abstract class com.sun.prism.sw.SWTexture implements com.sun.prism.Texture
  minor version: 0
  major version: 59
  flags: flags: (0x0420) ACC_SUPER, ACC_ABSTRACT
  this_class: com.sun.prism.sw.SWTexture
  super_class: java.lang.Object
{
  boolean allocated;
    descriptor: Z
    flags: (0x0000) 

  int physicalWidth;
    descriptor: I
    flags: (0x0000) 

  int physicalHeight;
    descriptor: I
    flags: (0x0000) 

  int contentWidth;
    descriptor: I
    flags: (0x0000) 

  int contentHeight;
    descriptor: I
    flags: (0x0000) 

  private com.sun.prism.sw.SWResourceFactory factory;
    descriptor: Lcom/sun/prism/sw/SWResourceFactory;
    flags: (0x0002) ACC_PRIVATE

  private int lastImageSerial;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private final com.sun.prism.Texture$WrapMode wrapMode;
    descriptor: Lcom/sun/prism/Texture$WrapMode;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private boolean linearFiltering;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private int lockcount;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  boolean permanent;
    descriptor: Z
    flags: (0x0000) 

  int employcount;
    descriptor: I
    flags: (0x0000) 

  private static volatile int[] $SWITCH_TABLE$com$sun$prism$PixelFormat;
    descriptor: [I
    flags: (0x104a) ACC_PRIVATE, ACC_STATIC, ACC_VOLATILE, ACC_SYNTHETIC

  private static volatile int[] $SWITCH_TABLE$com$sun$prism$Texture$WrapMode;
    descriptor: [I
    flags: (0x104a) ACC_PRIVATE, ACC_STATIC, ACC_VOLATILE, ACC_SYNTHETIC

  static com.sun.prism.Texture create(com.sun.prism.sw.SWResourceFactory, com.sun.prism.PixelFormat, com.sun.prism.Texture$WrapMode, int, int);
    descriptor: (Lcom/sun/prism/sw/SWResourceFactory;Lcom/sun/prism/PixelFormat;Lcom/sun/prism/Texture$WrapMode;II)Lcom/sun/prism/Texture;
    flags: (0x0008) ACC_STATIC
    Code:
      stack=6, locals=5, args_size=5
        start local 0 // com.sun.prism.sw.SWResourceFactory factory
        start local 1 // com.sun.prism.PixelFormat formatHint
        start local 2 // com.sun.prism.Texture$WrapMode wrapMode
        start local 3 // int w
        start local 4 // int h
         0: .line 36
            invokestatic com.sun.prism.sw.SWTexture.$SWITCH_TABLE$com$sun$prism$PixelFormat:()[I
            aload 1 /* formatHint */
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            iaload
            tableswitch { // 5 - 5
                    5: 1
              default: 2
          }
         1: .line 38
      StackMap locals:
      StackMap stack:
            new com.sun.prism.sw.SWMaskTexture
            dup
            aload 0 /* factory */
            aload 2 /* wrapMode */
            iload 3 /* w */
            iload 4 /* h */
            invokespecial com.sun.prism.sw.SWMaskTexture.<init>:(Lcom/sun/prism/sw/SWResourceFactory;Lcom/sun/prism/Texture$WrapMode;II)V
            areturn
         2: .line 40
      StackMap locals:
      StackMap stack:
            new com.sun.prism.sw.SWArgbPreTexture
            dup
            aload 0 /* factory */
            aload 2 /* wrapMode */
            iload 3 /* w */
            iload 4 /* h */
            invokespecial com.sun.prism.sw.SWArgbPreTexture.<init>:(Lcom/sun/prism/sw/SWResourceFactory;Lcom/sun/prism/Texture$WrapMode;II)V
            areturn
        end local 4 // int h
        end local 3 // int w
        end local 2 // com.sun.prism.Texture$WrapMode wrapMode
        end local 1 // com.sun.prism.PixelFormat formatHint
        end local 0 // com.sun.prism.sw.SWResourceFactory factory
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    3     0     factory  Lcom/sun/prism/sw/SWResourceFactory;
            0    3     1  formatHint  Lcom/sun/prism/PixelFormat;
            0    3     2    wrapMode  Lcom/sun/prism/Texture$WrapMode;
            0    3     3           w  I
            0    3     4           h  I
    MethodParameters:
            Name  Flags
      factory     
      formatHint  
      wrapMode    
      w           
      h           

