public class com.sun.scenario.effect.SepiaTone extends com.sun.scenario.effect.CoreEffect<com.sun.scenario.effect.impl.state.RenderState>
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.SepiaTone
  super_class: com.sun.scenario.effect.CoreEffect
{
  private float level;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.SepiaTone this
         0: .line 48
            aload 0 /* this */
            getstatic com.sun.scenario.effect.SepiaTone.DefaultInput:Lcom/sun/scenario/effect/Effect;
            invokespecial com.sun.scenario.effect.SepiaTone.<init>:(Lcom/sun/scenario/effect/Effect;)V
         1: .line 49
            return
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/scenario/effect/SepiaTone;

  public void <init>(com.sun.scenario.effect.Effect);
    descriptor: (Lcom/sun/scenario/effect/Effect;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.SepiaTone this
        start local 1 // com.sun.scenario.effect.Effect input
         0: .line 58
            aload 0 /* this */
            aload 1 /* input */
            invokespecial com.sun.scenario.effect.CoreEffect.<init>:(Lcom/sun/scenario/effect/Effect;)V
         1: .line 59
            aload 0 /* this */
            fconst_1
            invokevirtual com.sun.scenario.effect.SepiaTone.setLevel:(F)V
         2: .line 60
            aload 0 /* this */
            ldc "SepiaTone"
            invokevirtual com.sun.scenario.effect.SepiaTone.updatePeerKey:(Ljava/lang/String;)V
         3: .line 61
            return
        end local 1 // com.sun.scenario.effect.Effect input
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Lcom/sun/scenario/effect/SepiaTone;
            0    4     1  input  Lcom/sun/scenario/effect/Effect;
    MethodParameters:
       Name  Flags
      input  

  public final com.sun.scenario.effect.Effect getInput();
    descriptor: ()Lcom/sun/scenario/effect/Effect;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.SepiaTone this
         0: .line 69
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.SepiaTone.getInputs:()Ljava/util/List;
            iconst_0
            invokeinterface java.util.List.get:(I)Ljava/lang/Object;
            checkcast com.sun.scenario.effect.Effect
            areturn
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/SepiaTone;

  public void setInput(com.sun.scenario.effect.Effect);
    descriptor: (Lcom/sun/scenario/effect/Effect;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.SepiaTone this
        start local 1 // com.sun.scenario.effect.Effect input
         0: .line 80
            aload 0 /* this */
            iconst_0
            aload 1 /* input */
            invokevirtual com.sun.scenario.effect.SepiaTone.setInput:(ILcom/sun/scenario/effect/Effect;)V
         1: .line 81
            return
        end local 1 // com.sun.scenario.effect.Effect input
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Lcom/sun/scenario/effect/SepiaTone;
            0    2     1  input  Lcom/sun/scenario/effect/Effect;
    MethodParameters:
       Name  Flags
      input  

  public float getLevel();
    descriptor: ()F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.SepiaTone this
         0: .line 90
            aload 0 /* this */
            getfield com.sun.scenario.effect.SepiaTone.level:F
            freturn
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/SepiaTone;

  public void setLevel(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.SepiaTone this
        start local 1 // float level
         0: .line 107
            fload 1 /* level */
            fconst_0
            fcmpg
            iflt 1
            fload 1 /* level */
            fconst_1
            fcmpl
            ifle 2
         1: .line 108
      StackMap locals:
      StackMap stack:
            new java.lang.IllegalArgumentException
            dup
            ldc "Level must be in the range [0,1]"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 111
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 1 /* level */
            putfield com.sun.scenario.effect.SepiaTone.level:F
         3: .line 112
            return
        end local 1 // float level
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Lcom/sun/scenario/effect/SepiaTone;
            0    4     1  level  F
    MethodParameters:
       Name  Flags
      level  

