public class com.sun.javafx.scene.control.behavior.SpinnerBehavior<T> extends com.sun.javafx.scene.control.behavior.BehaviorBase<javafx.scene.control.Spinner<T>>
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.javafx.scene.control.behavior.SpinnerBehavior
  super_class: com.sun.javafx.scene.control.behavior.BehaviorBase
{
  private static final double INITIAL_DURATION_MS;
    descriptor: D
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 750.0

  private final com.sun.javafx.scene.control.inputmap.InputMap<javafx.scene.control.Spinner<T>> spinnerInputMap;
    descriptor: Lcom/sun/javafx/scene/control/inputmap/InputMap;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL
    Signature: Lcom/sun/javafx/scene/control/inputmap/InputMap<Ljavafx/scene/control/Spinner<TT;>;>;

  private static final int STEP_AMOUNT;
    descriptor: I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 1

  private boolean isIncrementing;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private javafx.animation.Timeline timeline;
    descriptor: Ljavafx/animation/Timeline;
    flags: (0x0002) ACC_PRIVATE

  final javafx.event.EventHandler<javafx.event.ActionEvent> spinningKeyFrameEventHandler;
    descriptor: Ljavafx/event/EventHandler;
    flags: (0x0010) ACC_FINAL
    Signature: Ljavafx/event/EventHandler<Ljavafx/event/ActionEvent;>;

  public void <init>(javafx.scene.control.Spinner<T>);
    descriptor: (Ljavafx/scene/control/Spinner;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=10, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // javafx.scene.control.Spinner spinner
         0: .line 80
            aload 0 /* this */
            aload 1 /* spinner */
            invokespecial com.sun.javafx.scene.control.behavior.BehaviorBase.<init>:(Ljavafx/scene/Node;)V
         1: .line 54
            aload 0 /* this */
            iconst_0
            putfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.isIncrementing:Z
         2: .line 58
            aload 0 /* this */
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/SpinnerBehavior.lambda$0(Ljavafx/event/ActionEvent;)V (7)
                  (Ljavafx/event/ActionEvent;)V
            putfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.spinningKeyFrameEventHandler:Ljavafx/event/EventHandler;
         3: .line 84
            aload 0 /* this */
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.createInputMap:()Lcom/sun/javafx/scene/control/inputmap/InputMap;
            putfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.spinnerInputMap:Lcom/sun/javafx/scene/control/inputmap/InputMap;
         4: .line 87
            aload 0 /* this */
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.spinnerInputMap:Lcom/sun/javafx/scene/control/inputmap/InputMap;
            iconst_4
            anewarray com.sun.javafx.scene.control.inputmap.InputMap$Mapping
            dup
            iconst_0
         5: .line 88
            new com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping
            dup
            getstatic javafx.scene.input.KeyCode.UP:Ljavafx/scene/input/KeyCode;
            getstatic javafx.scene.input.KeyEvent.KEY_PRESSED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/SpinnerBehavior.lambda$1(Ljavafx/scene/input/KeyEvent;)V (7)
                  (Ljavafx/scene/input/KeyEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping.<init>:(Ljavafx/scene/input/KeyCode;Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            aastore
            dup
            iconst_1
         6: .line 91
            new com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping
            dup
            getstatic javafx.scene.input.KeyCode.RIGHT:Ljavafx/scene/input/KeyCode;
            getstatic javafx.scene.input.KeyEvent.KEY_PRESSED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/SpinnerBehavior.lambda$2(Ljavafx/scene/input/KeyEvent;)V (7)
                  (Ljavafx/scene/input/KeyEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping.<init>:(Ljavafx/scene/input/KeyCode;Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            aastore
            dup
            iconst_2
         7: .line 94
            new com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping
            dup
            getstatic javafx.scene.input.KeyCode.LEFT:Ljavafx/scene/input/KeyCode;
            getstatic javafx.scene.input.KeyEvent.KEY_PRESSED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/SpinnerBehavior.lambda$3(Ljavafx/scene/input/KeyEvent;)V (7)
                  (Ljavafx/scene/input/KeyEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping.<init>:(Ljavafx/scene/input/KeyCode;Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            aastore
            dup
            iconst_3
         8: .line 97
            new com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping
            dup
            getstatic javafx.scene.input.KeyCode.DOWN:Ljavafx/scene/input/KeyCode;
            getstatic javafx.scene.input.KeyEvent.KEY_PRESSED:Ljavafx/event/EventType;
            aload 0 /* this */
            invokedynamic handle(Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior;)Ljavafx/event/EventHandler;
              Bootstrap: invokestatic java.lang.invoke.LambdaMetafactory.metafactory:(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodType;Ljava/lang/invoke/MethodHandle;Ljava/lang/invoke/MethodType;)Ljava/lang/invoke/CallSite;
                Method arguments:
                  (Ljavafx/event/Event;)V
                  com/sun/javafx/scene/control/behavior/SpinnerBehavior.lambda$4(Ljavafx/scene/input/KeyEvent;)V (7)
                  (Ljavafx/scene/input/KeyEvent;)V
            invokespecial com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping.<init>:(Ljavafx/scene/input/KeyCode;Ljavafx/event/EventType;Ljavafx/event/EventHandler;)V
            aastore
         9: .line 87
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.addDefaultMapping:(Lcom/sun/javafx/scene/control/inputmap/InputMap;[Lcom/sun/javafx/scene/control/inputmap/InputMap$Mapping;)V
        10: .line 101
            return
        end local 1 // javafx.scene.control.Spinner spinner
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   11     0     this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0   11     1  spinner  Ljavafx/scene/control/Spinner<TT;>;
    Signature: (Ljavafx/scene/control/Spinner<TT;>;)V
    MethodParameters:
         Name  Flags
      spinner  

