class javafx.scene.shape.MeshView$1 implements com.sun.javafx.scene.shape.MeshViewHelper$MeshViewAccessor
  minor version: 0
  major version: 59
  flags: flags: (0x0020) ACC_SUPER
  this_class: javafx.scene.shape.MeshView$1
  super_class: java.lang.Object
{
  void <init>();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // javafx.scene.shape.MeshView$1 this
         0: .line 55
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
            return
        end local 0 // javafx.scene.shape.MeshView$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/shape/MeshView$1;

  public com.sun.javafx.sg.prism.NGNode doCreatePeer(javafx.scene.Node);
    descriptor: (Ljavafx/scene/Node;)Lcom/sun/javafx/sg/prism/NGNode;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // javafx.scene.shape.MeshView$1 this
        start local 1 // javafx.scene.Node node
         0: .line 58
            aload 1 /* node */
            checkcast javafx.scene.shape.MeshView
            invokevirtual javafx.scene.shape.MeshView.doCreatePeer:()Lcom/sun/javafx/sg/prism/NGNode;
            areturn
        end local 1 // javafx.scene.Node node
        end local 0 // javafx.scene.shape.MeshView$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Ljavafx/scene/shape/MeshView$1;
            0    1     1  node  Ljavafx/scene/Node;
    MethodParameters:
      Name  Flags
      node  

  public void doUpdatePeer(javafx.scene.Node);
    descriptor: (Ljavafx/scene/Node;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // javafx.scene.shape.MeshView$1 this
        start local 1 // javafx.scene.Node node
         0: .line 63
            aload 1 /* node */
            checkcast javafx.scene.shape.MeshView
            invokevirtual javafx.scene.shape.MeshView.doUpdatePeer:()V
         1: .line 64
            return
        end local 1 // javafx.scene.Node node
        end local 0 // javafx.scene.shape.MeshView$1 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Ljavafx/scene/shape/MeshView$1;
            0    2     1  node  Ljavafx/scene/Node;
    MethodParameters:
      Name  Flags
      node  

  public com.sun.javafx.geom.BaseBounds doComputeGeomBounds(javafx.scene.Node, com.sun.javafx.geom.BaseBounds, com.sun.javafx.geom.transform.BaseTransform);
    descriptor: (Ljavafx/scene/Node;Lcom/sun/javafx/geom/BaseBounds;Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/BaseBounds;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // javafx.scene.shape.MeshView$1 this
        start local 1 // javafx.scene.Node node
        start local 2 // com.sun.javafx.geom.BaseBounds bounds
        start local 3 // com.sun.javafx.geom.transform.BaseTransform tx
         0: .line 69
            aload 1 /* node */
            checkcast javafx.scene.shape.MeshView
            aload 2 /* bounds */
            aload 3 /* tx */
            invokevirtual javafx.scene.shape.MeshView.doComputeGeomBounds:(Lcom/sun/javafx/geom/BaseBounds;Lcom/sun/javafx/geom/transform/BaseTransform;)Lcom/sun/javafx/geom/BaseBounds;
            areturn
        end local 3 // com.sun.javafx.geom.transform.BaseTransform tx
        end local 2 // com.sun.javafx.geom.BaseBounds bounds
        end local 1 // javafx.scene.Node node
        end local 0 // javafx.scene.shape.MeshView$1 this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    1     0    this  Ljavafx/scene/shape/MeshView$1;
            0    1     1    node  Ljavafx/scene/Node;
            0    1     2  bounds  Lcom/sun/javafx/geom/BaseBounds;
            0    1     3      tx  Lcom/sun/javafx/geom/transform/BaseTransform;
    MethodParameters:
        Name  Flags
      node    
      bounds  
      tx      

  public boolean doComputeContains(javafx.scene.Node, double, double);
    descriptor: (Ljavafx/scene/Node;DD)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=6, args_size=4
        start local 0 // javafx.scene.shape.MeshView$1 this
        start local 1 // javafx.scene.Node node
        start local 2 // double localX
        start local 4 // double localY
         0: .line 74
            aload 1 /* node */
            checkcast javafx.scene.shape.MeshView
            dload 2 /* localX */
            dload 4 /* localY */
            invokevirtual javafx.scene.shape.MeshView.doComputeContains:(DD)Z
            ireturn
        end local 4 // double localY
        end local 2 // double localX
        end local 1 // javafx.scene.Node node
        end local 0 // javafx.scene.shape.MeshView$1 this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    1     0    this  Ljavafx/scene/shape/MeshView$1;
            0    1     1    node  Ljavafx/scene/Node;
            0    1     2  localX  D
            0    1     4  localY  D
    MethodParameters:
        Name  Flags
      node    
      localX  
      localY  

  public boolean doComputeIntersects(javafx.scene.Node, com.sun.javafx.geom.PickRay, com.sun.javafx.scene.input.PickResultChooser);
    descriptor: (Ljavafx/scene/Node;Lcom/sun/javafx/geom/PickRay;Lcom/sun/javafx/scene/input/PickResultChooser;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // javafx.scene.shape.MeshView$1 this
        start local 1 // javafx.scene.Node node
        start local 2 // com.sun.javafx.geom.PickRay pickRay
        start local 3 // com.sun.javafx.scene.input.PickResultChooser pickResult
         0: .line 80
            aload 1 /* node */
            checkcast javafx.scene.shape.MeshView
            aload 2 /* pickRay */
            aload 3 /* pickResult */
            invokevirtual javafx.scene.shape.MeshView.doComputeIntersects:(Lcom/sun/javafx/geom/PickRay;Lcom/sun/javafx/scene/input/PickResultChooser;)Z
            ireturn
        end local 3 // com.sun.javafx.scene.input.PickResultChooser pickResult
        end local 2 // com.sun.javafx.geom.PickRay pickRay
        end local 1 // javafx.scene.Node node
        end local 0 // javafx.scene.shape.MeshView$1 this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    1     0        this  Ljavafx/scene/shape/MeshView$1;
            0    1     1        node  Ljavafx/scene/Node;
            0    1     2     pickRay  Lcom/sun/javafx/geom/PickRay;
            0    1     3  pickResult  Lcom/sun/javafx/scene/input/PickResultChooser;
    MethodParameters:
            Name  Flags
      node        
      pickRay     
      pickResult  
}
SourceFile: "MeshView.java"
EnclosingMethod: javafx.scene.shape.MeshView
NestHost: javafx.scene.shape.MeshView
InnerClasses:
  public abstract MeshViewAccessor = com.sun.javafx.scene.shape.MeshViewHelper$MeshViewAccessor of com.sun.javafx.scene.shape.MeshViewHelper
  javafx.scene.shape.MeshView$1