class com.sun.prism.sw.SWRTTexture extends com.sun.prism.sw.SWArgbPreTexture implements com.sun.prism.RTTexture
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.prism.sw.SWRTTexture
  super_class: com.sun.prism.sw.SWArgbPreTexture
{
  private com.sun.pisces.PiscesRenderer pr;
    descriptor: Lcom/sun/pisces/PiscesRenderer;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.pisces.JavaSurface surface;
    descriptor: Lcom/sun/pisces/JavaSurface;
    flags: (0x0002) ACC_PRIVATE

  private final com.sun.javafx.geom.Rectangle dimensions;
    descriptor: Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private boolean isOpaque;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  void <init>(com.sun.prism.sw.SWResourceFactory, int, int);
    descriptor: (Lcom/sun/prism/sw/SWResourceFactory;II)V
    flags: (0x0000) 
    Code:
      stack=7, locals=4, args_size=4
        start local 0 // com.sun.prism.sw.SWRTTexture this
        start local 1 // com.sun.prism.sw.SWResourceFactory factory
        start local 2 // int w
        start local 3 // int h
         0: .line 49
            aload 0 /* this */
            aload 1 /* factory */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_ZERO:Lcom/sun/prism/Texture$WrapMode;
            iload 2 /* w */
            iload 3 /* h */
            invokespecial com.sun.prism.sw.SWArgbPreTexture.<init>:(Lcom/sun/prism/sw/SWResourceFactory;Lcom/sun/prism/Texture$WrapMode;II)V
         1: .line 45
            aload 0 /* this */
            new com.sun.javafx.geom.Rectangle
            dup
            invokespecial com.sun.javafx.geom.Rectangle.<init>:()V
            putfield com.sun.prism.sw.SWRTTexture.dimensions:Lcom/sun/javafx/geom/Rectangle;
         2: .line 50
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.allocate:()V
         3: .line 51
            aload 0 /* this */
            new com.sun.pisces.JavaSurface
            dup
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getDataNoClone:()[I
            iconst_1
            iload 2 /* w */
            iload 3 /* h */
            invokespecial com.sun.pisces.JavaSurface.<init>:([IIII)V
            putfield com.sun.prism.sw.SWRTTexture.surface:Lcom/sun/pisces/JavaSurface;
         4: .line 52
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.dimensions:Lcom/sun/javafx/geom/Rectangle;
            iconst_0
            iconst_0
            iload 2 /* w */
            iload 3 /* h */
            invokevirtual com.sun.javafx.geom.Rectangle.setBounds:(IIII)V
         5: .line 53
            return
        end local 3 // int h
        end local 2 // int w
        end local 1 // com.sun.prism.sw.SWResourceFactory factory
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    6     0     this  Lcom/sun/prism/sw/SWRTTexture;
            0    6     1  factory  Lcom/sun/prism/sw/SWResourceFactory;
            0    6     2        w  I
            0    6     3        h  I
    MethodParameters:
         Name  Flags
      factory  
      w        
      h        

  com.sun.pisces.JavaSurface getSurface();
    descriptor: ()Lcom/sun/pisces/JavaSurface;
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 56
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.surface:Lcom/sun/pisces/JavaSurface;
            areturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public int[] getPixels();
    descriptor: ()[I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 61
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.contentWidth:I
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.physicalWidth:I
            if_icmpne 2
         1: .line 62
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getDataNoClone:()[I
            areturn
         2: .line 64
      StackMap locals:
      StackMap stack:
            aconst_null
            areturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public boolean readPixels(java.nio.Buffer, int, int, int, int);
    descriptor: (Ljava/nio/Buffer;IIII)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=6, args_size=6
        start local 0 // com.sun.prism.sw.SWRTTexture this
        start local 1 // java.nio.Buffer pixels
        start local 2 // int x
        start local 3 // int y
        start local 4 // int width
        start local 5 // int height
         0: .line 70
            iload 2 /* x */
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getContentX:()I
            if_icmpne 2
            iload 3 /* y */
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getContentY:()I
            if_icmpne 2
         1: .line 71
            iload 4 /* width */
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getContentWidth:()I
            if_icmpne 2
            iload 5 /* height */
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getContentHeight:()I
            if_icmpeq 3
         2: .line 73
      StackMap locals:
      StackMap stack:
            new java.lang.IllegalArgumentException
            dup
            ldc "reading subtexture not yet supported!"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         3: .line 75
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* pixels */
            invokevirtual com.sun.prism.sw.SWRTTexture.readPixels:(Ljava/nio/Buffer;)Z
            ireturn
        end local 5 // int height
        end local 4 // int width
        end local 3 // int y
        end local 2 // int x
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Lcom/sun/prism/sw/SWRTTexture;
            0    4     1  pixels  Ljava/nio/Buffer;
            0    4     2       x  I
            0    4     3       y  I
            0    4     4   width  I
            0    4     5  height  I
    MethodParameters:
        Name  Flags
      pixels  
      x       
      y       
      width   
      height  

