public class com.sun.javafx.fxml.builder.TriangleMeshBuilder extends java.util.TreeMap<java.lang.String, java.lang.Object> implements javafx.util.Builder<javafx.scene.shape.TriangleMesh>
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.javafx.fxml.builder.TriangleMeshBuilder
  super_class: java.util.TreeMap
{
  private static final java.lang.String VALUE_SEPARATOR_REGEX;
    descriptor: Ljava/lang/String;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: "[,\\s]+"

  private float[] points;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private float[] texCoords;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private float[] normals;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private int[] faces;
    descriptor: [I
    flags: (0x0002) ACC_PRIVATE

  private int[] faceSmoothingGroups;
    descriptor: [I
    flags: (0x0002) ACC_PRIVATE

  private javafx.scene.shape.VertexFormat vertexFormat;
    descriptor: Ljavafx/scene/shape/VertexFormat;
    flags: (0x0002) ACC_PRIVATE

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
         0: .line 37
            aload 0 /* this */
            invokespecial java.util.TreeMap.<init>:()V
            return
        end local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/fxml/builder/TriangleMeshBuilder;

  public javafx.scene.shape.TriangleMesh build();
    descriptor: ()Ljavafx/scene/shape/TriangleMesh;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
         0: .line 50
            new javafx.scene.shape.TriangleMesh
            dup
            invokespecial javafx.scene.shape.TriangleMesh.<init>:()V
            astore 1 /* mesh */
        start local 1 // javafx.scene.shape.TriangleMesh mesh
         1: .line 51
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.points:[F
            ifnull 3
         2: .line 52
            aload 1 /* mesh */
            invokevirtual javafx.scene.shape.TriangleMesh.getPoints:()Ljavafx/collections/ObservableFloatArray;
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.points:[F
            invokeinterface javafx.collections.ObservableFloatArray.setAll:([F)V
         3: .line 54
      StackMap locals: javafx.scene.shape.TriangleMesh
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.texCoords:[F
            ifnull 5
         4: .line 55
            aload 1 /* mesh */
            invokevirtual javafx.scene.shape.TriangleMesh.getTexCoords:()Ljavafx/collections/ObservableFloatArray;
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.texCoords:[F
            invokeinterface javafx.collections.ObservableFloatArray.setAll:([F)V
         5: .line 57
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faces:[I
            ifnull 7
         6: .line 58
            aload 1 /* mesh */
            invokevirtual javafx.scene.shape.TriangleMesh.getFaces:()Ljavafx/scene/shape/ObservableFaceArray;
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faces:[I
            invokeinterface javafx.scene.shape.ObservableFaceArray.setAll:([I)V
         7: .line 60
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faceSmoothingGroups:[I
            ifnull 9
         8: .line 61
            aload 1 /* mesh */
            invokevirtual javafx.scene.shape.TriangleMesh.getFaceSmoothingGroups:()Ljavafx/collections/ObservableIntegerArray;
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faceSmoothingGroups:[I
            invokeinterface javafx.collections.ObservableIntegerArray.setAll:([I)V
         9: .line 63
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.normals:[F
            ifnull 11
        10: .line 64
            aload 1 /* mesh */
            invokevirtual javafx.scene.shape.TriangleMesh.getNormals:()Ljavafx/collections/ObservableFloatArray;
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.normals:[F
            invokeinterface javafx.collections.ObservableFloatArray.setAll:([F)V
        11: .line 66
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.vertexFormat:Ljavafx/scene/shape/VertexFormat;
            ifnull 13
        12: .line 67
            aload 1 /* mesh */
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.vertexFormat:Ljavafx/scene/shape/VertexFormat;
            invokevirtual javafx.scene.shape.TriangleMesh.setVertexFormat:(Ljavafx/scene/shape/VertexFormat;)V
        13: .line 69
      StackMap locals:
      StackMap stack:
            aload 1 /* mesh */
            areturn
        end local 1 // javafx.scene.shape.TriangleMesh mesh
        end local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   14     0  this  Lcom/sun/javafx/fxml/builder/TriangleMeshBuilder;
            1   14     1  mesh  Ljavafx/scene/shape/TriangleMesh;

