public class com.sun.javafx.sg.prism.NGQuadCurve extends com.sun.javafx.sg.prism.NGShape
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.javafx.sg.prism.NGQuadCurve
  super_class: com.sun.javafx.sg.prism.NGShape
{
  private com.sun.javafx.geom.QuadCurve2D curve;
    descriptor: Lcom/sun/javafx/geom/QuadCurve2D;
    flags: (0x0002) ACC_PRIVATE

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.javafx.sg.prism.NGQuadCurve this
         0: .line 34
            aload 0 /* this */
            invokespecial com.sun.javafx.sg.prism.NGShape.<init>:()V
         1: .line 35
            aload 0 /* this */
            new com.sun.javafx.geom.QuadCurve2D
            dup
            invokespecial com.sun.javafx.geom.QuadCurve2D.<init>:()V
            putfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
         2: .line 34
            return
        end local 0 // com.sun.javafx.sg.prism.NGQuadCurve this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/sg/prism/NGQuadCurve;

  public final com.sun.javafx.geom.Shape getShape();
    descriptor: ()Lcom/sun/javafx/geom/Shape;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.sg.prism.NGQuadCurve this
         0: .line 37
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            areturn
        end local 0 // com.sun.javafx.sg.prism.NGQuadCurve this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/sg/prism/NGQuadCurve;

  public void updateQuadCurve(float, float, float, float, float, float);
    descriptor: (FFFFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=7, args_size=7
        start local 0 // com.sun.javafx.sg.prism.NGQuadCurve this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // float x2
        start local 4 // float y2
        start local 5 // float ctrlx
        start local 6 // float ctrly
         0: .line 39
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            fload 1 /* x1 */
            putfield com.sun.javafx.geom.QuadCurve2D.x1:F
         1: .line 40
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            fload 2 /* y1 */
            putfield com.sun.javafx.geom.QuadCurve2D.y1:F
         2: .line 41
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            fload 3 /* x2 */
            putfield com.sun.javafx.geom.QuadCurve2D.x2:F
         3: .line 42
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            fload 4 /* y2 */
            putfield com.sun.javafx.geom.QuadCurve2D.y2:F
         4: .line 43
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            fload 5 /* ctrlx */
            putfield com.sun.javafx.geom.QuadCurve2D.ctrlx:F
         5: .line 44
            aload 0 /* this */
            getfield com.sun.javafx.sg.prism.NGQuadCurve.curve:Lcom/sun/javafx/geom/QuadCurve2D;
            fload 6 /* ctrly */
            putfield com.sun.javafx.geom.QuadCurve2D.ctrly:F
         6: .line 45
            aload 0 /* this */
            invokevirtual com.sun.javafx.sg.prism.NGQuadCurve.geometryChanged:()V
         7: .line 46
            return
        end local 6 // float ctrly
        end local 5 // float ctrlx
        end local 4 // float y2
        end local 3 // float x2
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // com.sun.javafx.sg.prism.NGQuadCurve this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    8     0   this  Lcom/sun/javafx/sg/prism/NGQuadCurve;
            0    8     1     x1  F
            0    8     2     y1  F
            0    8     3     x2  F
            0    8     4     y2  F
            0    8     5  ctrlx  F
            0    8     6  ctrly  F
    MethodParameters:
       Name  Flags
      x1     
      y1     
      x2     
      y2     
      ctrlx  
      ctrly  
}
SourceFile: "NGQuadCurve.java"