public class com.sun.scenario.effect.DisplacementMap extends com.sun.scenario.effect.CoreEffect<com.sun.scenario.effect.impl.state.RenderState>
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: com.sun.scenario.effect.DisplacementMap
super_class: com.sun.scenario.effect.CoreEffect
{
private com.sun.scenario.effect.FloatMap mapData;
descriptor: Lcom/sun/scenario/effect/FloatMap;
flags: (0x0002) ACC_PRIVATE
private float scaleX;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float scaleY;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float offsetX;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private float offsetY;
descriptor: F
flags: (0x0002) ACC_PRIVATE
private boolean wrap;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
public void <init>(com.sun.scenario.effect.FloatMap);
descriptor: (Lcom/sun/scenario/effect/FloatMap;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=2, args_size=2
start local 0 start local 1 0: aload 0
aload 1
getstatic com.sun.scenario.effect.DisplacementMap.DefaultInput:Lcom/sun/scenario/effect/Effect;
invokespecial com.sun.scenario.effect.DisplacementMap.<init>:(Lcom/sun/scenario/effect/FloatMap;Lcom/sun/scenario/effect/Effect;)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 mapData Lcom/sun/scenario/effect/FloatMap;
MethodParameters:
Name Flags
mapData
public void <init>(com.sun.scenario.effect.FloatMap, com.sun.scenario.effect.Effect);
descriptor: (Lcom/sun/scenario/effect/FloatMap;Lcom/sun/scenario/effect/Effect;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
aload 2
invokespecial com.sun.scenario.effect.CoreEffect.<init>:(Lcom/sun/scenario/effect/Effect;)V
1: aload 0
fconst_1
putfield com.sun.scenario.effect.DisplacementMap.scaleX:F
2: aload 0
fconst_1
putfield com.sun.scenario.effect.DisplacementMap.scaleY:F
3: aload 0
fconst_0
putfield com.sun.scenario.effect.DisplacementMap.offsetX:F
4: aload 0
fconst_0
putfield com.sun.scenario.effect.DisplacementMap.offsetY:F
5: aload 0
aload 1
invokevirtual com.sun.scenario.effect.DisplacementMap.setMapData:(Lcom/sun/scenario/effect/FloatMap;)V
6: aload 0
ldc "DisplacementMap"
invokevirtual com.sun.scenario.effect.DisplacementMap.updatePeerKey:(Ljava/lang/String;)V
7: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 8 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 8 1 mapData Lcom/sun/scenario/effect/FloatMap;
0 8 2 contentInput Lcom/sun/scenario/effect/Effect;
MethodParameters:
Name Flags
mapData
contentInput
public final com.sun.scenario.effect.FloatMap getMapData();
descriptor: ()Lcom/sun/scenario/effect/FloatMap;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.DisplacementMap.mapData:Lcom/sun/scenario/effect/FloatMap;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setMapData(com.sun.scenario.effect.FloatMap);
descriptor: (Lcom/sun/scenario/effect/FloatMap;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=2, args_size=2
start local 0 start local 1 0: aload 1
ifnonnull 2
1: new java.lang.IllegalArgumentException
dup
ldc "Map data must be non-null"
invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 0
aload 1
putfield com.sun.scenario.effect.DisplacementMap.mapData:Lcom/sun/scenario/effect/FloatMap;
3: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 4 1 mapData Lcom/sun/scenario/effect/FloatMap;
MethodParameters:
Name Flags
mapData
public final com.sun.scenario.effect.Effect getContentInput();
descriptor: ()Lcom/sun/scenario/effect/Effect;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
invokevirtual com.sun.scenario.effect.DisplacementMap.getInputs:()Ljava/util/List;
iconst_0
invokeinterface java.util.List.get:(I)Ljava/lang/Object;
checkcast com.sun.scenario.effect.Effect
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setContentInput(com.sun.scenario.effect.Effect);
