package com.sun.openpisces;
import com.sun.javafx.geom.PathConsumer2D;
import java.util.Arrays;
public final class Renderer implements PathConsumer2D {
private final class ScanlineIterator {
private int[] crossings;
private int[] edgePtrs;
private int edgeCount;
private int nextY;
private static final int INIT_CROSSINGS_SIZE = 10;
private ScanlineIterator() {
crossings = new int[INIT_CROSSINGS_SIZE];
edgePtrs = new int[INIT_CROSSINGS_SIZE];
reset();
}
public void reset() {
nextY = sampleRowMin;
edgeCount = 0;
}
private int next() {
int cury = nextY++;
int bucket = cury - boundsMinY;
int count = this.edgeCount;
int ptrs[] = this.edgePtrs;
float edges[] = Renderer.this.edges;
int bucketcount = edgeBuckets[bucket*2 + 1];
if ((bucketcount & 0x1) != 0) {
int newCount = 0;
for (int i = 0; i < count; i++) {
int ecur = ptrs[i];
if (edges[ecur+YMAX] > cury) {
ptrs[newCount++] = ecur;
}
}
count = newCount;
}
ptrs = Helpers.widenArray(ptrs, count, bucketcount >> 1);
for (int ecur = edgeBuckets[bucket*2];
ecur != 0;
ecur = (int)edges[ecur+NEXT])
{
ptrs[count++] = --ecur;
}
this.edgePtrs = ptrs;
this.edgeCount = count;
int xings[] = this.crossings;
if (xings.length < count) {
this.crossings = xings = new int[ptrs.length];
}
for (int i = 0; i < count; i++) {
int ecur = ptrs[i];
float curx = edges[ecur+CURX];
int cross = ((int) Math.ceil(curx - 0.5f)) << 1;
edges[ecur+CURX] = curx + edges[ecur+SLOPE];
if (edges[ecur+OR] > 0) {
cross |= 1;
}
int j = i;
while (--j >= 0) {
int jcross = xings[j];
if (jcross <= cross) {
break;
}
xings[j+1] = jcross;
ptrs[j+1] = ptrs[j];
}
xings[j+1] = cross;
ptrs[j+1] = ecur;
}
return count;
}
private boolean hasNext() {
return nextY < sampleRowMax;
}
private int curY() {
return nextY - 1;
}
}
private static final int YMAX = 0;
private static final int CURX = 1;
private static final int OR = 2;
private static final int SLOPE = 3;
private static final int NEXT = 4;
private static final int SIZEOF_EDGE = 5;
private int sampleRowMin;
private int sampleRowMax;
private float edgeMinX;
private float edgeMaxX;
private float[] edges;
private int[] edgeBuckets;
private int numEdges;
private static final float DEC_BND = 1.0f;
private static final float INC_BND = 0.4f;
private void addEdgeToBucket(final int eptr, final int bucket) {
edges[eptr+NEXT] = edgeBuckets[bucket*2];
edgeBuckets[bucket*2] = eptr + 1;
edgeBuckets[bucket*2 + 1] += 2;
}
private void quadBreakIntoLinesAndAdd(float x0, float y0,
final Curve c,
final float x2, final float y2)
{
final float QUAD_DEC_BND = 32;
final int countlg = 4;
int count = 1 << countlg;
int countsq = count * count;
float maxDD = Math.max(c.dbx / countsq, c.dby / countsq);
while (maxDD > QUAD_DEC_BND) {
maxDD /= 4;
count <<= 1;
}
countsq = count * count;
final float ddx = c.dbx / countsq;
final float ddy = c.dby / countsq;
float dx = c.bx / countsq + c.cx / count;
float dy = c.by / countsq + c.cy / count;
while (count-- > 1) {
