final class com.sun.glass.ui.win.WinRobot extends com.sun.glass.ui.GlassRobot
minor version: 0
major version: 59
flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
this_class: com.sun.glass.ui.win.WinRobot
super_class: com.sun.glass.ui.GlassRobot
{
void <init>();
descriptor: ()V
flags: (0x0000)
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
invokespecial com.sun.glass.ui.GlassRobot.<init>:()V
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/win/WinRobot;
public void create();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=1, args_size=1
start local 0 0: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/win/WinRobot;
public void destroy();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=0, locals=1, args_size=1
start local 0 0: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/glass/ui/win/WinRobot;
protected native void _keyPress(int);
descriptor: (I)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
code
public void keyPress(javafx.scene.input.KeyCode);
descriptor: (Ljavafx/scene/input/KeyCode;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
aload 1
invokevirtual javafx.scene.input.KeyCode.getCode:()I
invokevirtual com.sun.glass.ui.win.WinRobot._keyPress:(I)V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 code Ljavafx/scene/input/KeyCode;
MethodParameters:
Name Flags
code
protected native void _keyRelease(int);
descriptor: (I)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
code
public void keyRelease(javafx.scene.input.KeyCode);
descriptor: (Ljavafx/scene/input/KeyCode;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
aload 1
invokevirtual javafx.scene.input.KeyCode.getCode:()I
invokevirtual com.sun.glass.ui.win.WinRobot._keyRelease:(I)V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 code Ljavafx/scene/input/KeyCode;
MethodParameters:
Name Flags
code
protected native void _mouseMove(int, int);
descriptor: (II)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
x
y
public void mouseMove(double, double);
descriptor: (DD)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=5, args_size=3
start local 0 start local 1 start local 3 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
dload 1
d2i
dload 3
d2i
invokevirtual com.sun.glass.ui.win.WinRobot._mouseMove:(II)V
2: return
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 x D
0 3 3 y D
MethodParameters:
Name Flags
x
y
protected native void _mousePress(int);
descriptor: (I)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
buttons
public void mousePress(javafx.scene.input.MouseButton[]);
descriptor: ([Ljavafx/scene/input/MouseButton;)V
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
aload 1
invokestatic com.sun.glass.ui.GlassRobot.convertToRobotMouseButton:([Ljavafx/scene/input/MouseButton;)I
invokevirtual com.sun.glass.ui.win.WinRobot._mousePress:(I)V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 buttons [Ljavafx/scene/input/MouseButton;
MethodParameters:
Name Flags
buttons
protected native void _mouseRelease(int);
descriptor: (I)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
buttons
public void mouseRelease(javafx.scene.input.MouseButton[]);
descriptor: ([Ljavafx/scene/input/MouseButton;)V
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
aload 1
invokestatic com.sun.glass.ui.GlassRobot.convertToRobotMouseButton:([Ljavafx/scene/input/MouseButton;)I
invokevirtual com.sun.glass.ui.win.WinRobot._mouseRelease:(I)V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 buttons [Ljavafx/scene/input/MouseButton;
MethodParameters:
Name Flags
buttons
protected native void _mouseWheel(int);
descriptor: (I)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
wheelAmt
public void mouseWheel(int);
descriptor: (I)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
iload 1
invokevirtual com.sun.glass.ui.win.WinRobot._mouseWheel:(I)V
2: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 wheelAmt I
MethodParameters:
Name Flags
wheelAmt
protected native float _getMouseX();
descriptor: ()F
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
public double getMouseX();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
invokevirtual com.sun.glass.ui.win.WinRobot._getMouseX:()F
f2d
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/win/WinRobot;
protected native float _getMouseY();
descriptor: ()F
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
public double getMouseY();
descriptor: ()D
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=1, args_size=1
start local 0 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
invokevirtual com.sun.glass.ui.win.WinRobot._getMouseY:()F
f2d
dreturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/win/WinRobot;
protected native int _getPixelColor(int, int);
descriptor: (II)I
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
x
y
public javafx.scene.paint.Color getPixelColor(double, double);
descriptor: (DD)Ljavafx/scene/paint/Color;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=5, args_size=3
start local 0 start local 1 start local 3 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
dload 1
d2i
dload 3
d2i
invokevirtual com.sun.glass.ui.win.WinRobot._getPixelColor:(II)I
invokestatic com.sun.glass.ui.GlassRobot.convertFromIntArgb:(I)Ljavafx/scene/paint/Color;
areturn
end local 3 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/glass/ui/win/WinRobot;
0 2 1 x D
0 2 3 y D
MethodParameters:
Name Flags
x
y
protected native void _getScreenCapture(int, int, int, int, int[]);
descriptor: (IIII[I)V
flags: (0x0104) ACC_PROTECTED, ACC_NATIVE
MethodParameters:
Name Flags
x
y
width
height
data
public void getScreenCapture(int, int, int, int, int[], boolean);
descriptor: (IIII[IZ)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=7, args_size=7
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 start local 6 0: invokestatic com.sun.glass.ui.Application.checkEventThread:()V
1: aload 0
iload 1
iload 2
iload 3
iload 4
aload 5
invokevirtual com.sun.glass.ui.win.WinRobot._getScreenCapture:(IIII[I)V
2: return
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/glass/ui/win/WinRobot;
0 3 1 x I
0 3 2 y I
0 3 3 width I
0 3 4 height I
0 3 5 data [I
0 3 6 scaleToFit Z
MethodParameters:
Name Flags
x
y
width
height
data
scaleToFit
}
SourceFile: "WinRobot.java"