descriptor: (Lcom/sun/scenario/effect/Effect;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=2, args_size=2
start local 0 start local 1 0: aload 0
iconst_0
aload 1
invokevirtual com.sun.scenario.effect.DisplacementMap.setInput:(ILcom/sun/scenario/effect/Effect;)V
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 contentInput Lcom/sun/scenario/effect/Effect;
MethodParameters:
Name Flags
contentInput
public float getScaleX();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.DisplacementMap.scaleX:F
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setScaleX(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
putfield com.sun.scenario.effect.DisplacementMap.scaleX:F
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 scaleX F
MethodParameters:
Name Flags
scaleX
public float getScaleY();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.DisplacementMap.scaleY:F
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setScaleY(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
putfield com.sun.scenario.effect.DisplacementMap.scaleY:F
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 scaleY F
MethodParameters:
Name Flags
scaleY
public float getOffsetX();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.DisplacementMap.offsetX:F
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setOffsetX(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
putfield com.sun.scenario.effect.DisplacementMap.offsetX:F
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 offsetX F
MethodParameters:
Name Flags
offsetX
public float getOffsetY();
descriptor: ()F
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.DisplacementMap.offsetY:F
freturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setOffsetY(float);
descriptor: (F)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
fload 1
putfield com.sun.scenario.effect.DisplacementMap.offsetY:F
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 offsetY F
MethodParameters:
Name Flags
offsetY
public boolean getWrap();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.DisplacementMap.wrap:Z
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public void setWrap(boolean);
descriptor: (Z)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
iload 1
putfield com.sun.scenario.effect.DisplacementMap.wrap:Z
1: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 2 1 wrap Z
MethodParameters:
Name Flags
wrap
public com.sun.javafx.geom.Point2D transform(com.sun.javafx.geom.Point2D, com.sun.scenario.effect.Effect);
descriptor: (Lcom/sun/javafx/geom/Point2D;Lcom/sun/scenario/effect/Effect;)Lcom/sun/javafx/geom/Point2D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=3, args_size=3
start local 0 start local 1 start local 2 0: new com.sun.javafx.geom.Point2D
dup
ldc NaN
ldc NaN
invokespecial com.sun.javafx.geom.Point2D.<init>:(FF)V
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 1 1 p Lcom/sun/javafx/geom/Point2D;
0 1 2 defaultInput Lcom/sun/scenario/effect/Effect;
MethodParameters:
Name Flags
p
defaultInput
public com.sun.javafx.geom.Point2D untransform(com.sun.javafx.geom.Point2D, com.sun.scenario.effect.Effect);
descriptor: (Lcom/sun/javafx/geom/Point2D;Lcom/sun/scenario/effect/Effect;)Lcom/sun/javafx/geom/Point2D;
flags: (0x0001) ACC_PUBLIC
Code:
stack=5, locals=12, args_size=3
start local 0 start local 1 start local 2 0: aload 0
getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
aload 2
invokevirtual com.sun.scenario.effect.DisplacementMap.getBounds:(Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/scenario/effect/Effect;)Lcom/sun/javafx/geom/BaseBounds;
astore 3
start local 3 1: aload 3
invokevirtual com.sun.javafx.geom.BaseBounds.getWidth:()F
fstore 4
start local 4 2: aload 3
invokevirtual com.sun.javafx.geom.BaseBounds.getHeight:()F
fstore 5
start local 5 3: aload 1
getfield com.sun.javafx.geom.Point2D.x:F