float x1 = x0 + dx;
dx += ddx;
float y1 = y0 + dy;
dy += ddy;
addLine(x0, y0, x1, y1);
x0 = x1;
y0 = y1;
}
addLine(x0, y0, x2, y2);
}
private void curveBreakIntoLinesAndAdd(float x0, float y0,
final Curve c,
final float x3, final float y3)
{
final int countlg = 3;
int count = 1 << countlg;
float dddx, dddy, ddx, ddy, dx, dy;
dddx = 2f * c.dax / (1 << (3 * countlg));
dddy = 2f * c.day / (1 << (3 * countlg));
ddx = dddx + c.dbx / (1 << (2 * countlg));
ddy = dddy + c.dby / (1 << (2 * countlg));
dx = c.ax / (1 << (3 * countlg)) + c.bx / (1 << (2 * countlg)) + c.cx / (1 << countlg);
dy = c.ay / (1 << (3 * countlg)) + c.by / (1 << (2 * countlg)) + c.cy / (1 << countlg);
float x1 = x0, y1 = y0;
while (count > 0) {
while (Math.abs(ddx) > DEC_BND || Math.abs(ddy) > DEC_BND) {
dddx /= 8;
dddy /= 8;
ddx = ddx/4 - dddx;
ddy = ddy/4 - dddy;
dx = (dx - ddx) / 2;
dy = (dy - ddy) / 2;
count <<= 1;
}
while (count % 2 == 0 && Math.abs(dx) <= INC_BND && Math.abs(dy) <= INC_BND) {
dx = 2 * dx + ddx;
dy = 2 * dy + ddy;
ddx = 4 * (ddx + dddx);
ddy = 4 * (ddy + dddy);
dddx = 8 * dddx;
dddy = 8 * dddy;
count >>= 1;
}
count--;
if (count > 0) {
x1 += dx;
dx += ddx;
ddx += dddx;
y1 += dy;
dy += ddy;
ddy += dddy;
} else {
x1 = x3;
y1 = y3;
}
addLine(x0, y0, x1, y1);
x0 = x1;
y0 = y1;
}
}
private void addLine(float x1, float y1, float x2, float y2) {
float or = 1;
if (y2 < y1) {
or = y2;
y2 = y1;
y1 = or;
or = x2;
x2 = x1;
x1 = or;
or = 0;
}
final int firstCrossing = Math.max((int) Math.ceil(y1 - 0.5f), boundsMinY);
final int lastCrossing = Math.min((int) Math.ceil(y2 - 0.5f), boundsMaxY);
if (firstCrossing >= lastCrossing) {
return;
}
if (firstCrossing < sampleRowMin) { sampleRowMin = firstCrossing; }
if (lastCrossing > sampleRowMax) { sampleRowMax = lastCrossing; }
final float slope = (x2 - x1) / (y2 - y1);
if (slope > 0) {
if (x1 < edgeMinX) { edgeMinX = x1; }
if (x2 > edgeMaxX) { edgeMaxX = x2; }
} else {
if (x2 < edgeMinX) { edgeMinX = x2; }
if (x1 > edgeMaxX) { edgeMaxX = x1; }
}
final int ptr = numEdges * SIZEOF_EDGE;
edges = Helpers.widenArray(edges, ptr, SIZEOF_EDGE);
numEdges++;
edges[ptr+OR] = or;
edges[ptr+CURX] = x1 + (firstCrossing + 0.5f - y1) * slope;
edges[ptr+SLOPE] = slope;
edges[ptr+YMAX] = lastCrossing;
final int bucketIdx = firstCrossing - boundsMinY;
addEdgeToBucket(ptr, bucketIdx);
edgeBuckets[(lastCrossing - boundsMinY)*2 + 1] |= 1;
}
public static final int WIND_EVEN_ODD = 0;
public static final int WIND_NON_ZERO = 1;
final private int SUBPIXEL_LG_POSITIONS_X;
final private int SUBPIXEL_LG_POSITIONS_Y;
final private int SUBPIXEL_POSITIONS_X;
final private int SUBPIXEL_POSITIONS_Y;
final private int SUBPIXEL_MASK_X;
final private int SUBPIXEL_MASK_Y;
final int MAX_AA_ALPHA;
private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY;
private int windingRule;
private float x0, y0;
private float pix_sx0, pix_sy0;
public Renderer(int subpixelLgPositionsX, int subpixelLgPositionsY)
