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package javafx.scene;
import javafx.scene.shape.Shape;
The JavaFX SceneAntialiasing
class specifies the level of anti-aliasing desired. Scene anti-aliasing is primarily used when rendering 3D primitives, which are otherwise rendered aliased. SceneAntialiasing
is unrelated to Shape.setSmooth
. Unlike Shape.setSmooth
, SceneAntialiasing
affects the smoothness of the entire rendered scene whereas Shape.setSmooth
is a rendering hint that applies to an individual 2D Shape.
Note: In order for SceneAntialiasing
to have an affect, the underlying system must support: ConditionalFeature.SCENE3D
and anti-aliasing.
Since: JavaFX 8.0
/**
* The JavaFX {@code SceneAntialiasing} class specifies the level of
* anti-aliasing desired. Scene anti-aliasing is primarily used when rendering
* 3D primitives, which are otherwise rendered aliased.
* <p>
* {@code SceneAntialiasing} is unrelated to
* {@link Shape#setSmooth Shape.setSmooth}. Unlike
* {@link Shape#setSmooth Shape.setSmooth}, {@code SceneAntialiasing} affects
* the smoothness of the entire rendered scene whereas
* {@link Shape#setSmooth Shape.setSmooth} is a rendering hint that applies to
* an individual 2D Shape.
* <p>
* Note: In order for {@code SceneAntialiasing} to have an affect, the underlying
* system must support:
* {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D}
* and anti-aliasing.
* </p>
* @since JavaFX 8.0
*/
public final class SceneAntialiasing {
Disables anti-aliasing
/**
* Disables anti-aliasing
*/
public static final SceneAntialiasing DISABLED = new SceneAntialiasing("DISABLED");
/*
* Enables anti-aliasing optimizing for performance over quality
*/
// public static final SceneAntialiasing FASTEST = new SceneAntialiasing("FASTEST");
Enables anti-aliasing optimizing for a balance of quality and performance
/**
* Enables anti-aliasing optimizing for a balance of quality and performance
*/
public static final SceneAntialiasing BALANCED = new SceneAntialiasing("BALANCED");
/*
* Enables anti-aliasing optimizing for quality over performance
*/
// public static final SceneAntialiasing NICEST = new SceneAntialiasing("NICEST");
private final String val;
private SceneAntialiasing(String value) {
val = value;
}
@Override
public String toString() {
return val;
}
}