  public com.sun.javafx.scene.control.inputmap.InputMap<javafx.scene.control.Spinner<T>> getInputMap();
    descriptor: ()Lcom/sun/javafx/scene/control/inputmap/InputMap;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
         0: .line 112
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.spinnerInputMap:Lcom/sun/javafx/scene/control/inputmap/InputMap;
            areturn
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
    Signature: ()Lcom/sun/javafx/scene/control/inputmap/InputMap<Ljavafx/scene/control/Spinner<TT;>;>;

  public void increment(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // int steps
         0: .line 116
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Spinner
            iload 1 /* steps */
            invokevirtual javafx.scene.control.Spinner.increment:(I)V
         1: .line 117
            return
        end local 1 // int steps
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    2     1  steps  I
    MethodParameters:
       Name  Flags
      steps  

  public void decrement(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // int steps
         0: .line 120
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Spinner
            iload 1 /* steps */
            invokevirtual javafx.scene.control.Spinner.decrement:(I)V
         1: .line 121
            return
        end local 1 // int steps
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    2     0   this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    2     1  steps  I
    MethodParameters:
       Name  Flags
      steps  

  public void startSpinning(boolean);
    descriptor: (Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=4, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // boolean increment
         0: .line 124
            aload 0 /* this */
            iload 1 /* increment */
            putfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.isIncrementing:Z
         1: .line 126
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            ifnull 3
         2: .line 127
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            invokevirtual javafx.animation.Timeline.stop:()V
         3: .line 129
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            new javafx.animation.Timeline
            dup
            invokespecial javafx.animation.Timeline.<init>:()V
            putfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
         4: .line 130
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            iconst_m1
            invokevirtual javafx.animation.Timeline.setCycleCount:(I)V
         5: .line 131
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Spinner
            invokevirtual javafx.scene.control.Spinner.getInitialDelay:()Ljavafx/util/Duration;
            invokevirtual javafx.animation.Timeline.setDelay:(Ljavafx/util/Duration;)V
         6: .line 132
            new javafx.animation.KeyFrame
            dup
            getstatic javafx.util.Duration.ZERO:Ljavafx/util/Duration;
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.spinningKeyFrameEventHandler:Ljavafx/event/EventHandler;
            iconst_0
            anewarray javafx.animation.KeyValue
            invokespecial javafx.animation.KeyFrame.<init>:(Ljavafx/util/Duration;Ljavafx/event/EventHandler;[Ljavafx/animation/KeyValue;)V
            astore 2 /* start */
        start local 2 // javafx.animation.KeyFrame start
         7: .line 133
            new javafx.animation.KeyFrame
            dup
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Spinner
            invokevirtual javafx.scene.control.Spinner.getRepeatDelay:()Ljavafx/util/Duration;
            iconst_0
            anewarray javafx.animation.KeyValue
            invokespecial javafx.animation.KeyFrame.<init>:(Ljavafx/util/Duration;[Ljavafx/animation/KeyValue;)V
            astore 3 /* repeat */
        start local 3 // javafx.animation.KeyFrame repeat
         8: .line 134
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            invokevirtual javafx.animation.Timeline.getKeyFrames:()Ljavafx/collections/ObservableList;
            iconst_2
            anewarray javafx.animation.KeyFrame
            dup
            iconst_0
            aload 2 /* start */
            aastore
            dup
            iconst_1
            aload 3 /* repeat */
            aastore
            invokeinterface javafx.collections.ObservableList.setAll:([Ljava/lang/Object;)Z
            pop
         9: .line 135
