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package com.sun.javafx.tk.quantum;

import java.util.Map;
import javafx.animation.Timeline;
import com.sun.javafx.tk.Toolkit;
import com.sun.scenario.DelayedRunnable;
import com.sun.scenario.Settings;
import com.sun.scenario.animation.AbstractMasterTimer;
import com.sun.scenario.animation.AnimationPulse;

This class encapsulates the global static methods that manage scheduling and actual running of animations against real wall clock time. It only deals in absolute time values - all relative times that are specified in the Timeline class will need to be turned into absolute times when the Timeline objects are started. For now it is hidden until we have some use to expose it.
/** * This class encapsulates the global static methods that manage scheduling and * actual running of animations against real wall clock time. It only deals in * absolute time values - all relative times that are specified in the * {@link Timeline} class will need to be turned into absolute times when the * {@code Timeline} objects are started. * * For now it is hidden until we have some use to expose it. */
public final class MasterTimer extends AbstractMasterTimer {
Prevent external instantiation of MasterTimer
/** Prevent external instantiation of MasterTimer */
private MasterTimer() { } private static final Object MASTER_TIMER_KEY = new StringBuilder( "MasterTimerKey"); public static synchronized MasterTimer getInstance() { Map<Object, Object> contextMap = Toolkit.getToolkit().getContextMap(); MasterTimer instance = (MasterTimer) contextMap.get(MASTER_TIMER_KEY); if (instance == null) { instance = new MasterTimer(); contextMap.put(MASTER_TIMER_KEY, instance); if (Settings.getBoolean(ANIMATION_MBEAN_ENABLED, enableAnimationMBean)) { AnimationPulse.getDefaultBean().setEnabled(true); } } return instance; } /* * Called to set the value of PULSE_DURATION or PULSE_DURATION_NS based on * the refresh rate of the primary screen (unless overridden by the * FRAMERATE_PROP Setting). If the refresh rate can not be determined the * default of 60hz is used. * * @param precision - precision in (1000 for ms or 1000000000 for ns) * * @return pulse duration value, either in ms or ns depending on the * parameter. */ protected int getPulseDuration(int precision) { int retVal = precision / 60; // Allow Setting to override monitor refresh if (Settings.get(FRAMERATE_PROP) != null) { int overrideHz = Settings.getInt(FRAMERATE_PROP, 60); if (overrideHz > 0) { retVal = precision / overrideHz; } } else if (Settings.get(PULSE_PROP) != null) { int overrideHz = Settings.getInt(PULSE_PROP, 60); if (overrideHz > 0) { retVal = precision / overrideHz; } } else { // If not explicitly set in Settings, try to set based on // refresh rate of display int rate = Toolkit.getToolkit().getRefreshRate(); if (rate > 0) { retVal = precision / rate; } // if unknown, use default } return retVal; } protected void postUpdateAnimationRunnable(DelayedRunnable animationRunnable) { Toolkit.getToolkit().setAnimationRunnable(animationRunnable); } @Override protected void recordStart(long shiftMillis) { AnimationPulse.getDefaultBean().recordStart(shiftMillis); } @Override protected void recordEnd() { AnimationPulse.getDefaultBean().recordEnd(); } @Override protected void recordAnimationEnd() { AnimationPulse.getDefaultBean().recordAnimationEnd(); } }