  public java.lang.Object put(java.lang.String, java.lang.Object);
    descriptor: (Ljava/lang/String;Ljava/lang/Object;)Ljava/lang/Object;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=5, args_size=3
        start local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
        start local 1 // java.lang.String key
        start local 2 // java.lang.Object value
         0: .line 75
            ldc "points"
            aload 1 /* key */
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 9
         1: .line 76
            aload 2 /* value */
            checkcast java.lang.String
            ldc "[,\\s]+"
            invokevirtual java.lang.String.split:(Ljava/lang/String;)[Ljava/lang/String;
            astore 3 /* split */
        start local 3 // java.lang.String[] split
         2: .line 77
            aload 0 /* this */
            aload 3 /* split */
            arraylength
            newarray 6
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.points:[F
         3: .line 78
            iconst_0
            istore 4 /* i */
        start local 4 // int i
         4: goto 7
         5: .line 79
      StackMap locals: java.lang.String[] int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.points:[F
            iload 4 /* i */
            aload 3 /* split */
            iload 4 /* i */
            aaload
            invokestatic java.lang.Float.parseFloat:(Ljava/lang/String;)F
            fastore
         6: .line 78
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
         7: iload 4 /* i */
            aload 3 /* split */
            arraylength
            if_icmplt 5
        end local 4 // int i
        end local 3 // java.lang.String[] split
         8: .line 81
            goto 54
      StackMap locals:
      StackMap stack:
         9: ldc "texcoords"
            aload 1 /* key */
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 18
        10: .line 82
            aload 2 /* value */
            checkcast java.lang.String
            ldc "[,\\s]+"
            invokevirtual java.lang.String.split:(Ljava/lang/String;)[Ljava/lang/String;
            astore 3 /* split */
        start local 3 // java.lang.String[] split
        11: .line 83
            aload 0 /* this */
            aload 3 /* split */
            arraylength
            newarray 6
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.texCoords:[F
        12: .line 84
            iconst_0
            istore 4 /* i */
        start local 4 // int i
        13: goto 16
        14: .line 85
      StackMap locals: java.lang.String[] int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.texCoords:[F
            iload 4 /* i */
            aload 3 /* split */
            iload 4 /* i */
            aaload
            invokestatic java.lang.Float.parseFloat:(Ljava/lang/String;)F
            fastore
        15: .line 84
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        16: iload 4 /* i */
            aload 3 /* split */
            arraylength
            if_icmplt 14
        end local 4 // int i
        end local 3 // java.lang.String[] split
        17: .line 87
            goto 54
      StackMap locals:
      StackMap stack:
        18: ldc "faces"
            aload 1 /* key */
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 27
        19: .line 88
            aload 2 /* value */
            checkcast java.lang.String
            ldc "[,\\s]+"
            invokevirtual java.lang.String.split:(Ljava/lang/String;)[Ljava/lang/String;
            astore 3 /* split */
        start local 3 // java.lang.String[] split
        20: .line 89
            aload 0 /* this */
            aload 3 /* split */
            arraylength
            newarray 10
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faces:[I
        21: .line 90
            iconst_0
            istore 4 /* i */
        start local 4 // int i
        22: goto 25
        23: .line 91
      StackMap locals: java.lang.String[] int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faces:[I
            iload 4 /* i */
            aload 3 /* split */
            iload 4 /* i */
            aaload
            invokestatic java.lang.Integer.parseInt:(Ljava/lang/String;)I
            iastore
        24: .line 90
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        25: iload 4 /* i */
            aload 3 /* split */
            arraylength
            if_icmplt 23
        end local 4 // int i
        end local 3 // java.lang.String[] split
        26: .line 93
            goto 54
      StackMap locals:
      StackMap stack:
        27: ldc "facesmoothinggroups"
            aload 1 /* key */
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 36
        28: .line 94
            aload 2 /* value */
            checkcast java.lang.String
            ldc "[,\\s]+"
            invokevirtual java.lang.String.split:(Ljava/lang/String;)[Ljava/lang/String;
            astore 3 /* split */
        start local 3 // java.lang.String[] split
        29: .line 95
            aload 0 /* this */
            aload 3 /* split */
            arraylength
            newarray 10
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faceSmoothingGroups:[I
        30: .line 96
            iconst_0
            istore 4 /* i */
        start local 4 // int i
        31: goto 34
        32: .line 97
      StackMap locals: java.lang.String[] int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.faceSmoothingGroups:[I
            iload 4 /* i */
            aload 3 /* split */
            iload 4 /* i */
            aaload
            invokestatic java.lang.Integer.parseInt:(Ljava/lang/String;)I
            iastore
        33: .line 96
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        34: iload 4 /* i */
            aload 3 /* split */
            arraylength
            if_icmplt 32
        end local 4 // int i
        end local 3 // java.lang.String[] split
        35: .line 99
            goto 54
      StackMap locals:
      StackMap stack:
        36: ldc "normals"
            aload 1 /* key */
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 45
        37: .line 100
            aload 2 /* value */
            checkcast java.lang.String
            ldc "[,\\s]+"
            invokevirtual java.lang.String.split:(Ljava/lang/String;)[Ljava/lang/String;
            astore 3 /* split */
        start local 3 // java.lang.String[] split
        38: .line 101
            aload 0 /* this */
            aload 3 /* split */
            arraylength
            newarray 6
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.normals:[F
        39: .line 102
            iconst_0
            istore 4 /* i */
        start local 4 // int i
        40: goto 43
        41: .line 103
      StackMap locals: java.lang.String[] int
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.normals:[F
            iload 4 /* i */
            aload 3 /* split */
            iload 4 /* i */
            aaload
            invokestatic java.lang.Float.parseFloat:(Ljava/lang/String;)F
            fastore
        42: .line 102
            iinc 4 /* i */ 1
      StackMap locals:
      StackMap stack:
        43: iload 4 /* i */
            aload 3 /* split */
            arraylength
            if_icmplt 41
        end local 4 // int i
        end local 3 // java.lang.String[] split
        44: .line 105
            goto 54
      StackMap locals:
      StackMap stack:
        45: ldc "vertexformat"
            aload 1 /* key */
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 54
        46: .line 106
            aload 2 /* value */
            instanceof javafx.scene.shape.VertexFormat
            ifeq 49
        47: .line 107
            aload 0 /* this */
            aload 2 /* value */
            checkcast javafx.scene.shape.VertexFormat
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.vertexFormat:Ljavafx/scene/shape/VertexFormat;
        48: .line 108
            goto 54
      StackMap locals:
      StackMap stack:
        49: ldc "point_texcoord"
            aload 2 /* value */
            checkcast java.lang.String
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 52
        50: .line 109
            aload 0 /* this */
            getstatic javafx.scene.shape.VertexFormat.POINT_TEXCOORD:Ljavafx/scene/shape/VertexFormat;
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.vertexFormat:Ljavafx/scene/shape/VertexFormat;
        51: .line 110
            goto 54
      StackMap locals:
      StackMap stack:
        52: ldc "point_normal_texcoord"
            aload 2 /* value */
            checkcast java.lang.String
            invokevirtual java.lang.String.equalsIgnoreCase:(Ljava/lang/String;)Z
            ifeq 54
        53: .line 111
            aload 0 /* this */
            getstatic javafx.scene.shape.VertexFormat.POINT_NORMAL_TEXCOORD:Ljavafx/scene/shape/VertexFormat;
            putfield com.sun.javafx.fxml.builder.TriangleMeshBuilder.vertexFormat:Ljavafx/scene/shape/VertexFormat;
        54: .line 115
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* key */
            getstatic java.util.Locale.ROOT:Ljava/util/Locale;
            invokevirtual java.lang.String.toLowerCase:(Ljava/util/Locale;)Ljava/lang/String;
            aload 2 /* value */
            invokespecial java.util.TreeMap.put:(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
            areturn
        end local 2 // java.lang.Object value
        end local 1 // java.lang.String key
        end local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   55     0   this  Lcom/sun/javafx/fxml/builder/TriangleMeshBuilder;
            0   55     1    key  Ljava/lang/String;
            0   55     2  value  Ljava/lang/Object;
            2    8     3  split  [Ljava/lang/String;
            4    8     4      i  I
           11   17     3  split  [Ljava/lang/String;
           13   17     4      i  I
           20   26     3  split  [Ljava/lang/String;
           22   26     4      i  I
           29   35     3  split  [Ljava/lang/String;
           31   35     4      i  I
           38   44     3  split  [Ljava/lang/String;
           40   44     4      i  I
    MethodParameters:
       Name  Flags
      key    
      value  

