public final class com.sun.marlin.Stroker implements com.sun.javafx.geom.PathConsumer2D, com.sun.marlin.MarlinConst
minor version: 0
major version: 59
flags: flags: (0x0031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER
this_class: com.sun.marlin.Stroker
super_class: java.lang.Object
{
private static final int MOVE_TO;
descriptor: I
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
ConstantValue: 0
private static final int DRAWING_OP_TO;
descriptor: I
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
ConstantValue: 1
private static final int CLOSE;
descriptor: I
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
ConstantValue: 2
private static final float ERR_JOIN;
descriptor: F
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
private static final float ROUND_JOIN_THRESHOLD;
descriptor: F
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
private static final float C;
descriptor: F
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
private static final float SQRT_2;
descriptor: F
flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
private com.sun.javafx.geom.PathConsumer2D out;
descriptor: Lcom/sun/javafx/geom/PathConsumer2D;
flags: (0x0002) ACC_PRIVATE
private int capStyle;
descriptor: I
flags: (0x0002) ACC_PRIVATE
private int joinStyle;
descriptor: I
flags: (0x0002) ACC_PRIVATE
private float lineWidth2;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float invHalfLineWidth2Sq;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private final float[] offset0;
descriptor: [F
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final float[] offset1;
descriptor: [F
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final float[] offset2;
descriptor: [F
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final float[] miter;
descriptor: [F
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private float miterLimitSq;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private int prev;
descriptor: I
flags: (0x0002) ACC_PRIVATE
private float sx0;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float sy0;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float sdx;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float sdy;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float cx0;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float cy0;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float cdx;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float cdy;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float smx;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float smy;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float cmx;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float cmy;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private final com.sun.marlin.Helpers$PolyStack reverse;
descriptor: Lcom/sun/marlin/Helpers$PolyStack;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final float[] lp;
descriptor: [F
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final float[] rp;
descriptor: [F
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
final com.sun.marlin.RendererContext rdrCtx;
descriptor: Lcom/sun/marlin/RendererContext;
flags: (0x0010) ACC_FINAL
final com.sun.marlin.Curve curve;
descriptor: Lcom/sun/marlin/Curve;
flags: (0x0010) ACC_FINAL
private float[] clipRect;
descriptor: [F
flags: (0x0002) ACC_PRIVATE
private int cOutCode;
descriptor: I
flags: (0x0002) ACC_PRIVATE
private int sOutCode;
descriptor: I
flags: (0x0002) ACC_PRIVATE
private boolean opened;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private boolean capStart;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private boolean monotonize;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private boolean subdivide;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private final com.sun.marlin.TransformingPathConsumer2D$CurveClipSplitter curveSplitter;
descriptor: Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
static final boolean $assertionsDisabled;
descriptor: Z
flags: (0x1018) ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC
static void <clinit>();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=6, locals=0, args_size=0
0: .line 38
ldc Lcom/sun/marlin/Stroker;
invokevirtual java.lang.Class.desiredAssertionStatus:()Z
ifne 1
iconst_1
goto 2
StackMap locals:
StackMap stack:
1: iconst_0
StackMap locals:
StackMap stack: int
2: putstatic com.sun.marlin.Stroker.$assertionsDisabled:Z
3: .line 45
fconst_1
getstatic com.sun.marlin.Stroker.MIN_SUBPIXELS:F
fdiv
putstatic com.sun.marlin.Stroker.ERR_JOIN:F
4: .line 46
getstatic com.sun.marlin.Stroker.ERR_JOIN:F
getstatic com.sun.marlin.Stroker.ERR_JOIN:F
fmul
putstatic com.sun.marlin.Stroker.ROUND_JOIN_THRESHOLD:F
5: .line 49
ldc 4.0
ldc 2.0
invokestatic java.lang.Math.sqrt:(D)D
dconst_1
dsub
dmul
ldc 3.0
ddiv
d2f
putstatic com.sun.marlin.Stroker.C:F
6: .line 52
ldc 2.0
invokestatic java.lang.Math.sqrt:(D)D
d2f
putstatic com.sun.marlin.Stroker.SQRT_2:F
return
LocalVariableTable:
Start End Slot Name Signature
void <init>(com.sun.marlin.RendererContext);
descriptor: (Lcom/sun/marlin/RendererContext;)V
flags: (0x0000)
Code:
stack=9, locals=2, args_size=2
start local 0 // com.sun.marlin.Stroker this
start local 1 // com.sun.marlin.RendererContext rdrCtx
0: .line 116
aload 0 /* this */
invokespecial java.lang.Object.<init>:()V
1: .line 62
aload 0 /* this */
iconst_2
newarray 6
putfield com.sun.marlin.Stroker.offset0:[F
2: .line 63
aload 0 /* this */
iconst_2
newarray 6
putfield com.sun.marlin.Stroker.offset1:[F
3: .line 64
aload 0 /* this */
iconst_2
newarray 6
putfield com.sun.marlin.Stroker.offset2:[F
4: .line 65
aload 0 /* this */
iconst_2
newarray 6
putfield com.sun.marlin.Stroker.miter:[F
5: .line 84
aload 0 /* this */
bipush 8
newarray 6
putfield com.sun.marlin.Stroker.lp:[F
6: .line 85
aload 0 /* this */
bipush 8
newarray 6
putfield com.sun.marlin.Stroker.rp:[F
7: .line 97
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.cOutCode:I
8: .line 100
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.sOutCode:I
9: .line 103
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.opened:Z
10: .line 105
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.capStart:Z
11: .line 109
aload 0 /* this */
getstatic com.sun.marlin.Stroker.DO_CLIP_SUBDIVIDER:Z
putfield com.sun.marlin.Stroker.subdivide:Z
12: .line 117
aload 0 /* this */
aload 1 /* rdrCtx */
putfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
13: .line 119
aload 0 /* this */
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.stats:Lcom/sun/marlin/RendererStats;
ifnull 22
14: .line 120
new com.sun.marlin.Helpers$PolyStack
dup
aload 1 /* rdrCtx */
15: .line 121
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.stats:Lcom/sun/marlin/RendererStats;
getfield com.sun.marlin.RendererStats.stat_str_polystack_types:Lcom/sun/marlin/stats/StatLong;
16: .line 122
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.stats:Lcom/sun/marlin/RendererStats;
getfield com.sun.marlin.RendererStats.stat_str_polystack_curves:Lcom/sun/marlin/stats/StatLong;
17: .line 123
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.stats:Lcom/sun/marlin/RendererStats;
getfield com.sun.marlin.RendererStats.hist_str_polystack_curves:Lcom/sun/marlin/stats/Histogram;
18: .line 124
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.stats:Lcom/sun/marlin/RendererStats;
getfield com.sun.marlin.RendererStats.stat_array_str_polystack_curves:Lcom/sun/marlin/stats/StatLong;
19: .line 125
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.stats:Lcom/sun/marlin/RendererStats;
getfield com.sun.marlin.RendererStats.stat_array_str_polystack_types:Lcom/sun/marlin/stats/StatLong;
20: .line 120
invokespecial com.sun.marlin.Helpers$PolyStack.<init>:(Lcom/sun/marlin/RendererContext;Lcom/sun/marlin/stats/StatLong;Lcom/sun/marlin/stats/StatLong;Lcom/sun/marlin/stats/Histogram;Lcom/sun/marlin/stats/StatLong;Lcom/sun/marlin/stats/StatLong;)V
21: .line 125
goto 23
22: .line 126
StackMap locals: com.sun.marlin.Stroker com.sun.marlin.RendererContext
StackMap stack: com.sun.marlin.Stroker
new com.sun.marlin.Helpers$PolyStack
dup
aload 1 /* rdrCtx */
invokespecial com.sun.marlin.Helpers$PolyStack.<init>:(Lcom/sun/marlin/RendererContext;)V
23: .line 119
StackMap locals: com.sun.marlin.Stroker com.sun.marlin.RendererContext
StackMap stack: com.sun.marlin.Stroker com.sun.marlin.Helpers$PolyStack
putfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
24: .line 128
aload 0 /* this */
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.curve:Lcom/sun/marlin/Curve;
putfield com.sun.marlin.Stroker.curve:Lcom/sun/marlin/Curve;
25: .line 129
aload 0 /* this */
aload 1 /* rdrCtx */
getfield com.sun.marlin.RendererContext.curveClipSplitter:Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
putfield com.sun.marlin.Stroker.curveSplitter:Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
26: .line 130
return
end local 1 // com.sun.marlin.RendererContext rdrCtx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 27 0 this Lcom/sun/marlin/Stroker;
0 27 1 rdrCtx Lcom/sun/marlin/RendererContext;
MethodParameters:
Name Flags
rdrCtx final
public com.sun.marlin.Stroker init(com.sun.javafx.geom.PathConsumer2D, float, int, int, float, boolean);
descriptor: (Lcom/sun/javafx/geom/PathConsumer2D;FIIFZ)Lcom/sun/marlin/Stroker;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=10, args_size=7
start local 0 // com.sun.marlin.Stroker this
start local 1 // com.sun.javafx.geom.PathConsumer2D pc2d
start local 2 // float lineWidth
start local 3 // int capStyle
start local 4 // int joinStyle
start local 5 // float miterLimit
start local 6 // boolean subdivideCurves
0: .line 154
aload 0 /* this */
aload 1 /* pc2d */
putfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
1: .line 156
aload 0 /* this */
fload 2 /* lineWidth */
fconst_2
fdiv
putfield com.sun.marlin.Stroker.lineWidth2:F
2: .line 157
aload 0 /* this */
fconst_1
fconst_2
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fmul
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fmul
fdiv
putfield com.sun.marlin.Stroker.invHalfLineWidth2Sq:F
3: .line 158
aload 0 /* this */
iload 6 /* subdivideCurves */
putfield com.sun.marlin.Stroker.monotonize:Z
4: .line 160
aload 0 /* this */
iload 3 /* capStyle */
putfield com.sun.marlin.Stroker.capStyle:I
5: .line 161
aload 0 /* this */
iload 4 /* joinStyle */
putfield com.sun.marlin.Stroker.joinStyle:I
6: .line 163
fload 5 /* miterLimit */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fmul
fstore 7 /* limit */
start local 7 // float limit
7: .line 164
aload 0 /* this */
fload 7 /* limit */
fload 7 /* limit */
fmul
putfield com.sun.marlin.Stroker.miterLimitSq:F
8: .line 166
aload 0 /* this */
iconst_2
putfield com.sun.marlin.Stroker.prev:I
9: .line 168
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
iconst_1
putfield com.sun.marlin.RendererContext.stroking:I
10: .line 170
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
getfield com.sun.marlin.RendererContext.doClip:Z
ifeq 32
11: .line 172
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fstore 8 /* margin */
start local 8 // float margin
12: .line 174
iload 3 /* capStyle */
iconst_2
if_icmpne 14
13: .line 175
fload 8 /* margin */
getstatic com.sun.marlin.Stroker.SQRT_2:F
fmul
fstore 8 /* margin */
14: .line 177
StackMap locals: float float
StackMap stack:
iload 4 /* joinStyle */
ifne 16
fload 8 /* margin */
fload 7 /* limit */
fcmpg
ifge 16
15: .line 178
fload 7 /* limit */
fstore 8 /* margin */
16: .line 183
StackMap locals:
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
getfield com.sun.marlin.RendererContext.clipRect:[F
astore 9 /* _clipRect */
start local 9 // float[] _clipRect
17: .line 184
aload 9 /* _clipRect */
iconst_0
dup2
faload
fload 8 /* margin */
fsub
fastore
18: .line 185
aload 9 /* _clipRect */
iconst_1
dup2
faload
fload 8 /* margin */
fadd
fastore
19: .line 186
aload 9 /* _clipRect */
iconst_2
dup2
faload
fload 8 /* margin */
fsub
fastore
20: .line 187
aload 9 /* _clipRect */
iconst_3
dup2
faload
fload 8 /* margin */
fadd
fastore
21: .line 188
aload 0 /* this */
aload 9 /* _clipRect */
putfield com.sun.marlin.Stroker.clipRect:[F
22: .line 190
getstatic com.sun.marlin.MarlinConst.DO_LOG_CLIP:Z
ifeq 26
23: .line 191
new java.lang.StringBuilder
dup
ldc "clipRect (stroker): "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
24: .line 192
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
getfield com.sun.marlin.RendererContext.clipRect:[F
invokestatic java.util.Arrays.toString:([F)Ljava/lang/String;
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
25: .line 191
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokestatic com.sun.marlin.MarlinUtils.logInfo:(Ljava/lang/String;)V
26: .line 196
StackMap locals: float[]
StackMap stack:
getstatic com.sun.marlin.Stroker.DO_CLIP_SUBDIVIDER:Z
ifeq 30
27: .line 197
aload 0 /* this */
iload 6 /* subdivideCurves */
putfield com.sun.marlin.Stroker.subdivide:Z
28: .line 199
aload 0 /* this */
getfield com.sun.marlin.Stroker.curveSplitter:Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
invokevirtual com.sun.marlin.TransformingPathConsumer2D$CurveClipSplitter.init:()V
29: .line 200
goto 35
30: .line 201
StackMap locals:
StackMap stack:
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.subdivide:Z
end local 9 // float[] _clipRect
end local 8 // float margin
31: .line 203
goto 35
32: .line 204
StackMap locals:
StackMap stack:
aload 0 /* this */
aconst_null
putfield com.sun.marlin.Stroker.clipRect:[F
33: .line 205
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.cOutCode:I
34: .line 206
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.sOutCode:I
35: .line 208
StackMap locals:
StackMap stack:
aload 0 /* this */
areturn
end local 7 // float limit
end local 6 // boolean subdivideCurves
end local 5 // float miterLimit
end local 4 // int joinStyle
end local 3 // int capStyle
end local 2 // float lineWidth
end local 1 // com.sun.javafx.geom.PathConsumer2D pc2d
