class com.sun.glass.ui.monocle.MouseState
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: com.sun.glass.ui.monocle.MouseState
  super_class: java.lang.Object
{
  static final int WHEEL_NONE;
    descriptor: I
    flags: (0x0018) ACC_STATIC, ACC_FINAL
    ConstantValue: 0

  static final int WHEEL_UP;
    descriptor: I
    flags: (0x0018) ACC_STATIC, ACC_FINAL
    ConstantValue: 1

  static final int WHEEL_DOWN;
    descriptor: I
    flags: (0x0018) ACC_STATIC, ACC_FINAL
    ConstantValue: -1

  private int x;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private int y;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private int wheel;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private com.sun.glass.ui.monocle.MonocleWindow window;
    descriptor: Lcom/sun/glass/ui/monocle/MonocleWindow;
    flags: (0x0002) ACC_PRIVATE

  private com.sun.glass.ui.monocle.IntSet buttonsPressed;
    descriptor: Lcom/sun/glass/ui/monocle/IntSet;
    flags: (0x0002) ACC_PRIVATE

  void <init>();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 36
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 47
            aload 0 /* this */
            new com.sun.glass.ui.monocle.IntSet
            dup
            invokespecial com.sun.glass.ui.monocle.IntSet.<init>:()V
            putfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
         2: .line 36
            return
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  int getX();
    descriptor: ()I
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 50
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.x:I
            ireturn
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  void setX(int);
    descriptor: (I)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // int x
         0: .line 54
            aload 0 /* this */
            iload 1 /* x */
            putfield com.sun.glass.ui.monocle.MouseState.x:I
         1: .line 55
            return
        end local 1 // int x
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/glass/ui/monocle/MouseState;
            0    2     1     x  I
    MethodParameters:
      Name  Flags
      x     

  int getY();
    descriptor: ()I
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 58
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.y:I
            ireturn
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  void setY(int);
    descriptor: (I)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // int y
         0: .line 62
            aload 0 /* this */
            iload 1 /* y */
            putfield com.sun.glass.ui.monocle.MouseState.y:I
         1: .line 63
            return
        end local 1 // int y
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/glass/ui/monocle/MouseState;
            0    2     1     y  I
    MethodParameters:
      Name  Flags
      y     

  int getWheel();
    descriptor: ()I
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 66
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.wheel:I
            ireturn
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  void setWheel(int);
    descriptor: (I)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // int wheel
         0: .line 70
            aload 0 /* this */
            iload 1 /* wheel */
            putfield com.sun.glass.ui.monocle.MouseState.wheel:I
         1: .line 71
            return
        end local 1 // int wheel
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Lcom/sun/glass/ui/monocle/MouseState;
            0    2     1  wheel  I
    MethodParameters:
       Name  Flags
      wheel  

  void pressButton(int);
    descriptor: (I)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // int button
         0: .line 74
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            iload 1 /* button */
            invokevirtual com.sun.glass.ui.monocle.IntSet.addInt:(I)V
         1: .line 75
            return
        end local 1 // int button
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/glass/ui/monocle/MouseState;
            0    2     1  button  I
    MethodParameters:
        Name  Flags
      button  

  void releaseButton(int);
    descriptor: (I)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // int button
         0: .line 78
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            iload 1 /* button */
            invokevirtual com.sun.glass.ui.monocle.IntSet.removeInt:(I)V
         1: .line 79
            return
        end local 1 // int button
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Lcom/sun/glass/ui/monocle/MouseState;
            0    2     1  button  I
    MethodParameters:
        Name  Flags
      button  

  com.sun.glass.ui.monocle.MonocleWindow getWindow(boolean);
    descriptor: (Z)Lcom/sun/glass/ui/monocle/MonocleWindow;
    flags: (0x0000) 
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // boolean recalculateCache
         0: .line 90
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.window:Lcom/sun/glass/ui/monocle/MonocleWindow;
            ifnull 1
            iload 1 /* recalculateCache */
            ifeq 4
         1: .line 91
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
         2: .line 92
            invokestatic com.sun.glass.ui.monocle.MonocleWindowManager.getInstance:()Lcom/sun/glass/ui/monocle/MonocleWindowManager;
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.x:I
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.y:I
            invokevirtual com.sun.glass.ui.monocle.MonocleWindowManager.getWindowForLocation:(II)Lcom/sun/glass/ui/monocle/MonocleWindow;
         3: .line 91
            putfield com.sun.glass.ui.monocle.MouseState.window:Lcom/sun/glass/ui/monocle/MonocleWindow;
         4: .line 94
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.window:Lcom/sun/glass/ui/monocle/MonocleWindow;
            areturn
        end local 1 // boolean recalculateCache
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot              Name  Signature
            0    5     0              this  Lcom/sun/glass/ui/monocle/MouseState;
            0    5     1  recalculateCache  Z
    MethodParameters:
                  Name  Flags
      recalculateCache  