  public com.sun.scenario.effect.impl.state.RenderState getRenderState(com.sun.scenario.effect.FilterContext, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, java.lang.Object, com.sun.scenario.effect.Effect);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Ljava/lang/Object;Lcom/sun/scenario/effect/Effect;)Lcom/sun/scenario/effect/impl/state/RenderState;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=6, args_size=6
        start local 0 // com.sun.scenario.effect.SepiaTone this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // com.sun.javafx.geom.transform.BaseTransform transform
        start local 3 // com.sun.javafx.geom.Rectangle outputClip
        start local 4 // java.lang.Object renderHelper
        start local 5 // com.sun.scenario.effect.Effect defaultInput
         0: .line 121
            getstatic com.sun.scenario.effect.impl.state.RenderState.RenderSpaceRenderState:Lcom/sun/scenario/effect/impl/state/RenderState;
            areturn
        end local 5 // com.sun.scenario.effect.Effect defaultInput
        end local 4 // java.lang.Object renderHelper
        end local 3 // com.sun.javafx.geom.Rectangle outputClip
        end local 2 // com.sun.javafx.geom.transform.BaseTransform transform
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    1     0          this  Lcom/sun/scenario/effect/SepiaTone;
            0    1     1          fctx  Lcom/sun/scenario/effect/FilterContext;
            0    1     2     transform  Lcom/sun/javafx/geom/transform/BaseTransform;
            0    1     3    outputClip  Lcom/sun/javafx/geom/Rectangle;
            0    1     4  renderHelper  Ljava/lang/Object;
            0    1     5  defaultInput  Lcom/sun/scenario/effect/Effect;
    MethodParameters:
              Name  Flags
      fctx          
      transform     
      outputClip    
      renderHelper  
      defaultInput  

  public boolean reducesOpaquePixels();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=1
        start local 0 // com.sun.scenario.effect.SepiaTone this
         0: .line 126
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.SepiaTone.getInput:()Lcom/sun/scenario/effect/Effect;
            astore 1 /* input */
        start local 1 // com.sun.scenario.effect.Effect input
         1: .line 127
            aload 1 /* input */
            ifnull 2
            aload 1 /* input */
            invokevirtual com.sun.scenario.effect.Effect.reducesOpaquePixels:()Z
            ifeq 2
            iconst_1
            ireturn
      StackMap locals: com.sun.scenario.effect.Effect
      StackMap stack:
         2: iconst_0
            ireturn
        end local 1 // com.sun.scenario.effect.Effect input
        end local 0 // com.sun.scenario.effect.SepiaTone this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    3     0   this  Lcom/sun/scenario/effect/SepiaTone;
            1    3     1  input  Lcom/sun/scenario/effect/Effect;

  public com.sun.scenario.effect.ImageData filterImageDatas(com.sun.scenario.effect.FilterContext, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, com.sun.scenario.effect.impl.state.RenderState, com.sun.scenario.effect.ImageData[]);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/scenario/effect/impl/state/RenderState;[Lcom/sun/scenario/effect/ImageData;)Lcom/sun/scenario/effect/ImageData;
    flags: (0x10c1) ACC_PUBLIC, ACC_BRIDGE, ACC_VARARGS, ACC_SYNTHETIC
    Code:
      stack=6, locals=6, args_size=6
         0: .line 1
            aload 0
            aload 1
            aload 2
            aload 3
            aload 4
            aload 5
            invokespecial com.sun.scenario.effect.CoreEffect.filterImageDatas:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/scenario/effect/impl/state/RenderState;[Lcom/sun/scenario/effect/ImageData;)Lcom/sun/scenario/effect/ImageData;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public com.sun.scenario.effect.Effect$AccelType getAccelType(com.sun.scenario.effect.FilterContext);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/Effect$AccelType;
    flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=2
         0: .line 1
            aload 0
            aload 1
            invokespecial com.sun.scenario.effect.CoreEffect.getAccelType:(Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/Effect$AccelType;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
}
Signature: Lcom/sun/scenario/effect/CoreEffect<Lcom/sun/scenario/effect/impl/state/RenderState;>;
SourceFile: "SepiaTone.java"
InnerClasses:
  public final AccelType = com.sun.scenario.effect.Effect$AccelType of com.sun.scenario.effect.Effect