  void <init>(com.sun.prism.sw.SWResourceFactory, com.sun.prism.Texture$WrapMode, int, int);
    descriptor: (Lcom/sun/prism/sw/SWResourceFactory;Lcom/sun/prism/Texture$WrapMode;II)V
    flags: (0x0000) 
    Code:
      stack=2, locals=5, args_size=5
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.sw.SWResourceFactory factory
        start local 2 // com.sun.prism.Texture$WrapMode wrapMode
        start local 3 // int w
        start local 4 // int h
         0: .line 51
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 44
            aload 0 /* this */
            iconst_0
            putfield com.sun.prism.sw.SWTexture.allocated:Z
         2: .line 49
            aload 0 /* this */
            iconst_1
            putfield com.sun.prism.sw.SWTexture.linearFiltering:Z
         3: .line 52
            aload 0 /* this */
            aload 1 /* factory */
            putfield com.sun.prism.sw.SWTexture.factory:Lcom/sun/prism/sw/SWResourceFactory;
         4: .line 53
            aload 0 /* this */
            aload 2 /* wrapMode */
            putfield com.sun.prism.sw.SWTexture.wrapMode:Lcom/sun/prism/Texture$WrapMode;
         5: .line 54
            aload 0 /* this */
            iload 3 /* w */
            putfield com.sun.prism.sw.SWTexture.physicalWidth:I
         6: .line 55
            aload 0 /* this */
            iload 4 /* h */
            putfield com.sun.prism.sw.SWTexture.physicalHeight:I
         7: .line 56
            aload 0 /* this */
            iload 3 /* w */
            putfield com.sun.prism.sw.SWTexture.contentWidth:I
         8: .line 57
            aload 0 /* this */
            iload 4 /* h */
            putfield com.sun.prism.sw.SWTexture.contentHeight:I
         9: .line 58
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.lock:()V
        10: .line 59
            return
        end local 4 // int h
        end local 3 // int w
        end local 2 // com.sun.prism.Texture$WrapMode wrapMode
        end local 1 // com.sun.prism.sw.SWResourceFactory factory
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   11     0      this  Lcom/sun/prism/sw/SWTexture;
            0   11     1   factory  Lcom/sun/prism/sw/SWResourceFactory;
            0   11     2  wrapMode  Lcom/sun/prism/Texture$WrapMode;
            0   11     3         w  I
            0   11     4         h  I
    MethodParameters:
          Name  Flags
      factory   
      wrapMode  
      w         
      h         