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 36 0 this Lcom/sun/marlin/Stroker;
0 36 1 pc2d Lcom/sun/javafx/geom/PathConsumer2D;
0 36 2 lineWidth F
0 36 3 capStyle I
0 36 4 joinStyle I
0 36 5 miterLimit F
0 36 6 subdivideCurves Z
7 36 7 limit F
12 31 8 margin F
17 31 9 _clipRect [F
MethodParameters:
Name Flags
pc2d final
lineWidth final
capStyle final
joinStyle final
miterLimit final
subdivideCurves final
public void disableClipping();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 // com.sun.marlin.Stroker this
0: .line 212
aload 0 /* this */
aconst_null
putfield com.sun.marlin.Stroker.clipRect:[F
1: .line 213
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.cOutCode:I
2: .line 214
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.sOutCode:I
3: .line 215
return
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/marlin/Stroker;
void dispose();
descriptor: ()V
flags: (0x0000)
Code:
stack=2, locals=1, args_size=1
start local 0 // com.sun.marlin.Stroker this
0: .line 222
aload 0 /* this */
getfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
invokevirtual com.sun.marlin.Helpers$PolyStack.dispose:()V
1: .line 224
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.opened:Z
2: .line 225
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.capStart:Z
3: .line 236
return
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/marlin/Stroker;
private static void computeOffset(float, float, float, float[]);
descriptor: (FFF[F)V
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=4, locals=5, args_size=4
start local 0 // float lx
start local 1 // float ly
start local 2 // float w
start local 3 // float[] m
0: .line 241
fload 0 /* lx */
fload 0 /* lx */
fmul
fload 1 /* ly */
fload 1 /* ly */
fmul
fadd
fstore 4 /* len */
start local 4 // float len
1: .line 242
fload 4 /* len */
fconst_0
fcmpl
ifne 5
2: .line 243
aload 3 /* m */
iconst_0
fconst_0
fastore
3: .line 244
aload 3 /* m */
iconst_1
fconst_0
fastore
4: .line 245
goto 8
5: .line 246
StackMap locals: float
StackMap stack:
fload 4 /* len */
f2d
invokestatic java.lang.Math.sqrt:(D)D
d2f
fstore 4 /* len */
6: .line 247
aload 3 /* m */
iconst_0
fload 1 /* ly */
fload 2 /* w */
fmul
fload 4 /* len */
fdiv
fastore
7: .line 248
aload 3 /* m */
iconst_1
fload 0 /* lx */
fload 2 /* w */
fmul
fneg
fload 4 /* len */
fdiv
fastore
8: .line 250
StackMap locals:
StackMap stack:
return
end local 4 // float len
end local 3 // float[] m
end local 2 // float w
end local 1 // float ly
end local 0 // float lx
LocalVariableTable:
Start End Slot Name Signature
0 9 0 lx F
0 9 1 ly F
0 9 2 w F
0 9 3 m [F
1 9 4 len F
MethodParameters:
Name Flags
lx final
ly final
w final
m final
private static boolean isCW(float, float, float, float);
descriptor: (FFFF)Z
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=3, locals=4, args_size=4
start local 0 // float dx1
start local 1 // float dy1
start local 2 // float dx2
start local 3 // float dy2
0: .line 263
fload 0 /* dx1 */
fload 3 /* dy2 */
fmul
fload 1 /* dy1 */
fload 2 /* dx2 */
fmul
fcmpg
ifgt 1
iconst_1
ireturn
StackMap locals:
StackMap stack:
1: iconst_0
ireturn
end local 3 // float dy2
end local 2 // float dx2
end local 1 // float dy1
end local 0 // float dx1
LocalVariableTable:
Start End Slot Name Signature
0 2 0 dx1 F
0 2 1 dy1 F
0 2 2 dx2 F
0 2 3 dy2 F
MethodParameters:
Name Flags
dx1 final
dy1 final
dx2 final
dy2 final
private void mayDrawRoundJoin(float, float, float, float, float, float, boolean);
descriptor: (FFFFFFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=8, locals=11, args_size=8
start local 0 // com.sun.marlin.Stroker this
start local 1 // float cx
start local 2 // float cy
start local 3 // float omx
start local 4 // float omy
start local 5 // float mx
start local 6 // float my
start local 7 // boolean rev
0: .line 271
fload 3 /* omx */
fconst_0
fcmpl
ifne 1
fload 4 /* omy */
fconst_0
fcmpl
ifeq 2
StackMap locals:
StackMap stack:
1: fload 5 /* mx */
fconst_0
fcmpl
ifne 3
fload 6 /* my */
fconst_0
fcmpl
ifne 3
2: .line 272
StackMap locals:
StackMap stack:
return
3: .line 275
StackMap locals:
StackMap stack:
fload 3 /* omx */
fload 5 /* mx */
fsub
fstore 8 /* domx */
start local 8 // float domx
4: .line 276
fload 4 /* omy */
fload 6 /* my */
fsub
fstore 9 /* domy */
start local 9 // float domy
5: .line 277
fload 8 /* domx */
fload 8 /* domx */
fmul
fload 9 /* domy */
fload 9 /* domy */
fmul
fadd
fstore 10 /* lenSq */
start local 10 // float lenSq
6: .line 279
fload 10 /* lenSq */
getstatic com.sun.marlin.Stroker.ROUND_JOIN_THRESHOLD:F
fcmpg
ifge 8
7: .line 280
return
8: .line 283
StackMap locals: float float float
StackMap stack:
iload 7 /* rev */
ifeq 13
9: .line 284
fload 3 /* omx */
fneg
fstore 3 /* omx */
10: .line 285
fload 4 /* omy */
fneg
fstore 4 /* omy */
11: .line 286
fload 5 /* mx */
fneg
fstore 5 /* mx */
12: .line 287
fload 6 /* my */
fneg
fstore 6 /* my */
13: .line 289
StackMap locals:
StackMap stack:
aload 0 /* this */
fload 1 /* cx */
fload 2 /* cy */
fload 3 /* omx */
fload 4 /* omy */
fload 5 /* mx */
fload 6 /* my */
iload 7 /* rev */
invokevirtual com.sun.marlin.Stroker.drawRoundJoin:(FFFFFFZ)V
14: .line 290
return
end local 10 // float lenSq
end local 9 // float domy
end local 8 // float domx
end local 7 // boolean rev
end local 6 // float my
end local 5 // float mx
end local 4 // float omy
end local 3 // float omx
end local 2 // float cy
end local 1 // float cx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 15 0 this Lcom/sun/marlin/Stroker;
0 15 1 cx F
0 15 2 cy F
0 15 3 omx F
0 15 4 omy F
0 15 5 mx F
0 15 6 my F
0 15 7 rev Z
4 15 8 domx F
5 15 9 domy F
6 15 10 lenSq F
MethodParameters:
Name Flags
cx
cy
omx
omy
mx
my
rev
private void drawRoundJoin(float, float, float, float, float, float, boolean);
descriptor: (FFFFFFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=8, locals=15, args_size=8
start local 0 // com.sun.marlin.Stroker this
start local 1 // float cx
start local 2 // float cy
start local 3 // float omx
start local 4 // float omy
start local 5 // float mx
start local 6 // float my
start local 7 // boolean rev
0: .line 300
fload 3 /* omx */
fload 5 /* mx */
fmul
fload 4 /* omy */
fload 6 /* my */
fmul
fadd
fstore 8 /* cosext */
start local 8 // float cosext
1: .line 304
fload 8 /* cosext */
fconst_0
fcmpl
iflt 4
2: .line 305
aload 0 /* this */
fload 1 /* cx */
fload 2 /* cy */
fload 3 /* omx */
fload 4 /* omy */
fload 5 /* mx */
fload 6 /* my */
iload 7 /* rev */
invokevirtual com.sun.marlin.Stroker.drawBezApproxForArc:(FFFFFFZ)V
3: .line 306
goto 15
4: .line 321
StackMap locals: float
StackMap stack:
fload 6 /* my */
fload 4 /* omy */
fsub
fstore 9 /* nx */
start local 9 // float nx
5: fload 3 /* omx */
fload 5 /* mx */
fsub
fstore 10 /* ny */
start local 10 // float ny
6: .line 322
fload 9 /* nx */
fload 9 /* nx */
fmul
fload 10 /* ny */
fload 10 /* ny */
fmul
fadd
f2d
invokestatic java.lang.Math.sqrt:(D)D
d2f
fstore 11 /* nlen */
start local 11 // float nlen
7: .line 323
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fload 11 /* nlen */
fdiv
fstore 12 /* scale */
start local 12 // float scale
8: .line 324
fload 9 /* nx */
fload 12 /* scale */
fmul
fstore 13 /* mmx */
start local 13 // float mmx
9: fload 10 /* ny */
fload 12 /* scale */
fmul
fstore 14 /* mmy */
start local 14 // float mmy
10: .line 329
iload 7 /* rev */
ifeq 13
11: .line 330
fload 13 /* mmx */
fneg
fstore 13 /* mmx */
12: .line 331
fload 14 /* mmy */
fneg
fstore 14 /* mmy */
13: .line 333
StackMap locals: com.sun.marlin.Stroker float float float float float float int float float float float float float float
StackMap stack:
aload 0 /* this */
fload 1 /* cx */
fload 2 /* cy */
fload 3 /* omx */
fload 4 /* omy */
fload 13 /* mmx */
fload 14 /* mmy */
iload 7 /* rev */
invokevirtual com.sun.marlin.Stroker.drawBezApproxForArc:(FFFFFFZ)V
14: .line 334
aload 0 /* this */
fload 1 /* cx */
fload 2 /* cy */
fload 13 /* mmx */
fload 14 /* mmy */
fload 5 /* mx */
fload 6 /* my */
iload 7 /* rev */
invokevirtual com.sun.marlin.Stroker.drawBezApproxForArc:(FFFFFFZ)V
end local 14 // float mmy
end local 13 // float mmx
end local 12 // float scale
end local 11 // float nlen
end local 10 // float ny
end local 9 // float nx
15: .line 336
StackMap locals: com.sun.marlin.Stroker float float float float float float int float
StackMap stack:
return
end local 8 // float cosext
end local 7 // boolean rev
end local 6 // float my
end local 5 // float mx
end local 4 // float omy
end local 3 // float omx
end local 2 // float cy
end local 1 // float cx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Lcom/sun/marlin/Stroker;
0 16 1 cx F
0 16 2 cy F
0 16 3 omx F
0 16 4 omy F
0 16 5 mx F
0 16 6 my F
0 16 7 rev Z
1 16 8 cosext F
5 15 9 nx F
6 15 10 ny F
7 15 11 nlen F
8 15 12 scale F
9 15 13 mmx F
10 15 14 mmy F
MethodParameters:
Name Flags
cx
cy
omx
omy
mx
my
rev
private void drawBezApproxForArc(float, float, float, float, float, float, boolean);
descriptor: (FFFFFFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=10, locals=18, args_size=8
start local 0 // com.sun.marlin.Stroker this
start local 1 // float cx
start local 2 // float cy
start local 3 // float omx
start local 4 // float omy
start local 5 // float mx
start local 6 // float my
start local 7 // boolean rev
0: .line 344
fload 3 /* omx */
fload 5 /* mx */
fmul
fload 4 /* omy */
fload 6 /* my */
fmul
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.invHalfLineWidth2Sq:F
fmul
fstore 8 /* cosext2 */
start local 8 // float cosext2
1: .line 348
fload 8 /* cosext2 */
ldc 0.5
fcmpl
iflt 3
2: .line 350
return
3: .line 358
StackMap locals: float
StackMap stack:
ldc 1.3333333333333333
ldc 0.5
fload 8 /* cosext2 */
f2d
dsub
invokestatic java.lang.Math.sqrt:(D)D
dmul
4: .line 359
dconst_1
fload 8 /* cosext2 */
f2d
ldc 0.5
dadd
invokestatic java.lang.Math.sqrt:(D)D
dadd
5: .line 358
ddiv
d2f
fstore 9 /* cv */
start local 9 // float cv
6: .line 361
iload 7 /* rev */
ifeq 8
7: .line 362
fload 9 /* cv */
fneg
fstore 9 /* cv */
8: .line 364
StackMap locals: float
StackMap stack:
fload 1 /* cx */
fload 3 /* omx */
fadd
fstore 10 /* x1 */
start local 10 // float x1
9: .line 365
fload 2 /* cy */
fload 4 /* omy */
fadd
fstore 11 /* y1 */
start local 11 // float y1
10: .line 366
fload 10 /* x1 */
fload 9 /* cv */
fload 4 /* omy */
fmul
fsub
fstore 12 /* x2 */
start local 12 // float x2
11: .line 367
fload 11 /* y1 */
fload 9 /* cv */
fload 3 /* omx */
fmul
fadd
fstore 13 /* y2 */
start local 13 // float y2
12: .line 369
fload 1 /* cx */
fload 5 /* mx */
fadd
fstore 14 /* x4 */
start local 14 // float x4
13: .line 370
fload 2 /* cy */
fload 6 /* my */
fadd
fstore 15 /* y4 */
start local 15 // float y4
14: .line 371
fload 14 /* x4 */
fload 9 /* cv */
fload 6 /* my */
fmul
fadd
fstore 16 /* x3 */
start local 16 // float x3
15: .line 372
fload 15 /* y4 */
fload 9 /* cv */
fload 5 /* mx */
fmul
fsub
fstore 17 /* y3 */
start local 17 // float y3
16: .line 374
aload 0 /* this */
fload 10 /* x1 */
fload 11 /* y1 */
fload 12 /* x2 */
fload 13 /* y2 */
fload 16 /* x3 */
fload 17 /* y3 */
fload 14 /* x4 */
fload 15 /* y4 */
iload 7 /* rev */
invokevirtual com.sun.marlin.Stroker.emitCurveTo:(FFFFFFFFZ)V
17: .line 375
return
end local 17 // float y3
end local 16 // float x3
end local 15 // float y4
end local 14 // float x4
end local 13 // float y2
end local 12 // float x2
end local 11 // float y1
end local 10 // float x1
end local 9 // float cv
end local 8 // float cosext2
end local 7 // boolean rev
end local 6 // float my
end local 5 // float mx
end local 4 // float omy
end local 3 // float omx
end local 2 // float cy
end local 1 // float cx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 18 0 this Lcom/sun/marlin/Stroker;
0 18 1 cx F
0 18 2 cy F
0 18 3 omx F
0 18 4 omy F
0 18 5 mx F
0 18 6 my F
0 18 7 rev Z
1 18 8 cosext2 F
6 18 9 cv F
9 18 10 x1 F
10 18 11 y1 F
11 18 12 x2 F
12 18 13 y2 F
13 18 14 x4 F
14 18 15 y4 F
15 18 16 x3 F
16 18 17 y3 F
MethodParameters:
Name Flags
cx final
cy final
omx final
omy final
mx final
my final
rev
private void drawRoundCap(float, float, float, float);
descriptor: (FFFF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=8, locals=7, args_size=5
start local 0 // com.sun.marlin.Stroker this
start local 1 // float cx
start local 2 // float cy
start local 3 // float mx
start local 4 // float my
0: .line 378
getstatic com.sun.marlin.Stroker.C:F
fload 3 /* mx */
fmul
fstore 5 /* Cmx */
start local 5 // float Cmx
1: .line 379
getstatic com.sun.marlin.Stroker.C:F
fload 4 /* my */
fmul
fstore 6 /* Cmy */
start local 6 // float Cmy
2: .line 380
aload 0 /* this */
fload 1 /* cx */
fload 3 /* mx */
fadd
fload 6 /* Cmy */
fsub
fload 2 /* cy */
fload 4 /* my */
fadd
fload 5 /* Cmx */
fadd
3: .line 381
fload 1 /* cx */
fload 4 /* my */
fsub
fload 5 /* Cmx */
fadd
fload 2 /* cy */
fload 3 /* mx */
fadd
fload 6 /* Cmy */
fadd
4: .line 382
fload 1 /* cx */
fload 4 /* my */
fsub
fload 2 /* cy */
fload 3 /* mx */
fadd
5: .line 380
invokevirtual com.sun.marlin.Stroker.emitCurveTo:(FFFFFF)V
6: .line 383
aload 0 /* this */
fload 1 /* cx */
fload 4 /* my */
fsub
fload 5 /* Cmx */
fsub
fload 2 /* cy */
fload 3 /* mx */
fadd
fload 6 /* Cmy */
fsub
7: .line 384
fload 1 /* cx */
fload 3 /* mx */
fsub
fload 6 /* Cmy */
fsub
fload 2 /* cy */
fload 4 /* my */
fsub
fload 5 /* Cmx */
fadd
8: .line 385
fload 1 /* cx */
fload 3 /* mx */
fsub
fload 2 /* cy */
fload 4 /* my */
fsub
9: .line 383
invokevirtual com.sun.marlin.Stroker.emitCurveTo:(FFFFFF)V
10: .line 386
return
end local 6 // float Cmy
end local 5 // float Cmx
end local 4 // float my
end local 3 // float mx
end local 2 // float cy
end local 1 // float cx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 11 0 this Lcom/sun/marlin/Stroker;
0 11 1 cx F
0 11 2 cy F
0 11 3 mx F
0 11 4 my F
1 11 5 Cmx F
2 11 6 Cmy F
MethodParameters:
Name Flags
cx
cy
mx
my
private static void computeMiter(float, float, float, float, float, float, float, float, float[]);
descriptor: (FFFFFFFF[F)V
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=5, locals=15, args_size=9
start local 0 // float x0
start local 1 // float y0