aload 3
invokevirtual com.sun.javafx.geom.BaseBounds.getMinX:()F
fsub
fload 4
fdiv
fstore 6
start local 6 4: aload 1
getfield com.sun.javafx.geom.Point2D.y:F
aload 3
invokevirtual com.sun.javafx.geom.BaseBounds.getMinY:()F
fsub
fload 5
fdiv
fstore 7
start local 7 5: fload 6
fconst_0
fcmpl
iflt 18
fload 7
fconst_0
fcmpl
iflt 18
fload 6
fconst_1
fcmpg
ifge 18
fload 7
fconst_1
fcmpg
ifge 18
6: fload 6
aload 0
getfield com.sun.scenario.effect.DisplacementMap.mapData:Lcom/sun/scenario/effect/FloatMap;
invokevirtual com.sun.scenario.effect.FloatMap.getWidth:()I
i2f
fmul
f2i
istore 8
start local 8 7: fload 7
aload 0
getfield com.sun.scenario.effect.DisplacementMap.mapData:Lcom/sun/scenario/effect/FloatMap;
invokevirtual com.sun.scenario.effect.FloatMap.getHeight:()I
i2f
fmul
f2i
istore 9
start local 9 8: aload 0
getfield com.sun.scenario.effect.DisplacementMap.mapData:Lcom/sun/scenario/effect/FloatMap;
iload 8
iload 9
iconst_0
invokevirtual com.sun.scenario.effect.FloatMap.getSample:(III)F
fstore 10
start local 10 9: aload 0
getfield com.sun.scenario.effect.DisplacementMap.mapData:Lcom/sun/scenario/effect/FloatMap;
iload 8
iload 9
iconst_1
invokevirtual com.sun.scenario.effect.FloatMap.getSample:(III)F
fstore 11
start local 11 10: fload 6
aload 0
getfield com.sun.scenario.effect.DisplacementMap.scaleX:F
fload 10
aload 0
getfield com.sun.scenario.effect.DisplacementMap.offsetX:F
fadd
fmul
fadd
fstore 6
11: fload 7
aload 0
getfield com.sun.scenario.effect.DisplacementMap.scaleY:F
fload 11
aload 0
getfield com.sun.scenario.effect.DisplacementMap.offsetY:F
fadd
fmul
fadd
fstore 7
12: aload 0
getfield com.sun.scenario.effect.DisplacementMap.wrap:Z
ifeq 15
13: fload 6
f2d
fload 6
f2d
invokestatic java.lang.Math.floor:(D)D
dsub
d2f
fstore 6
14: fload 7
f2d
fload 7
f2d
invokestatic java.lang.Math.floor:(D)D
dsub
d2f
fstore 7
15: StackMap locals: com.sun.scenario.effect.DisplacementMap com.sun.javafx.geom.Point2D com.sun.scenario.effect.Effect com.sun.javafx.geom.BaseBounds float float float float int int float float
StackMap stack:
new com.sun.javafx.geom.Point2D
dup
fload 6
fload 4
fmul
aload 3
invokevirtual com.sun.javafx.geom.BaseBounds.getMinX:()F
fadd
16: fload 7
fload 5
fmul
aload 3
invokevirtual com.sun.javafx.geom.BaseBounds.getMinY:()F
fadd
17: invokespecial com.sun.javafx.geom.Point2D.<init>:(FF)V
astore 1
end local 11 end local 10 end local 9 end local 8 18: StackMap locals: com.sun.scenario.effect.DisplacementMap com.sun.javafx.geom.Point2D com.sun.scenario.effect.Effect com.sun.javafx.geom.BaseBounds float float float float
StackMap stack:
aload 0
iconst_0
aload 2
invokevirtual com.sun.scenario.effect.DisplacementMap.getDefaultedInput:(ILcom/sun/scenario/effect/Effect;)Lcom/sun/scenario/effect/Effect;
aload 1
aload 2
invokevirtual com.sun.scenario.effect.Effect.untransform:(Lcom/sun/javafx/geom/Point2D;Lcom/sun/scenario/effect/Effect;)Lcom/sun/javafx/geom/Point2D;
areturn
end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 19 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 19 1 p Lcom/sun/javafx/geom/Point2D;
0 19 2 defaultInput Lcom/sun/scenario/effect/Effect;
1 19 3 r Lcom/sun/javafx/geom/BaseBounds;
2 19 4 rw F
3 19 5 rh F
4 19 6 x F
5 19 7 y F
7 18 8 mx I
8 18 9 my I
9 18 10 dx F
10 18 11 dy F
MethodParameters:
Name Flags
p
defaultInput
public com.sun.scenario.effect.ImageData filterImageDatas(com.sun.scenario.effect.FilterContext, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, com.sun.scenario.effect.impl.state.RenderState, com.sun.scenario.effect.ImageData[]);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/scenario/effect/impl/state/RenderState;[Lcom/sun/scenario/effect/ImageData;)Lcom/sun/scenario/effect/ImageData;
flags: (0x0081) ACC_PUBLIC, ACC_VARARGS
Code:
stack=6, locals=6, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