  void <init>(com.sun.prism.sw.SWTexture, com.sun.prism.Texture$WrapMode);
    descriptor: (Lcom/sun/prism/sw/SWTexture;Lcom/sun/prism/Texture$WrapMode;)V
    flags: (0x0000) 
    Code:
      stack=2, locals=3, args_size=3
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.sw.SWTexture sharedTex
        start local 2 // com.sun.prism.Texture$WrapMode altMode
         0: .line 61
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 44
            aload 0 /* this */
            iconst_0
            putfield com.sun.prism.sw.SWTexture.allocated:Z
         2: .line 49
            aload 0 /* this */
            iconst_1
            putfield com.sun.prism.sw.SWTexture.linearFiltering:Z
         3: .line 62
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.allocated:Z
            putfield com.sun.prism.sw.SWTexture.allocated:Z
         4: .line 63
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.physicalWidth:I
            putfield com.sun.prism.sw.SWTexture.physicalWidth:I
         5: .line 64
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.physicalHeight:I
            putfield com.sun.prism.sw.SWTexture.physicalHeight:I
         6: .line 65
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.contentWidth:I
            putfield com.sun.prism.sw.SWTexture.contentWidth:I
         7: .line 66
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.contentHeight:I
            putfield com.sun.prism.sw.SWTexture.contentHeight:I
         8: .line 67
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.factory:Lcom/sun/prism/sw/SWResourceFactory;
            putfield com.sun.prism.sw.SWTexture.factory:Lcom/sun/prism/sw/SWResourceFactory;
         9: .line 69
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.lastImageSerial:I
            putfield com.sun.prism.sw.SWTexture.lastImageSerial:I
        10: .line 70
            aload 0 /* this */
            aload 1 /* sharedTex */
            getfield com.sun.prism.sw.SWTexture.linearFiltering:Z
            putfield com.sun.prism.sw.SWTexture.linearFiltering:Z
        11: .line 71
            aload 0 /* this */
            aload 2 /* altMode */
            putfield com.sun.prism.sw.SWTexture.wrapMode:Lcom/sun/prism/Texture$WrapMode;
        12: .line 72
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.lock:()V
        13: .line 73
            return
        end local 2 // com.sun.prism.Texture$WrapMode altMode
        end local 1 // com.sun.prism.sw.SWTexture sharedTex
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   14     0       this  Lcom/sun/prism/sw/SWTexture;
            0   14     1  sharedTex  Lcom/sun/prism/sw/SWTexture;
            0   14     2    altMode  Lcom/sun/prism/Texture$WrapMode;
    MethodParameters:
           Name  Flags
      sharedTex  
      altMode    

  com.sun.prism.sw.SWResourceFactory getResourceFactory();
    descriptor: ()Lcom/sun/prism/sw/SWResourceFactory;
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 76
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.factory:Lcom/sun/prism/sw/SWResourceFactory;
            areturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  int getOffset();
    descriptor: ()I
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 80
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void lock();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 85
            aload 0 /* this */
            dup
            getfield com.sun.prism.sw.SWTexture.lockcount:I
            iconst_1
            iadd
            putfield com.sun.prism.sw.SWTexture.lockcount:I
         1: .line 86
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/sw/SWTexture;

  public void unlock();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 89
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.assertLocked:()V
         1: .line 90
            aload 0 /* this */
            dup
            getfield com.sun.prism.sw.SWTexture.lockcount:I
            iconst_1
            isub
            putfield com.sun.prism.sw.SWTexture.lockcount:I
         2: .line 91
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/prism/sw/SWTexture;

  public boolean isLocked();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 94
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.lockcount:I
            ifle 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getLockCount();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 98
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.lockcount:I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void assertLocked();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 102
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.lockcount:I
            ifgt 2
         1: .line 103
            new java.lang.IllegalStateException
            dup
            ldc "texture not locked"
            invokespecial java.lang.IllegalStateException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 105
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/prism/sw/SWTexture;

  public void makePermanent();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 109
            aload 0 /* this */
            iconst_1
            putfield com.sun.prism.sw.SWTexture.permanent:Z
         1: .line 110
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/sw/SWTexture;

  public void contentsUseful();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 114
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.assertLocked:()V
         1: .line 115
            aload 0 /* this */
            dup
            getfield com.sun.prism.sw.SWTexture.employcount:I
            iconst_1
            iadd
            putfield com.sun.prism.sw.SWTexture.employcount:I
         2: .line 116
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/prism/sw/SWTexture;

  public void contentsNotUseful();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 119
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.employcount:I
            ifgt 2
         1: .line 120
            new java.lang.IllegalStateException
            dup
            ldc "Resource obsoleted too many times"
            invokespecial java.lang.IllegalStateException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 122
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield com.sun.prism.sw.SWTexture.employcount:I
            iconst_1
            isub
            putfield com.sun.prism.sw.SWTexture.employcount:I
         3: .line 123
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/prism/sw/SWTexture;