start local 2 // float x1
start local 3 // float y1
start local 4 // float x0p
start local 5 // float y0p
start local 6 // float x1p
start local 7 // float y1p
start local 8 // float[] m
0: .line 396
fload 2 /* x1 */
fload 0 /* x0 */
fsub
fstore 9 /* x10 */
start local 9 // float x10
1: .line 397
fload 3 /* y1 */
fload 1 /* y0 */
fsub
fstore 10 /* y10 */
start local 10 // float y10
2: .line 398
fload 6 /* x1p */
fload 4 /* x0p */
fsub
fstore 11 /* x10p */
start local 11 // float x10p
3: .line 399
fload 7 /* y1p */
fload 5 /* y0p */
fsub
fstore 12 /* y10p */
start local 12 // float y10p
4: .line 410
fload 9 /* x10 */
fload 12 /* y10p */
fmul
fload 11 /* x10p */
fload 10 /* y10 */
fmul
fsub
fstore 13 /* den */
start local 13 // float den
5: .line 411
fload 11 /* x10p */
fload 1 /* y0 */
fload 5 /* y0p */
fsub
fmul
fload 12 /* y10p */
fload 0 /* x0 */
fload 4 /* x0p */
fsub
fmul
fsub
fstore 14 /* t */
start local 14 // float t
6: .line 412
fload 14 /* t */
fload 13 /* den */
fdiv
fstore 14 /* t */
7: .line 413
aload 8 /* m */
iconst_0
fload 0 /* x0 */
fload 14 /* t */
fload 9 /* x10 */
fmul
fadd
fastore
8: .line 414
aload 8 /* m */
iconst_1
fload 1 /* y0 */
fload 14 /* t */
fload 10 /* y10 */
fmul
fadd
fastore
9: .line 415
return
end local 14 // float t
end local 13 // float den
end local 12 // float y10p
end local 11 // float x10p
end local 10 // float y10
end local 9 // float x10
end local 8 // float[] m
end local 7 // float y1p
end local 6 // float x1p
end local 5 // float y0p
end local 4 // float x0p
end local 3 // float y1
end local 2 // float x1
end local 1 // float y0
end local 0 // float x0
LocalVariableTable:
Start End Slot Name Signature
0 10 0 x0 F
0 10 1 y0 F
0 10 2 x1 F
0 10 3 y1 F
0 10 4 x0p F
0 10 5 y0p F
0 10 6 x1p F
0 10 7 y1p F
0 10 8 m [F
1 10 9 x10 F
2 10 10 y10 F
3 10 11 x10p F
4 10 12 y10p F
5 10 13 den F
6 10 14 t F
MethodParameters:
Name Flags
x0 final
y0 final
x1 final
y1 final
x0p final
y0p final
x1p final
y1p final
m final
private static void safeComputeMiter(float, float, float, float, float, float, float, float, float[]);
descriptor: (FFFFFFFF[F)V
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=5, locals=15, args_size=9
start local 0 // float x0
start local 1 // float y0
start local 2 // float x1
start local 3 // float y1
start local 4 // float x0p
start local 5 // float y0p
start local 6 // float x1p
start local 7 // float y1p
start local 8 // float[] m
0: .line 425
fload 2 /* x1 */
fload 0 /* x0 */
fsub
fstore 9 /* x10 */
start local 9 // float x10
1: .line 426
fload 3 /* y1 */
fload 1 /* y0 */
fsub
fstore 10 /* y10 */
start local 10 // float y10
2: .line 427
fload 6 /* x1p */
fload 4 /* x0p */
fsub
fstore 11 /* x10p */
start local 11 // float x10p
3: .line 428
fload 7 /* y1p */
fload 5 /* y0p */
fsub
fstore 12 /* y10p */
start local 12 // float y10p
4: .line 439
fload 9 /* x10 */
fload 12 /* y10p */
fmul
fload 11 /* x10p */
fload 10 /* y10 */
fmul
fsub
fstore 13 /* den */
start local 13 // float den
5: .line 440
fload 13 /* den */
fconst_0
fcmpl
ifne 9
6: .line 441
aload 8 /* m */
iconst_2
fload 0 /* x0 */
fload 4 /* x0p */
fadd
fconst_2
fdiv
fastore
7: .line 442
aload 8 /* m */
iconst_3
fload 1 /* y0 */
fload 5 /* y0p */
fadd
fconst_2
fdiv
fastore
8: .line 443
goto 13
9: .line 444
StackMap locals: float float float float float float float float float[] float float float float float
StackMap stack:
fload 11 /* x10p */
fload 1 /* y0 */
fload 5 /* y0p */
fsub
fmul
fload 12 /* y10p */
fload 0 /* x0 */
fload 4 /* x0p */
fsub
fmul
fsub
fstore 14 /* t */
start local 14 // float t
10: .line 445
fload 14 /* t */
fload 13 /* den */
fdiv
fstore 14 /* t */
11: .line 446
aload 8 /* m */
iconst_2
fload 0 /* x0 */
fload 14 /* t */
fload 9 /* x10 */
fmul
fadd
fastore
12: .line 447
aload 8 /* m */
iconst_3
fload 1 /* y0 */
fload 14 /* t */
fload 10 /* y10 */
fmul
fadd
fastore
end local 14 // float t
13: .line 449
StackMap locals:
StackMap stack:
return
end local 13 // float den
end local 12 // float y10p
end local 11 // float x10p
end local 10 // float y10
end local 9 // float x10
end local 8 // float[] m
end local 7 // float y1p
end local 6 // float x1p
end local 5 // float y0p
end local 4 // float x0p
end local 3 // float y1
end local 2 // float x1
end local 1 // float y0
end local 0 // float x0
LocalVariableTable:
Start End Slot Name Signature
0 14 0 x0 F
0 14 1 y0 F
0 14 2 x1 F
0 14 3 y1 F
0 14 4 x0p F
0 14 5 y0p F
0 14 6 x1p F
0 14 7 y1p F
0 14 8 m [F
1 14 9 x10 F
2 14 10 y10 F
3 14 11 x10p F
4 14 12 y10p F
5 14 13 den F
10 13 14 t F
MethodParameters:
Name Flags
x0 final
y0 final
x1 final
y1 final
x0p final
y0p final
x1p final
y1p final
m final
private void drawMiter(float, float, float, float, float, float, float, float, float, float, boolean);
descriptor: (FFFFFFFFFFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=9, locals=15, args_size=12
start local 0 // com.sun.marlin.Stroker this
start local 1 // float pdx
start local 2 // float pdy
start local 3 // float x0
start local 4 // float y0
start local 5 // float dx
start local 6 // float dy
start local 7 // float omx
start local 8 // float omy
start local 9 // float mx
start local 10 // float my
start local 11 // boolean rev
0: .line 458
fload 9 /* mx */
fload 7 /* omx */
fcmpl
ifne 1
fload 10 /* my */
fload 8 /* omy */
fcmpl
ifeq 3
1: .line 459
StackMap locals:
StackMap stack:
fload 1 /* pdx */
fconst_0
fcmpl
ifne 2
fload 2 /* pdy */
fconst_0
fcmpl
ifeq 3
2: .line 460
StackMap locals:
StackMap stack:
fload 5 /* dx */
fconst_0
fcmpl
ifne 4
fload 6 /* dy */
fconst_0
fcmpl
ifne 4
3: .line 462
StackMap locals:
StackMap stack:
return
4: .line 465
StackMap locals:
StackMap stack:
iload 11 /* rev */
ifeq 9
5: .line 466
fload 7 /* omx */
fneg
fstore 7 /* omx */
6: .line 467
fload 8 /* omy */
fneg
fstore 8 /* omy */
7: .line 468
fload 9 /* mx */
fneg
fstore 9 /* mx */
8: .line 469
fload 10 /* my */
fneg
fstore 10 /* my */
9: .line 472
StackMap locals:
StackMap stack:
fload 3 /* x0 */
fload 1 /* pdx */
fsub
fload 7 /* omx */
fadd
fload 4 /* y0 */
fload 2 /* pdy */
fsub
fload 8 /* omy */
fadd
fload 3 /* x0 */
fload 7 /* omx */
fadd
fload 4 /* y0 */
fload 8 /* omy */
fadd
10: .line 473
fload 5 /* dx */
fload 3 /* x0 */
fadd
fload 9 /* mx */
fadd
fload 6 /* dy */
fload 4 /* y0 */
fadd
fload 10 /* my */
fadd
fload 3 /* x0 */
fload 9 /* mx */
fadd
fload 4 /* y0 */
fload 10 /* my */
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.miter:[F
11: .line 472
invokestatic com.sun.marlin.Stroker.computeMiter:(FFFFFFFF[F)V
12: .line 475
aload 0 /* this */
getfield com.sun.marlin.Stroker.miter:[F
iconst_0
faload
fstore 12 /* miterX */
start local 12 // float miterX
13: .line 476
aload 0 /* this */
getfield com.sun.marlin.Stroker.miter:[F
iconst_1
faload
fstore 13 /* miterY */
start local 13 // float miterY
14: .line 477
fload 12 /* miterX */
fload 3 /* x0 */
fsub
fload 12 /* miterX */
fload 3 /* x0 */
fsub
fmul
fload 13 /* miterY */
fload 4 /* y0 */
fsub
fload 13 /* miterY */
fload 4 /* y0 */
fsub
fmul
fadd
fstore 14 /* lenSq */
start local 14 // float lenSq
15: .line 484
fload 14 /* lenSq */
aload 0 /* this */
getfield com.sun.marlin.Stroker.miterLimitSq:F
fcmpg
ifge 17
16: .line 485
aload 0 /* this */
fload 12 /* miterX */
fload 13 /* miterY */
iload 11 /* rev */
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FFZ)V
17: .line 487
StackMap locals: float float float
StackMap stack:
return
end local 14 // float lenSq
end local 13 // float miterY
end local 12 // float miterX
end local 11 // boolean rev
end local 10 // float my
end local 9 // float mx
end local 8 // float omy
end local 7 // float omx
end local 6 // float dy
end local 5 // float dx
end local 4 // float y0
end local 3 // float x0
end local 2 // float pdy
end local 1 // float pdx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 18 0 this Lcom/sun/marlin/Stroker;
0 18 1 pdx F
0 18 2 pdy F
0 18 3 x0 F
0 18 4 y0 F
0 18 5 dx F
0 18 6 dy F
0 18 7 omx F
0 18 8 omy F
0 18 9 mx F
0 18 10 my F
0 18 11 rev Z
13 18 12 miterX F
14 18 13 miterY F
15 18 14 lenSq F
MethodParameters:
Name Flags
pdx final
pdy final
x0 final
y0 final
dx final
dy final
omx
omy
mx
my
rev
public void moveTo(float, float);
descriptor: (FF)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=4, args_size=3
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x0
start local 2 // float y0
0: .line 491
aload 0 /* this */
fload 1 /* x0 */
fload 2 /* y0 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
invokevirtual com.sun.marlin.Stroker._moveTo:(FFI)V
1: .line 493
aload 0 /* this */
fload 1 /* x0 */
putfield com.sun.marlin.Stroker.sx0:F
2: .line 494
aload 0 /* this */
fload 2 /* y0 */
putfield com.sun.marlin.Stroker.sy0:F
3: .line 495
aload 0 /* this */
fconst_1
putfield com.sun.marlin.Stroker.sdx:F
4: .line 496
aload 0 /* this */
fconst_0
putfield com.sun.marlin.Stroker.sdy:F
5: .line 497
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.opened:Z
6: .line 498
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.capStart:Z
7: .line 500
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
ifnull 11
8: .line 501
fload 1 /* x0 */
fload 2 /* y0 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 3 /* outcode */
start local 3 // int outcode
9: .line 502
aload 0 /* this */
iload 3 /* outcode */
putfield com.sun.marlin.Stroker.cOutCode:I
10: .line 503
aload 0 /* this */
iload 3 /* outcode */
putfield com.sun.marlin.Stroker.sOutCode:I
end local 3 // int outcode
11: .line 505
StackMap locals:
StackMap stack:
return
end local 2 // float y0
end local 1 // float x0
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Lcom/sun/marlin/Stroker;
0 12 1 x0 F
0 12 2 y0 F
9 11 3 outcode I
MethodParameters:
Name Flags
x0 final
y0 final
private void _moveTo(float, float, int);
descriptor: (FFI)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=4, args_size=4
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x0
start local 2 // float y0
start local 3 // int outcode
0: .line 510
aload 0 /* this */
getfield com.sun.marlin.Stroker.prev:I
ifne 4
1: .line 511
aload 0 /* this */
fload 1 /* x0 */
putfield com.sun.marlin.Stroker.cx0:F
2: .line 512
aload 0 /* this */
fload 2 /* y0 */
putfield com.sun.marlin.Stroker.cy0:F
3: .line 513
goto 11
4: .line 514
StackMap locals:
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.prev:I
iconst_1
if_icmpne 6
5: .line 515
aload 0 /* this */
iload 3 /* outcode */
invokevirtual com.sun.marlin.Stroker.finish:(I)V
6: .line 517
StackMap locals:
StackMap stack:
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.prev:I
7: .line 518
aload 0 /* this */
fload 1 /* x0 */
putfield com.sun.marlin.Stroker.cx0:F
8: .line 519
aload 0 /* this */
fload 2 /* y0 */
putfield com.sun.marlin.Stroker.cy0:F
9: .line 520
aload 0 /* this */
fconst_1
putfield com.sun.marlin.Stroker.cdx:F
10: .line 521
aload 0 /* this */
fconst_0
putfield com.sun.marlin.Stroker.cdy:F
11: .line 523
StackMap locals:
StackMap stack:
return
end local 3 // int outcode
end local 2 // float y0
end local 1 // float x0
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Lcom/sun/marlin/Stroker;
0 12 1 x0 F
0 12 2 y0 F
0 12 3 outcode I
MethodParameters:
Name Flags
x0 final
y0 final
outcode final
public void lineTo(float, float);
descriptor: (FF)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=3, args_size=3
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
0: .line 527
aload 0 /* this */
fload 1 /* x1 */
fload 2 /* y1 */
iconst_0
invokevirtual com.sun.marlin.Stroker.lineTo:(FFZ)V
1: .line 528
return
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x1 F
0 2 2 y1 F
MethodParameters:
Name Flags
x1 final
y1 final
private void lineTo(float, float, boolean);
descriptor: (FFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=12, locals=9, args_size=4
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // boolean force
0: .line 533
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
istore 4 /* outcode0 */
start local 4 // int outcode0
1: .line 535
iload 3 /* force */
ifne 20
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
ifnull 20
2: .line 536
fload 1 /* x1 */
fload 2 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 5 /* outcode1 */
start local 5 // int outcode1
3: .line 539
iload 4 /* outcode0 */
iload 5 /* outcode1 */
ior
istore 6 /* orCode */
start local 6 // int orCode
4: .line 540
iload 6 /* orCode */
ifeq 19
5: .line 541
iload 4 /* outcode0 */
iload 5 /* outcode1 */
iand
istore 7 /* sideCode */
start local 7 // int sideCode
6: .line 544
iload 7 /* sideCode */
ifne 15
7: .line 546
aload 0 /* this */
getfield com.sun.marlin.Stroker.subdivide:Z
ifeq 19
8: .line 548
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.subdivide:Z
9: .line 550
aload 0 /* this */
getfield com.sun.marlin.Stroker.curveSplitter:Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 1 /* x1 */
fload 2 /* y1 */
10: .line 551
iload 6 /* orCode */
aload 0 /* this */
11: .line 550
invokevirtual com.sun.marlin.TransformingPathConsumer2D$CurveClipSplitter.splitLine:(FFFFILcom/sun/javafx/geom/PathConsumer2D;)Z
istore 8 /* ret */
start local 8 // boolean ret
12: .line 553
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.subdivide:Z
13: .line 554
iload 8 /* ret */
ifeq 19
14: .line 555
return
end local 8 // boolean ret
15: .line 560
StackMap locals: com.sun.marlin.Stroker float float int int int int int
StackMap stack:
aload 0 /* this */
iload 5 /* outcode1 */
putfield com.sun.marlin.Stroker.cOutCode:I
16: .line 561
aload 0 /* this */
fload 1 /* x1 */
fload 2 /* y1 */
iload 4 /* outcode0 */
invokevirtual com.sun.marlin.Stroker._moveTo:(FFI)V
17: .line 562
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.opened:Z
18: .line 563
return
end local 7 // int sideCode
19: .line 567
StackMap locals:
StackMap stack:
aload 0 /* this */
iload 5 /* outcode1 */
putfield com.sun.marlin.Stroker.cOutCode:I
end local 6 // int orCode
end local 5 // int outcode1
20: .line 570
StackMap locals:
StackMap stack:
fload 1 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
fstore 5 /* dx */
start local 5 // float dx
