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*
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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package com.sun.marlin;
public final class DCollinearSimplifier implements DPathConsumer2D {
enum SimplifierState {
Empty, PreviousPoint, PreviousLine
};
// slope precision threshold
static final double EPS = 1e-4d; // aaime proposed 1e-3d
DPathConsumer2D delegate;
SimplifierState state;
double px1, py1, px2, py2;
double pslope;
DCollinearSimplifier() {
}
public DCollinearSimplifier init(DPathConsumer2D delegate) {
this.delegate = delegate;
this.state = SimplifierState.Empty;
return this; // fluent API
}
@Override
public void pathDone() {
emitStashedLine();
state = SimplifierState.Empty;
delegate.pathDone();
}
@Override
public void closePath() {
emitStashedLine();
state = SimplifierState.Empty;
delegate.closePath();
}
@Override
public void quadTo(double x1, double y1, double x2, double y2) {
emitStashedLine();
delegate.quadTo(x1, y1, x2, y2);
// final end point:
state = SimplifierState.PreviousPoint;
px1 = x2;
py1 = y2;
}
@Override
public void curveTo(double x1, double y1, double x2, double y2,
double x3, double y3) {
emitStashedLine();
delegate.curveTo(x1, y1, x2, y2, x3, y3);
// final end point:
state = SimplifierState.PreviousPoint;
px1 = x3;
py1 = y3;
}
@Override
public void moveTo(double x, double y) {
emitStashedLine();
delegate.moveTo(x, y);
state = SimplifierState.PreviousPoint;
px1 = x;
py1 = y;
}
@Override
public void lineTo(final double x, final double y) {
switch (state) {
case Empty:
delegate.lineTo(x, y);
state = SimplifierState.PreviousPoint;
px1 = x;
py1 = y;
return;
case PreviousPoint:
state = SimplifierState.PreviousLine;
px2 = x;
py2 = y;
pslope = getSlope(px1, py1, x, y);
return;
case PreviousLine:
final double slope = getSlope(px2, py2, x, y);
// test for collinearity
if ((slope == pslope) || (Math.abs(pslope - slope) < EPS)) {
// merge segments
px2 = x;
py2 = y;
return;
}
// emit previous segment
delegate.lineTo(px2, py2);
px1 = px2;
py1 = py2;
px2 = x;
py2 = y;
pslope = slope;
return;
default:
}
}
private void emitStashedLine() {
if (state == SimplifierState.PreviousLine) {
delegate.lineTo(px2, py2);
}
}
private static double getSlope(double x1, double y1, double x2, double y2) {
double dy = y2 - y1;
if (dy == 0.0d) {
return (x2 > x1) ? Double.POSITIVE_INFINITY
: Double.NEGATIVE_INFINITY;
}
return (x2 - x1) / dy;
}
}