{
this.SUBPIXEL_LG_POSITIONS_X = subpixelLgPositionsX;
this.SUBPIXEL_LG_POSITIONS_Y = subpixelLgPositionsY;
this.SUBPIXEL_POSITIONS_X = 1 << (SUBPIXEL_LG_POSITIONS_X);
this.SUBPIXEL_POSITIONS_Y = 1 << (SUBPIXEL_LG_POSITIONS_Y);
this.SUBPIXEL_MASK_X = SUBPIXEL_POSITIONS_X - 1;
this.SUBPIXEL_MASK_Y = SUBPIXEL_POSITIONS_Y - 1;
this.MAX_AA_ALPHA = (SUBPIXEL_POSITIONS_X * SUBPIXEL_POSITIONS_Y);
}
public Renderer(int subpixelLgPositionsX, int subpixelLgPositionsY,
int pix_boundsX, int pix_boundsY,
int pix_boundsWidth, int pix_boundsHeight,
int windingRule)
{
this(subpixelLgPositionsX, subpixelLgPositionsY);
reset(pix_boundsX, pix_boundsY, pix_boundsWidth, pix_boundsHeight,
windingRule);
}
public void reset(int pix_boundsX, int pix_boundsY,
int pix_boundsWidth, int pix_boundsHeight,
int windingRule)
{
this.windingRule = windingRule;
this.boundsMinX = pix_boundsX * SUBPIXEL_POSITIONS_X;
this.boundsMinY = pix_boundsY * SUBPIXEL_POSITIONS_Y;
this.boundsMaxX = (pix_boundsX + pix_boundsWidth) * SUBPIXEL_POSITIONS_X;
this.boundsMaxY = (pix_boundsY + pix_boundsHeight) * SUBPIXEL_POSITIONS_Y;
this.edgeMinX = Float.POSITIVE_INFINITY;
this.edgeMaxX = Float.NEGATIVE_INFINITY;
this.sampleRowMax = boundsMinY;
this.sampleRowMin = boundsMaxY;
int numBuckets = boundsMaxY - boundsMinY;
if (edgeBuckets == null || edgeBuckets.length < numBuckets*2+2) {
edgeBuckets = new int[numBuckets*2 + 2];
} else {
Arrays.fill(edgeBuckets, 0, numBuckets*2, 0);
}
if (edges == null) {
edges = new float[SIZEOF_EDGE * 32];
}
numEdges = 0;
pix_sx0 = pix_sy0 = x0 = y0 = 0f;
}
private float tosubpixx(float pix_x) {
return pix_x * SUBPIXEL_POSITIONS_X;
}
private float tosubpixy(float pix_y) {
return pix_y * SUBPIXEL_POSITIONS_Y;
}
public void moveTo(float pix_x0, float pix_y0) {
closePath();
this.pix_sx0 = pix_x0;
this.pix_sy0 = pix_y0;
this.y0 = tosubpixy(pix_y0);
this.x0 = tosubpixx(pix_x0);
}
public void lineTo(float pix_x1, float pix_y1) {
float x1 = tosubpixx(pix_x1);
float y1 = tosubpixy(pix_y1);
addLine(x0, y0, x1, y1);
x0 = x1;
y0 = y1;
}
private Curve c = new Curve();
@Override public void curveTo(float x1, float y1,
float x2, float y2,
float x3, float y3)
{
final float xe = tosubpixx(x3);
final float ye = tosubpixy(y3);
c.set(x0, y0, tosubpixx(x1), tosubpixy(y1), tosubpixx(x2), tosubpixy(y2), xe, ye);
curveBreakIntoLinesAndAdd(x0, y0, c, xe, ye);
x0 = xe;
y0 = ye;
}
@Override public void quadTo(float x1, float y1, float x2, float y2) {
final float xe = tosubpixx(x2);
final float ye = tosubpixy(y2);
c.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye);
quadBreakIntoLinesAndAdd(x0, y0, c, xe, ye);
x0 = xe;
y0 = ye;
}
public void closePath() {
lineTo(pix_sx0, pix_sy0);
}
public void pathDone() {
closePath();
}
private int savedAlpha[];
private ScanlineIterator savedIterator;
public void produceAlphas(AlphaConsumer ac) {
ac.setMaxAlpha(MAX_AA_ALPHA);
int mask = (windingRule == WIND_EVEN_ODD) ? 0x1 : ~0x0;
