class com.sun.prism.es2.MonocleGLContext extends com.sun.prism.es2.GLContext
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: com.sun.prism.es2.MonocleGLContext
super_class: com.sun.prism.es2.GLContext
{
private com.sun.glass.ui.monocle.AcceleratedScreen accScreen;
descriptor: Lcom/sun/glass/ui/monocle/AcceleratedScreen;
flags: (0x0002) ACC_PRIVATE
void <init>(long);
descriptor: (J)V
flags: (0x0000)
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokespecial com.sun.prism.es2.GLContext.<init>:()V
1: aload 0
lload 1
putfield com.sun.prism.es2.MonocleGLContext.nativeCtxInfo:J
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/prism/es2/MonocleGLContext;
0 3 1 nativeCtxInfo J
MethodParameters:
Name Flags
nativeCtxInfo
void <init>(com.sun.prism.es2.GLDrawable, com.sun.prism.es2.GLPixelFormat, boolean, com.sun.glass.ui.monocle.AcceleratedScreen, long);
descriptor: (Lcom/sun/prism/es2/GLDrawable;Lcom/sun/prism/es2/GLPixelFormat;ZLcom/sun/glass/ui/monocle/AcceleratedScreen;J)V
flags: (0x0000)
Code:
stack=3, locals=7, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
invokespecial com.sun.prism.es2.GLContext.<init>:()V
1: aload 0
aload 4
putfield com.sun.prism.es2.MonocleGLContext.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
2: aload 0
lload 5
putfield com.sun.prism.es2.MonocleGLContext.nativeCtxInfo:J
3: return
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/prism/es2/MonocleGLContext;
0 4 1 drawable Lcom/sun/prism/es2/GLDrawable;
0 4 2 pixelFormat Lcom/sun/prism/es2/GLPixelFormat;
0 4 3 vSyncRequest Z
0 4 4 accScreen Lcom/sun/glass/ui/monocle/AcceleratedScreen;
0 4 5 nativeCtxInfo J
MethodParameters:
Name Flags
drawable
pixelFormat
vSyncRequest
accScreen
nativeCtxInfo
long getNativeHandle();
descriptor: ()J
flags: (0x0000)
Code:
stack=2, locals=1, args_size=1
start local 0 0: lconst_0
lreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/prism/es2/MonocleGLContext;
void makeCurrent(com.sun.prism.es2.GLDrawable);
descriptor: (Lcom/sun/prism/es2/GLDrawable;)V
flags: (0x0000)
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 1
ifnull 3
1: aload 0
getfield com.sun.prism.es2.MonocleGLContext.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
iconst_1
invokevirtual com.sun.glass.ui.monocle.AcceleratedScreen.enableRendering:(Z)V
2: goto 4
3: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.prism.es2.MonocleGLContext.accScreen:Lcom/sun/glass/ui/monocle/AcceleratedScreen;
iconst_0
invokevirtual com.sun.glass.ui.monocle.AcceleratedScreen.enableRendering:(Z)V
4: StackMap locals:
StackMap stack:
return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Lcom/sun/prism/es2/MonocleGLContext;
0 5 1 drawable Lcom/sun/prism/es2/GLDrawable;
MethodParameters:
Name Flags
drawable
}
SourceFile: "MonocleGLContext.java"