  public boolean readPixels(java.nio.Buffer);
    descriptor: (Ljava/nio/Buffer;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=11, args_size=2
        start local 0 // com.sun.prism.sw.SWRTTexture this
        start local 1 // java.nio.Buffer pixels
         0: .line 80
            getstatic com.sun.prism.impl.PrismSettings.debug:Z
            ifeq 2
         1: .line 81
            getstatic java.lang.System.out:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "+ SWRTT.readPixels: this: "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 0 /* this */
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
         2: .line 84
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getDataNoClone:()[I
            astore 2 /* pixbuf */
        start local 2 // int[] pixbuf
         3: .line 85
            aload 1 /* pixels */
            invokevirtual java.nio.Buffer.clear:()Ljava/nio/Buffer;
            pop
         4: .line 87
            aload 1 /* pixels */
            instanceof java.nio.IntBuffer
            ifeq 12
         5: .line 88
            aload 1 /* pixels */
            checkcast java.nio.IntBuffer
            astore 3 /* iPixels */
        start local 3 // java.nio.IntBuffer iPixels
         6: .line 89
            iconst_0
            istore 4 /* i */
        start local 4 // int i
         7: goto 10
         8: .line 90
      StackMap locals: int[] java.nio.IntBuffer int
      StackMap stack:
            aload 3 /* iPixels */
            aload 2 /* pixbuf */
            iload 4 /* i */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.physicalWidth:I
            imul
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.contentWidth:I
            invokevirtual java.nio.IntBuffer.put:([III)Ljava/nio/IntBuffer;
            pop
         9: .line 89
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        10: iload 4 /* i */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.contentHeight:I
            if_icmplt 8
        end local 4 // int i
        end local 3 // java.nio.IntBuffer iPixels
        11: .line 92
            goto 30
      StackMap locals:
      StackMap stack:
        12: aload 1 /* pixels */
            instanceof java.nio.ByteBuffer
            ifeq 29
        13: .line 93
            aload 1 /* pixels */
            checkcast java.nio.ByteBuffer
            astore 3 /* bPixels */
        start local 3 // java.nio.ByteBuffer bPixels
        14: .line 94
            iconst_0
            istore 4 /* i */
        start local 4 // int i
        15: goto 27
        16: .line 95
      StackMap locals: java.nio.ByteBuffer int
      StackMap stack:
            iconst_0
            istore 5 /* j */
        start local 5 // int j
        17: goto 25
        18: .line 96
      StackMap locals: int
      StackMap stack:
            aload 2 /* pixbuf */
            iload 4 /* i */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.physicalWidth:I
            imul
            iload 5 /* j */
            iadd
            iaload
            istore 6 /* argb */
        start local 6 // int argb
        19: .line 97
            iload 6 /* argb */
            bipush 24
            ishr
            i2b
            istore 7 /* a */
        start local 7 // byte a
        20: .line 98
            iload 6 /* argb */
            bipush 16
            ishr
            i2b
            istore 8 /* r */
        start local 8 // byte r
        21: .line 99
            iload 6 /* argb */
            bipush 8
            ishr
            i2b
            istore 9 /* g */
        start local 9 // byte g
        22: .line 100
            iload 6 /* argb */
            i2b
            istore 10 /* b */
        start local 10 // byte b
        23: .line 101
            aload 3 /* bPixels */
            iload 10 /* b */
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            iload 9 /* g */
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            iload 8 /* r */
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            iload 7 /* a */
            invokevirtual java.nio.ByteBuffer.put:(B)Ljava/nio/ByteBuffer;
            pop
        end local 10 // byte b
        end local 9 // byte g
        end local 8 // byte r
        end local 7 // byte a
        end local 6 // int argb
        24: .line 95
            iinc 5 /* j */ 1
      StackMap locals:
      StackMap stack:
        25: iload 5 /* j */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.contentWidth:I
            if_icmplt 18
        end local 5 // int j
        26: .line 94
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        27: iload 4 /* i */
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.contentHeight:I
            if_icmplt 16
        end local 4 // int i
        end local 3 // java.nio.ByteBuffer bPixels
        28: .line 104
            goto 30
        29: .line 105
      StackMap locals:
      StackMap stack:
            iconst_0
            ireturn
        30: .line 107
      StackMap locals:
      StackMap stack:
            aload 1 /* pixels */
            invokevirtual java.nio.Buffer.rewind:()Ljava/nio/Buffer;
            pop
        31: .line 108
            iconst_1
            ireturn
        end local 2 // int[] pixbuf
        end local 1 // java.nio.Buffer pixels
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   32     0     this  Lcom/sun/prism/sw/SWRTTexture;
            0   32     1   pixels  Ljava/nio/Buffer;
            3   32     2   pixbuf  [I
            6   11     3  iPixels  Ljava/nio/IntBuffer;
            7   11     4        i  I
           14   28     3  bPixels  Ljava/nio/ByteBuffer;
           15   28     4        i  I
           17   26     5        j  I
           19   24     6     argb  I
           20   24     7        a  B
           21   24     8        r  B
           22   24     9        g  B
           23   24    10        b  B
    MethodParameters:
        Name  Flags
      pixels  

