class com.sun.prism.es2.IOSGLContext extends com.sun.prism.es2.GLContext
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.prism.es2.IOSGLContext
  super_class: com.sun.prism.es2.GLContext
{
  private static native long nInitialize(long, long, long, boolean);
    descriptor: (JJJZ)J
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
    MethodParameters:
                      Name  Flags
      nativeDInfo           
      nativePFInfo          
      nativeshareCtxHandle  
      vSyncRequest          

  private static native long nGetNativeHandle(long);
    descriptor: (J)J
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
    MethodParameters:
               Name  Flags
      nativeCtxInfo  

  private static native void nMakeCurrent(long, long);
    descriptor: (JJ)V
    flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
    MethodParameters:
               Name  Flags
      nativeCtxInfo  
      nativeDInfo    

  void <init>(long);
    descriptor: (J)V
    flags: (0x0000) 
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // com.sun.prism.es2.IOSGLContext this
        start local 1 // long nativeCtxInfo
         0: .line 37
            aload 0 /* this */
            invokespecial com.sun.prism.es2.GLContext.<init>:()V
         1: .line 38
            aload 0 /* this */
            lload 1 /* nativeCtxInfo */
            putfield com.sun.prism.es2.IOSGLContext.nativeCtxInfo:J
         2: .line 39
            return
        end local 1 // long nativeCtxInfo
        end local 0 // com.sun.prism.es2.IOSGLContext this
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0    3     0           this  Lcom/sun/prism/es2/IOSGLContext;
            0    3     1  nativeCtxInfo  J
    MethodParameters:
               Name  Flags
      nativeCtxInfo  

  void <init>(com.sun.prism.es2.GLDrawable, com.sun.prism.es2.GLPixelFormat, com.sun.prism.es2.GLContext, boolean);
    descriptor: (Lcom/sun/prism/es2/GLDrawable;Lcom/sun/prism/es2/GLPixelFormat;Lcom/sun/prism/es2/GLContext;Z)V
    flags: (0x0000) 
    Code:
      stack=8, locals=7, args_size=5
        start local 0 // com.sun.prism.es2.IOSGLContext this
        start local 1 // com.sun.prism.es2.GLDrawable drawable
        start local 2 // com.sun.prism.es2.GLPixelFormat pixelFormat
        start local 3 // com.sun.prism.es2.GLContext shareCtx
        start local 4 // boolean vSyncRequest
         0: .line 41
            aload 0 /* this */
            invokespecial com.sun.prism.es2.GLContext.<init>:()V
         1: .line 44
            bipush 7
            newarray 10
            astore 5 /* attrArr */
        start local 5 // int[] attrArr
         2: .line 46
            aload 2 /* pixelFormat */
            invokevirtual com.sun.prism.es2.GLPixelFormat.getAttributes:()Lcom/sun/prism/es2/GLPixelFormat$Attributes;
            astore 6 /* attrs */
        start local 6 // com.sun.prism.es2.GLPixelFormat$Attributes attrs
         3: .line 48
            aload 5 /* attrArr */
            iconst_0
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getRedSize:()I
            iastore
         4: .line 49
            aload 5 /* attrArr */
            iconst_1
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getGreenSize:()I
            iastore
         5: .line 50
            aload 5 /* attrArr */
            iconst_2
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getBlueSize:()I
            iastore
         6: .line 51
            aload 5 /* attrArr */
            iconst_3
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getAlphaSize:()I
            iastore
         7: .line 52
            aload 5 /* attrArr */
            iconst_4
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.getDepthSize:()I
            iastore
         8: .line 53
            aload 5 /* attrArr */
            iconst_5
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.isDoubleBuffer:()Z
            ifeq 9
            iconst_1
            goto 10
      StackMap locals: com.sun.prism.es2.IOSGLContext com.sun.prism.es2.GLDrawable com.sun.prism.es2.GLPixelFormat com.sun.prism.es2.GLContext int int[] com.sun.prism.es2.GLPixelFormat$Attributes
      StackMap stack: int[] int
         9: iconst_0
      StackMap locals: com.sun.prism.es2.IOSGLContext com.sun.prism.es2.GLDrawable com.sun.prism.es2.GLPixelFormat com.sun.prism.es2.GLContext int int[] com.sun.prism.es2.GLPixelFormat$Attributes
      StackMap stack: int[] int int
        10: iastore
        11: .line 54
            aload 5 /* attrArr */
            bipush 6
            aload 6 /* attrs */
            invokevirtual com.sun.prism.es2.GLPixelFormat$Attributes.isOnScreen:()Z
            ifeq 12
            iconst_1
            goto 13
      StackMap locals: com.sun.prism.es2.IOSGLContext com.sun.prism.es2.GLDrawable com.sun.prism.es2.GLPixelFormat com.sun.prism.es2.GLContext int int[] com.sun.prism.es2.GLPixelFormat$Attributes
      StackMap stack: int[] int
        12: iconst_0
      StackMap locals: com.sun.prism.es2.IOSGLContext com.sun.prism.es2.GLDrawable com.sun.prism.es2.GLPixelFormat com.sun.prism.es2.GLContext int int[] com.sun.prism.es2.GLPixelFormat$Attributes
      StackMap stack: int[] int int
        13: iastore
        14: .line 57
            aload 0 /* this */
            aload 1 /* drawable */
            invokevirtual com.sun.prism.es2.GLDrawable.getNativeDrawableInfo:()J
        15: .line 58
            aload 2 /* pixelFormat */
            invokevirtual com.sun.prism.es2.GLPixelFormat.getNativePFInfo:()J
            aload 3 /* shareCtx */
            invokevirtual com.sun.prism.es2.GLContext.getNativeHandle:()J
        16: .line 59
            iload 4 /* vSyncRequest */
        17: .line 57
            invokestatic com.sun.prism.es2.IOSGLContext.nInitialize:(JJJZ)J
            putfield com.sun.prism.es2.IOSGLContext.nativeCtxInfo:J
        18: .line 61
            getstatic com.sun.prism.impl.PrismSettings.verbose:Z
            ifeq 21
        19: .line 62
            getstatic java.lang.System.err:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "Attributes = "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 6 /* attrs */
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
        20: .line 63
            getstatic java.lang.System.err:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "  initialize() returns "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 0 /* this */
            getfield com.sun.prism.es2.IOSGLContext.nativeCtxInfo:J
            invokevirtual java.lang.StringBuilder.append:(J)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
        21: .line 65
      StackMap locals:
      StackMap stack:
            return
        end local 6 // com.sun.prism.es2.GLPixelFormat$Attributes attrs
        end local 5 // int[] attrArr
        end local 4 // boolean vSyncRequest
        end local 3 // com.sun.prism.es2.GLContext shareCtx
        end local 2 // com.sun.prism.es2.GLPixelFormat pixelFormat
        end local 1 // com.sun.prism.es2.GLDrawable drawable
        end local 0 // com.sun.prism.es2.IOSGLContext this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0   22     0          this  Lcom/sun/prism/es2/IOSGLContext;
            0   22     1      drawable  Lcom/sun/prism/es2/GLDrawable;
            0   22     2   pixelFormat  Lcom/sun/prism/es2/GLPixelFormat;
            0   22     3      shareCtx  Lcom/sun/prism/es2/GLContext;
            0   22     4  vSyncRequest  Z
            2   22     5       attrArr  [I
            3   22     6         attrs  Lcom/sun/prism/es2/GLPixelFormat$Attributes;
    MethodParameters:
              Name  Flags
      drawable      
      pixelFormat   
      shareCtx      
      vSyncRequest  