  int getButton();
    descriptor: ()I
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 99
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            invokevirtual com.sun.glass.ui.monocle.IntSet.isEmpty:()Z
            ifeq 2
         1: .line 100
            sipush 211
            goto 3
         2: .line 101
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            iconst_0
            invokevirtual com.sun.glass.ui.monocle.IntSet.get:(I)I
         3: .line 99
      StackMap locals:
      StackMap stack: int
            ireturn
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  int getModifiers();
    descriptor: ()I
    flags: (0x0000) 
    Code:
      stack=2, locals=3, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 106
            iconst_0
            istore 1 /* modifiers */
        start local 1 // int modifiers
         1: .line 107
            iconst_0
            istore 2 /* i */
        start local 2 // int i
         2: goto 14
         3: .line 108
      StackMap locals: int int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            iload 2 /* i */
            invokevirtual com.sun.glass.ui.monocle.IntSet.get:(I)I
            tableswitch { // 212 - 216
                  212: 4
                  213: 8
                  214: 6
                  215: 10
                  216: 12
              default: 13
          }
         4: .line 110
      StackMap locals:
      StackMap stack:
            iload 1 /* modifiers */
            bipush 32
            ior
            istore 1 /* modifiers */
         5: .line 111
            goto 13
         6: .line 113
      StackMap locals:
      StackMap stack:
            iload 1 /* modifiers */
            sipush 128
            ior
            istore 1 /* modifiers */
         7: .line 114
            goto 13
         8: .line 116
      StackMap locals:
      StackMap stack:
            iload 1 /* modifiers */
            bipush 64
            ior
            istore 1 /* modifiers */
         9: .line 117
            goto 13
        10: .line 119
      StackMap locals:
      StackMap stack:
            iload 1 /* modifiers */
            sipush 256
            ior
            istore 1 /* modifiers */
        11: .line 120
            goto 13
        12: .line 122
      StackMap locals:
      StackMap stack:
            iload 1 /* modifiers */
            sipush 512
            ior
            istore 1 /* modifiers */
        13: .line 107
      StackMap locals:
      StackMap stack:
            iinc 2 /* i */ 1
      StackMap locals:
      StackMap stack:
        14: iload 2 /* i */
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            invokevirtual com.sun.glass.ui.monocle.IntSet.size:()I
            if_icmplt 3
        end local 2 // int i
        15: .line 126
            iload 1 /* modifiers */
            ireturn
        end local 1 // int modifiers
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   16     0       this  Lcom/sun/glass/ui/monocle/MouseState;
            1   16     1  modifiers  I
            2   15     2          i  I

  void copyTo(com.sun.glass.ui.monocle.MouseState);
    descriptor: (Lcom/sun/glass/ui/monocle/MouseState;)V
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // com.sun.glass.ui.monocle.MouseState target
         0: .line 134
            aload 1 /* target */
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.x:I
            putfield com.sun.glass.ui.monocle.MouseState.x:I
         1: .line 135
            aload 1 /* target */
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.y:I
            putfield com.sun.glass.ui.monocle.MouseState.y:I
         2: .line 136
            aload 1 /* target */
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.wheel:I
            putfield com.sun.glass.ui.monocle.MouseState.wheel:I
         3: .line 137
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            aload 1 /* target */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            invokevirtual com.sun.glass.ui.monocle.IntSet.copyTo:(Lcom/sun/glass/ui/monocle/IntSet;)V
         4: .line 138
            aload 1 /* target */
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.window:Lcom/sun/glass/ui/monocle/MonocleWindow;
            putfield com.sun.glass.ui.monocle.MouseState.window:Lcom/sun/glass/ui/monocle/MonocleWindow;
         5: .line 139
            return
        end local 1 // com.sun.glass.ui.monocle.MouseState target
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    6     0    this  Lcom/sun/glass/ui/monocle/MouseState;
            0    6     1  target  Lcom/sun/glass/ui/monocle/MouseState;
    MethodParameters:
        Name  Flags
      target  

  com.sun.glass.ui.monocle.IntSet getButtonsPressed();
    descriptor: ()Lcom/sun/glass/ui/monocle/IntSet;
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 142
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            areturn
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  public java.lang.String toString();
    descriptor: ()Ljava/lang/String;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.glass.ui.monocle.MouseState this
         0: .line 146
            new java.lang.StringBuilder
            dup
            ldc "MouseState[x="
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
         1: .line 147
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.x:I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
            ldc ",y="
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.y:I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
         2: .line 148
            ldc ",wheel="
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.wheel:I
            invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
         3: .line 149
            ldc ",buttonsPressed="
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
            ldc "]"
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
         4: .line 146
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            areturn
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/glass/ui/monocle/MouseState;

  boolean canBeFoldedWith(com.sun.glass.ui.monocle.MouseState);
    descriptor: (Lcom/sun/glass/ui/monocle/MouseState;)Z
    flags: (0x0000) 
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.glass.ui.monocle.MouseState this
        start local 1 // com.sun.glass.ui.monocle.MouseState ms
         0: .line 158
            aload 1 /* ms */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.buttonsPressed:Lcom/sun/glass/ui/monocle/IntSet;
            invokevirtual com.sun.glass.ui.monocle.IntSet.equals:(Lcom/sun/glass/ui/monocle/IntSet;)Z
            ifeq 1
            aload 1 /* ms */
            getfield com.sun.glass.ui.monocle.MouseState.wheel:I
            aload 0 /* this */
            getfield com.sun.glass.ui.monocle.MouseState.wheel:I
            if_icmpne 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 1 // com.sun.glass.ui.monocle.MouseState ms
        end local 0 // com.sun.glass.ui.monocle.MouseState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/glass/ui/monocle/MouseState;
            0    2     1    ms  Lcom/sun/glass/ui/monocle/MouseState;
    MethodParameters:
      Name  Flags
      ms    
}
SourceFile: "MouseState.java"