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            invokevirtual javafx.animation.Timeline.playFromStart:()V
        10: .line 137
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.spinningKeyFrameEventHandler:Ljavafx/event/EventHandler;
            aconst_null
            invokeinterface javafx.event.EventHandler.handle:(Ljavafx/event/Event;)V
        11: .line 138
            return
        end local 3 // javafx.animation.KeyFrame repeat
        end local 2 // javafx.animation.KeyFrame start
        end local 1 // boolean increment
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   12     0       this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0   12     1  increment  Z
            7   12     2      start  Ljavafx/animation/KeyFrame;
            8   12     3     repeat  Ljavafx/animation/KeyFrame;
    MethodParameters:
           Name  Flags
      increment  

  public void stopSpinning();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
         0: .line 141
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            ifnull 2
         1: .line 142
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.timeline:Ljavafx/animation/Timeline;
            invokevirtual javafx.animation.Timeline.stop:()V
         2: .line 144
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;

  public boolean arrowsAreVertical();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
         0: .line 155
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Spinner
            invokevirtual javafx.scene.control.Spinner.getStyleClass:()Ljavafx/collections/ObservableList;
            astore 1 /* styleClass */
        start local 1 // java.util.List styleClass
         1: .line 157
            aload 1 /* styleClass */
            ldc "arrows-on-left-horizontal"
            invokeinterface java.util.List.contains:(Ljava/lang/Object;)Z
            ifne 4
         2: .line 158
            aload 1 /* styleClass */
            ldc "arrows-on-right-horizontal"
            invokeinterface java.util.List.contains:(Ljava/lang/Object;)Z
            ifne 4
         3: .line 159
            aload 1 /* styleClass */
            ldc "split-arrows-horizontal"
            invokeinterface java.util.List.contains:(Ljava/lang/Object;)Z
            ifeq 5
         4: .line 157
      StackMap locals: java.util.List
      StackMap stack:
            iconst_0
            goto 6
      StackMap locals:
      StackMap stack:
         5: iconst_1
      StackMap locals:
      StackMap stack: int
         6: ireturn
        end local 1 // java.util.List styleClass
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    7     0        this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            1    7     1  styleClass  Ljava/util/List<Ljava/lang/String;>;

  private void lambda$0(javafx.event.ActionEvent);
    descriptor: (Ljavafx/event/ActionEvent;)V
    flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
    Code:
      stack=2, locals=3, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // javafx.event.ActionEvent event
         0: .line 59
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.getNode:()Ljavafx/scene/Node;
            checkcast javafx.scene.control.Spinner
            invokevirtual javafx.scene.control.Spinner.getValueFactory:()Ljavafx/scene/control/SpinnerValueFactory;
            astore 2 /* valueFactory */
        start local 2 // javafx.scene.control.SpinnerValueFactory valueFactory
         1: .line 60
            aload 2 /* valueFactory */
            ifnonnull 3
         2: .line 61
            return
         3: .line 64
      StackMap locals: javafx.scene.control.SpinnerValueFactory
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.javafx.scene.control.behavior.SpinnerBehavior.isIncrementing:Z
            ifeq 6
         4: .line 65
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.increment:(I)V
         5: .line 66
            goto 7
         6: .line 67
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.decrement:(I)V
        end local 2 // javafx.scene.control.SpinnerValueFactory valueFactory
         7: .line 69
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.event.ActionEvent event
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot          Name  Signature
            0    8     0          this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    8     1         event  Ljavafx/event/ActionEvent;
            1    7     2  valueFactory  Ljavafx/scene/control/SpinnerValueFactory<TT;>;

