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package javafx.scene;

import com.sun.javafx.scene.AmbientLightHelper;
import com.sun.javafx.scene.DirtyBits;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.sg.prism.NGAmbientLight;
import com.sun.javafx.sg.prism.NGNode;
import javafx.scene.paint.Color;

Defines an ambient light source object. Ambient light is a light source that seems to come from all directions.
Since:JavaFX 8.0
/** * Defines an ambient light source object. Ambient light is a light source * that seems to come from all directions. * * @since JavaFX 8.0 */
public class AmbientLight extends LightBase { static { AmbientLightHelper.setAmbientLightAccessor(new AmbientLightHelper.AmbientLightAccessor() { @Override public NGNode doCreatePeer(Node node) { return ((AmbientLight) node).doCreatePeer(); } }); } { // To initialize the class helper at the begining each constructor of this class AmbientLightHelper.initHelper(this); }
Creates a new instance of AmbientLight class with a default Color.WHITE light source.
/** * Creates a new instance of {@code AmbientLight} class with a default Color.WHITE light source. */
public AmbientLight() { super(); }
Creates a new instance of AmbientLight class using the specified color.
Params:
  • color – the color of the light source
/** * Creates a new instance of {@code AmbientLight} class using the specified color. * * @param color the color of the light source */
public AmbientLight(Color color) { super(color); } /* * Note: This method MUST only be called via its accessor method. */ private NGNode doCreatePeer() { return new NGAmbientLight(); } }