  long getNativeHandle();
    descriptor: ()J
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.es2.IOSGLContext this
         0: .line 69
            aload 0 /* this */
            getfield com.sun.prism.es2.IOSGLContext.nativeCtxInfo:J
            invokestatic com.sun.prism.es2.IOSGLContext.nGetNativeHandle:(J)J
            lreturn
        end local 0 // com.sun.prism.es2.IOSGLContext this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/es2/IOSGLContext;

  void makeCurrent(com.sun.prism.es2.GLDrawable);
    descriptor: (Lcom/sun/prism/es2/GLDrawable;)V
    flags: (0x0000) 
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // com.sun.prism.es2.IOSGLContext this
        start local 1 // com.sun.prism.es2.GLDrawable drawable
         0: .line 74
            aload 0 /* this */
            getfield com.sun.prism.es2.IOSGLContext.nativeCtxInfo:J
            aload 1 /* drawable */
            invokevirtual com.sun.prism.es2.GLDrawable.getNativeDrawableInfo:()J
            invokestatic com.sun.prism.es2.IOSGLContext.nMakeCurrent:(JJ)V
         1: .line 75
            return
        end local 1 // com.sun.prism.es2.GLDrawable drawable
        end local 0 // com.sun.prism.es2.IOSGLContext this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    2     0      this  Lcom/sun/prism/es2/IOSGLContext;
            0    2     1  drawable  Lcom/sun/prism/es2/GLDrawable;
    MethodParameters:
          Name  Flags
      drawable  
}
SourceFile: "IOSGLContext.java"
InnerClasses:
  Attributes = com.sun.prism.es2.GLPixelFormat$Attributes of com.sun.prism.es2.GLPixelFormat