  private void lambda$1(javafx.scene.input.KeyEvent);
    descriptor: (Ljavafx/scene/input/KeyEvent;)V
    flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // javafx.scene.input.KeyEvent e
         0: .line 89
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.arrowsAreVertical:()Z
            ifeq 1
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.increment:(I)V
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 1 /* e */
            invokestatic com.sun.javafx.scene.control.behavior.FocusTraversalInputMap.traverseUp:(Ljavafx/scene/input/KeyEvent;)V
         2: .line 90
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.scene.input.KeyEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    3     1     e  Ljavafx/scene/input/KeyEvent;

  private void lambda$2(javafx.scene.input.KeyEvent);
    descriptor: (Ljavafx/scene/input/KeyEvent;)V
    flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // javafx.scene.input.KeyEvent e
         0: .line 92
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.arrowsAreVertical:()Z
            ifne 1
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.increment:(I)V
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 1 /* e */
            invokestatic com.sun.javafx.scene.control.behavior.FocusTraversalInputMap.traverseRight:(Ljavafx/scene/input/KeyEvent;)V
         2: .line 93
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.scene.input.KeyEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    3     1     e  Ljavafx/scene/input/KeyEvent;

  private void lambda$3(javafx.scene.input.KeyEvent);
    descriptor: (Ljavafx/scene/input/KeyEvent;)V
    flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // javafx.scene.input.KeyEvent e
         0: .line 95
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.arrowsAreVertical:()Z
            ifne 1
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.decrement:(I)V
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 1 /* e */
            invokestatic com.sun.javafx.scene.control.behavior.FocusTraversalInputMap.traverseLeft:(Ljavafx/scene/input/KeyEvent;)V
         2: .line 96
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.scene.input.KeyEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    3     1     e  Ljavafx/scene/input/KeyEvent;

  private void lambda$4(javafx.scene.input.KeyEvent);
    descriptor: (Ljavafx/scene/input/KeyEvent;)V
    flags: (0x1002) ACC_PRIVATE, ACC_SYNTHETIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
        start local 1 // javafx.scene.input.KeyEvent e
         0: .line 98
            aload 0 /* this */
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.arrowsAreVertical:()Z
            ifeq 1
            aload 0 /* this */
            iconst_1
            invokevirtual com.sun.javafx.scene.control.behavior.SpinnerBehavior.decrement:(I)V
            goto 2
      StackMap locals:
      StackMap stack:
         1: aload 1 /* e */
            invokestatic com.sun.javafx.scene.control.behavior.FocusTraversalInputMap.traverseDown:(Ljavafx/scene/input/KeyEvent;)V
         2: .line 99
      StackMap locals:
      StackMap stack:
            return
        end local 1 // javafx.scene.input.KeyEvent e
        end local 0 // com.sun.javafx.scene.control.behavior.SpinnerBehavior this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/javafx/scene/control/behavior/SpinnerBehavior<TT;>;
            0    3     1     e  Ljavafx/scene/input/KeyEvent;
}
Signature: <T:Ljava/lang/Object;>Lcom/sun/javafx/scene/control/behavior/BehaviorBase<Ljavafx/scene/control/Spinner<TT;>;>;
SourceFile: "SpinnerBehavior.java"
InnerClasses:
  public KeyMapping = com.sun.javafx.scene.control.inputmap.InputMap$KeyMapping of com.sun.javafx.scene.control.inputmap.InputMap
  public abstract Mapping = com.sun.javafx.scene.control.inputmap.InputMap$Mapping of com.sun.javafx.scene.control.inputmap.InputMap
  public final Lookup = java.lang.invoke.MethodHandles$Lookup of java.lang.invoke.MethodHandles