21: .line 571
fload 2 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
fstore 6 /* dy */
start local 6 // float dy
22: .line 572
fload 5 /* dx */
fconst_0
fcmpl
ifne 24
fload 6 /* dy */
fconst_0
fcmpl
ifne 24
23: .line 573
fconst_1
fstore 5 /* dx */
24: .line 575
StackMap locals: float float
StackMap stack:
fload 5 /* dx */
fload 6 /* dy */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
25: .line 576
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
fstore 7 /* mx */
start local 7 // float mx
26: .line 577
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
fstore 8 /* my */
start local 8 // float my
27: .line 579
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 5 /* dx */
fload 6 /* dy */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
fload 7 /* mx */
fload 8 /* my */
iload 4 /* outcode0 */
invokevirtual com.sun.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
28: .line 581
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fload 7 /* mx */
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 8 /* my */
fadd
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
29: .line 582
aload 0 /* this */
fload 1 /* x1 */
fload 7 /* mx */
fadd
fload 2 /* y1 */
fload 8 /* my */
fadd
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
30: .line 584
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fload 7 /* mx */
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 8 /* my */
fsub
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
31: .line 585
aload 0 /* this */
fload 1 /* x1 */
fload 7 /* mx */
fsub
fload 2 /* y1 */
fload 8 /* my */
fsub
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
32: .line 587
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.prev:I
33: .line 588
aload 0 /* this */
fload 1 /* x1 */
putfield com.sun.marlin.Stroker.cx0:F
34: .line 589
aload 0 /* this */
fload 2 /* y1 */
putfield com.sun.marlin.Stroker.cy0:F
35: .line 590
aload 0 /* this */
fload 5 /* dx */
putfield com.sun.marlin.Stroker.cdx:F
36: .line 591
aload 0 /* this */
fload 6 /* dy */
putfield com.sun.marlin.Stroker.cdy:F
37: .line 592
aload 0 /* this */
fload 7 /* mx */
putfield com.sun.marlin.Stroker.cmx:F
38: .line 593
aload 0 /* this */
fload 8 /* my */
putfield com.sun.marlin.Stroker.cmy:F
39: .line 594
return
end local 8 // float my
end local 7 // float mx
end local 6 // float dy
end local 5 // float dx
end local 4 // int outcode0
end local 3 // boolean force
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 40 0 this Lcom/sun/marlin/Stroker;
0 40 1 x1 F
0 40 2 y1 F
0 40 3 force Z
1 40 4 outcode0 I
3 20 5 outcode1 I
4 20 6 orCode I
6 19 7 sideCode I
12 15 8 ret Z
21 40 5 dx F
22 40 6 dy F
26 40 7 mx F
27 40 8 my F
MethodParameters:
Name Flags
x1 final
y1 final
force final
public void closePath();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=12, locals=1, args_size=1
start local 0 // com.sun.marlin.Stroker this
0: .line 599
aload 0 /* this */
getfield com.sun.marlin.Stroker.prev:I
iconst_1
if_icmpeq 14
aload 0 /* this */
getfield com.sun.marlin.Stroker.opened:Z
ifne 14
1: .line 600
aload 0 /* this */
getfield com.sun.marlin.Stroker.prev:I
iconst_2
if_icmpne 3
2: .line 601
return
3: .line 603
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fsub
invokevirtual com.sun.marlin.Stroker.emitMoveTo:(FF)V
4: .line 605
aload 0 /* this */
fconst_1
putfield com.sun.marlin.Stroker.sdx:F
5: .line 606
aload 0 /* this */
fconst_0
putfield com.sun.marlin.Stroker.sdy:F
6: .line 607
aload 0 /* this */
fconst_1
putfield com.sun.marlin.Stroker.cdx:F
7: .line 608
aload 0 /* this */
fconst_0
putfield com.sun.marlin.Stroker.cdy:F
8: .line 610
aload 0 /* this */
fconst_0
putfield com.sun.marlin.Stroker.smx:F
9: .line 611
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fneg
putfield com.sun.marlin.Stroker.smy:F
10: .line 612
aload 0 /* this */
fconst_0
putfield com.sun.marlin.Stroker.cmx:F
11: .line 613
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
fneg
putfield com.sun.marlin.Stroker.cmy:F
12: .line 615
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
invokevirtual com.sun.marlin.Stroker.finish:(I)V
13: .line 616
return
14: .line 620
StackMap locals:
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.sOutCode:I
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
iand
ifne 23
15: .line 621
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
fcmpl
ifne 16
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
fcmpl
ifeq 17
16: .line 622
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
iconst_1
invokevirtual com.sun.marlin.Stroker.lineTo:(FFZ)V
17: .line 625
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sdx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sdy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sOutCode:I
invokevirtual com.sun.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
18: .line 627
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fadd
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
19: .line 629
aload 0 /* this */
getfield com.sun.marlin.Stroker.opened:Z
ifeq 22
20: .line 630
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fsub
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
21: .line 631
goto 23
22: .line 632
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fsub
invokevirtual com.sun.marlin.Stroker.emitMoveTo:(FF)V
23: .line 636
StackMap locals:
StackMap stack:
aload 0 /* this */
invokevirtual com.sun.marlin.Stroker.emitReverse:()V
24: .line 638
aload 0 /* this */
iconst_2
putfield com.sun.marlin.Stroker.prev:I
25: .line 640
aload 0 /* this */
getfield com.sun.marlin.Stroker.opened:Z
ifeq 28
26: .line 642
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.opened:Z
27: .line 643
goto 29
28: .line 644
StackMap locals:
StackMap stack:
aload 0 /* this */
invokevirtual com.sun.marlin.Stroker.emitClose:()V
29: .line 646
StackMap locals:
StackMap stack:
return
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 30 0 this Lcom/sun/marlin/Stroker;
private void emitReverse();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=1, args_size=1
start local 0 // com.sun.marlin.Stroker this
0: .line 649
aload 0 /* this */
getfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
invokevirtual com.sun.marlin.Helpers$PolyStack.popAll:(Lcom/sun/javafx/geom/PathConsumer2D;)V
1: .line 650
return
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
public void pathDone();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 // com.sun.marlin.Stroker this
0: .line 654
aload 0 /* this */
getfield com.sun.marlin.Stroker.prev:I
iconst_1
if_icmpne 2
1: .line 655
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
invokevirtual com.sun.marlin.Stroker.finish:(I)V
2: .line 658
StackMap locals:
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
invokeinterface com.sun.javafx.geom.PathConsumer2D.pathDone:()V
3: .line 662
aload 0 /* this */
iconst_2
putfield com.sun.marlin.Stroker.prev:I
4: .line 665
aload 0 /* this */
invokevirtual com.sun.marlin.Stroker.dispose:()V
5: .line 666
return
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Lcom/sun/marlin/Stroker;
private void finish(int);
descriptor: (I)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=2, args_size=2
start local 0 // com.sun.marlin.Stroker this
start local 1 // int outcode
0: .line 673
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
getfield com.sun.marlin.RendererContext.closedPath:Z
ifne 19
1: .line 674
iload 1 /* outcode */
ifne 8
2: .line 676
aload 0 /* this */
getfield com.sun.marlin.Stroker.capStyle:I
iconst_1
if_icmpne 5
3: .line 677
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
invokevirtual com.sun.marlin.Stroker.drawRoundCap:(FFFF)V
4: .line 678
goto 8
StackMap locals:
StackMap stack:
5: aload 0 /* this */
getfield com.sun.marlin.Stroker.capStyle:I
iconst_2
if_icmpne 8
6: .line 679
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
fadd
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
7: .line 680
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
fsub
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
8: .line 683
StackMap locals:
StackMap stack:
aload 0 /* this */
invokevirtual com.sun.marlin.Stroker.emitReverse:()V
9: .line 685
aload 0 /* this */
getfield com.sun.marlin.Stroker.capStart:Z
ifne 20
10: .line 686
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.capStart:Z
11: .line 688
aload 0 /* this */
getfield com.sun.marlin.Stroker.sOutCode:I
ifne 20
12: .line 690
aload 0 /* this */
getfield com.sun.marlin.Stroker.capStyle:I
iconst_1
if_icmpne 15
13: .line 691
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fneg
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fneg
invokevirtual com.sun.marlin.Stroker.drawRoundCap:(FFFF)V
14: .line 692
goto 20
StackMap locals:
StackMap stack:
15: aload 0 /* this */
getfield com.sun.marlin.Stroker.capStyle:I
iconst_2
if_icmpne 20
16: .line 693
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fsub
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
17: .line 694
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.sx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fadd
aload 0 /* this */
getfield com.sun.marlin.Stroker.sy0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.smx:F
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.smy:F
fadd
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
18: .line 698
goto 20
19: .line 699
StackMap locals:
StackMap stack:
aload 0 /* this */
invokevirtual com.sun.marlin.Stroker.emitReverse:()V
20: .line 701
StackMap locals:
StackMap stack:
aload 0 /* this */
invokevirtual com.sun.marlin.Stroker.emitClose:()V
21: .line 702
return
end local 1 // int outcode
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 22 0 this Lcom/sun/marlin/Stroker;
0 22 1 outcode I
MethodParameters:
Name Flags
outcode final
private void emitMoveTo(float, float);
descriptor: (FF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=3, args_size=3
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x0
start local 2 // float y0
0: .line 705
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
fload 1 /* x0 */
fload 2 /* y0 */
invokeinterface com.sun.javafx.geom.PathConsumer2D.moveTo:(FF)V
1: .line 706
return
end local 2 // float y0
end local 1 // float x0
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x0 F
0 2 2 y0 F
MethodParameters:
Name Flags
x0 final
y0 final
private void emitLineTo(float, float);
descriptor: (FF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=3, args_size=3
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
0: .line 709
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
fload 1 /* x1 */
fload 2 /* y1 */
invokeinterface com.sun.javafx.geom.PathConsumer2D.lineTo:(FF)V
1: .line 710
return
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x1 F
0 2 2 y1 F
MethodParameters:
Name Flags
x1 final
y1 final
private void emitLineToRev(float, float);
descriptor: (FF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=3, args_size=3
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
0: .line 713
aload 0 /* this */
getfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
fload 1 /* x1 */
fload 2 /* y1 */
invokevirtual com.sun.marlin.Helpers$PolyStack.pushLine:(FF)V
1: .line 714
return
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x1 F
0 2 2 y1 F
MethodParameters:
Name Flags
x1 final
y1 final
private void emitLineTo(float, float, boolean);
descriptor: (FFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=4, args_size=4
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // boolean rev
0: .line 719
iload 3 /* rev */
ifeq 3
1: .line 720
aload 0 /* this */
fload 1 /* x1 */
fload 2 /* y1 */
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
2: .line 721
goto 4
3: .line 722
StackMap locals:
StackMap stack:
aload 0 /* this */
fload 1 /* x1 */
fload 2 /* y1 */
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
4: .line 724
StackMap locals:
StackMap stack:
return
end local 3 // boolean rev
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Lcom/sun/marlin/Stroker;
0 5 1 x1 F
0 5 2 y1 F
0 5 3 rev Z
MethodParameters:
Name Flags
x1 final
y1 final
rev final
private void emitQuadTo(float, float, float, float);
descriptor: (FFFF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=5, args_size=5
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
0: .line 729
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
fload 1 /* x1 */
fload 2 /* y1 */
fload 3 /* x2 */
fload 4 /* y2 */
invokeinterface com.sun.javafx.geom.PathConsumer2D.quadTo:(FFFF)V
1: .line 730
return
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x1 F
0 2 2 y1 F
0 2 3 x2 F
0 2 4 y2 F
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
private void emitQuadToRev(float, float, float, float);
descriptor: (FFFF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=5, args_size=5
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x0
start local 2 // float y0
start local 3 // float x1
start local 4 // float y1
0: .line 735
aload 0 /* this */
getfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
fload 1 /* x0 */
fload 2 /* y0 */
fload 3 /* x1 */
fload 4 /* y1 */
invokevirtual com.sun.marlin.Helpers$PolyStack.pushQuad:(FFFF)V
1: .line 736
return
end local 4 // float y1
end local 3 // float x1
end local 2 // float y0
end local 1 // float x0
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x0 F
0 2 2 y0 F
0 2 3 x1 F
0 2 4 y1 F
MethodParameters:
Name Flags
x0 final
y0 final
x1 final
y1 final
private void emitCurveTo(float, float, float, float, float, float);
descriptor: (FFFFFF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=7, locals=7, args_size=7
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
start local 5 // float x3
start local 6 // float y3
0: .line 742
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
fload 1 /* x1 */
fload 2 /* y1 */
fload 3 /* x2 */
fload 4 /* y2 */
fload 5 /* x3 */
fload 6 /* y3 */
invokeinterface com.sun.javafx.geom.PathConsumer2D.curveTo:(FFFFFF)V
1: .line 743
return
end local 6 // float y3
end local 5 // float x3
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x1 F
