/*
* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
package com.sun.prism.es2;
import com.sun.prism.impl.PrismTrace;
class ES2RTTextureData extends ES2TextureData {
private int fboID;
private int dbID;
private int rbID;
ES2RTTextureData(ES2Context context, int texID, int fboID,
int w, int h, long size)
{
super(context, texID, size);
this.fboID = fboID;
PrismTrace.rttCreated(fboID, w, h, size);
}
public int getFboID() {
return fboID;
}
public int getMSAARenderBufferID() {
return this.rbID;
}
void setMSAARenderBufferID(int rbID) {
// Texture ID and multisample render buffer are mutually excusive
assert getTexID() == 0;
this.rbID = rbID;
}
public int getDepthBufferID() {
return dbID;
}
void setDepthBufferID(int dbID) {
this.dbID = dbID;
}
@Override
void traceDispose() {
PrismTrace.rttDisposed(fboID);
}
@Override
public void dispose() {
super.dispose();
if (fboID != 0) {
context.getGLContext().deleteFBO(fboID);
if (dbID != 0) {
context.getGLContext().deleteRenderBuffer(dbID);
dbID = 0;
}
if (rbID != 0) {
context.getGLContext().deleteRenderBuffer(rbID);
rbID = 0;
}
fboID = 0;
}
}
}