  public boolean isSurfaceLost();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 126
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void dispose();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 130
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getPhysicalWidth();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 134
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.physicalWidth:I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getPhysicalHeight();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 139
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.physicalHeight:I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getContentX();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 144
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getContentY();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 149
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getContentWidth();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 154
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.contentWidth:I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void setContentWidth(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // int contentWidth
         0: .line 159
            iload 1 /* contentWidth */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.physicalWidth:I
            if_icmple 2
         1: .line 160
            new java.lang.IllegalArgumentException
            dup
            ldc "contentWidth cannot exceed physicalWidth"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 162
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iload 1 /* contentWidth */
            putfield com.sun.prism.sw.SWTexture.contentWidth:I
         3: .line 163
            return
        end local 1 // int contentWidth
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    4     0          this  Lcom/sun/prism/sw/SWTexture;
            0    4     1  contentWidth  I
    MethodParameters:
              Name  Flags
      contentWidth  

  public int getContentHeight();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 167
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.contentHeight:I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void setContentHeight(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // int contentHeight
         0: .line 172
            iload 1 /* contentHeight */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.physicalHeight:I
            if_icmple 2
         1: .line 173
            new java.lang.IllegalArgumentException
            dup
            ldc "contentHeight cannot exceed physicalHeight"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 175
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iload 1 /* contentHeight */
            putfield com.sun.prism.sw.SWTexture.contentHeight:I
         3: .line 176
            return
        end local 1 // int contentHeight
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0    4     0           this  Lcom/sun/prism/sw/SWTexture;
            0    4     1  contentHeight  I
    MethodParameters:
               Name  Flags
      contentHeight  

  public int getMaxContentWidth();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 180
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.getPhysicalWidth:()I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getMaxContentHeight();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 185
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.getPhysicalHeight:()I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public int getLastImageSerial();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 189
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.lastImageSerial:I
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void setLastImageSerial(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // int serial
         0: .line 193
            aload 0 /* this */
            iload 1 /* serial */
            putfield com.sun.prism.sw.SWTexture.lastImageSerial:I
         1: .line 194
            return
        end local 1 // int serial
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/prism/sw/SWTexture;
            0    2     1  serial  I
    MethodParameters:
        Name  Flags
      serial  

  public void update(com.sun.prism.Image);
    descriptor: (Lcom/sun/prism/Image;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.Image img
         0: .line 198
            aload 0 /* this */
            aload 1 /* img */
            iconst_0
            iconst_0
            invokevirtual com.sun.prism.sw.SWTexture.update:(Lcom/sun/prism/Image;II)V
         1: .line 199
            return
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/sw/SWTexture;
            0    2     1   img  Lcom/sun/prism/Image;
    MethodParameters:
      Name  Flags
      img   

  public void update(com.sun.prism.Image, int, int);
    descriptor: (Lcom/sun/prism/Image;II)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=4, args_size=4
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
         0: .line 203
            aload 0 /* this */
            aload 1 /* img */
            iload 2 /* dstx */
            iload 3 /* dsty */
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getWidth:()I
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getHeight:()I
            invokevirtual com.sun.prism.sw.SWTexture.update:(Lcom/sun/prism/Image;IIII)V
         1: .line 204
            return
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/sw/SWTexture;
            0    2     1   img  Lcom/sun/prism/Image;
            0    2     2  dstx  I
            0    2     3  dsty  I
    MethodParameters:
      Name  Flags
      img   
      dstx  
      dsty  

  public void update(com.sun.prism.Image, int, int, int, int);
    descriptor: (Lcom/sun/prism/Image;IIII)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=7, locals=6, args_size=6
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
        start local 4 // int srcw
        start local 5 // int srch
         0: .line 208
            aload 0 /* this */
            aload 1 /* img */
            iload 2 /* dstx */
            iload 3 /* dsty */
            iload 4 /* srcw */
            iload 5 /* srch */
            iconst_0
            invokevirtual com.sun.prism.sw.SWTexture.update:(Lcom/sun/prism/Image;IIIIZ)V
         1: .line 209
            return
        end local 5 // int srch
        end local 4 // int srcw
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/prism/sw/SWTexture;
            0    2     1   img  Lcom/sun/prism/Image;
            0    2     2  dstx  I
            0    2     3  dsty  I
            0    2     4  srcw  I
            0    2     5  srch  I
    MethodParameters:
      Name  Flags
      img   
      dstx  
      dsty  
      srcw  
      srch  