int width = ac.getWidth();
int alpha[] = savedAlpha;
if (alpha == null || alpha.length < width+2) {
savedAlpha = alpha = new int[width+2];
} else {
Arrays.fill(alpha, 0, width+2, 0);
}
int bboxx0 = ac.getOriginX() << SUBPIXEL_LG_POSITIONS_X;
int bboxx1 = bboxx0 + (width << SUBPIXEL_LG_POSITIONS_X);
int pix_maxX = bboxx1 >> SUBPIXEL_LG_POSITIONS_X;
int pix_minX = bboxx0 >> SUBPIXEL_LG_POSITIONS_Y;
int y = boundsMinY;
ScanlineIterator it = savedIterator;
if (it == null) {
savedIterator = it = new ScanlineIterator();
} else {
it.reset();
}
for ( ; it.hasNext(); ) {
int numCrossings = it.next();
int[] crossings = it.crossings;
y = it.curY();
if (numCrossings > 0) {
int lowx = crossings[0] >> 1;
int highx = crossings[numCrossings - 1] >> 1;
int x0 = Math.max(lowx, bboxx0);
int x1 = Math.min(highx, bboxx1);
pix_minX = Math.min(pix_minX, x0 >> SUBPIXEL_LG_POSITIONS_X);
pix_maxX = Math.max(pix_maxX, x1 >> SUBPIXEL_LG_POSITIONS_X);
}
int sum = 0;
int prev = bboxx0;
for (int i = 0; i < numCrossings; i++) {
int curxo = crossings[i];
int curx = curxo >> 1;
int crorientation = ((curxo & 0x1) << 1) - 1;
if ((sum & mask) != 0) {
int x0 = Math.max(prev, bboxx0);
int x1 = Math.min(curx, bboxx1);
if (x0 < x1) {
x0 -= bboxx0;
x1 -= bboxx0;
int pix_x = x0 >> SUBPIXEL_LG_POSITIONS_X;
int pix_xmaxm1 = (x1 - 1) >> SUBPIXEL_LG_POSITIONS_X;
if (pix_x == pix_xmaxm1) {
alpha[pix_x] += (x1 - x0);
alpha[pix_x+1] -= (x1 - x0);
} else {
int pix_xmax = x1 >> SUBPIXEL_LG_POSITIONS_X;
alpha[pix_x] += SUBPIXEL_POSITIONS_X - (x0 & SUBPIXEL_MASK_X);
alpha[pix_x+1] += (x0 & SUBPIXEL_MASK_X);
alpha[pix_xmax] -= SUBPIXEL_POSITIONS_X - (x1 & SUBPIXEL_MASK_X);
alpha[pix_xmax+1] -= (x1 & SUBPIXEL_MASK_X);
}
}
}
sum += crorientation;
prev = curx;
}
if ((y & SUBPIXEL_MASK_Y) == SUBPIXEL_MASK_Y) {
ac.setAndClearRelativeAlphas(alpha, y >> SUBPIXEL_LG_POSITIONS_Y,
pix_minX, pix_maxX);
pix_maxX = bboxx1 >> SUBPIXEL_LG_POSITIONS_X;
pix_minX = bboxx0 >> SUBPIXEL_LG_POSITIONS_Y;
}
}
if ((y & SUBPIXEL_MASK_Y) < SUBPIXEL_MASK_Y) {
ac.setAndClearRelativeAlphas(alpha, y >> SUBPIXEL_LG_POSITIONS_Y,
pix_minX, pix_maxX);
}
}
public int getSubpixMinX() {
int sampleColMin = (int) Math.ceil(edgeMinX - 0.5f);
if (sampleColMin < boundsMinX) sampleColMin = boundsMinX;
return sampleColMin;
}
public int getSubpixMaxX() {
int sampleColMax = (int) Math.ceil(edgeMaxX - 0.5f);
if (sampleColMax > boundsMaxX) sampleColMax = boundsMaxX;
return sampleColMax;
}
public int getSubpixMinY() {
return sampleRowMin;
}
public int getSubpixMaxY() {
return sampleRowMax;
}
public int getOutpixMinX() {
return (getSubpixMinX() >> SUBPIXEL_LG_POSITIONS_X);
}
public int getOutpixMaxX() {
return (getSubpixMaxX() + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X;
}
public int getOutpixMinY() {
return (sampleRowMin >> SUBPIXEL_LG_POSITIONS_Y);
}
public int getOutpixMaxY() {
return (sampleRowMax + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y;
}
}