class com.sun.prism.es2.ES2Mesh extends com.sun.prism.impl.BaseMesh
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.prism.es2.ES2Mesh
  super_class: com.sun.prism.impl.BaseMesh
{
  static int count;
    descriptor: I
    flags: (0x0008) ACC_STATIC

  private final com.sun.prism.es2.ES2Context context;
    descriptor: Lcom/sun/prism/es2/ES2Context;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final long nativeHandle;
    descriptor: J
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=1, locals=0, args_size=0
         0: .line 35
            iconst_0
            putstatic com.sun.prism.es2.ES2Mesh.count:I
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  private void <init>(com.sun.prism.es2.ES2Context, long, com.sun.prism.impl.Disposer$Record);
    descriptor: (Lcom/sun/prism/es2/ES2Context;JLcom/sun/prism/impl/Disposer$Record;)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=5, args_size=4
        start local 0 // com.sun.prism.es2.ES2Mesh this
        start local 1 // com.sun.prism.es2.ES2Context context
        start local 2 // long nativeHandle
        start local 4 // com.sun.prism.impl.Disposer$Record disposerRecord
         0: .line 41
            aload 0 /* this */
            aload 4 /* disposerRecord */
            invokespecial com.sun.prism.impl.BaseMesh.<init>:(Lcom/sun/prism/impl/Disposer$Record;)V
         1: .line 42
            aload 0 /* this */
            aload 1 /* context */
            putfield com.sun.prism.es2.ES2Mesh.context:Lcom/sun/prism/es2/ES2Context;
         2: .line 43
            aload 0 /* this */
            lload 2 /* nativeHandle */
            putfield com.sun.prism.es2.ES2Mesh.nativeHandle:J
         3: .line 44
            getstatic com.sun.prism.es2.ES2Mesh.count:I
            iconst_1
            iadd
            putstatic com.sun.prism.es2.ES2Mesh.count:I
         4: .line 45
            return
        end local 4 // com.sun.prism.impl.Disposer$Record disposerRecord
        end local 2 // long nativeHandle
        end local 1 // com.sun.prism.es2.ES2Context context
        end local 0 // com.sun.prism.es2.ES2Mesh this
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0    5     0            this  Lcom/sun/prism/es2/ES2Mesh;
            0    5     1         context  Lcom/sun/prism/es2/ES2Context;
            0    5     2    nativeHandle  J
            0    5     4  disposerRecord  Lcom/sun/prism/impl/Disposer$Record;
    MethodParameters:
                Name  Flags
      context         
      nativeHandle    
      disposerRecord  

  static com.sun.prism.es2.ES2Mesh create(com.sun.prism.es2.ES2Context);
    descriptor: (Lcom/sun/prism/es2/ES2Context;)Lcom/sun/prism/es2/ES2Mesh;
    flags: (0x0008) ACC_STATIC
    Code:
      stack=10, locals=3, args_size=1
        start local 0 // com.sun.prism.es2.ES2Context context
         0: .line 48
            aload 0 /* context */
            invokevirtual com.sun.prism.es2.ES2Context.createES2Mesh:()J
            lstore 1 /* nativeHandle */
        start local 1 // long nativeHandle
         1: .line 49
            new com.sun.prism.es2.ES2Mesh
            dup
            aload 0 /* context */
            lload 1 /* nativeHandle */
            new com.sun.prism.es2.ES2Mesh$ES2MeshDisposerRecord
            dup
            aload 0 /* context */
            lload 1 /* nativeHandle */
            invokespecial com.sun.prism.es2.ES2Mesh$ES2MeshDisposerRecord.<init>:(Lcom/sun/prism/es2/ES2Context;J)V
            invokespecial com.sun.prism.es2.ES2Mesh.<init>:(Lcom/sun/prism/es2/ES2Context;JLcom/sun/prism/impl/Disposer$Record;)V
            areturn
        end local 1 // long nativeHandle
        end local 0 // com.sun.prism.es2.ES2Context context
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    2     0       context  Lcom/sun/prism/es2/ES2Context;
            1    2     1  nativeHandle  J
    MethodParameters:
         Name  Flags
      context  

  long getNativeHandle();
    descriptor: ()J
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.es2.ES2Mesh this
         0: .line 53
            aload 0 /* this */
            getfield com.sun.prism.es2.ES2Mesh.nativeHandle:J
            lreturn
        end local 0 // com.sun.prism.es2.ES2Mesh this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/es2/ES2Mesh;