  public com.sun.glass.ui.Screen getAssociatedScreen();
    descriptor: ()Lcom/sun/glass/ui/Screen;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 112
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getResourceFactory:()Lcom/sun/prism/sw/SWResourceFactory;
            invokevirtual com.sun.prism.sw.SWResourceFactory.getScreen:()Lcom/sun/glass/ui/Screen;
            areturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public com.sun.prism.Graphics createGraphics();
    descriptor: ()Lcom/sun/prism/Graphics;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 116
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.pr:Lcom/sun/pisces/PiscesRenderer;
            ifnonnull 2
         1: .line 117
            aload 0 /* this */
            new com.sun.pisces.PiscesRenderer
            dup
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.surface:Lcom/sun/pisces/JavaSurface;
            invokespecial com.sun.pisces.PiscesRenderer.<init>:(Lcom/sun/pisces/AbstractSurface;)V
            putfield com.sun.prism.sw.SWRTTexture.pr:Lcom/sun/pisces/PiscesRenderer;
         2: .line 119
      StackMap locals:
      StackMap stack:
            new com.sun.prism.sw.SWGraphics
            dup
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.prism.sw.SWRTTexture.getResourceFactory:()Lcom/sun/prism/sw/SWResourceFactory;
            invokevirtual com.sun.prism.sw.SWResourceFactory.getContext:()Lcom/sun/prism/sw/SWContext;
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.pr:Lcom/sun/pisces/PiscesRenderer;
            invokespecial com.sun.prism.sw.SWGraphics.<init>:(Lcom/sun/prism/sw/SWRTTexture;Lcom/sun/prism/sw/SWContext;Lcom/sun/pisces/PiscesRenderer;)V
            areturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public boolean isOpaque();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 123
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.isOpaque:Z
            ireturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public void setOpaque(boolean);
    descriptor: (Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.prism.sw.SWRTTexture this
        start local 1 // boolean opaque
         0: .line 127
            aload 0 /* this */
            iload 1 /* opaque */
            putfield com.sun.prism.sw.SWRTTexture.isOpaque:Z
         1: .line 128
            return
        end local 1 // boolean opaque
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/prism/sw/SWRTTexture;
            0    2     1  opaque  Z
    MethodParameters:
        Name  Flags
      opaque  

  com.sun.javafx.geom.Rectangle getDimensions();
    descriptor: ()Lcom/sun/javafx/geom/Rectangle;
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 130
            aload 0 /* this */
            getfield com.sun.prism.sw.SWRTTexture.dimensions:Lcom/sun/javafx/geom/Rectangle;
            areturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public boolean isVolatile();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 133
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWRTTexture;

  public boolean isMSAA();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.sw.SWRTTexture this
         0: .line 138
            iconst_0
            ireturn
        end local 0 // com.sun.prism.sw.SWRTTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/sw/SWRTTexture;
}
SourceFile: "SWRTTexture.java"
InnerClasses:
  public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture