns:the radius of the Gaussian kernel
/** * Returns the radius of the Gaussian kernel. * * @return the radius of the Gaussian kernel */
public float getRadius() { return state.getRadius(); }
Sets the radius of the Gaussian kernel.
      Min:  0.0
      Max: 63.0
  Default: 10.0
 Identity:  0.0
Params:
  • radius – the radius of the Gaussian kernel
Throws:
/** * Sets the radius of the Gaussian kernel. * <pre> * Min: 0.0 * Max: 63.0 * Default: 10.0 * Identity: 0.0 * </pre> * * @param radius the radius of the Gaussian kernel * @throws IllegalArgumentException if {@code radius} is outside the * allowable range */
public void setRadius(float radius) { state.setRadius(radius); }
Returns the angle of the motion effect, in radians.
Returns:the angle of the motion effect, in radians
/** * Returns the angle of the motion effect, in radians. * * @return the angle of the motion effect, in radians */
public float getAngle() { return state.getAngle(); }
Sets the angle of the motion effect, in radians.
      Min: n/a
      Max: n/a
  Default: 0.0
 Identity: n/a
Params:
  • angle – the angle of the motion effect, in radians
/** * Sets the angle of the motion effect, in radians. * <pre> * Min: n/a * Max: n/a * Default: 0.0 * Identity: n/a * </pre> * * @param angle the angle of the motion effect, in radians */
public void setAngle(float angle) { state.setAngle(angle); } @Override public BaseBounds getBounds(BaseTransform transform, Effect defaultInput) { BaseBounds r = super.getBounds(null, defaultInput); int hpad = state.getHPad(); int vpad = state.getVPad(); BaseBounds ret = new RectBounds(r.getMinX(), r.getMinY(), r.getMaxX(), r.getMaxY()); ((RectBounds) ret).grow(hpad, vpad); return transformBounds(transform, ret); } @Override public Rectangle getResultBounds(BaseTransform transform, Rectangle outputClip, ImageData... inputDatas) { Rectangle r = super.getResultBounds(transform, outputClip, inputDatas); int hpad = state.getHPad(); int vpad = state.getVPad(); Rectangle ret = new Rectangle(r); ret.grow(hpad, vpad); return ret; } @Override public boolean reducesOpaquePixels() { if (!state.isNop()) { return true; } final Effect input = getInput(); return input != null && input.reducesOpaquePixels(); } @Override public DirtyRegionContainer getDirtyRegions(Effect defaultInput, DirtyRegionPool regionPool) { Effect di = getDefaultedInput(0, defaultInput); DirtyRegionContainer drc = di.getDirtyRegions(defaultInput, regionPool); drc.grow(state.getHPad(), state.getVPad()); return drc; } }