  public void dispose();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.prism.es2.ES2Mesh this
         0: .line 58
            aload 0 /* this */
            getfield com.sun.prism.es2.ES2Mesh.disposerRecord:Lcom/sun/prism/impl/Disposer$Record;
            invokeinterface com.sun.prism.impl.Disposer$Record.dispose:()V
         1: .line 59
            getstatic com.sun.prism.es2.ES2Mesh.count:I
            iconst_1
            isub
            putstatic com.sun.prism.es2.ES2Mesh.count:I
         2: .line 60
            return
        end local 0 // com.sun.prism.es2.ES2Mesh this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/prism/es2/ES2Mesh;

  public int getCount();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.prism.es2.ES2Mesh this
         0: .line 63
            getstatic com.sun.prism.es2.ES2Mesh.count:I
            ireturn
        end local 0 // com.sun.prism.es2.ES2Mesh this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/prism/es2/ES2Mesh;

  public boolean buildNativeGeometry(float[], int, int[], int);
    descriptor: ([FI[II)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=7, locals=5, args_size=5
        start local 0 // com.sun.prism.es2.ES2Mesh this
        start local 1 // float[] vertexBuffer
        start local 2 // int vertexBufferLength
        start local 3 // int[] indexBufferInt
        start local 4 // int indexBufferLength
         0: .line 69
            aload 0 /* this */
            getfield com.sun.prism.es2.ES2Mesh.context:Lcom/sun/prism/es2/ES2Context;
            aload 0 /* this */
            getfield com.sun.prism.es2.ES2Mesh.nativeHandle:J
            aload 1 /* vertexBuffer */
         1: .line 70
            iload 2 /* vertexBufferLength */
            aload 3 /* indexBufferInt */
            iload 4 /* indexBufferLength */
         2: .line 69
            invokevirtual com.sun.prism.es2.ES2Context.buildNativeGeometry:(J[FI[II)Z
            ireturn
        end local 4 // int indexBufferLength
        end local 3 // int[] indexBufferInt
        end local 2 // int vertexBufferLength
        end local 1 // float[] vertexBuffer
        end local 0 // com.sun.prism.es2.ES2Mesh this
      LocalVariableTable:
        Start  End  Slot                Name  Signature
            0    3     0                this  Lcom/sun/prism/es2/ES2Mesh;
            0    3     1        vertexBuffer  [F
            0    3     2  vertexBufferLength  I
            0    3     3      indexBufferInt  [I
            0    3     4   indexBufferLength  I
    MethodParameters:
                    Name  Flags
      vertexBuffer        
      vertexBufferLength  
      indexBufferInt      
      indexBufferLength   

  public boolean buildNativeGeometry(float[], int, short[], int);
    descriptor: ([FI[SI)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=7, locals=5, args_size=5
        start local 0 // com.sun.prism.es2.ES2Mesh this
        start local 1 // float[] vertexBuffer
        start local 2 // int vertexBufferLength
        start local 3 // short[] indexBufferShort
        start local 4 // int indexBufferLength
         0: .line 76
            aload 0 /* this */
            getfield com.sun.prism.es2.ES2Mesh.context:Lcom/sun/prism/es2/ES2Context;
            aload 0 /* this */
            getfield com.sun.prism.es2.ES2Mesh.nativeHandle:J
            aload 1 /* vertexBuffer */
         1: .line 77
            iload 2 /* vertexBufferLength */
            aload 3 /* indexBufferShort */
            iload 4 /* indexBufferLength */
         2: .line 76
            invokevirtual com.sun.prism.es2.ES2Context.buildNativeGeometry:(J[FI[SI)Z
            ireturn
        end local 4 // int indexBufferLength
        end local 3 // short[] indexBufferShort
        end local 2 // int vertexBufferLength
        end local 1 // float[] vertexBuffer
        end local 0 // com.sun.prism.es2.ES2Mesh this
      LocalVariableTable:
        Start  End  Slot                Name  Signature
            0    3     0                this  Lcom/sun/prism/es2/ES2Mesh;
            0    3     1        vertexBuffer  [F
            0    3     2  vertexBufferLength  I
            0    3     3    indexBufferShort  [S
            0    3     4   indexBufferLength  I
    MethodParameters:
                    Name  Flags
      vertexBuffer        
      vertexBufferLength  
      indexBufferShort    
      indexBufferLength   
}
SourceFile: "ES2Mesh.java"
NestMembers:
  com.sun.prism.es2.ES2Mesh$ES2MeshDisposerRecord
InnerClasses:
  ES2MeshDisposerRecord = com.sun.prism.es2.ES2Mesh$ES2MeshDisposerRecord of com.sun.prism.es2.ES2Mesh
  public abstract Record = com.sun.prism.impl.Disposer$Record of com.sun.prism.impl.Disposer