  public void update(com.sun.prism.Image, int, int, int, int, boolean);
    descriptor: (Lcom/sun/prism/Image;IIIIZ)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=11, locals=7, args_size=7
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.Image img
        start local 2 // int dstx
        start local 3 // int dsty
        start local 4 // int srcw
        start local 5 // int srch
        start local 6 // boolean skipFlush
         0: .line 213
            getstatic com.sun.prism.impl.PrismSettings.debug:Z
            ifeq 3
         1: .line 214
            getstatic java.lang.System.out:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "IMG.Bytes per pixel: "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getBytesPerPixelUnit:()I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
         2: .line 215
            getstatic java.lang.System.out:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "IMG.scanline: "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getScanlineStride:()I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
         3: .line 217
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getPixelBuffer:()Ljava/nio/Buffer;
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getPixelFormat:()Lcom/sun/prism/PixelFormat;
            iload 2 /* dstx */
            iload 3 /* dsty */
         4: .line 218
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getMinX:()I
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getMinY:()I
            iload 4 /* srcw */
            iload 5 /* srch */
            aload 1 /* img */
            invokevirtual com.sun.prism.Image.getScanlineStride:()I
            iload 6 /* skipFlush */
         5: .line 217
            invokevirtual com.sun.prism.sw.SWTexture.update:(Ljava/nio/Buffer;Lcom/sun/prism/PixelFormat;IIIIIIIZ)V
         6: .line 219
            return
        end local 6 // boolean skipFlush
        end local 5 // int srch
        end local 4 // int srcw
        end local 3 // int dsty
        end local 2 // int dstx
        end local 1 // com.sun.prism.Image img
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    7     0       this  Lcom/sun/prism/sw/SWTexture;
            0    7     1        img  Lcom/sun/prism/Image;
            0    7     2       dstx  I
            0    7     3       dsty  I
            0    7     4       srcw  I
            0    7     5       srch  I
            0    7     6  skipFlush  Z
    MethodParameters:
           Name  Flags
      img        
      dstx       
      dsty       
      srcw       
      srch       
      skipFlush  

  public com.sun.prism.Texture$WrapMode getWrapMode();
    descriptor: ()Lcom/sun/prism/Texture$WrapMode;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 223
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.wrapMode:Lcom/sun/prism/Texture$WrapMode;
            areturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public boolean getUseMipmap();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 229
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public com.sun.prism.Texture getSharedTexture(com.sun.prism.Texture$WrapMode);
    descriptor: (Lcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/Texture;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // com.sun.prism.Texture$WrapMode altMode
         0: .line 233
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.assertLocked:()V
         1: .line 234
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.wrapMode:Lcom/sun/prism/Texture$WrapMode;
            aload 1 /* altMode */
            if_acmpne 4
         2: .line 235
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.lock:()V
         3: .line 236
            aload 0 /* this */
            areturn
         4: .line 238
      StackMap locals:
      StackMap stack:
            invokestatic com.sun.prism.sw.SWTexture.$SWITCH_TABLE$com$sun$prism$Texture$WrapMode:()[I
            aload 1 /* altMode */
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            iaload
            tableswitch { // 3 - 4
                    3: 7
                    4: 5
              default: 9
          }
         5: .line 240
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.wrapMode:Lcom/sun/prism/Texture$WrapMode;
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
            if_acmpeq 10
         6: .line 241
            aconst_null
            areturn
         7: .line 245
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.wrapMode:Lcom/sun/prism/Texture$WrapMode;
            getstatic com.sun.prism.Texture$WrapMode.REPEAT:Lcom/sun/prism/Texture$WrapMode;
            if_acmpeq 10
         8: .line 246
            aconst_null
            areturn
         9: .line 250
      StackMap locals:
      StackMap stack:
            aconst_null
            areturn
        10: .line 252
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* altMode */
            invokevirtual com.sun.prism.sw.SWTexture.createSharedLockedTexture:(Lcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/Texture;
            areturn
        end local 1 // com.sun.prism.Texture$WrapMode altMode
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   11     0     this  Lcom/sun/prism/sw/SWTexture;
            0   11     1  altMode  Lcom/sun/prism/Texture$WrapMode;
    MethodParameters:
         Name  Flags
      altMode  