0 2 2 y1 F
0 2 3 x2 F
0 2 4 y2 F
0 2 5 x3 F
0 2 6 y3 F
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
x3 final
y3 final
private void emitCurveToRev(float, float, float, float, float, float);
descriptor: (FFFFFF)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=7, locals=7, args_size=7
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x0
start local 2 // float y0
start local 3 // float x1
start local 4 // float y1
start local 5 // float x2
start local 6 // float y2
0: .line 749
aload 0 /* this */
getfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
fload 1 /* x0 */
fload 2 /* y0 */
fload 3 /* x1 */
fload 4 /* y1 */
fload 5 /* x2 */
fload 6 /* y2 */
invokevirtual com.sun.marlin.Helpers$PolyStack.pushCubic:(FFFFFF)V
1: .line 750
return
end local 6 // float y2
end local 5 // float x2
end local 4 // float y1
end local 3 // float x1
end local 2 // float y0
end local 1 // float x0
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
0 2 1 x0 F
0 2 2 y0 F
0 2 3 x1 F
0 2 4 y1 F
0 2 5 x2 F
0 2 6 y2 F
MethodParameters:
Name Flags
x0 final
y0 final
x1 final
y1 final
x2 final
y2 final
private void emitCurveTo(float, float, float, float, float, float, float, float, boolean);
descriptor: (FFFFFFFFZ)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=7, locals=10, args_size=10
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x0
start local 2 // float y0
start local 3 // float x1
start local 4 // float y1
start local 5 // float x2
start local 6 // float y2
start local 7 // float x3
start local 8 // float y3
start local 9 // boolean rev
0: .line 757
iload 9 /* rev */
ifeq 3
1: .line 758
aload 0 /* this */
getfield com.sun.marlin.Stroker.reverse:Lcom/sun/marlin/Helpers$PolyStack;
fload 1 /* x0 */
fload 2 /* y0 */
fload 3 /* x1 */
fload 4 /* y1 */
fload 5 /* x2 */
fload 6 /* y2 */
invokevirtual com.sun.marlin.Helpers$PolyStack.pushCubic:(FFFFFF)V
2: .line 759
goto 4
3: .line 760
StackMap locals:
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
fload 3 /* x1 */
fload 4 /* y1 */
fload 5 /* x2 */
fload 6 /* y2 */
fload 7 /* x3 */
fload 8 /* y3 */
invokeinterface com.sun.javafx.geom.PathConsumer2D.curveTo:(FFFFFF)V
4: .line 762
StackMap locals:
StackMap stack:
return
end local 9 // boolean rev
end local 8 // float y3
end local 7 // float x3
end local 6 // float y2
end local 5 // float x2
end local 4 // float y1
end local 3 // float x1
end local 2 // float y0
end local 1 // float x0
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Lcom/sun/marlin/Stroker;
0 5 1 x0 F
0 5 2 y0 F
0 5 3 x1 F
0 5 4 y1 F
0 5 5 x2 F
0 5 6 y2 F
0 5 7 x3 F
0 5 8 y3 F
0 5 9 rev Z
MethodParameters:
Name Flags
x0 final
y0 final
x1 final
y1 final
x2 final
y2 final
x3 final
y3 final
rev final
private void emitClose();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=1, locals=1, args_size=1
start local 0 // com.sun.marlin.Stroker this
0: .line 765
aload 0 /* this */
getfield com.sun.marlin.Stroker.out:Lcom/sun/javafx/geom/PathConsumer2D;
invokeinterface com.sun.javafx.geom.PathConsumer2D.closePath:()V
1: .line 766
return
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/marlin/Stroker;
private void drawJoin(float, float, float, float, float, float, float, float, float, float, int);
descriptor: (FFFFFFFFFFI)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=12, locals=13, args_size=12
start local 0 // com.sun.marlin.Stroker this
start local 1 // float pdx
start local 2 // float pdy
start local 3 // float x0
start local 4 // float y0
start local 5 // float dx
start local 6 // float dy
start local 7 // float omx
start local 8 // float omy
start local 9 // float mx
start local 10 // float my
start local 11 // int outcode
0: .line 775
aload 0 /* this */
getfield com.sun.marlin.Stroker.prev:I
iconst_1
if_icmpeq 8
1: .line 776
aload 0 /* this */
fload 3 /* x0 */
fload 9 /* mx */
fadd
fload 4 /* y0 */
fload 10 /* my */
fadd
invokevirtual com.sun.marlin.Stroker.emitMoveTo:(FF)V
2: .line 777
aload 0 /* this */
getfield com.sun.marlin.Stroker.opened:Z
ifne 18
3: .line 778
aload 0 /* this */
fload 5 /* dx */
putfield com.sun.marlin.Stroker.sdx:F
4: .line 779
aload 0 /* this */
fload 6 /* dy */
putfield com.sun.marlin.Stroker.sdy:F
5: .line 780
aload 0 /* this */
fload 9 /* mx */
putfield com.sun.marlin.Stroker.smx:F
6: .line 781
aload 0 /* this */
fload 10 /* my */
putfield com.sun.marlin.Stroker.smy:F
7: .line 783
goto 18
8: .line 784
StackMap locals:
StackMap stack:
fload 1 /* pdx */
fload 2 /* pdy */
fload 5 /* dx */
fload 6 /* dy */
invokestatic com.sun.marlin.Stroker.isCW:(FFFF)Z
istore 12 /* cw */
start local 12 // boolean cw
9: .line 785
iload 11 /* outcode */
ifne 15
10: .line 786
aload 0 /* this */
getfield com.sun.marlin.Stroker.joinStyle:I
ifne 13
11: .line 787
aload 0 /* this */
fload 1 /* pdx */
fload 2 /* pdy */
fload 3 /* x0 */
fload 4 /* y0 */
fload 5 /* dx */
fload 6 /* dy */
fload 7 /* omx */
fload 8 /* omy */
fload 9 /* mx */
fload 10 /* my */
iload 12 /* cw */
invokevirtual com.sun.marlin.Stroker.drawMiter:(FFFFFFFFFFZ)V
12: .line 788
goto 15
StackMap locals: int
StackMap stack:
13: aload 0 /* this */
getfield com.sun.marlin.Stroker.joinStyle:I
iconst_1
if_icmpne 15
14: .line 789
aload 0 /* this */
fload 3 /* x0 */
fload 4 /* y0 */
fload 7 /* omx */
fload 8 /* omy */
fload 9 /* mx */
fload 10 /* my */
iload 12 /* cw */
invokevirtual com.sun.marlin.Stroker.mayDrawRoundJoin:(FFFFFFZ)V
15: .line 792
StackMap locals:
StackMap stack:
aload 0 /* this */
fload 3 /* x0 */
fload 4 /* y0 */
iload 12 /* cw */
ifeq 16
iconst_0
goto 17
StackMap locals: com.sun.marlin.Stroker float float float float float float float float float float int int
StackMap stack: com.sun.marlin.Stroker float float
16: iconst_1
StackMap locals: com.sun.marlin.Stroker float float float float float float float float float float int int
StackMap stack: com.sun.marlin.Stroker float float int
17: invokevirtual com.sun.marlin.Stroker.emitLineTo:(FFZ)V
end local 12 // boolean cw
18: .line 794
StackMap locals:
StackMap stack:
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.prev:I
19: .line 795
return
end local 11 // int outcode
end local 10 // float my
end local 9 // float mx
end local 8 // float omy
end local 7 // float omx
end local 6 // float dy
end local 5 // float dx
end local 4 // float y0
end local 3 // float x0
end local 2 // float pdy
end local 1 // float pdx
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 20 0 this Lcom/sun/marlin/Stroker;
0 20 1 pdx F
0 20 2 pdy F
0 20 3 x0 F
0 20 4 y0 F
0 20 5 dx F
0 20 6 dy F
0 20 7 omx F
0 20 8 omy F
0 20 9 mx F
0 20 10 my F
0 20 11 outcode I
9 18 12 cw Z
MethodParameters:
Name Flags
pdx
pdy
x0
y0
dx
dy
omx
omy
mx
my
outcode final
private static boolean within(float, float, float, float, float);
descriptor: (FFFFF)Z
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=3, locals=5, args_size=5
start local 0 // float x1
start local 1 // float y1
start local 2 // float x2
start local 3 // float y2
start local 4 // float err
0: .line 801
getstatic com.sun.marlin.Stroker.$assertionsDisabled:Z
ifne 1
fload 4 /* err */
fconst_0
fcmpl
ifgt 1
new java.lang.AssertionError
dup
ldc ""
invokespecial java.lang.AssertionError.<init>:(Ljava/lang/Object;)V
athrow
1: .line 804
StackMap locals:
StackMap stack:
fload 0 /* x1 */
fload 2 /* x2 */
fload 4 /* err */
invokestatic com.sun.marlin.Helpers.within:(FFF)Z
ifeq 4
2: .line 805
fload 1 /* y1 */
fload 3 /* y2 */
fload 4 /* err */
invokestatic com.sun.marlin.Helpers.within:(FFF)Z
ifeq 4
3: .line 804
iconst_1
ireturn
StackMap locals:
StackMap stack:
4: iconst_0
ireturn
end local 4 // float err
end local 3 // float y2
end local 2 // float x2
end local 1 // float y1
end local 0 // float x1
LocalVariableTable:
Start End Slot Name Signature
0 5 0 x1 F
0 5 1 y1 F
0 5 2 x2 F
0 5 3 y2 F
0 5 4 err F
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
err final
private void getLineOffsets(float, float, float, float, float[], float[]);
descriptor: (FFFF[F[F)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=9, args_size=7
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
start local 5 // float[] left
start local 6 // float[] right
0: .line 812
fload 3 /* x2 */
fload 1 /* x1 */
fsub
fload 4 /* y2 */
fload 2 /* y1 */
fsub
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
1: .line 813
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
fstore 7 /* mx */
start local 7 // float mx
2: .line 814
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
fstore 8 /* my */
start local 8 // float my
3: .line 815
aload 5 /* left */
iconst_0
fload 1 /* x1 */
fload 7 /* mx */
fadd
fastore
4: .line 816
aload 5 /* left */
iconst_1
fload 2 /* y1 */
fload 8 /* my */
fadd
fastore
5: .line 817
aload 5 /* left */
iconst_2
fload 3 /* x2 */
fload 7 /* mx */
fadd
fastore
6: .line 818
aload 5 /* left */
iconst_3
fload 4 /* y2 */
fload 8 /* my */
fadd
fastore
7: .line 820
aload 6 /* right */
iconst_0
fload 1 /* x1 */
fload 7 /* mx */
fsub
fastore
8: .line 821
aload 6 /* right */
iconst_1
fload 2 /* y1 */
fload 8 /* my */
fsub
fastore
9: .line 822
aload 6 /* right */
iconst_2
fload 3 /* x2 */
fload 7 /* mx */
fsub
fastore
10: .line 823
aload 6 /* right */
iconst_3
fload 4 /* y2 */
fload 8 /* my */
fsub
fastore
11: .line 824
return
end local 8 // float my
end local 7 // float mx
end local 6 // float[] right
end local 5 // float[] left
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Lcom/sun/marlin/Stroker;
0 12 1 x1 F
0 12 2 y1 F
0 12 3 x2 F
0 12 4 y2 F
0 12 5 left [F
0 12 6 right [F
2 12 7 mx F
3 12 8 my F
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
left final
right final
private int computeOffsetCubic(float[], int, float[], float[]);
descriptor: ([FI[F[F)I
flags: (0x0002) ACC_PRIVATE
Code:
stack=7, locals=41, args_size=5
start local 0 // com.sun.marlin.Stroker this
start local 1 // float[] pts
start local 2 // int off
start local 3 // float[] leftOff
start local 4 // float[] rightOff
0: .line 837
aload 1 /* pts */
iload 2 /* off */
faload
fstore 5 /* x1 */
start local 5 // float x1
1: aload 1 /* pts */
iload 2 /* off */
iconst_1
iadd
faload
fstore 6 /* y1 */
start local 6 // float y1
2: .line 838
aload 1 /* pts */
iload 2 /* off */
iconst_2
iadd
faload
fstore 7 /* x2 */
start local 7 // float x2
3: aload 1 /* pts */
iload 2 /* off */
iconst_3
iadd
faload
fstore 8 /* y2 */
start local 8 // float y2
4: .line 839
aload 1 /* pts */
iload 2 /* off */
iconst_4
iadd
faload
fstore 9 /* x3 */
start local 9 // float x3
5: aload 1 /* pts */
iload 2 /* off */
iconst_5
iadd
faload
fstore 10 /* y3 */
start local 10 // float y3
6: .line 840
aload 1 /* pts */
iload 2 /* off */
bipush 6
iadd
faload
fstore 11 /* x4 */
start local 11 // float x4
7: aload 1 /* pts */
iload 2 /* off */
bipush 7
iadd
faload
fstore 12 /* y4 */
start local 12 // float y4
8: .line 842
fload 11 /* x4 */
fload 9 /* x3 */
fsub
fstore 13 /* dx4 */
start local 13 // float dx4
9: .line 843
fload 12 /* y4 */
fload 10 /* y3 */
fsub
fstore 14 /* dy4 */
start local 14 // float dy4
10: .line 844
fload 7 /* x2 */
fload 5 /* x1 */
fsub
fstore 15 /* dx1 */
start local 15 // float dx1
11: .line 845
fload 8 /* y2 */
fload 6 /* y1 */
fsub
fstore 16 /* dy1 */
start local 16 // float dy1
12: .line 849
fload 5 /* x1 */
fload 6 /* y1 */
fload 7 /* x2 */
fload 8 /* y2 */
ldc 6.0
fload 8 /* y2 */
invokestatic java.lang.Math.ulp:(F)F
fmul
invokestatic com.sun.marlin.Stroker.within:(FFFFF)Z
istore 17 /* p1eqp2 */
start local 17 // boolean p1eqp2
13: .line 850
fload 9 /* x3 */
fload 10 /* y3 */
fload 11 /* x4 */
fload 12 /* y4 */
ldc 6.0
fload 12 /* y4 */
invokestatic java.lang.Math.ulp:(F)F
fmul
invokestatic com.sun.marlin.Stroker.within:(FFFFF)Z
istore 18 /* p3eqp4 */
start local 18 // boolean p3eqp4
14: .line 852
iload 17 /* p1eqp2 */
ifeq 17
iload 18 /* p3eqp4 */
ifeq 17
15: .line 853
aload 0 /* this */
fload 5 /* x1 */
fload 6 /* y1 */
fload 11 /* x4 */
fload 12 /* y4 */
aload 3 /* leftOff */
aload 4 /* rightOff */
invokevirtual com.sun.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
16: .line 854
iconst_4
ireturn
17: .line 855
StackMap locals: com.sun.marlin.Stroker float[] int float[] float[] float float float float float float float float float float float float int int
StackMap stack:
iload 17 /* p1eqp2 */
ifeq 21
18: .line 856
fload 9 /* x3 */
fload 5 /* x1 */
fsub
fstore 15 /* dx1 */
19: .line 857
fload 10 /* y3 */
fload 6 /* y1 */
fsub
fstore 16 /* dy1 */
20: .line 858
goto 24
StackMap locals:
StackMap stack:
21: iload 18 /* p3eqp4 */
ifeq 24
22: .line 859
fload 11 /* x4 */
fload 7 /* x2 */
fsub
fstore 13 /* dx4 */
23: .line 860
fload 12 /* y4 */
fload 8 /* y2 */
fsub
fstore 14 /* dy4 */
24: .line 864
StackMap locals:
StackMap stack:
fload 15 /* dx1 */
fload 13 /* dx4 */
fmul
fload 16 /* dy1 */
fload 14 /* dy4 */
fmul
fadd
fstore 19 /* dotsq */
start local 19 // float dotsq
25: .line 865
fload 19 /* dotsq */
fload 19 /* dotsq */
fmul
fstore 19 /* dotsq */
26: .line 866
fload 15 /* dx1 */
fload 15 /* dx1 */
fmul
fload 16 /* dy1 */
fload 16 /* dy1 */
fmul
fadd
fstore 20 /* l1sq */
start local 20 // float l1sq
27: fload 13 /* dx4 */
fload 13 /* dx4 */
fmul
fload 14 /* dy4 */
fload 14 /* dy4 */
fmul
fadd
fstore 21 /* l4sq */
start local 21 // float l4sq
28: .line 868
fload 19 /* dotsq */
fload 20 /* l1sq */
fload 21 /* l4sq */
fmul
ldc 4.0
fload 19 /* dotsq */
invokestatic java.lang.Math.ulp:(F)F
fmul
invokestatic com.sun.marlin.Helpers.within:(FFF)Z
ifeq 31
29: .line 869
aload 0 /* this */
fload 5 /* x1 */
fload 6 /* y1 */
fload 11 /* x4 */
fload 12 /* y4 */
aload 3 /* leftOff */
aload 4 /* rightOff */
invokevirtual com.sun.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
30: .line 870
iconst_4
ireturn
31: .line 920
StackMap locals: float float float
StackMap stack:
fload 5 /* x1 */
ldc 3.0
fload 7 /* x2 */
fload 9 /* x3 */
fadd
fmul
fadd
fload 11 /* x4 */
fadd
ldc 8.0
fdiv
fstore 22 /* x */
start local 22 // float x
32: .line 921
fload 6 /* y1 */
ldc 3.0
fload 8 /* y2 */
fload 10 /* y3 */
fadd
fmul
fadd
fload 12 /* y4 */
fadd
ldc 8.0
fdiv
fstore 23 /* y */
start local 23 // float y