  public java.util.Set<java.util.Map$Entry<java.lang.String, java.lang.Object>> entrySet();
    descriptor: ()Ljava/util/Set;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
         0: .line 120
            aload 0 /* this */
            invokespecial java.util.TreeMap.entrySet:()Ljava/util/Set;
            areturn
        end local 0 // com.sun.javafx.fxml.builder.TriangleMeshBuilder this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/fxml/builder/TriangleMeshBuilder;
    Signature: ()Ljava/util/Set<Ljava/util/Map$Entry<Ljava/lang/String;Ljava/lang/Object;>;>;

  public java.lang.Object put(java.lang.Object, java.lang.Object);
    descriptor: (Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
    flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=3, locals=3, args_size=3
         0: .line 1
            aload 0
            aload 1
            checkcast java.lang.String
            aload 2
            checkcast java.lang.Object
            invokevirtual com.sun.javafx.fxml.builder.TriangleMeshBuilder.put:(Ljava/lang/String;Ljava/lang/Object;)Ljava/lang/Object;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public java.lang.Object build();
    descriptor: ()Ljava/lang/Object;
    flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=1, locals=1, args_size=1
         0: .line 1
            aload 0
            invokevirtual com.sun.javafx.fxml.builder.TriangleMeshBuilder.build:()Ljavafx/scene/shape/TriangleMesh;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
}
Signature: Ljava/util/TreeMap<Ljava/lang/String;Ljava/lang/Object;>;Ljavafx/util/Builder<Ljavafx/scene/shape/TriangleMesh;>;
SourceFile: "TriangleMeshBuilder.java"
InnerClasses:
  public abstract Entry = java.util.Map$Entry of java.util.Map