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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * particular file as subject to the "Classpath" exception as provided
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
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package com.sun.javafx.sg.prism;

import com.sun.javafx.geom.Ellipse2D;
import com.sun.javafx.geom.RectBounds;
import com.sun.javafx.geom.Shape;
import com.sun.prism.Graphics;
import com.sun.prism.shape.ShapeRep;

/**
 *
 */
public class NGCircle extends NGShape {
    
.5 * 1/Math.sqrt(2). If you multiply this value by the diameter of the circle, then you will get half the length of the side of the square which is inscribed within the circle. This is used when computing the opaque region of the circle and ellipse. This value has been precomputed and stored as a constant to make the resulting math faster. It is low in precision to compute a conservative inscribed square.
/** * .5 * 1/Math.sqrt(2). If you multiply this value by the diameter of the * circle, then you will get half the length of the side of the square which * is inscribed within the circle. This is used when computing the opaque region * of the circle and ellipse. This value has been precomputed and stored * as a constant to make the resulting math faster. It is low in precision * to compute a conservative inscribed square. */
static final float HALF_SQRT_HALF = .353f; // really .35355339059327... private Ellipse2D ellipse = new Ellipse2D(); private float cx, cy; public void updateCircle(float cx, float cy, float r) { ellipse.x = cx - r; ellipse.y = cy - r; ellipse.width = r * 2f; ellipse.height = ellipse.width; this.cx = cx; this.cy = cy; geometryChanged(); } @Override public Shape getShape() { return ellipse; } @Override protected boolean supportsOpaqueRegions() { return true; } @Override protected boolean hasOpaqueRegion() { // Since this is a circle, both ellipse.width & ellipse.height are the // same, so I can just get away with checking one of them. // Although a circle with a very small radius won't produce a very large // opaque region on its own, it might be subsequently scaled in which // case even a very small radius (like .00001) could become something // significant. return super.hasOpaqueRegion() && ellipse.width > 0; } @Override protected RectBounds computeOpaqueRegion(RectBounds opaqueRegion) { final float halfSquareLength = ellipse.width * HALF_SQRT_HALF; return (RectBounds) opaqueRegion.deriveWithNewBounds( cx - halfSquareLength, cy - halfSquareLength, 0, cx + halfSquareLength, cy + halfSquareLength, 0); } @Override protected ShapeRep createShapeRep(Graphics g) { return g.getResourceFactory().createEllipseRep(); } }