33: .line 924
fload 9 /* x3 */
fload 11 /* x4 */
fadd
fload 5 /* x1 */
fsub
fload 7 /* x2 */
fsub
fstore 24 /* dxm */
start local 24 // float dxm
34: fload 10 /* y3 */
fload 12 /* y4 */
fadd
fload 6 /* y1 */
fsub
fload 8 /* y2 */
fsub
fstore 25 /* dym */
start local 25 // float dym
35: .line 929
fload 15 /* dx1 */
fload 16 /* dy1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
36: .line 930
fload 24 /* dxm */
fload 25 /* dym */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
37: .line 931
fload 13 /* dx4 */
fload 14 /* dy4 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset2:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
38: .line 932
fload 5 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
fadd
fstore 26 /* x1p */
start local 26 // float x1p
39: .line 933
fload 6 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
fadd
fstore 27 /* y1p */
start local 27 // float y1p
40: .line 934
fload 22 /* x */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_0
faload
fadd
fstore 28 /* xi */
start local 28 // float xi
41: .line 935
fload 23 /* y */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_1
faload
fadd
fstore 29 /* yi */
start local 29 // float yi
42: .line 936
fload 11 /* x4 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset2:[F
iconst_0
faload
fadd
fstore 30 /* x4p */
start local 30 // float x4p
43: .line 937
fload 12 /* y4 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset2:[F
iconst_1
faload
fadd
fstore 31 /* y4p */
start local 31 // float y4p
44: .line 939
ldc 4.0
ldc 3.0
fload 15 /* dx1 */
fload 14 /* dy4 */
fmul
fload 16 /* dy1 */
fload 13 /* dx4 */
fmul
fsub
fmul
fdiv
fstore 32 /* invdet43 */
start local 32 // float invdet43
45: .line 941
fconst_2
fload 28 /* xi */
fmul
fload 26 /* x1p */
fsub
fload 30 /* x4p */
fsub
fstore 33 /* two_pi_m_p1_m_p4x */
start local 33 // float two_pi_m_p1_m_p4x
46: .line 942
fconst_2
fload 29 /* yi */
fmul
fload 27 /* y1p */
fsub
fload 31 /* y4p */
fsub
fstore 34 /* two_pi_m_p1_m_p4y */
start local 34 // float two_pi_m_p1_m_p4y
47: .line 943
fload 32 /* invdet43 */
fload 14 /* dy4 */
fload 33 /* two_pi_m_p1_m_p4x */
fmul
fload 13 /* dx4 */
fload 34 /* two_pi_m_p1_m_p4y */
fmul
fsub
fmul
fstore 35 /* c1 */
start local 35 // float c1
48: .line 944
fload 32 /* invdet43 */
fload 15 /* dx1 */
fload 34 /* two_pi_m_p1_m_p4y */
fmul
fload 16 /* dy1 */
fload 33 /* two_pi_m_p1_m_p4x */
fmul
fsub
fmul
fstore 36 /* c2 */
start local 36 // float c2
49: .line 947
fload 26 /* x1p */
fload 35 /* c1 */
fload 15 /* dx1 */
fmul
fadd
fstore 37 /* x2p */
start local 37 // float x2p
50: .line 948
fload 27 /* y1p */
fload 35 /* c1 */
fload 16 /* dy1 */
fmul
fadd
fstore 38 /* y2p */
start local 38 // float y2p
51: .line 949
fload 30 /* x4p */
fload 36 /* c2 */
fload 13 /* dx4 */
fmul
fadd
fstore 39 /* x3p */
start local 39 // float x3p
52: .line 950
fload 31 /* y4p */
fload 36 /* c2 */
fload 14 /* dy4 */
fmul
fadd
fstore 40 /* y3p */
start local 40 // float y3p
53: .line 952
aload 3 /* leftOff */
iconst_0
fload 26 /* x1p */
fastore
aload 3 /* leftOff */
iconst_1
fload 27 /* y1p */
fastore
54: .line 953
aload 3 /* leftOff */
iconst_2
fload 37 /* x2p */
fastore
aload 3 /* leftOff */
iconst_3
fload 38 /* y2p */
fastore
55: .line 954
aload 3 /* leftOff */
iconst_4
fload 39 /* x3p */
fastore
aload 3 /* leftOff */
iconst_5
fload 40 /* y3p */
fastore
56: .line 955
aload 3 /* leftOff */
bipush 6
fload 30 /* x4p */
fastore
aload 3 /* leftOff */
bipush 7
fload 31 /* y4p */
fastore
57: .line 957
fload 5 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
fsub
fstore 26 /* x1p */
fload 6 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
fsub
fstore 27 /* y1p */
58: .line 958
fload 28 /* xi */
fconst_2
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_0
faload
fmul
fsub
fstore 28 /* xi */
fload 29 /* yi */
fconst_2
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_1
faload
fmul
fsub
fstore 29 /* yi */
59: .line 959
fload 11 /* x4 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset2:[F
iconst_0
faload
fsub
fstore 30 /* x4p */
fload 12 /* y4 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset2:[F
iconst_1
faload
fsub
fstore 31 /* y4p */
60: .line 961
fconst_2
fload 28 /* xi */
fmul
fload 26 /* x1p */
fsub
fload 30 /* x4p */
fsub
fstore 33 /* two_pi_m_p1_m_p4x */
61: .line 962
fconst_2
fload 29 /* yi */
fmul
fload 27 /* y1p */
fsub
fload 31 /* y4p */
fsub
fstore 34 /* two_pi_m_p1_m_p4y */
62: .line 963
fload 32 /* invdet43 */
fload 14 /* dy4 */
fload 33 /* two_pi_m_p1_m_p4x */
fmul
fload 13 /* dx4 */
fload 34 /* two_pi_m_p1_m_p4y */
fmul
fsub
fmul
fstore 35 /* c1 */
63: .line 964
fload 32 /* invdet43 */
fload 15 /* dx1 */
fload 34 /* two_pi_m_p1_m_p4y */
fmul
fload 16 /* dy1 */
fload 33 /* two_pi_m_p1_m_p4x */
fmul
fsub
fmul
fstore 36 /* c2 */
64: .line 966
fload 26 /* x1p */
fload 35 /* c1 */
fload 15 /* dx1 */
fmul
fadd
fstore 37 /* x2p */
65: .line 967
fload 27 /* y1p */
fload 35 /* c1 */
fload 16 /* dy1 */
fmul
fadd
fstore 38 /* y2p */
66: .line 968
fload 30 /* x4p */
fload 36 /* c2 */
fload 13 /* dx4 */
fmul
fadd
fstore 39 /* x3p */
67: .line 969
fload 31 /* y4p */
fload 36 /* c2 */
fload 14 /* dy4 */
fmul
fadd
fstore 40 /* y3p */
68: .line 971
aload 4 /* rightOff */
iconst_0
fload 26 /* x1p */
fastore
aload 4 /* rightOff */
iconst_1
fload 27 /* y1p */
fastore
69: .line 972
aload 4 /* rightOff */
iconst_2
fload 37 /* x2p */
fastore
aload 4 /* rightOff */
iconst_3
fload 38 /* y2p */
fastore
70: .line 973
aload 4 /* rightOff */
iconst_4
fload 39 /* x3p */
fastore
aload 4 /* rightOff */
iconst_5
fload 40 /* y3p */
fastore
71: .line 974
aload 4 /* rightOff */
bipush 6
fload 30 /* x4p */
fastore
aload 4 /* rightOff */
bipush 7
fload 31 /* y4p */
fastore
72: .line 975
bipush 8
ireturn
end local 40 // float y3p
end local 39 // float x3p
end local 38 // float y2p
end local 37 // float x2p
end local 36 // float c2
end local 35 // float c1
end local 34 // float two_pi_m_p1_m_p4y
end local 33 // float two_pi_m_p1_m_p4x
end local 32 // float invdet43
end local 31 // float y4p
end local 30 // float x4p
end local 29 // float yi
end local 28 // float xi
end local 27 // float y1p
end local 26 // float x1p
end local 25 // float dym
end local 24 // float dxm
end local 23 // float y
end local 22 // float x
end local 21 // float l4sq
end local 20 // float l1sq
end local 19 // float dotsq
end local 18 // boolean p3eqp4
end local 17 // boolean p1eqp2
end local 16 // float dy1
end local 15 // float dx1
end local 14 // float dy4
end local 13 // float dx4
end local 12 // float y4
end local 11 // float x4
end local 10 // float y3
end local 9 // float x3
end local 8 // float y2
end local 7 // float x2
end local 6 // float y1
end local 5 // float x1
end local 4 // float[] rightOff
end local 3 // float[] leftOff
end local 2 // int off
end local 1 // float[] pts
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 73 0 this Lcom/sun/marlin/Stroker;
0 73 1 pts [F
0 73 2 off I
0 73 3 leftOff [F
0 73 4 rightOff [F
1 73 5 x1 F
2 73 6 y1 F
3 73 7 x2 F
4 73 8 y2 F
5 73 9 x3 F
6 73 10 y3 F
7 73 11 x4 F
8 73 12 y4 F
9 73 13 dx4 F
10 73 14 dy4 F
11 73 15 dx1 F
12 73 16 dy1 F
13 73 17 p1eqp2 Z
14 73 18 p3eqp4 Z
25 73 19 dotsq F
27 73 20 l1sq F
28 73 21 l4sq F
32 73 22 x F
33 73 23 y F
34 73 24 dxm F
35 73 25 dym F
39 73 26 x1p F
40 73 27 y1p F
41 73 28 xi F
42 73 29 yi F
43 73 30 x4p F
44 73 31 y4p F
45 73 32 invdet43 F
46 73 33 two_pi_m_p1_m_p4x F
47 73 34 two_pi_m_p1_m_p4y F
48 73 35 c1 F
49 73 36 c2 F
50 73 37 x2p F
51 73 38 y2p F
52 73 39 x3p F
53 73 40 y3p F
MethodParameters:
Name Flags
pts final
off final
leftOff final
rightOff final
private int computeOffsetQuad(float[], int, float[], float[]);
descriptor: ([FI[F[F)I
flags: (0x0002) ACC_PRIVATE
Code:
stack=9, locals=24, args_size=5
start local 0 // com.sun.marlin.Stroker this
start local 1 // float[] pts
start local 2 // int off
start local 3 // float[] leftOff
start local 4 // float[] rightOff
0: .line 985
aload 1 /* pts */
iload 2 /* off */
faload
fstore 5 /* x1 */
start local 5 // float x1
1: aload 1 /* pts */
iload 2 /* off */
iconst_1
iadd
faload
fstore 6 /* y1 */
start local 6 // float y1
2: .line 986
aload 1 /* pts */
iload 2 /* off */
iconst_2
iadd
faload
fstore 7 /* x2 */
start local 7 // float x2
3: aload 1 /* pts */
iload 2 /* off */
iconst_3
iadd
faload
fstore 8 /* y2 */
start local 8 // float y2
4: .line 987
aload 1 /* pts */
iload 2 /* off */
iconst_4
iadd
faload
fstore 9 /* x3 */
start local 9 // float x3
5: aload 1 /* pts */
iload 2 /* off */
iconst_5
iadd
faload
fstore 10 /* y3 */
start local 10 // float y3
6: .line 989
fload 9 /* x3 */
fload 7 /* x2 */
fsub
fstore 11 /* dx3 */
start local 11 // float dx3
7: .line 990
fload 10 /* y3 */
fload 8 /* y2 */
fsub
fstore 12 /* dy3 */
start local 12 // float dy3
8: .line 991
fload 7 /* x2 */
fload 5 /* x1 */
fsub
fstore 13 /* dx1 */
start local 13 // float dx1
9: .line 992
fload 8 /* y2 */
fload 6 /* y1 */
fsub
fstore 14 /* dy1 */
start local 14 // float dy1
10: .line 1004
fload 5 /* x1 */
fload 6 /* y1 */
fload 7 /* x2 */
fload 8 /* y2 */
ldc 6.0
fload 8 /* y2 */
invokestatic java.lang.Math.ulp:(F)F
fmul
invokestatic com.sun.marlin.Stroker.within:(FFFFF)Z
istore 15 /* p1eqp2 */
start local 15 // boolean p1eqp2
11: .line 1005
fload 7 /* x2 */
fload 8 /* y2 */
fload 9 /* x3 */
fload 10 /* y3 */
ldc 6.0
fload 10 /* y3 */
invokestatic java.lang.Math.ulp:(F)F
fmul
invokestatic com.sun.marlin.Stroker.within:(FFFFF)Z
istore 16 /* p2eqp3 */
start local 16 // boolean p2eqp3
12: .line 1007
iload 15 /* p1eqp2 */
ifne 13
iload 16 /* p2eqp3 */
ifeq 15
13: .line 1008
StackMap locals: com.sun.marlin.Stroker float[] int float[] float[] float float float float float float float float float float int int
StackMap stack:
aload 0 /* this */
fload 5 /* x1 */
fload 6 /* y1 */
fload 9 /* x3 */
fload 10 /* y3 */
aload 3 /* leftOff */
aload 4 /* rightOff */
invokevirtual com.sun.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
14: .line 1009
iconst_4
ireturn
15: .line 1013
StackMap locals:
StackMap stack:
fload 13 /* dx1 */
fload 11 /* dx3 */
fmul
fload 14 /* dy1 */
fload 12 /* dy3 */
fmul
fadd
fstore 17 /* dotsq */
start local 17 // float dotsq
16: .line 1014
fload 17 /* dotsq */
fload 17 /* dotsq */
fmul
fstore 17 /* dotsq */
17: .line 1015
fload 13 /* dx1 */
fload 13 /* dx1 */
fmul
fload 14 /* dy1 */
fload 14 /* dy1 */
fmul
fadd
fstore 18 /* l1sq */
start local 18 // float l1sq
18: fload 11 /* dx3 */
fload 11 /* dx3 */
fmul
fload 12 /* dy3 */
fload 12 /* dy3 */
fmul
fadd
fstore 19 /* l3sq */
start local 19 // float l3sq
19: .line 1017
fload 17 /* dotsq */
fload 18 /* l1sq */
fload 19 /* l3sq */
fmul
ldc 4.0
fload 17 /* dotsq */
invokestatic java.lang.Math.ulp:(F)F
fmul
invokestatic com.sun.marlin.Helpers.within:(FFF)Z
ifeq 22
20: .line 1018
aload 0 /* this */
fload 5 /* x1 */
fload 6 /* y1 */
fload 9 /* x3 */
fload 10 /* y3 */
aload 3 /* leftOff */
aload 4 /* rightOff */
invokevirtual com.sun.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
21: .line 1019
iconst_4
ireturn
22: .line 1025
StackMap locals: float float float
StackMap stack:
fload 13 /* dx1 */
fload 14 /* dy1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
23: .line 1026
fload 11 /* dx3 */
fload 12 /* dy3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
24: .line 1028
fload 5 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
fadd
fstore 20 /* x1p */
start local 20 // float x1p
25: .line 1029
fload 6 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
fadd
fstore 21 /* y1p */
start local 21 // float y1p
26: .line 1030
fload 9 /* x3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_0
faload
fadd
fstore 22 /* x3p */
start local 22 // float x3p
27: .line 1031
fload 10 /* y3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_1
faload
fadd
fstore 23 /* y3p */
start local 23 // float y3p
28: .line 1032
fload 20 /* x1p */
fload 21 /* y1p */
fload 20 /* x1p */
fload 13 /* dx1 */
fadd
fload 21 /* y1p */
fload 14 /* dy1 */
fadd
fload 22 /* x3p */
fload 23 /* y3p */
fload 22 /* x3p */
fload 11 /* dx3 */
fsub
fload 23 /* y3p */
fload 12 /* dy3 */
fsub
aload 3 /* leftOff */
invokestatic com.sun.marlin.Stroker.safeComputeMiter:(FFFFFFFF[F)V
29: .line 1033
aload 3 /* leftOff */
iconst_0
fload 20 /* x1p */
fastore
aload 3 /* leftOff */
iconst_1
fload 21 /* y1p */
fastore
30: .line 1034
aload 3 /* leftOff */
iconst_4
fload 22 /* x3p */
fastore
aload 3 /* leftOff */
iconst_5
fload 23 /* y3p */
fastore
31: .line 1036
fload 5 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
fsub
fstore 20 /* x1p */
fload 6 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
fsub
fstore 21 /* y1p */
32: .line 1037
fload 9 /* x3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_0
faload
fsub
fstore 22 /* x3p */
fload 10 /* y3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset1:[F
iconst_1
faload
fsub
fstore 23 /* y3p */
33: .line 1038
fload 20 /* x1p */
fload 21 /* y1p */
fload 20 /* x1p */
fload 13 /* dx1 */
fadd
fload 21 /* y1p */
fload 14 /* dy1 */
fadd
fload 22 /* x3p */
fload 23 /* y3p */
fload 22 /* x3p */
fload 11 /* dx3 */
fsub
fload 23 /* y3p */
fload 12 /* dy3 */
fsub
aload 4 /* rightOff */
invokestatic com.sun.marlin.Stroker.safeComputeMiter:(FFFFFFFF[F)V
34: .line 1039
aload 4 /* rightOff */
iconst_0
fload 20 /* x1p */
fastore
aload 4 /* rightOff */
iconst_1
fload 21 /* y1p */
fastore
35: .line 1040
aload 4 /* rightOff */
iconst_4
fload 22 /* x3p */
fastore
aload 4 /* rightOff */
iconst_5
fload 23 /* y3p */
fastore
36: .line 1041
bipush 6
ireturn
end local 23 // float y3p
end local 22 // float x3p
end local 21 // float y1p
end local 20 // float x1p
end local 19 // float l3sq
end local 18 // float l1sq
end local 17 // float dotsq
end local 16 // boolean p2eqp3
end local 15 // boolean p1eqp2
end local 14 // float dy1
end local 13 // float dx1
end local 12 // float dy3
end local 11 // float dx3
end local 10 // float y3
end local 9 // float x3
end local 8 // float y2
end local 7 // float x2
end local 6 // float y1
end local 5 // float x1
end local 4 // float[] rightOff