aload 1
aload 2
aconst_null
aload 4
aload 5
invokespecial com.sun.scenario.effect.CoreEffect.filterImageDatas:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/scenario/effect/impl/state/RenderState;[Lcom/sun/scenario/effect/ImageData;)Lcom/sun/scenario/effect/ImageData;
areturn
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 1 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 1 2 transform Lcom/sun/javafx/geom/transform/BaseTransform;
0 1 3 outputClip Lcom/sun/javafx/geom/Rectangle;
0 1 4 rstate Lcom/sun/scenario/effect/impl/state/RenderState;
0 1 5 inputs [Lcom/sun/scenario/effect/ImageData;
MethodParameters:
Name Flags
fctx
transform
outputClip
rstate
inputs
public com.sun.scenario.effect.impl.state.RenderState getRenderState(com.sun.scenario.effect.FilterContext, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, java.lang.Object, com.sun.scenario.effect.Effect);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Ljava/lang/Object;Lcom/sun/scenario/effect/Effect;)Lcom/sun/scenario/effect/impl/state/RenderState;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=6, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: getstatic com.sun.scenario.effect.impl.state.RenderState.UnclippedUserSpaceRenderState:Lcom/sun/scenario/effect/impl/state/RenderState;
areturn
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 1 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 1 2 transform Lcom/sun/javafx/geom/transform/BaseTransform;
0 1 3 outputClip Lcom/sun/javafx/geom/Rectangle;
0 1 4 renderHelper Ljava/lang/Object;
0 1 5 defaultInput Lcom/sun/scenario/effect/Effect;
MethodParameters:
Name Flags
fctx
transform
outputClip
renderHelper
defaultInput
public boolean reducesOpaquePixels();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: iconst_1
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/DisplacementMap;
public com.sun.javafx.geom.DirtyRegionContainer getDirtyRegions(com.sun.scenario.effect.Effect, com.sun.javafx.geom.DirtyRegionPool);
descriptor: (Lcom/sun/scenario/effect/Effect;Lcom/sun/javafx/geom/DirtyRegionPool;)Lcom/sun/javafx/geom/DirtyRegionContainer;
flags: (0x0001) ACC_PUBLIC
Code:
stack=4, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 2
invokevirtual com.sun.javafx.geom.DirtyRegionPool.checkOut:()Lcom/sun/javafx/geom/DirtyRegionContainer;
astore 3
start local 3 1: aload 3
aload 0
getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
aload 1
invokevirtual com.sun.scenario.effect.DisplacementMap.getBounds:(Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/scenario/effect/Effect;)Lcom/sun/javafx/geom/BaseBounds;
checkcast com.sun.javafx.geom.RectBounds
invokevirtual com.sun.javafx.geom.DirtyRegionContainer.deriveWithNewRegion:(Lcom/sun/javafx/geom/RectBounds;)Lcom/sun/javafx/geom/DirtyRegionContainer;
pop
2: aload 3
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/DisplacementMap;
0 3 1 defaultInput Lcom/sun/scenario/effect/Effect;
0 3 2 regionPool Lcom/sun/javafx/geom/DirtyRegionPool;
1 3 3 drc Lcom/sun/javafx/geom/DirtyRegionContainer;
MethodParameters:
Name Flags
defaultInput
regionPool
public com.sun.scenario.effect.Effect$AccelType getAccelType(com.sun.scenario.effect.FilterContext);
descriptor: (Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/Effect$AccelType;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=2, locals=2, args_size=2
0: aload 0
aload 1
invokespecial com.sun.scenario.effect.CoreEffect.getAccelType:(Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/Effect$AccelType;
areturn
LocalVariableTable:
Start End Slot Name Signature
}
Signature: Lcom/sun/scenario/effect/CoreEffect<Lcom/sun/scenario/effect/impl/state/RenderState;>;
SourceFile: "DisplacementMap.java"
InnerClasses:
public final AccelType = com.sun.scenario.effect.Effect$AccelType of com.sun.scenario.effect.Effect