  public boolean getLinearFiltering();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 257
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.linearFiltering:Z
            ireturn
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWTexture;

  public void setLinearFiltering(boolean);
    descriptor: (Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWTexture this
        start local 1 // boolean linear
         0: .line 262
            aload 0 /* this */
            iload 1 /* linear */
            putfield com.sun.prism.sw.SWTexture.linearFiltering:Z
         1: .line 263
            return
        end local 1 // boolean linear
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/prism/sw/SWTexture;
            0    2     1  linear  Z
    MethodParameters:
        Name  Flags
      linear  

  void allocate();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=4, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWTexture this
         0: .line 266
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.allocated:Z
            ifeq 2
         1: .line 267
            return
         2: .line 269
      StackMap locals:
      StackMap stack:
            getstatic com.sun.prism.impl.PrismSettings.debug:Z
            ifeq 4
         3: .line 270
            getstatic java.lang.System.out:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "PCS Texture allocating buffer: "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 0 /* this */
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
            ldc ", "
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.physicalWidth:I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
            ldc "x"
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.prism.sw.SWTexture.physicalHeight:I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
         4: .line 272
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWTexture.allocateBuffer:()V
         5: .line 273
            aload 0 /* this */
            iconst_1
            putfield com.sun.prism.sw.SWTexture.allocated:Z
         6: .line 274
            return
        end local 0 // com.sun.prism.sw.SWTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    7     0  this  Lcom/sun/prism/sw/SWTexture;

  abstract void allocateBuffer();
    descriptor: ()V
    flags: (0x0400) ACC_ABSTRACT

  abstract com.sun.prism.Texture createSharedLockedTexture(com.sun.prism.Texture$WrapMode);
    descriptor: (Lcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/Texture;
    flags: (0x0400) ACC_ABSTRACT
    MethodParameters:
         Name  Flags
      altMode  

  static int[] $SWITCH_TABLE$com$sun$prism$PixelFormat();
    descriptor: ()[I
    flags: (0x1008) ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=3, locals=1, args_size=0
         0: .line 33
            getstatic com.sun.prism.sw.SWTexture.$SWITCH_TABLE$com$sun$prism$PixelFormat:[I
            dup
            ifnull 1
            areturn
      StackMap locals:
      StackMap stack: int[]
         1: pop
            invokestatic com.sun.prism.PixelFormat.values:()[Lcom/sun/prism/PixelFormat;
            arraylength
            newarray 10
            astore 0
         2: aload 0
            getstatic com.sun.prism.PixelFormat.BYTE_ALPHA:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            iconst_5
            iastore
         3: goto 5
      StackMap locals: int[]
      StackMap stack: java.lang.NoSuchFieldError
         4: pop
      StackMap locals:
      StackMap stack:
         5: aload 0
            getstatic com.sun.prism.PixelFormat.BYTE_APPLE_422:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            bipush 7
            iastore
         6: goto 8
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
         7: pop
      StackMap locals:
      StackMap stack:
         8: aload 0
            getstatic com.sun.prism.PixelFormat.BYTE_BGRA_PRE:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            iconst_2
            iastore
         9: goto 11
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        10: pop
      StackMap locals:
      StackMap stack:
        11: aload 0
            getstatic com.sun.prism.PixelFormat.BYTE_GRAY:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            iconst_4
            iastore
        12: goto 14
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        13: pop
      StackMap locals:
      StackMap stack:
        14: aload 0
            getstatic com.sun.prism.PixelFormat.BYTE_RGB:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            iconst_3
            iastore
        15: goto 17
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        16: pop
      StackMap locals:
      StackMap stack:
        17: aload 0
            getstatic com.sun.prism.PixelFormat.FLOAT_XYZW:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            bipush 8
            iastore
        18: goto 20
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        19: pop
      StackMap locals:
      StackMap stack:
        20: aload 0
            getstatic com.sun.prism.PixelFormat.INT_ARGB_PRE:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            iconst_1
            iastore
        21: goto 23
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        22: pop
      StackMap locals:
      StackMap stack:
        23: aload 0
            getstatic com.sun.prism.PixelFormat.MULTI_YCbCr_420:Lcom/sun/prism/PixelFormat;
            invokevirtual com.sun.prism.PixelFormat.ordinal:()I
            bipush 6
            iastore
        24: goto 26
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        25: pop
      StackMap locals:
      StackMap stack:
        26: aload 0
            dup
            putstatic com.sun.prism.sw.SWTexture.$SWITCH_TABLE$com$sun$prism$PixelFormat:[I
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
      Exception table:
        from    to  target  type
           2     3       4  Class java.lang.NoSuchFieldError
           5     6       7  Class java.lang.NoSuchFieldError
           8     9      10  Class java.lang.NoSuchFieldError
          11    12      13  Class java.lang.NoSuchFieldError
          14    15      16  Class java.lang.NoSuchFieldError
          17    18      19  Class java.lang.NoSuchFieldError
          20    21      22  Class java.lang.NoSuchFieldError
          23    24      25  Class java.lang.NoSuchFieldError