end local 3 // float[] leftOff
end local 2 // int off
end local 1 // float[] pts
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 37 0 this Lcom/sun/marlin/Stroker;
0 37 1 pts [F
0 37 2 off I
0 37 3 leftOff [F
0 37 4 rightOff [F
1 37 5 x1 F
2 37 6 y1 F
3 37 7 x2 F
4 37 8 y2 F
5 37 9 x3 F
6 37 10 y3 F
7 37 11 dx3 F
8 37 12 dy3 F
9 37 13 dx1 F
10 37 14 dy1 F
11 37 15 p1eqp2 Z
12 37 16 p2eqp3 Z
16 37 17 dotsq F
18 37 18 l1sq F
19 37 19 l3sq F
25 37 20 x1p F
26 37 21 y1p F
27 37 22 x3p F
28 37 23 y3p F
MethodParameters:
Name Flags
pts final
off final
leftOff final
rightOff final
public void curveTo(float, float, float, float, float, float);
descriptor: (FFFFFF)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=11, locals=14, args_size=7
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
start local 5 // float x3
start local 6 // float y3
0: .line 1049
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
istore 7 /* outcode0 */
start local 7 // int outcode0
1: .line 1051
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
ifnull 23
2: .line 1052
fload 1 /* x1 */
fload 2 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 8 /* outcode1 */
start local 8 // int outcode1
3: .line 1053
fload 3 /* x2 */
fload 4 /* y2 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 9 /* outcode2 */
start local 9 // int outcode2
4: .line 1054
fload 5 /* x3 */
fload 6 /* y3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 10 /* outcode3 */
start local 10 // int outcode3
5: .line 1057
iload 7 /* outcode0 */
iload 8 /* outcode1 */
ior
iload 9 /* outcode2 */
ior
iload 10 /* outcode3 */
ior
istore 11 /* orCode */
start local 11 // int orCode
6: .line 1058
iload 11 /* orCode */
ifeq 22
7: .line 1059
iload 7 /* outcode0 */
iload 8 /* outcode1 */
iand
iload 9 /* outcode2 */
iand
iload 10 /* outcode3 */
iand
istore 12 /* sideCode */
start local 12 // int sideCode
8: .line 1062
iload 12 /* sideCode */
ifne 18
9: .line 1064
aload 0 /* this */
getfield com.sun.marlin.Stroker.subdivide:Z
ifeq 22
10: .line 1066
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.subdivide:Z
11: .line 1068
aload 0 /* this */
getfield com.sun.marlin.Stroker.curveSplitter:Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 1 /* x1 */
fload 2 /* y1 */
12: .line 1069
fload 3 /* x2 */
fload 4 /* y2 */
fload 5 /* x3 */
fload 6 /* y3 */
13: .line 1070
iload 11 /* orCode */
aload 0 /* this */
14: .line 1068
invokevirtual com.sun.marlin.TransformingPathConsumer2D$CurveClipSplitter.splitCurve:(FFFFFFFFILcom/sun/javafx/geom/PathConsumer2D;)Z
istore 13 /* ret */
start local 13 // boolean ret
15: .line 1072
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.subdivide:Z
16: .line 1073
iload 13 /* ret */
ifeq 22
17: .line 1074
return
end local 13 // boolean ret
18: .line 1079
StackMap locals: com.sun.marlin.Stroker float float float float float float int int int int int int
StackMap stack:
aload 0 /* this */
iload 10 /* outcode3 */
putfield com.sun.marlin.Stroker.cOutCode:I
19: .line 1080
aload 0 /* this */
fload 5 /* x3 */
fload 6 /* y3 */
iload 7 /* outcode0 */
invokevirtual com.sun.marlin.Stroker._moveTo:(FFI)V
20: .line 1081
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.opened:Z
21: .line 1082
return
end local 12 // int sideCode
22: .line 1086
StackMap locals:
StackMap stack:
aload 0 /* this */
iload 10 /* outcode3 */
putfield com.sun.marlin.Stroker.cOutCode:I
end local 11 // int orCode
end local 10 // int outcode3
end local 9 // int outcode2
end local 8 // int outcode1
23: .line 1088
StackMap locals: com.sun.marlin.Stroker float float float float float float int
StackMap stack:
aload 0 /* this */
fload 1 /* x1 */
fload 2 /* y1 */
fload 3 /* x2 */
fload 4 /* y2 */
fload 5 /* x3 */
fload 6 /* y3 */
iload 7 /* outcode0 */
invokevirtual com.sun.marlin.Stroker._curveTo:(FFFFFFI)V
24: .line 1089
return
end local 7 // int outcode0
end local 6 // float y3
end local 5 // float x3
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 25 0 this Lcom/sun/marlin/Stroker;
0 25 1 x1 F
0 25 2 y1 F
0 25 3 x2 F
0 25 4 y2 F
0 25 5 x3 F
0 25 6 y3 F
1 25 7 outcode0 I
3 23 8 outcode1 I
4 23 9 outcode2 I
5 23 10 outcode3 I
6 23 11 orCode I
8 22 12 sideCode I
15 18 13 ret Z
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
x3 final
y3 final
private void _curveTo(float, float, float, float, float, float, int);
descriptor: (FFFFFFI)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=12, locals=19, args_size=8
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
start local 5 // float x3
start local 6 // float y3
start local 7 // int outcode0
0: .line 1097
fload 1 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
fstore 8 /* dxs */
start local 8 // float dxs
1: .line 1098
fload 2 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
fstore 9 /* dys */
start local 9 // float dys
2: .line 1099
fload 5 /* x3 */
fload 3 /* x2 */
fsub
fstore 10 /* dxf */
start local 10 // float dxf
3: .line 1100
fload 6 /* y3 */
fload 4 /* y2 */
fsub
fstore 11 /* dyf */
start local 11 // float dyf
4: .line 1102
fload 8 /* dxs */
fconst_0
fcmpl
ifne 10
fload 9 /* dys */
fconst_0
fcmpl
ifne 10
5: .line 1103
fload 3 /* x2 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
fstore 8 /* dxs */
6: .line 1104
fload 4 /* y2 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
fstore 9 /* dys */
7: .line 1105
fload 8 /* dxs */
fconst_0
fcmpl
ifne 10
fload 9 /* dys */
fconst_0
fcmpl
ifne 10
8: .line 1106
fload 5 /* x3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
fstore 8 /* dxs */
9: .line 1107
fload 6 /* y3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
fstore 9 /* dys */
10: .line 1110
StackMap locals: com.sun.marlin.Stroker float float float float float float int float float float float
StackMap stack:
fload 10 /* dxf */
fconst_0
fcmpl
ifne 16
fload 11 /* dyf */
fconst_0
fcmpl
ifne 16
11: .line 1111
fload 5 /* x3 */
fload 1 /* x1 */
fsub
fstore 10 /* dxf */
12: .line 1112
fload 6 /* y3 */
fload 2 /* y1 */
fsub
fstore 11 /* dyf */
13: .line 1113
fload 10 /* dxf */
fconst_0
fcmpl
ifne 16
fload 11 /* dyf */
fconst_0
fcmpl
ifne 16
14: .line 1114
fload 5 /* x3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
fstore 10 /* dxf */
15: .line 1115
fload 6 /* y3 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
fstore 11 /* dyf */
16: .line 1118
StackMap locals:
StackMap stack:
fload 8 /* dxs */
fconst_0
fcmpl
ifne 21
fload 9 /* dys */
fconst_0
fcmpl
ifne 21
17: .line 1121
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
ifnull 19
18: .line 1122
aload 0 /* this */
iload 7 /* outcode0 */
putfield com.sun.marlin.Stroker.cOutCode:I
19: .line 1124
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
invokevirtual com.sun.marlin.Stroker.lineTo:(FF)V
20: .line 1125
return
21: .line 1130
StackMap locals:
StackMap stack:
fload 8 /* dxs */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 25
fload 9 /* dys */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 25
22: .line 1131
fload 8 /* dxs */
fload 8 /* dxs */
fmul
fload 9 /* dys */
fload 9 /* dys */
fmul
fadd
f2d
invokestatic java.lang.Math.sqrt:(D)D
d2f
fstore 12 /* len */
start local 12 // float len
23: .line 1132
fload 8 /* dxs */
fload 12 /* len */
fdiv
fstore 8 /* dxs */
24: .line 1133
fload 9 /* dys */
fload 12 /* len */
fdiv
fstore 9 /* dys */
end local 12 // float len
25: .line 1135
StackMap locals:
StackMap stack:
fload 10 /* dxf */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 29
fload 11 /* dyf */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 29
26: .line 1136
fload 10 /* dxf */
fload 10 /* dxf */
fmul
fload 11 /* dyf */
fload 11 /* dyf */
fmul
fadd
f2d
invokestatic java.lang.Math.sqrt:(D)D
d2f
fstore 12 /* len */
start local 12 // float len
27: .line 1137
fload 10 /* dxf */
fload 12 /* len */
fdiv
fstore 10 /* dxf */
28: .line 1138
fload 11 /* dyf */
fload 12 /* len */
fdiv
fstore 11 /* dyf */
end local 12 // float len
29: .line 1141
StackMap locals:
StackMap stack:
fload 8 /* dxs */
fload 9 /* dys */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
30: .line 1142
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 8 /* dxs */
fload 9 /* dys */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
iload 7 /* outcode0 */
invokevirtual com.sun.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
31: .line 1144
iconst_0
istore 12 /* nSplits */
start local 12 // int nSplits
32: .line 1146
aload 0 /* this */
getfield com.sun.marlin.Stroker.lp:[F
astore 14 /* l */
start local 14 // float[] l
33: .line 1148
aload 0 /* this */
getfield com.sun.marlin.Stroker.monotonize:Z
ifeq 39
34: .line 1151
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
getfield com.sun.marlin.RendererContext.monotonizer:Lcom/sun/marlin/TransformingPathConsumer2D$CurveBasicMonotonizer;
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 1 /* x1 */
fload 2 /* y1 */
fload 3 /* x2 */
fload 4 /* y2 */
fload 5 /* x3 */
fload 6 /* y3 */
invokevirtual com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer.curve:(FFFFFFFF)Lcom/sun/marlin/TransformingPathConsumer2D$CurveBasicMonotonizer;
35: .line 1150
astore 15 /* monotonizer */
start local 15 // com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer monotonizer
36: .line 1153
aload 15 /* monotonizer */
getfield com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer.nbSplits:I
istore 12 /* nSplits */
37: .line 1154
aload 15 /* monotonizer */
getfield com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer.middle:[F
astore 13 /* mid */
end local 15 // com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer monotonizer
start local 13 // float[] mid
38: .line 1155
goto 44
end local 13 // float[] mid
39: .line 1157
StackMap locals: com.sun.marlin.Stroker float float float float float float int float float float float int top float[]
StackMap stack:
aload 14 /* l */
astore 13 /* mid */
start local 13 // float[] mid
40: .line 1158
aload 13 /* mid */
iconst_0
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fastore
aload 13 /* mid */
iconst_1
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fastore
41: .line 1159
aload 13 /* mid */
iconst_2
fload 1 /* x1 */
fastore
aload 13 /* mid */
iconst_3
fload 2 /* y1 */
fastore
42: .line 1160
aload 13 /* mid */
iconst_4
fload 3 /* x2 */
fastore
aload 13 /* mid */
iconst_5
fload 4 /* y2 */
fastore
43: .line 1161
aload 13 /* mid */
bipush 6
fload 5 /* x3 */
fastore
aload 13 /* mid */
bipush 7
fload 6 /* y3 */
fastore
44: .line 1163
StackMap locals: com.sun.marlin.Stroker float float float float float float int float float float float int float[] float[]
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.rp:[F
astore 15 /* r */
start local 15 // float[] r
45: .line 1165
iconst_0
istore 16 /* kind */
start local 16 // int kind
46: .line 1166
iconst_0
istore 17 /* i */
start local 17 // int i
47: iconst_0
istore 18 /* off */
start local 18 // int off
48: goto 59
49: .line 1167
StackMap locals: com.sun.marlin.Stroker float float float float float float int float float float float int float[] float[] float[] int int int
StackMap stack:
aload 0 /* this */
aload 13 /* mid */
iload 18 /* off */
aload 14 /* l */
aload 15 /* r */
invokevirtual com.sun.marlin.Stroker.computeOffsetCubic:([FI[F[F)I
istore 16 /* kind */
50: .line 1169
aload 0 /* this */
aload 14 /* l */
iconst_0
faload
aload 14 /* l */
iconst_1
faload
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
51: .line 1171
iload 16 /* kind */
tableswitch { // 4 - 8
4: 55
5: 57
6: 57
7: 57
8: 52
default: 57
}
52: .line 1173
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 14 /* l */
iconst_2
faload
aload 14 /* l */
iconst_3
faload
aload 14 /* l */
iconst_4
faload
aload 14 /* l */
iconst_5
faload
aload 14 /* l */
bipush 6
faload
aload 14 /* l */
bipush 7
faload
invokevirtual com.sun.marlin.Stroker.emitCurveTo:(FFFFFF)V
53: .line 1174
aload 0 /* this */
aload 15 /* r */
iconst_0
faload
aload 15 /* r */
iconst_1
faload
aload 15 /* r */
iconst_2
faload
aload 15 /* r */
iconst_3
faload
aload 15 /* r */
iconst_4
faload
aload 15 /* r */
iconst_5
faload
invokevirtual com.sun.marlin.Stroker.emitCurveToRev:(FFFFFF)V
54: .line 1175
goto 57
55: .line 1177
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 14 /* l */
iconst_2
faload
aload 14 /* l */
iconst_3
faload
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
56: .line 1178
aload 0 /* this */
aload 15 /* r */
iconst_0
faload
aload 15 /* r */
iconst_1
faload
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
57: .line 1182
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 15 /* r */
iload 16 /* kind */
iconst_2
isub
faload
aload 15 /* r */
iload 16 /* kind */
iconst_1
isub
faload
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
58: .line 1166
iinc 17 /* i */ 1
iinc 18 /* off */ 6
StackMap locals:
StackMap stack:
59: iload 17 /* i */
iload 12 /* nSplits */
if_icmple 49
end local 18 // int off
end local 17 // int i
60: .line 1185
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.prev:I
61: .line 1186
aload 0 /* this */
fload 5 /* x3 */
putfield com.sun.marlin.Stroker.cx0:F
62: .line 1187
aload 0 /* this */
fload 6 /* y3 */
putfield com.sun.marlin.Stroker.cy0:F
63: .line 1188
aload 0 /* this */
fload 10 /* dxf */
putfield com.sun.marlin.Stroker.cdx:F
64: .line 1189
aload 0 /* this */
fload 11 /* dyf */
putfield com.sun.marlin.Stroker.cdy:F
65: .line 1190
aload 0 /* this */
aload 14 /* l */
iload 16 /* kind */
iconst_2
isub
faload
aload 15 /* r */
iload 16 /* kind */
iconst_2
isub
faload
fsub
fconst_2
fdiv
putfield com.sun.marlin.Stroker.cmx:F
66: .line 1191
aload 0 /* this */
aload 14 /* l */
iload 16 /* kind */
iconst_1
isub
faload
aload 15 /* r */
iload 16 /* kind */
iconst_1
isub
faload
fsub
fconst_2
fdiv
putfield com.sun.marlin.Stroker.cmy:F
67: .line 1192
return
end local 16 // int kind
end local 15 // float[] r
end local 14 // float[] l
end local 13 // float[] mid
end local 12 // int nSplits
end local 11 // float dyf
end local 10 // float dxf
end local 9 // float dys
end local 8 // float dxs
end local 7 // int outcode0
end local 6 // float y3
end local 5 // float x3
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 68 0 this Lcom/sun/marlin/Stroker;
0 68 1 x1 F
0 68 2 y1 F
0 68 3 x2 F
0 68 4 y2 F
0 68 5 x3 F
0 68 6 y3 F
0 68 7 outcode0 I
1 68 8 dxs F
2 68 9 dys F
3 68 10 dxf F
4 68 11 dyf F
23 25 12 len F
27 29 12 len F
32 68 12 nSplits I
38 39 13 mid [F
40 68 13 mid [F
33 68 14 l [F
36 38 15 monotonizer Lcom/sun/marlin/TransformingPathConsumer2D$CurveBasicMonotonizer;
45 68 15 r [F
46 68 16 kind I
47 60 17 i I
48 60 18 off I
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
x3 final
y3 final
outcode0 final
public void quadTo(float, float, float, float);
descriptor: (FFFF)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=9, locals=11, args_size=5
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
0: .line 1198
aload 0 /* this */
getfield com.sun.marlin.Stroker.cOutCode:I
istore 5 /* outcode0 */
start local 5 // int outcode0
1: .line 1200
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
ifnull 21
2: .line 1201
fload 1 /* x1 */
fload 2 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 6 /* outcode1 */
start local 6 // int outcode1
3: .line 1202
fload 3 /* x2 */
fload 4 /* y2 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
invokestatic com.sun.marlin.Helpers.outcode:(FF[F)I
istore 7 /* outcode2 */
start local 7 // int outcode2
4: .line 1205
iload 5 /* outcode0 */
iload 6 /* outcode1 */
ior
iload 7 /* outcode2 */
ior
istore 8 /* orCode */
start local 8 // int orCode
5: .line 1206
iload 8 /* orCode */
ifeq 20
6: .line 1207
iload 5 /* outcode0 */
iload 6 /* outcode1 */
iand
iload 7 /* outcode2 */
iand
istore 9 /* sideCode */
start local 9 // int sideCode
7: .line 1210
iload 9 /* sideCode */
ifne 16
8: .line 1212
aload 0 /* this */
getfield com.sun.marlin.Stroker.subdivide:Z
ifeq 20
9: .line 1214
aload 0 /* this */
iconst_0
putfield com.sun.marlin.Stroker.subdivide:Z
10: .line 1216
aload 0 /* this */
getfield com.sun.marlin.Stroker.curveSplitter:Lcom/sun/marlin/TransformingPathConsumer2D$CurveClipSplitter;
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 1 /* x1 */
fload 2 /* y1 */
11: .line 1217
fload 3 /* x2 */
fload 4 /* y2 */
iload 8 /* orCode */
aload 0 /* this */
12: .line 1216
invokevirtual com.sun.marlin.TransformingPathConsumer2D$CurveClipSplitter.splitQuad:(FFFFFFILcom/sun/javafx/geom/PathConsumer2D;)Z
istore 10 /* ret */
start local 10 // boolean ret
13: .line 1219
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.subdivide:Z
14: .line 1220
iload 10 /* ret */
ifeq 20
15: .line 1221
return
end local 10 // boolean ret
16: .line 1226
StackMap locals: com.sun.marlin.Stroker float float float float int int int int int
StackMap stack:
aload 0 /* this */
iload 7 /* outcode2 */
putfield com.sun.marlin.Stroker.cOutCode:I
17: .line 1227
aload 0 /* this */
fload 3 /* x2 */
fload 4 /* y2 */
iload 5 /* outcode0 */
invokevirtual com.sun.marlin.Stroker._moveTo:(FFI)V
18: .line 1228
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.opened:Z
19: .line 1229
return
end local 9 // int sideCode
20: .line 1233
StackMap locals:
StackMap stack:
aload 0 /* this */
iload 7 /* outcode2 */
putfield com.sun.marlin.Stroker.cOutCode:I
end local 8 // int orCode
end local 7 // int outcode2
end local 6 // int outcode1
21: .line 1235
StackMap locals:
StackMap stack:
aload 0 /* this */
fload 1 /* x1 */
fload 2 /* y1 */
fload 3 /* x2 */
fload 4 /* y2 */
iload 5 /* outcode0 */
invokevirtual com.sun.marlin.Stroker._quadTo:(FFFFI)V
22: .line 1236
return
end local 5 // int outcode0
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 23 0 this Lcom/sun/marlin/Stroker;
0 23 1 x1 F
0 23 2 y1 F
0 23 3 x2 F
0 23 4 y2 F
1 23 5 outcode0 I
3 21 6 outcode1 I
4 21 7 outcode2 I
5 21 8 orCode I
7 20 9 sideCode I
13 16 10 ret Z
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
private void _quadTo(float, float, float, float, int);
descriptor: (FFFFI)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=12, locals=17, args_size=6
start local 0 // com.sun.marlin.Stroker this
start local 1 // float x1
start local 2 // float y1
start local 3 // float x2
start local 4 // float y2
start local 5 // int outcode0
0: .line 1243
fload 1 /* x1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
fstore 6 /* dxs */
start local 6 // float dxs
1: .line 1244
fload 2 /* y1 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
fstore 7 /* dys */
start local 7 // float dys
2: .line 1245
fload 3 /* x2 */
fload 1 /* x1 */
fsub
fstore 8 /* dxf */
start local 8 // float dxf
3: .line 1246
fload 4 /* y2 */
fload 2 /* y1 */
fsub
fstore 9 /* dyf */
start local 9 // float dyf
4: .line 1248
fload 6 /* dxs */
fconst_0
fcmpl
ifne 5
fload 7 /* dys */
fconst_0
fcmpl
ifeq 6
StackMap locals: com.sun.marlin.Stroker float float float float int float float float float
StackMap stack:
5: fload 8 /* dxf */
fconst_0
fcmpl
ifne 8
fload 9 /* dyf */
fconst_0
fcmpl
ifne 8
6: .line 1249
StackMap locals:
StackMap stack:
fload 3 /* x2 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fsub
dup
fstore 8 /* dxf */
fstore 6 /* dxs */
7: .line 1250
fload 4 /* y2 */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fsub
dup
fstore 9 /* dyf */
fstore 7 /* dys */
8: .line 1252
StackMap locals:
StackMap stack:
fload 6 /* dxs */
fconst_0
fcmpl
ifne 13
fload 7 /* dys */
fconst_0
fcmpl
ifne 13
9: .line 1255
aload 0 /* this */
getfield com.sun.marlin.Stroker.clipRect:[F
ifnull 11
10: .line 1256
aload 0 /* this */
iload 5 /* outcode0 */
putfield com.sun.marlin.Stroker.cOutCode:I
11: .line 1258
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
invokevirtual com.sun.marlin.Stroker.lineTo:(FF)V
12: .line 1259
return
13: .line 1263
StackMap locals:
StackMap stack:
fload 6 /* dxs */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 17
fload 7 /* dys */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 17
14: .line 1264
fload 6 /* dxs */
fload 6 /* dxs */
fmul
fload 7 /* dys */
fload 7 /* dys */
fmul
fadd
f2d
invokestatic java.lang.Math.sqrt:(D)D
d2f
fstore 10 /* len */
start local 10 // float len
15: .line 1265
fload 6 /* dxs */
fload 10 /* len */
fdiv
fstore 6 /* dxs */
16: .line 1266
fload 7 /* dys */
fload 10 /* len */
fdiv
fstore 7 /* dys */
end local 10 // float len
17: .line 1268
StackMap locals:
StackMap stack:
fload 8 /* dxf */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 21
fload 9 /* dyf */
invokestatic java.lang.Math.abs:(F)F
ldc 0.1
fcmpg
ifge 21
18: .line 1269
fload 8 /* dxf */
fload 8 /* dxf */
fmul
fload 9 /* dyf */
fload 9 /* dyf */
fmul
fadd
f2d
invokestatic java.lang.Math.sqrt:(D)D
d2f
fstore 10 /* len */
start local 10 // float len
19: .line 1270
fload 8 /* dxf */
fload 10 /* len */
fdiv
fstore 8 /* dxf */
20: .line 1271
fload 9 /* dyf */
fload 10 /* len */
fdiv
fstore 9 /* dyf */
end local 10 // float len
21: .line 1273
StackMap locals:
StackMap stack:
fload 6 /* dxs */
fload 7 /* dys */
aload 0 /* this */
getfield com.sun.marlin.Stroker.lineWidth2:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
invokestatic com.sun.marlin.Stroker.computeOffset:(FFF[F)V
22: .line 1274
aload 0 /* this */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cdy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 6 /* dxs */
fload 7 /* dys */
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmx:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cmy:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_0
faload
aload 0 /* this */
getfield com.sun.marlin.Stroker.offset0:[F
iconst_1
faload
iload 5 /* outcode0 */
invokevirtual com.sun.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
23: .line 1276
iconst_0
istore 10 /* nSplits */
start local 10 // int nSplits
24: .line 1278
aload 0 /* this */
getfield com.sun.marlin.Stroker.lp:[F
astore 12 /* l */
start local 12 // float[] l
25: .line 1280
aload 0 /* this */
getfield com.sun.marlin.Stroker.monotonize:Z
ifeq 31
26: .line 1283
aload 0 /* this */
getfield com.sun.marlin.Stroker.rdrCtx:Lcom/sun/marlin/RendererContext;
getfield com.sun.marlin.RendererContext.monotonizer:Lcom/sun/marlin/TransformingPathConsumer2D$CurveBasicMonotonizer;
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fload 1 /* x1 */
fload 2 /* y1 */
fload 3 /* x2 */
fload 4 /* y2 */
invokevirtual com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer.quad:(FFFFFF)Lcom/sun/marlin/TransformingPathConsumer2D$CurveBasicMonotonizer;
27: .line 1282
astore 13 /* monotonizer */
start local 13 // com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer monotonizer
28: .line 1285
aload 13 /* monotonizer */
getfield com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer.nbSplits:I
istore 10 /* nSplits */
29: .line 1286
aload 13 /* monotonizer */
getfield com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer.middle:[F
astore 11 /* mid */
end local 13 // com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer monotonizer
start local 11 // float[] mid
30: .line 1287
goto 35
end local 11 // float[] mid
31: .line 1289
StackMap locals: com.sun.marlin.Stroker float float float float int float float float float int top float[]
StackMap stack:
aload 12 /* l */
astore 11 /* mid */
start local 11 // float[] mid
32: .line 1290
aload 11 /* mid */
iconst_0
aload 0 /* this */
getfield com.sun.marlin.Stroker.cx0:F
fastore
aload 11 /* mid */
iconst_1
aload 0 /* this */
getfield com.sun.marlin.Stroker.cy0:F
fastore
33: .line 1291
aload 11 /* mid */
iconst_2
fload 1 /* x1 */
fastore
aload 11 /* mid */
iconst_3
fload 2 /* y1 */
fastore
34: .line 1292
aload 11 /* mid */
iconst_4
fload 3 /* x2 */
fastore
aload 11 /* mid */
iconst_5
fload 4 /* y2 */
fastore
35: .line 1294
StackMap locals: com.sun.marlin.Stroker float float float float int float float float float int float[] float[]
StackMap stack:
aload 0 /* this */
getfield com.sun.marlin.Stroker.rp:[F
astore 13 /* r */
start local 13 // float[] r
36: .line 1296
iconst_0
istore 14 /* kind */
start local 14 // int kind
37: .line 1297
iconst_0
istore 15 /* i */
start local 15 // int i
38: iconst_0
istore 16 /* off */
start local 16 // int off
39: goto 50
40: .line 1298
StackMap locals: com.sun.marlin.Stroker float float float float int float float float float int float[] float[] float[] int int int
StackMap stack:
aload 0 /* this */
aload 11 /* mid */
iload 16 /* off */
aload 12 /* l */
aload 13 /* r */
invokevirtual com.sun.marlin.Stroker.computeOffsetQuad:([FI[F[F)I
istore 14 /* kind */
41: .line 1300
aload 0 /* this */
aload 12 /* l */
iconst_0
faload
aload 12 /* l */
iconst_1
faload
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
42: .line 1302
iload 14 /* kind */
tableswitch { // 4 - 6
4: 46
5: 48
6: 43
default: 48
}
43: .line 1304
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 12 /* l */
iconst_2
faload
aload 12 /* l */
iconst_3
faload
aload 12 /* l */
iconst_4
faload
aload 12 /* l */
iconst_5
faload
invokevirtual com.sun.marlin.Stroker.emitQuadTo:(FFFF)V
44: .line 1305
aload 0 /* this */
aload 13 /* r */
iconst_0
faload
aload 13 /* r */
iconst_1
faload
aload 13 /* r */
iconst_2
faload
aload 13 /* r */
iconst_3
faload
invokevirtual com.sun.marlin.Stroker.emitQuadToRev:(FFFF)V
45: .line 1306
goto 48
46: .line 1308
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 12 /* l */
iconst_2
faload
aload 12 /* l */
iconst_3
faload
invokevirtual com.sun.marlin.Stroker.emitLineTo:(FF)V
47: .line 1309
aload 0 /* this */
aload 13 /* r */
iconst_0
faload
aload 13 /* r */
iconst_1
faload
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
48: .line 1313
StackMap locals:
StackMap stack:
aload 0 /* this */
aload 13 /* r */
iload 14 /* kind */
iconst_2
isub
faload
aload 13 /* r */
iload 14 /* kind */
iconst_1
isub
faload
invokevirtual com.sun.marlin.Stroker.emitLineToRev:(FF)V
49: .line 1297
iinc 15 /* i */ 1
iinc 16 /* off */ 4
StackMap locals:
StackMap stack:
50: iload 15 /* i */
iload 10 /* nSplits */
if_icmple 40
end local 16 // int off
end local 15 // int i
51: .line 1316
aload 0 /* this */
iconst_1
putfield com.sun.marlin.Stroker.prev:I
52: .line 1317
aload 0 /* this */
fload 3 /* x2 */
putfield com.sun.marlin.Stroker.cx0:F
53: .line 1318
aload 0 /* this */
fload 4 /* y2 */
putfield com.sun.marlin.Stroker.cy0:F
54: .line 1319
aload 0 /* this */
fload 8 /* dxf */
putfield com.sun.marlin.Stroker.cdx:F
55: .line 1320
aload 0 /* this */
fload 9 /* dyf */
putfield com.sun.marlin.Stroker.cdy:F
56: .line 1321
aload 0 /* this */
aload 12 /* l */
iload 14 /* kind */
iconst_2
isub
faload
aload 13 /* r */
iload 14 /* kind */
iconst_2
isub
faload
fsub
fconst_2
fdiv
putfield com.sun.marlin.Stroker.cmx:F
57: .line 1322
aload 0 /* this */
aload 12 /* l */
iload 14 /* kind */
iconst_1
isub
faload
aload 13 /* r */
iload 14 /* kind */
iconst_1
isub
faload
fsub
fconst_2
fdiv
putfield com.sun.marlin.Stroker.cmy:F
58: .line 1323
return
end local 14 // int kind
end local 13 // float[] r
end local 12 // float[] l
end local 11 // float[] mid
end local 10 // int nSplits
end local 9 // float dyf
end local 8 // float dxf
end local 7 // float dys
end local 6 // float dxs
end local 5 // int outcode0
end local 4 // float y2
end local 3 // float x2
end local 2 // float y1
end local 1 // float x1
end local 0 // com.sun.marlin.Stroker this
LocalVariableTable:
Start End Slot Name Signature
0 59 0 this Lcom/sun/marlin/Stroker;
0 59 1 x1 F
0 59 2 y1 F
0 59 3 x2 F
0 59 4 y2 F
0 59 5 outcode0 I
1 59 6 dxs F
2 59 7 dys F
3 59 8 dxf F
4 59 9 dyf F
15 17 10 len F
19 21 10 len F
24 59 10 nSplits I
30 31 11 mid [F
32 59 11 mid [F
25 59 12 l [F
28 30 13 monotonizer Lcom/sun/marlin/TransformingPathConsumer2D$CurveBasicMonotonizer;
36 59 13 r [F
37 59 14 kind I
38 51 15 i I
39 51 16 off I
MethodParameters:
Name Flags
x1 final
y1 final
x2 final
y2 final
outcode0 final
}
SourceFile: "Stroker.java"
InnerClasses:
final PolyStack = com.sun.marlin.Helpers$PolyStack of com.sun.marlin.Helpers
public final CurveBasicMonotonizer = com.sun.marlin.TransformingPathConsumer2D$CurveBasicMonotonizer of com.sun.marlin.TransformingPathConsumer2D
final CurveClipSplitter = com.sun.marlin.TransformingPathConsumer2D$CurveClipSplitter of com.sun.marlin.TransformingPathConsumer2D