  static int[] $SWITCH_TABLE$com$sun$prism$Texture$WrapMode();
    descriptor: ()[I
    flags: (0x1008) ACC_STATIC, ACC_SYNTHETIC
    Code:
      stack=3, locals=1, args_size=0
         0: .line 33
            getstatic com.sun.prism.sw.SWTexture.$SWITCH_TABLE$com$sun$prism$Texture$WrapMode:[I
            dup
            ifnull 1
            areturn
      StackMap locals:
      StackMap stack: int[]
         1: pop
            invokestatic com.sun.prism.Texture$WrapMode.values:()[Lcom/sun/prism/Texture$WrapMode;
            arraylength
            newarray 10
            astore 0
         2: aload 0
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_NOT_NEEDED:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            iconst_1
            iastore
         3: goto 5
      StackMap locals: int[]
      StackMap stack: java.lang.NoSuchFieldError
         4: pop
      StackMap locals:
      StackMap stack:
         5: aload 0
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            iconst_3
            iastore
         6: goto 8
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
         7: pop
      StackMap locals:
      StackMap stack:
         8: aload 0
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE_SIMULATED:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            bipush 6
            iastore
         9: goto 11
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        10: pop
      StackMap locals:
      StackMap stack:
        11: aload 0
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_ZERO:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            iconst_2
            iastore
        12: goto 14
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        13: pop
      StackMap locals:
      StackMap stack:
        14: aload 0
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_ZERO_SIMULATED:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            iconst_5
            iastore
        15: goto 17
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        16: pop
      StackMap locals:
      StackMap stack:
        17: aload 0
            getstatic com.sun.prism.Texture$WrapMode.REPEAT:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            iconst_4
            iastore
        18: goto 20
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        19: pop
      StackMap locals:
      StackMap stack:
        20: aload 0
            getstatic com.sun.prism.Texture$WrapMode.REPEAT_SIMULATED:Lcom/sun/prism/Texture$WrapMode;
            invokevirtual com.sun.prism.Texture$WrapMode.ordinal:()I
            bipush 7
            iastore
        21: goto 23
      StackMap locals:
      StackMap stack: java.lang.NoSuchFieldError
        22: pop
      StackMap locals:
      StackMap stack:
        23: aload 0
            dup
            putstatic com.sun.prism.sw.SWTexture.$SWITCH_TABLE$com$sun$prism$Texture$WrapMode:[I
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
      Exception table:
        from    to  target  type
           2     3       4  Class java.lang.NoSuchFieldError
           5     6       7  Class java.lang.NoSuchFieldError
           8     9      10  Class java.lang.NoSuchFieldError
          11    12      13  Class java.lang.NoSuchFieldError
          14    15      16  Class java.lang.NoSuchFieldError
          17    18      19  Class java.lang.NoSuchFieldError
          20    21      22  Class java.lang.NoSuchFieldError
}
SourceFile: "SWTexture.java"
InnerClasses:
  public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture